• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Shimmer and Shine (13)

        A Very Genie Halloweenie. It’s Halloween and Leah invites her genies over to join the fun (since everyone is in costume, no one will know they’re real genies!). To celebrate, Zac is competing in a haunted house competition, but he accidentally ruins his own decorations. Leah makes a wish to make his house look haunted and the genies turn it into a real haunted house, complete with a real live Frankenstein! It’s a spooktacular adventure as the girls try to stop Frankenstein from smashing every Jack-O’-Lantern in Leah’s neighborhood.

      • Top Wing II (14)

        Big Swirl Blackout / Brenda's Gift. Sandy Stork flies Rhonda's nephew Niko to Big Swirl for a party when Earl blows out the power on the island. // Brody's sister Brenda gets lost in the jungle. It's up to Team Top Wing to find them in the dense foliage of Big Swirl.

      • Blaze and the Monster Machines (14)

        Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.

      • Blaze and the Monster Machines (15)

        Truck Rangers. Blaze and his friends have joined the Truck Rangers, a scouting club where trucks earn badges for their accomplishments. But when Crusher's selfish scouting lands everyone in a heap of trouble, Blaze must race to the rescue!

      • Rusty Rivets (6)

        Rusty Marks The Spot / Rusty's Bits On The Fritz. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure. // When the Bits wander into Rusty's parts replicator, the gang winds up with more bits than they bargained for.

      • Abby Hatcher (2)

        Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.

      • Butterbean's Cafe II (4)

        Rebel Without A Whisk! / Key Slime Bars. Cricket and Poppy's cousin Rebel take Butterbean's whisk without asking! Will Cricket do the right thing and return it? // Ms. Marmalady tries to copy the Bean Team's recipes! But no one does it like Butterbean's!

      • Bubble Guppies IV (12)

        Trick-or-Treat, Mr. Grumpfish! Happy Halloween! Molly, Gil, and the rest of the Guppies are picking out costumes, trick-or-treating, and turning their classroom into a haunted house! It'll have to be really spooky if they want to scare Mr. Grumpfish!

      • Peppa Pig II (6)

        The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig (17)

        Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.

      • Peppa Pig (18)

        Dressing Up. Peppa and George make everyone laugh when they dress up as Mummy Pig and Daddy Pig.

      • Peppa Pig (19)

        New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.

      • Peppa Pig (20)

        The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blaze and the Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • PAW Patrol IV (21)

        Pups Save the Shivering Sheep. Farmer Al's sheep runaway and Mayor Humdinger's kittens go missing.

      • PAW Patrol II (5)

        Pups Save a Ghost. The Pups are going to put on a play in town square, but Cap’n Turbot’s stage prop ends up collapsing and trapping him! Ryder and the PAW Patrol have to save Turbot, along with Marshall in his new FIRST MEDICAL RESPONSE GEAR!

      • PAW Patrol V (22)

        Pups Rescue Thanksgiving / Pups Save a Windy Bay. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens! // A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Peppa Pig II (4)

        Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Bubble Guppies III (4)

        Get Ready for School! Oona's worried about her little friend Avi! It's his first day of school and he's nervous. From cubbies to free play, the Guppies show us the ropes and teach us that school is a great place to learn, play, and meet new friends.

      • Abby Hatcher (20)

        Full Moon Fuzzly. Teeny Terry wants to go to the moon to see the Fuzzly in the Moon

      • Butterbean's Cafe II (5)

        Cutie Pie's Pizza Pies! Cricket loves playing with her new friend Cutie Pie, a pizza delivery truck that magically comes alive. Until Ms. Marmalady buys Cutie Pie and threatens to send her to the junkyard! Can Cricket find a way to save her friend?

      • Blue's Clues & You (13)

        Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.

      • Top Wing II (15)

        Gone Gondola Gone / Hassllehawg Swim Lesson. The Cadets are working on their snowboarding badge when a falling tree knocks a gondola loose. // The Cadets help Davey Hasselhawg give the little Turkskis a swim lesson and have to rescue Davey from the whirlpool.

      • Blaze and the Monster Machines IV (20)

        Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!

      • Rusty Rivets (25)

        Rusty's Dancing Suit. Mr. Higgins wants to go to the town dance, but thinks he's a terrible dancer. So Rusty and Ruby build a suit that dances for him... with unexpected results.

