• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Shimmer and Shine IV (19)

        Journey to Zahramay Oceana. Shimmer, Shine and Leah go to a new place called Zahramay Oceanea to help train a young genie-in-training named Arabella. But when Zeta shows up and tries to take over Oceanea, it's up to the girls and their new friend to stop her.

      • Top Wing (18)

        Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Blaze and the Monster Machines III (14)

        Ready, Set, Roar! Blaze and Stripes transform into ferociously fast jungle cats to race in the Animal Island Championship! But to win, they’ll have to beat Crusher disguised as a cheating cheetah. Can they claw their way to victory?

      • Rusty Rivets III (8)

        Liam's Caterpillar Calamity / Rusty's Birthday Round-up. Rusty, Ruby and Liam promise to return a caterpillar to its home at the top of the tallest tree in the jungle! // When Frankie pilfers Liam's new robotic pony, Cowboy Botasaur helps get it back.

      • Rusty Rivets (25)

        Rusty Bee Good. Rusty accidentally causes bees to abandon their hive in the Recycling Yard and must lure them back home before they cause problems in town.

      • Abby Hatcher (19)

        Teeny Pelican Terry / Tappin Mo and Bo. A mama pelican thinks Teeny Terry is a baby bird... and adopts him! // Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.

      • Butterbean's Cafe (24)

        Cricket's Treasure Hunt! / The Puddlebrook Gold Rush! Cricket goes on a treasure hunt for a mysterious, ruby red fruit. Will she find the treasure? // A rumor has everyone wondering: is there gold treasure buried at Butterbean's Cafe?

      • Bubble Guppies (11)

        The Legend of Pinkfoot. The Bubble Guppies are going on a camping trip! Grab your flashlights and gather around the campfire to make s'mores and hear about the spooky legend of Pinkfoot!

      • Peppa Pig (48)

        Grandpa Pig's Boat. Peppa and George go for a ride in Grandpa Pig's boat. Danny Dog and Granddad Dog are also out sailing. Grandpa Pig and Granddad Dog race their boats to see which is fastest.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Peppa Pig II (45)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Peppa Pig II (46)

        The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines III (5)

        Mega Mud Robot. Gasquatch is back! He’s been saving up his money to buy the ultimate toy, a Mega Mud Robot. But when his coins go missing, it’s up to Blaze to help his mud-loving friend recover them before the toy store closes.

      • Blaze and the Monster Machines III (6)

        Light Riders. A light thief (Melissa Rauch) is on the loose, leaving all of Axle City in the dark! Gabby outfits Blaze with special lights to help him track down the light thief and restore the missing lights.

      • Paw Patrol V (18)

        Mission PAW: Pups Save a Royal Concert. Luke Stars goes missing before his Royal Concert in Barkingburg and Sweetie attempts to take over the Concert!

      • Paw Patrol V (18)

        Mission PAW: Pups Save the Princess' Pals. Animals are over running Barkingburg Castle while the Princess is away. It's up to Ryder and the Paw Patrol to get them under control!

      • PAW Patrol IV (13)

        Pups Save a Baby Octopus. A baby Octopus gets separated from its mother and sinks the Flounder. Sea Patrol needs to save the day!

      • Top Wing (14)

        Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Top Wing (15)

        Rod and Brody's Jungle Adventure / Cadet for a Day. Rod and Brody try to earn a Jungle Exploring badge. They get lost and must work together to help Swift find them. // Lucky students get to be "Cadets for a Day." Top Wing, and their junior cadets, end up having to rescue their teacher!

      • Peppa Pig (34)

        Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Bubble Guppies IV (10)

        Space Guppies! When the evil robot Major Bummer tries to eliminate music from the galaxy, pop Princess Molly joins forces with sci-fi versions of the Guppies to restore peace, harmony, and melody! Will they reach the Bubblestar—a giant space station speaker—in time?

      • Abby Hatcher (8)

        Hair Flair Everywhere. Mrs. Melvin closes the salon for the day, and Harriet must figure out what to do with herself, when all she really wants is to style.

      • Butterbean's Cafe (2)

        Friendship Pretzels! / The Wild Tooth Chase. When Dazzle gives Butterbean a friendship necklace, Poppy feels left out. Will Poppy tell her fairy friends how she's feeling? // Cricket loses her first tooth! Butterbean gives her a box to keep it safe, but the box goes missing!

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Top Wing (19)

        Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Rusty Rivets (2)

        Rusty's Ski Trip Blip. Rusty and the gang's ski trip is thwarted by a massive rockpile on the way to Pliers Peak.

      • Rusty Rivets (3)

        Rusty's Sand Castle Hassle. Liam enters a sand-castle building contest and loses his elaborate plans to a thieving seagull, Rusty and Ruby must get them back before the contest deadline.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • PAW Patrol III (7)

        Pups Save Apollo. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered.

      • Peppa Pig (13)

        Secrets. Mummy Pig gives Peppa a box, which has to be kept a secret.

