• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (11)

        Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.

      • Shimmer and Shine II (8)

        Dragon Pox / Lightning in a Bottle. Nazboo gets sick with Dragon Pox, and Leah, Shimmer, and Shine go on an adventure to find the magical cure. // The girls meet a Lightning Genie and help him catch his runaway lightning bolt before it causes any trouble.

      • Top Wing II (21)

        Pirate Playzone / King of the Dodos. Cap'n Dilly and the Cadets build a Pirate Playzone in Ker-Splash Canyon. But Cap'n Swabby takes the treasure chests! // The Dodos think Brody is the legendary Dodo King and do whatever he says until Baddy McBat takes the crown!

      • Blaze and the Monster Machines II (10)

        Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Rusty Rivets (12)

        Rusty’s Water Works / Rusty's Rubbish Race. When Mr. Higgins accidentally fills a GIANT beach ball with water instead of air, it's up to the gang to get it to the lake without popping so it doesn't flood the town./ Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.

      • Abby Hatcher (8)

        When Abby Met Bozzly / Hair Flair Everywhere. Abby meets the best friend of her dreams, a fuzzly named Bozzly. // Mrs. Melvin closes the salon for the day, and Harriet must figure out what to do with herself, when all she really wants is to style.

      • Butterbean's Café II (8)

        Runaway Rooster! / Cookie Master. A rooster causes a cock-a-doodle disaster in the cafe! Cricket and Jasper have to catch him before Butterbean returns. // Poppy promises her customers she'll make a cookie she's never heard of. Will she figure out the recipe in time?

      • Bubble Guppies III (22)

        Bubble Kitty! Molly and Gil find a lost kitten named Bubble Kitty, and the Guppies learn that house cats are related to big cats. When Bubble Kitty's owner calls, the kids take Bubble Kitty home to Meownt Rushmore, a rocky tribute to cats!

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Peppa Pig II (25)

        George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.

      • Peppa Pig (42)

        Daddy Gets Fit. Peppa instructs Daddy Pig to do lots of exercise to do as he is a bit fat. Daddy Pig is horrified to learn you have to exercise every day to get fit.

      • Peppa Pig (43)

        Tidying Up. Peppa and George have to tidy their bedroom. After a frenzy of cleaning, the room is tidy. The room doesn't stay tidy for long though.

      • Peppa Pig (44)

        The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.

      • Peppa Pig (45)

        Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.

      • Blaze and the Monster Machines (18)

        Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.

      • Blaze and the Monster Machines (19)

        Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.

      • Paw Patrol V (4)

        Pups Go for the Gold. Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.

      • Paw Patrol V (5)

        Pups Save an Extreme Lunch. A team of pups led by the energetic Ryder are always at the ready when it comes to helping out around the bustling town of Adventure Bay. They have all the tools, gadgets and gumption they need to help out their community.

      • PAW Patrol IV (3)

        Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!

      • Top Wing (13)

        A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!

      • Top Wing (14)

        Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Bubble Guppies III (10)

        Puppy Love! Bubble Puppy’s got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs—a Guppy’s best friend. But will Gil’s get-well card will help Bubble Puppy feel better?

      • Abby Hatcher (12)

        Frazzled Fuzzly. Teeny Terry worries that he's too tiny to be helpful.

      • Butterbean's Café II (9)

        I Love Rockin' Rolls! / A Baby at Marmalady's. When Zane, a rockstar fairy, comes to town, Jasper wants to impress him so much that he starts acting just like him! // Ms. Marmalady wants to be the best auntie to her new baby nephew, but she'll need some help from the Bean Team.

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Top Wing II (22)

        Waterfall Jump / Top Wing Tour Guides. Chomps and Rocco challenge Brody and Penny to a whitewater trick competition but Rocco nearly falls off Double Falls! // Shirley's city-cousins visit Big Swirl. Things don't exactly go as planned on their exciting island tour.

      • Blaze and the Monster Machines V (6)

        Toy Trouble! The Axle City toy store has an amazing machine that can make any toy you want! But when Crusher uses it, he makes giant toys that run amok! Only Blaze and Watts can stop the giant toys from making a giant mess!

      • Rusty Rivets II (6)

        Ice Ice Rusty. Rusty and Ruby try to save the school's art fair from being frozen over by Frankie Fritz and his Skunk-bot, Frankford.

      • Rusty Rivets II (7)

        Rusty vs. the Robo Squirrel. When the robotic squirrel Rusty made goes rogue - swiping things from all over town, Rusty and Ruby must find a way to capture Robo-Squirrel and his loot.

