
Nick Jr.
Nick Jr. od do
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Shimmer and Shine II (4)
Mermaid Mayhem / Snow Place We'd Rather Be. Leah, Shimmer, and Shine meet a mermaid and explore her underwater world. // Shimmer, Shine, and Leah explore an ice palace in their search for a magical gem.
Top Wing II (16)
The Haunting of Pirate Cove / Penny and Bea Rescue Team. The Cadet's discover a haunted pirate treasure and sneak into Pirate Town to find out who or what is haunting it. // Bea helps Penny with her Underwater Repair Badge when Earl's submersible barge springs a leak and needs rescuing.
Blaze and the Monster Machines (18)
Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.
Blaze and the Monster Machines (19)
Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.
Rusty Rivets (8)
Rusty Goes Bananas / Rusty's Night Lights. When the mischievous monkeys escape from their Animal Park enclosure, Rusty must find a way to lead them back. // When the town's power goes out after Ruby takes Crush up for a fun plane flight, there's no light on the ground to help them land.
Abby Hatcher (4)
Hair Flair Fuzzly / The Fuzzlies in the Attic. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair. // When the Fuzzly twins, Mo and Bo, get separated in the hotel, it's up to Abby to get them back together again.
Butterbean's Café (9)
The Starlight Cupcake Surprise! / Summer Slushies! The crew accidentally delivers unfrosted cupcakes to a customer. Will Cricket's new piping skills save the party? // Butterbean has to borrow Ms. Marmalady's freezer for her fruitsicles, but Ms. Marmalady has her own plans for them!
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (11)
Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.
PAW Patrol IV (24)
Pups Save Daring Danny's Hippo. Daring Danny wants a cool pet of his own, so he can't believe his luck when a stray baby hippo finds him.
PAW Patrol IV (25)
Pups Save Baby Humdinger. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell.
PAW Patrol V (24)
Pups Save a Pluck-O-Matic / Pups Save a Mascot. Yumi's new Robo- Corn Plucker goes haywire, and Ryder and the Paw Patrol must get it under control. // Daring Danny X, dressed as a "Bird X" mascot for the Adventure Bay, gets carried away by a couple of eagles who mistake him for one of their own!
Top Wing (5)
Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!
Top Wing (6)
Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Bubble Guppies III (6)
The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all—African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!
Abby Hatcher (10)
Otis Out of Order. After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.
Butterbean's Café (29)
The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?
Blue's Clues & You (15)
Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Top Wing II (18)
The Big Swirl Balloon Race / Kelp is on the Way. The Cadets are participating in a big balloon race around Big Swirl Island. // Timmy takes his goldfish Snorkel for a walk and accidentally drops his bowl into the river. The Cadets have to find him.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Rusty Rivets II (1)
Rusty's Messy Mishap. Rusty and Ruby race to fix a leaking underwater oil pipeline before it pollutes the lake and makes it uninhabitable.
Rusty Rivets II (3)
Rusty's Snow Problem. Ranger Anna and Liam get trapped in the ranger station by a giant snowball!
Paw Patrol (6)
Pups on Ice / Pups and the Snow Monster. Ryder and the PAW Patrol need to rescue Alex on Jakes mountain. // The pups find strange footprints in the snow on the mountain outside Adventure Bay. Everyone thinks it's a "snow monster" and it's scaring the skiers away.
PAW Patrol III (20)
Pups and a Whale of a Tale. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
The Adventures of Paddington (5)
Paddington and the Painting. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo!
Peppa Pig (5)
Hide and Seek. Peppa and George decide to play a game of hide and seek.
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (52)
School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.
Peppa Pig II (2)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Ready Set Dance (5)
Space. A gravity defying story about a mission to outer space and the squidgy surface of planet marshmallow.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Dora the Explorer (989)
Dora's Royal Rescue. Dora’s a knight and Boots is her squire as they come to the aid of Rocinante, Don Quixote’s noble and faithful horse. Quixote is imprisoned in an abandoned library inside the Story Castle and Rocinante is determined to rescue him. Dora and Boots ride on horse and donkey into a secret cave and discover an enchanted forest.
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Shimmer and Shine II (4)
Mermaid Mayhem / Snow Place We'd Rather Be. Leah, Shimmer, and Shine meet a mermaid and explore her underwater world. // Shimmer, Shine, and Leah explore an ice palace in their search for a magical gem.