      • Rusty Rivets (26)

        Robo Rusty. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!

      • Paw Patrol (4)

        Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.

      • PAW Patrol III (19)

        Pups Get Growing. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (4)

        Paddington and the Treehouse. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm.

      • Peppa Pig (3)

        Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.

      • Peppa Pig (33)

        Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.

      • Peppa Pig (35)

        Camping. Peppa and her family go camping, but Daddy Pig is too big to get into the tent. Daddy Pig likes sleeping under the stars, until it starts to rain.

      • Peppa Pig (37)

        The Tree House. Peppa and George visit Granny Pig and Grandpa Pig's house. Grandpa Pig has built a tree house for them.

      • Peppa Pig (40)

        Very Hot Day. It is a super hot day, and all the mud puddles have dried up, so Peppa and George play in the wading pool.

      • Peppa Pig (42)

        Daddy Gets Fit. Peppa instructs Daddy Pig to do lots of exercise to do as he is a bit fat. Daddy Pig is horrified to learn you have to exercise every day to get fit.

      • Ready Set Dance (3)

        Buzzy Bees. A sticky little story about a set of bees who get their feet stuck in honey and must master the "Sticky, Sticky Feet" move if they're ever going to free themselves.

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • PAW Patrol II (2)

        Pups Save the Space Alien / Pups Save a Flying Frog. An Alien Spaceship crash lands at Farmer Yumi’s! Now it’s up to the PAW Patrol to help out the stranded little extra-terrestrial by fixing his ship and getting him back to his home planet! // Marshall’s new pet frog, Smiley, is going to be in a jumping contest! The only problem is that during a practice run Smiley jumps right into Skye’s helicopter and it takes off! Now Skye and the Pups have to save Smiley!

      • PAW Patrol II (3)

        Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Shimmer and Shine (13)

        A Very Genie Halloweenie. It’s Halloween and Leah invites her genies over to join the fun (since everyone is in costume, no one will know they’re real genies!). To celebrate, Zac is competing in a haunted house competition, but he accidentally ruins his own decorations. Leah makes a wish to make his house look haunted and the genies turn it into a real haunted house, complete with a real live Frankenstein! It’s a spooktacular adventure as the girls try to stop Frankenstein from smashing every Jack-O’-Lantern in Leah’s neighborhood.

      • Top Wing II (14)

        Big Swirl Blackout / Brenda's Gift. Sandy Stork flies Rhonda's nephew Niko to Big Swirl for a party when Earl blows out the power on the island. // Brody's sister Brenda gets lost in the jungle. It's up to Team Top Wing to find them in the dense foliage of Big Swirl.

      • Blaze and the Monster Machines (14)

        Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.

      • Blaze and the Monster Machines (15)

        Truck Rangers. Blaze and his friends have joined the Truck Rangers, a scouting club where trucks earn badges for their accomplishments. But when Crusher's selfish scouting lands everyone in a heap of trouble, Blaze must race to the rescue!

      • Rusty Rivets (6)

        Rusty Marks The Spot / Rusty's Bits On The Fritz. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure. // When the Bits wander into Rusty's parts replicator, the gang winds up with more bits than they bargained for.

      • Abby Hatcher (2)

        Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.

      • Butterbean's Cafe II (4)

        Rebel Without A Whisk! / Key Slime Bars. Cricket and Poppy's cousin Rebel take Butterbean's whisk without asking! Will Cricket do the right thing and return it? // Ms. Marmalady tries to copy the Bean Team's recipes! But no one does it like Butterbean's!

      • Bubble Guppies IV (12)

        Trick-or-Treat, Mr. Grumpfish! Happy Halloween! Molly, Gil, and the rest of the Guppies are picking out costumes, trick-or-treating, and turning their classroom into a haunted house! It'll have to be really spooky if they want to scare Mr. Grumpfish!

      • Peppa Pig II (6)

        The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig (17)

        Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.

      • Peppa Pig (18)

        Dressing Up. Peppa and George make everyone laugh when they dress up as Mummy Pig and Daddy Pig.

      • Peppa Pig (19)

        New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.

      • Peppa Pig (20)

        The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blaze and the Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • PAW Patrol IV (21)

        Pups Save the Shivering Sheep. Farmer Al's sheep runaway and Mayor Humdinger's kittens go missing.