      • Paw Patrol (12)

        Pups Get a Rubble / Pups Save a Walrus. We see a flashback of how Rubble became a member of the Paw Patrol! // When Wally the Walrus gets tangled in an old fishing net, Ryder and the Paw Patrol need to get him to the surface and back to shore safely.

      • PAW Patrol III (23)

        Pups Save the Gliding Turbots. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered.

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (33)

        Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Peppa Pig II (35)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Ready Set Dance (9)

        Circus. A show stopping spectacular about the weird and wonderful sights that perform under the Big Top at the circus.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • PAW Patrol II (16)

        Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • PAW Patrol II (18)

        Pups Save an Adventure / Pups Save a Surprise. While camping, Marshall and the PAW Patrol help Alex learn about Fire Safety! // It seems like a regular day in Adventure Bay as the Paw Patrol is called to duty. But the pups are in for a surprise - PAW Patrol Appreciation Day!

      • The Adventures of Paddington (11)

        Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.

      • Shimmer and Shine II (8)

        Dragon Pox / Lightning in a Bottle. Nazboo gets sick with Dragon Pox, and Leah, Shimmer, and Shine go on an adventure to find the magical cure. // The girls meet a Lightning Genie and help him catch his runaway lightning bolt before it causes any trouble.

      • Top Wing II (21)

        Pirate Playzone / King of the Dodos. Cap'n Dilly and the Cadets build a Pirate Playzone in Ker-Splash Canyon. But Cap'n Swabby takes the treasure chests! // The Dodos think Brody is the legendary Dodo King and do whatever he says until Baddy McBat takes the crown!

      • Blaze and the Monster Machines II (10)

        Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Rusty Rivets (12)

        Rusty’s Water Works / Rusty's Rubbish Race. When Mr. Higgins accidentally fills a GIANT beach ball with water instead of air, it's up to the gang to get it to the lake without popping so it doesn't flood the town./ Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.

      • Abby Hatcher (8)

        When Abby Met Bozzly / Hair Flair Everywhere. Abby meets the best friend of her dreams, a fuzzly named Bozzly. // Mrs. Melvin closes the salon for the day, and Harriet must figure out what to do with herself, when all she really wants is to style.

      • Butterbean's Café II (8)

        Runaway Rooster! / Cookie Master. A rooster causes a cock-a-doodle disaster in the cafe! Cricket and Jasper have to catch him before Butterbean returns. // Poppy promises her customers she'll make a cookie she's never heard of. Will she figure out the recipe in time?

      • Bubble Guppies III (22)

        Bubble Kitty! Molly and Gil find a lost kitten named Bubble Kitty, and the Guppies learn that house cats are related to big cats. When Bubble Kitty's owner calls, the kids take Bubble Kitty home to Meownt Rushmore, a rocky tribute to cats!

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Peppa Pig II (25)

        George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.

      • Peppa Pig (42)

        Daddy Gets Fit. Peppa instructs Daddy Pig to do lots of exercise to do as he is a bit fat. Daddy Pig is horrified to learn you have to exercise every day to get fit.

      • Peppa Pig (43)

        Tidying Up. Peppa and George have to tidy their bedroom. After a frenzy of cleaning, the room is tidy. The room doesn't stay tidy for long though.

      • Peppa Pig (44)

        The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.

      • Peppa Pig (45)

        Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.

      • Blaze and the Monster Machines (18)

        Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.

      • Blaze and the Monster Machines (19)

        Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.

      • Paw Patrol V (4)

        Pups Go for the Gold. Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.

      • Paw Patrol V (5)

        Pups Save an Extreme Lunch. A team of pups led by the energetic Ryder are always at the ready when it comes to helping out around the bustling town of Adventure Bay. They have all the tools, gadgets and gumption they need to help out their community.

      • PAW Patrol IV (3)

        Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!

      • Top Wing (13)

        A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!

      • Top Wing (14)

        Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Bubble Guppies III (10)

        Puppy Love! Bubble Puppy’s got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs—a Guppy’s best friend. But will Gil’s get-well card will help Bubble Puppy feel better?

      • Abby Hatcher (12)

        Frazzled Fuzzly. Teeny Terry worries that he's too tiny to be helpful.

      • Butterbean's Café II (9)

        I Love Rockin' Rolls! / A Baby at Marmalady's. When Zane, a rockstar fairy, comes to town, Jasper wants to impress him so much that he starts acting just like him! // Ms. Marmalady wants to be the best auntie to her new baby nephew, but she'll need some help from the Bean Team.

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Top Wing II (22)

        Waterfall Jump / Top Wing Tour Guides. Chomps and Rocco challenge Brody and Penny to a whitewater trick competition but Rocco nearly falls off Double Falls! // Shirley's city-cousins visit Big Swirl. Things don't exactly go as planned on their exciting island tour.