Top Wing II (16)
The Haunting of Pirate Cove / Penny and Bea Rescue Team. The Cadet's discover a haunted pirate treasure and sneak into Pirate Town to find out who or what is haunting it. // Bea helps Penny with her Underwater Repair Badge when Earl's submersible barge springs a leak and needs rescuing.
Blaze and the Monster Machines (18)
Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.
Blaze and the Monster Machines (19)
Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.
Rusty Rivets (8)
Rusty Goes Bananas / Rusty's Night Lights. When the mischievous monkeys escape from their Animal Park enclosure, Rusty must find a way to lead them back. // When the town's power goes out after Ruby takes Crush up for a fun plane flight, there's no light on the ground to help them land.
Abby Hatcher (4)
Hair Flair Fuzzly / The Fuzzlies in the Attic. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair. // When the Fuzzly twins, Mo and Bo, get separated in the hotel, it's up to Abby to get them back together again.
Butterbean's Café (9)
The Starlight Cupcake Surprise! / Summer Slushies! The crew accidentally delivers unfrosted cupcakes to a customer. Will Cricket's new piping skills save the party? // Butterbean has to borrow Ms. Marmalady's freezer for her fruitsicles, but Ms. Marmalady has her own plans for them!
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (11)
Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.
PAW Patrol IV (24)
Pups Save Daring Danny's Hippo. Daring Danny wants a cool pet of his own, so he can't believe his luck when a stray baby hippo finds him.
PAW Patrol IV (25)
Pups Save Baby Humdinger. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell.
PAW Patrol V (24)
Pups Save a Pluck-O-Matic / Pups Save a Mascot. Yumi's new Robo- Corn Plucker goes haywire, and Ryder and the Paw Patrol must get it under control. // Daring Danny X, dressed as a "Bird X" mascot for the Adventure Bay, gets carried away by a couple of eagles who mistake him for one of their own!
Top Wing (5)
Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!
Top Wing (6)
Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Bubble Guppies III (6)
The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all—African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!
Abby Hatcher (10)
Otis Out of Order. After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.
Butterbean's Café (29)
The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?
Blue's Clues & You (15)
Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Top Wing II (18)
The Big Swirl Balloon Race / Kelp is on the Way. The Cadets are participating in a big balloon race around Big Swirl Island. // Timmy takes his goldfish Snorkel for a walk and accidentally drops his bowl into the river. The Cadets have to find him.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Rusty Rivets II (1)
Rusty's Messy Mishap. Rusty and Ruby race to fix a leaking underwater oil pipeline before it pollutes the lake and makes it uninhabitable.
Rusty Rivets II (3)
Rusty's Snow Problem. Ranger Anna and Liam get trapped in the ranger station by a giant snowball!
Paw Patrol (6)
Pups on Ice / Pups and the Snow Monster. Ryder and the PAW Patrol need to rescue Alex on Jakes mountain. // The pups find strange footprints in the snow on the mountain outside Adventure Bay. Everyone thinks it's a "snow monster" and it's scaring the skiers away.
PAW Patrol III (20)
Pups and a Whale of a Tale. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
The Adventures of Paddington (5)
Paddington and the Painting. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo!
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles!
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
PAW Patrol II (9)
Pups Save an Ace / Pups Save a Wedding. Farmer Al and Farmer Yumi are getting married! Famer’s Yumi’s barn is being decorated for the big day and all the pups are helping. A big storm blows through and takes down a wall of the barn! It’s up to Ryder and the PAW Patrol to save the barn and the day - the wedding day! // Skye’s favorite stunt pilot, Ace Soarenson, is heading to Adventure Bay to put on a fantastic air show. Just before arrival she runs into engine trouble! It’s up to Skye and the PAW Patrol to save Ace and her plane so the show can go on!
PAW Patrol II (10)
Pups Save a Talent Show / Pups Save the Corn Roast. It’s Adventure Bay Talent Show Day! Mayor Goodway is excited but afraid there won’t be enough acts! Ryder’s super talented Pups can definitely help out. The Pups create “The Paw Patrol Band” lead by their fabulous singers, Rubble and Marshall! Before the show, Farmer Al runs into trouble at the farm and Ryder needs Rubble to help. Will he save the farm and get to the talent show in time? // Ryder and the Pups help Farmer Al prepare his annual Corn Roast, complete with a Corn Field Maze! Bettina accidentally tips over some hot BBQ coals onto the piles of corn that begin to pop, pop, POP into piles of POPCORN! The maze fills with popcorn and Chickaletta is inside! It’s up to SPY CHASE to find her with his SPY DRONE, while Marshall hoses down those hot coals. Time to POP to it!