      • PAW Patrol II (5)

        Pups Save a Ghost. The Pups are going to put on a play in town square, but Cap’n Turbot’s stage prop ends up collapsing and trapping him! Ryder and the PAW Patrol have to save Turbot, along with Marshall in his new FIRST MEDICAL RESPONSE GEAR!

      • PAW Patrol V (22)

        Pups Rescue Thanksgiving / Pups Save a Windy Bay. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens! // A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Peppa Pig II (4)

        Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Bubble Guppies III (4)

        Get Ready for School! Oona's worried about her little friend Avi! It's his first day of school and he's nervous. From cubbies to free play, the Guppies show us the ropes and teach us that school is a great place to learn, play, and meet new friends.

      • Abby Hatcher (20)

        Full Moon Fuzzly. Teeny Terry wants to go to the moon to see the Fuzzly in the Moon

      • Butterbean's Cafe II (5)

        Cutie Pie's Pizza Pies! Cricket loves playing with her new friend Cutie Pie, a pizza delivery truck that magically comes alive. Until Ms. Marmalady buys Cutie Pie and threatens to send her to the junkyard! Can Cricket find a way to save her friend?

      • Blue's Clues & You (13)

        Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.

      • Top Wing II (15)

        Gone Gondola Gone / Hassllehawg Swim Lesson. The Cadets are working on their snowboarding badge when a falling tree knocks a gondola loose. // The Cadets help Davey Hasselhawg give the little Turkskis a swim lesson and have to rescue Davey from the whirlpool.

      • Blaze and the Monster Machines IV (20)

        Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!

      • Rusty Rivets (25)

        Rusty's Dancing Suit. Mr. Higgins wants to go to the town dance, but thinks he's a terrible dancer. So Rusty and Ruby build a suit that dances for him... with unexpected results.

      • Rusty Rivets (26)

        Robo Rusty. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!

      • Paw Patrol (4)

        Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.

      • PAW Patrol III (19)

        Pups Get Growing. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (4)

        Paddington and the Treehouse. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm.

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Peppa Pig (44)

        The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.

      • Peppa Pig (45)

        Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.

      • Peppa Pig II (17)

        Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Blue's Clues & You (1)

        Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.

      • PAW Patrol II (4)

        Pups Save the Diving Bell / Pups Save the Beavers. Cap’n Turbot and his cousin Francois go deep sea diving to snap a picture of a rare seaslug – the only problem is their diving bell ends up stuck, and then the propeller fin breaks at the bottom of the bay! It’s PAW Patrol to the rescue, and they have just the right vehicle – Zuma’s new SUBMARINE! // A bad storm washes away Chompy the Beaver’s dam, so he starts chomping on all the wood at Farmer Yumi’s Farm! Ryder and the PAW Patrol have to fix the chomped Barn and Fence, but that’s just the beginning. Chompy has been chowing down all over town! Chase has to track the busy Beaver, while the rest of the Pups help rebuild Chompy’s home.

      • PAW Patrol II (5)

        Pups Save a Ghost / Pups Save a Show. When a mysterious ghost is causing havoc around the Lookout,The pups discover it's not a ghost at all - it's Marshall... sleepwalking! Before the big play, a stage prop collapses and traps Cap'n Turbot. Pups to the rescue! // The Pups are going to put on a play in town square, but Cap’n Turbot’s stage prop ends up collapsing and trapping him! Ryder and the PAW Patrol have to save Turbot, along with Marshall in his new FIRST MEDICAL RESPONSE GEAR!

      • The Adventures of Paddington (6)

        Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Shimmer and Shine II (3)

        A Tree-mendous Rescue / Flying Flour. When Leah and her genies are trapped in a cave, it’s up to their friends Zac and Kaz to save the day. // When the girls bake magical flying cookies, Zeta and Nazboo sneak into their palace to steal the flying flour.

      • Top Wing II (15)

        Gone Gondola Gone / Hassllehawg Swim Lesson. The Cadets are working on their snowboarding badge when a falling tree knocks a gondola loose. // The Cadets help Davey Hasselhawg give the little Turkskis a swim lesson and have to rescue Davey from the whirlpool.

      • Blaze and the Monster Machines (16)

        Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!

      • Blaze and the Monster Machines (17)

        Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.