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (33)

        Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Peppa Pig II (35)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Ready Set Dance (11)

        Boom Clap Pow. When a kitten gets cat-napped, the magnificent Kid Crew must find their own superpowers if they want to save the day.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • PAW Patrol V (15)

        Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Shimmer and Shine IV (19)

        Journey to Zahramay Oceana. Shimmer, Shine and Leah go to a new place called Zahramay Oceanea to help train a young genie-in-training named Arabella. But when Zeta shows up and tries to take over Oceanea, it's up to the girls and their new friend to stop her.

      • Top Wing (18)

        Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Blaze and the Monster Machines III (14)

        Ready, Set, Roar! Blaze and Stripes transform into ferociously fast jungle cats to race in the Animal Island Championship! But to win, they’ll have to beat Crusher disguised as a cheating cheetah. Can they claw their way to victory?

      • Rusty Rivets III (8)

        Liam's Caterpillar Calamity / Rusty's Birthday Round-up. Rusty, Ruby and Liam promise to return a caterpillar to its home at the top of the tallest tree in the jungle! // When Frankie pilfers Liam's new robotic pony, Cowboy Botasaur helps get it back.

      • Rusty Rivets (25)

        Rusty Bee Good. Rusty accidentally causes bees to abandon their hive in the Recycling Yard and must lure them back home before they cause problems in town.

      • Abby Hatcher (19)

        Teeny Pelican Terry / Tappin Mo and Bo. A mama pelican thinks Teeny Terry is a baby bird... and adopts him! // Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.

      • Butterbean's Cafe (24)

        Cricket's Treasure Hunt! / The Puddlebrook Gold Rush! Cricket goes on a treasure hunt for a mysterious, ruby red fruit. Will she find the treasure? // A rumor has everyone wondering: is there gold treasure buried at Butterbean's Cafe?

      • Bubble Guppies (11)

        The Legend of Pinkfoot. The Bubble Guppies are going on a camping trip! Grab your flashlights and gather around the campfire to make s'mores and hear about the spooky legend of Pinkfoot!

      • Peppa Pig (48)

        Grandpa Pig's Boat. Peppa and George go for a ride in Grandpa Pig's boat. Danny Dog and Granddad Dog are also out sailing. Grandpa Pig and Granddad Dog race their boats to see which is fastest.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Peppa Pig II (45)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Peppa Pig II (46)

        The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines III (5)

        Mega Mud Robot. Gasquatch is back! He’s been saving up his money to buy the ultimate toy, a Mega Mud Robot. But when his coins go missing, it’s up to Blaze to help his mud-loving friend recover them before the toy store closes.

      • Blaze and the Monster Machines III (6)

        Light Riders. A light thief (Melissa Rauch) is on the loose, leaving all of Axle City in the dark! Gabby outfits Blaze with special lights to help him track down the light thief and restore the missing lights.

      • Paw Patrol V (18)

        Mission PAW: Pups Save a Royal Concert. Luke Stars goes missing before his Royal Concert in Barkingburg and Sweetie attempts to take over the Concert!

      • Paw Patrol V (18)

        Mission PAW: Pups Save the Princess' Pals. Animals are over running Barkingburg Castle while the Princess is away. It's up to Ryder and the Paw Patrol to get them under control!

      • PAW Patrol IV (13)

        Pups Save a Baby Octopus. A baby Octopus gets separated from its mother and sinks the Flounder. Sea Patrol needs to save the day!

      • Top Wing (14)

        Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Top Wing (15)

        Rod and Brody's Jungle Adventure / Cadet for a Day. Rod and Brody try to earn a Jungle Exploring badge. They get lost and must work together to help Swift find them. // Lucky students get to be "Cadets for a Day." Top Wing, and their junior cadets, end up having to rescue their teacher!

      • Peppa Pig (34)

        Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Bubble Guppies IV (10)

        Space Guppies! When the evil robot Major Bummer tries to eliminate music from the galaxy, pop Princess Molly joins forces with sci-fi versions of the Guppies to restore peace, harmony, and melody! Will they reach the Bubblestar—a giant space station speaker—in time?

      • Abby Hatcher (8)

        Hair Flair Everywhere. Mrs. Melvin closes the salon for the day, and Harriet must figure out what to do with herself, when all she really wants is to style.

      • Butterbean's Cafe (2)

        Friendship Pretzels! / The Wild Tooth Chase. When Dazzle gives Butterbean a friendship necklace, Poppy feels left out. Will Poppy tell her fairy friends how she's feeling? // Cricket loses her first tooth! Butterbean gives her a box to keep it safe, but the box goes missing!

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Top Wing (19)

        Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Rusty Rivets (2)

        Rusty's Ski Trip Blip. Rusty and the gang's ski trip is thwarted by a massive rockpile on the way to Pliers Peak.

      • Rusty Rivets (3)

        Rusty's Sand Castle Hassle. Liam enters a sand-castle building contest and loses his elaborate plans to a thieving seagull, Rusty and Ruby must get them back before the contest deadline.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • PAW Patrol III (7)

        Pups Save Apollo. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered.