The Adventures of Paddington (8)
Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!
Shimmer and Shine II (5)
Starry Night Sleepover / Wild Carpet Chase. Zeta steals Shimmer, Shine, and Leah’s wishing star, and they must get it back before Zeta makes a wish. // Zac wishes up a cool new carpet. But when Zeta gets her hands on it, the kids must find a way to get it back.
Top Wing II (18)
The Big Swirl Balloon Race / Kelp is on the Way. The Cadets are participating in a big balloon race around Big Swirl Island. // Timmy takes his goldfish Snorkel for a walk and accidentally drops his bowl into the river. The Cadets have to find him.
Blaze and the Monster Machines (20)
Sneezing Cold. Gabby, Blaze and AJ are out in the wilderness when they get a call, Blaze's friends have come down with a sickness called the Sneezles! Our heroes must race back to Axle City to bring the sick trucks the medicine oil they need.
Blaze and the Monster Machines II (4)
Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.
Rusty Rivets (9)
Rusty's Bit In The Woods / Rusty's Stuffy Toughy. When Crush wanders off and gets lost, Rusty invents a night flyer to find him in the dark./When Liam loses his stuffy out the train window, Rusty goes on a retrieval mission using a mechanical spider suit to climb up under the trestle and drop down like a spider to get it.
Abby Hatcher (5)
There's Only One Bozzly / Cousin Flugtilda. When Bozzly gets hurt, Melvin steps in as Abby's sidekick. // Princess Flug's Cousin Flugtilda comes to visit, and Priness Flug worries that eveyone likes her cousin more than they like her.
Butterbean's Café II (5)
Cutie Pie's Pizza Pies! Cricket loves playing with her new friend Cutie Pie, a pizza delivery truck that magically comes alive. Until Ms. Marmalady buys Cutie Pie and threatens to send her to the junkyard! Can Cricket find a way to save her friend?
Bubble Guppies III (18)
The Running of the Bullfrogs! Ribbit! Gil and Goby bring a tadpole named Fernando to school to watch him grow into a frog. When Fernando’s ready to hop, Gil and Goby will have to lead him back to his pond in the traditional Running of the Bullfrogs!
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Peppa Pig (30)
Babysitting. Granny Pig and Grandpa Pig look after Peppa and George while Mummy Pig and Daddy Pig go out for the evening. Peppa and George are too excited to sleep and Granny Pig and Grandpa Pig play games with them to tire them out.
Peppa Pig (31)
Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.
Peppa Pig (32)
Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.
Peppa Pig (33)
Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blaze and the Monster Machines (12)
The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!
Blaze and the Monster Machines (13)
Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.
PAW Patrol IV (25)
Pups Save a Pinata. Alex is hosting a fun party in Adventure Bay but is heartbroken when his special pinata mysteriously disappears.
Paw Patrol V (1)
Pups Save the Kitty Rescue Crew. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol.
PAW Patrol V (26)
Pups Save Ace's Birthday Surprise / Pups Save a Tower of Pizza. Rocky and the Pups are fixing an Old-Timey Junk Car for Ace Sorensen's Birthday! // Adventure Bay is working hard to earn the record for having the world's highest tower of pizzas!
Top Wing (7)
The Great Flash Wing Rescue / Turtle Train Rescue. The Cadets rescue Cheep, Chirp and Swift's Flash-Wing when Baddy McBat takes the jet with the chicks inside! // Falling rocks derail the Turtle Train! Swift must learn to pilot Penny's sub as they team up for the underwater rescue.
Top Wing (8)
Penny's Deep Sea Dive / Rod's Big Jump. Penny's friend Salty doesn't love crowds, but when Penny gets trapped rescuing his old boat, Salty has go get Team Top Wing to help! // Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!
Peppa Pig II (7)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Bubble Guppies III (7)
The Super Ballet Bowl! Jump! Leap! Relevé! Bubbletucky sports fans love ballet! Molly and the rest of the Guppies want to learn how to tell a story through dance. It’ll take practice, but they'll give ballet a new spin in the Super Ballet Bowl!
Abby Hatcher (11)
Teeny Terry Lends a Hand. Teeny Terry wants to surprise Lex by finishing everything on his to do list.
Butterbean's Café II (6)
Cherry Delicious! / Movie Night! When Cricket eats the cherries for the Bean Team's pie, she "magics" some more and creates a cherry-tastrophe! // Ms. Marmalady messes with the Bean Team's Movie Night! Will there be a happy ending?
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