      • Rusty Rivets (7)

        Rusty Digs In / Rusty's Brave Cave Save. When the key to the city goes missing, everyone assumes Botasaur buried it. But it isn't long until they dig up the truth. // When Sammy gets trapped in a cave while spelunking, Rusty saves the day with a big idea inspired by a small creature.

      • Abby Hatcher (3)

        Too Tired to Tuba / Princess Flug Day. Chef Jeff is nervous about a tuba concret and keeps everyone up all might with his practicing. // Princess Flug wants Melvin's party to be her own party so badly and with out meaning to, she almost spolis his day.

      • Butterbean's Cafe (8)

        Rainbow Noodle Soup / Pizza Party! Butterbean is home sick. Will the crew be able to make rainbow noodle soup for their customers without her? // There's a pizza party at the café, but when all the kids want different toppings, will the crew get overwhelmed?

      • Bubble Guppies III (16)

        Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Peppa Pig (21)

        Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.

      • Peppa Pig (22)

        The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.

      • Peppa Pig (23)

        The New Car. The family car breaks down, so Peppa and her family rent a new one, but it starts acting crazy

      • Peppa Pig (24)

        Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blue's Clues & You (19)

        Spooky Costume Party with Blue. It's a spooky Halloween at the Blue's Clues house - Blue's dressed up as a fish, but Magenta can't decide what to wear! We play Blue's Clues to figure out what costume Magenta should wear.

      • The Adventures of Paddington (20)

        Paddington And Hallowe'en / Paddington Has An Autumn Wish. It's Halloween and Paddington goes Treat or Treating with Jonathan and Judy around Windsor gardens but Mr. Curry does not want to join in...or does he? Why do the trees lose their leaves? It does not happen in Peru. Paddington discovers Autumn.

      • Rusty Rivets III (14)

        Rusty's Hide-And-Ghost-Seek / Rusty's Halloween Hero. Rusty and Ruby must figure out a way to stop an invisible mech suit. // Frankie's newest invention malfunctions on Halloween, threating to ruin the best night of the year. How will Rusty and Ruby save Halloween?

      • Blaze and the Monster Machines II (3)

        Truck or Treat. It’s Halloween in Axle City, and Blaze, AJ, and all of their friends are excited to “Truck or Treat”. But when Crusher tries to steal all of their candy, his plan goes awry and he sends their treats far, far away from Axle City. Now Blaze and his friends must race to get to their candy before Crusher!

      • Paw Patrol (10)

        Pups and the Ghost Pirate. It's Halloween! Capt'n Turbot has decorated an old wreck as a pirate ship for a town party. When the ship mysteriously heads out to sea captained by a "ghost" Ryder and the Paw Patrol must save the ship and discover the ghost!

      • Paw Patrol V (16)

        Pup Save the Trick-or-Treaters. It's Halloween in Adventure Bay, and a mysterious kid in a giant spider costume is taking all the treats from the Trick-Or-Treaters!

      • Abby Hatcher (13)

        Trick or Treat Otis. Otis gets mistaken for a real dog while trick or treating, and Abby and the group need to find him.

      • Abby Hatcher (14)

        Fuzzly Slumber Party. The Fuzzlies are scared when they think there's a monster lurking around the hotel.

      • Bubble Guppies IV (12)

        Trick-or-Treat, Mr. Grumpfish! Happy Halloween! Molly, Gil, and the rest of the Guppies are picking out costumes, trick-or-treating, and turning their classroom into a haunted house! It'll have to be really spooky if they want to scare Mr. Grumpfish!

      • Butterbean's Cafe (14)

        A Bean for Halloween! It's Halloween! The Bean Team is trying to prep for their big party, but spooky things keep happening around the café. Cricket is convinced it's a ghost until she realizes it's actually a cute kitty with wings!

      • Shimmer and Shine (13)

        A Very Genie Halloweenie. It’s Halloween and Leah invites her genies over to join the fun (since everyone is in costume, no one will know they’re real genies!). To celebrate, Zac is competing in a haunted house competition, but he accidentally ruins his own decorations. Leah makes a wish to make his house look haunted and the genies turn it into a real haunted house, complete with a real live Frankenstein! It’s a spooktacular adventure as the girls try to stop Frankenstein from smashing every Jack-O’-Lantern in Leah’s neighborhood.

      • Shimmer and Shine IV (4)

        Costume Chaos. When costumes get magically stuck on Shimmer, Shine and Leah, they must track down a special feather to undo the magic.