      • Peppa Pig (14)

        Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.

      • Peppa Pig II (38)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Ready Set Dance (12)

        Come Dance With Twirl. Join, your favourite Liger, Twirl as she shows off her signature move and her love for ballet and hip-hop".

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.

      • PAW Patrol V (22)

        Pups Rescue Thanksgiving / Pups Save a Windy Bay. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens! // A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.

      • PAW Patrol V (23)

        Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.

      • The Adventures of Paddington (2)

        Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.

      • Shimmer and Shine IV (20)

        The Sea Enchantress / The Dance of the Jellyfish. Zeta goes toe-to-toe with a powerful Sea Enchantress named Uzma. // When Arabella flubs a wish grant, the girls must quickly fix her mistake or else the Dance of the Jellyfish will be ruined.

      • Top Wing (19)

        Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!

      • Blaze and the Monster Machines III (15)

        The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.

      • Blaze and the Monster Machines III (16)

        Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.

      • Rusty Rivets III (9)

        Rusty's Meteor Madness / Rusty's Dino for a Day. Rusty and Ruby need Botasaur's help to stop falling meteors that threaten to destroy Dino Island. // Frankie runs amok in a dino mech suit and causes problems all over Dino Island.

      • Rusty Rivets (25)

        Rusty's Dancing Suit. Mr. Higgins wants to go to the town dance, but thinks he's a terrible dancer. So Rusty and Ruby build a suit that dances for him... with unexpected results.

      • Abby Hatcher (20)

        Fuzzlies New Year Dragon / Full Moon Fuzzly. Abby wants to make the best Chinese New Year's celebration for her Wai Po. // Teeny Terry wants to go to the moon to see the Fuzzly in the Moon

      • Butterbean's Cafe (26)

        The Missing Veggies! / Cricket the Flower Girl! All the veggies are disappearing from Poppy's garden, and the Bean Team thinks Ms. Marmalady is behind it! Is she to blame? // Cricket stains her flower girl dress! Will she be able to fix it before the wedding?

      • Bubble Guppies (3)

        Bubble Puppy. Gil wants to adopt a puppy! But before he can bring the puppy home, the Bubble Guppies must learn how to take care of pets.

      • Peppa Pig (49)

        Shopping. Peppa and her family go to the grocery store for some tomatoes, spaghetti, onions and fruit, but Daddy Pig gets some chocolate cake for the kids.

      • Peppa Pig II (48)

        Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?

      • Peppa Pig II (49)

        The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.

      • Peppa Pig II (50)

        Daddy Pig's Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Blaze and the Monster Machines III (7)

        The Bouncing Bull Racetrack. Blaze and Starla discover a map that leads to a track of legend – the Bouncing Bull Racetrack! The friends set out on a Wild West quest to find the track and take the ride of their lives.

      • Blaze and the Monster Machines III (8)

        Tow Truck Tough! Blaze transforms into a tow-truck - and, with the help of AJ and Gabby, sets off on a tow-tally awesome adventure to save Stripes.

      • Paw Patrol V (19)

        Pups and the Werepuppy! Rocky goes missing at Uncle Otis's cabin, and the PAW Patrol needs to solve the mystery of the Werepuppy!

      • Paw Patrol V (19)

        Pups Save a Sleepwalking Mayor. It's Cowboy Day at the Wingnuts Dude Ranch. Mayor Goodway tries to brave the hazards of the ranch all while sleepwalking!

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • Top Wing (16)

        Penny Rescues A Treasure / Penny Rocks the Road Wing. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski! // Rod has to stay in bed with a cold. Penny has to learn to pilot the Road-Wing "on the fly!

      • Top Wing (17)

        Cap'n Dilly's Dance Party / Top Wing Dream Team. Cap'n Dilly's dance party gets lost at sea at night. Brody faces his fear of the dark and VROOMS to the rescue! // The Team Top Wing Cadets must learn to work together to earn their CoPilot Badges.

      • Peppa Pig (35)

        Camping. Peppa and her family go camping, but Daddy Pig is too big to get into the tent. Daddy Pig likes sleeping under the stars, until it starts to rain.

      • The Adventures of Paddington (2)

        Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.

      • Bubble Guppies IV (11)

        Sheep Doggy! When Farmer Joe’s cute baby lamb wanders off the farm during a popcorn storm, Bubble Puppy becomes a sheepdog to save the day!

      • Abby Hatcher (9)

        Hearts and Hugs Day. Otis isn't sure how to express his love for his friends on hearts and hugs day.

      • Butterbean's Cafe (3)

        Fluttercakes! / The Perfect Picnic! Ms. Marmalady won't let the garbage man empty Butterbean's dumpster unless she beats her in a pancake-making contest. // Ms. Marmalady sabotages the Puddle Scouts' picnic with ants! Will Cricket's scout skills save the picnic?

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.