      • Blaze and the Monster Machines V (6)

        Toy Trouble! The Axle City toy store has an amazing machine that can make any toy you want! But when Crusher uses it, he makes giant toys that run amok! Only Blaze and Watts can stop the giant toys from making a giant mess!

      • Rusty Rivets II (6)

        Ice Ice Rusty. Rusty and Ruby try to save the school's art fair from being frozen over by Frankie Fritz and his Skunk-bot, Frankford.

      • Rusty Rivets II (7)

        Rusty vs. the Robo Squirrel. When the robotic squirrel Rusty made goes rogue - swiping things from all over town, Rusty and Ruby must find a way to capture Robo-Squirrel and his loot.

      • Paw Patrol (12)

        Pups Get a Rubble / Pups Save a Walrus. We see a flashback of how Rubble became a member of the Paw Patrol! // When Wally the Walrus gets tangled in an old fishing net, Ryder and the Paw Patrol need to get him to the surface and back to shore safely.

      • PAW Patrol III (23)

        Pups Save the Gliding Turbots. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered.

      • Peppa Pig (5)

        Hide and Seek. Peppa and George decide to play a game of hide and seek.

      • Peppa Pig II (38)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • PAW Patrol II (20)

        Pups Save the Mayor's Race / Pups Save an Outlaw's Loot. It’s the annual Mayor’s Race, and Mayor Humdinger is planning his most devious cheating scheme yet. // When Ryder comes across a map for buried treasure, Mayor Humdinger snatches the map and runs off to find the loot for himself.

      • PAW Patrol II (21)

        Pups Save Walinda / Pups Save a Big Bone. The PAW Patrol plan a special celebration for Wally the Walrus. When he doesn't show up, they find he has a special new friend named Walinda! // During Cap’n Turbot's archaeological dig, a rock slide unearths a big dinosaur bone!

      • The Adventures of Paddington (12)

        Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.

      • Shimmer and Shine II (9)

        Double Trouble / Zany Ziffilon. Leah, Shimmer, and Shine discover a magical gem that makes two of everything, including Zeta! // Zac wishes for a pet Ziffilon for Kaz, which turns out to be more trouble and fun than they were expecting.

      • Top Wing II (22)

        Waterfall Jump / Top Wing Tour Guides. Chomps and Rocco challenge Brody and Penny to a whitewater trick competition but Rocco nearly falls off Double Falls! // Shirley's city-cousins visit Big Swirl. Things don't exactly go as planned on their exciting island tour.

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • Blaze and the Monster Machines II (13)

        Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.

      • Rusty Rivets (13)

        Rusty in Liam Land / Rusty the Vacuum Kid. Liam wants to visit an amusement park, but obstacles in the way delay them from getting there in time, so Rusty makes a theme park just for him./Rusty builds a big vacuum to clean up Liam's mess and find his screwdriver but the megavac starts to suck up too much!

      • Abby Hatcher (9)

        Hearts and Hugs Day / Teeny Terry's Treehouse. Otis isn't sure how to express his love for his friends on hearts and hugs day. // Teeny Terry wants his own home but doesn't know what he wants it to be like.

      • Butterbean's Café II (9)

        I Love Rockin' Rolls! / A Baby at Marmalady's. When Zane, a rockstar fairy, comes to town, Jasper wants to impress him so much that he starts acting just like him! // Ms. Marmalady wants to be the best auntie to her new baby nephew, but she'll need some help from the Bean Team.

      • Bubble Guppies III (23)

        Gobble Gobble Guppies! Fall is here! Molly and Gil can’t wait to pick pumpkins, but when they lead everyone to the pumpkin patch, the pumpkins are gone! Their turkey friend Giblet leads them on a hunt to find the culprits: the pumpkin patch pirates!

      • Peppa Pig II (27)

        The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Peppa Pig (46)

        At the Beach. Peppa and her family go to the beach, and they do lots of things there including burying Daddy Pig in the sand. When it's time to go they almost leave without Daddy Pig as he has fallen asleep.

      • Peppa Pig (47)

        Mister Skinnylegs. George finds a spider in the bathroom sink, but Peppa is really frightened-until she realizes that it doesn't want to hurt her.

      • Peppa Pig (48)

        Grandpa Pig's Boat. Peppa and George go for a ride in Grandpa Pig's boat. Danny Dog and Granddad Dog are also out sailing. Grandpa Pig and Granddad Dog race their boats to see which is fastest.

      • Peppa Pig (49)

        Shopping. Peppa and her family go to the grocery store for some tomatoes, spaghetti, onions and fruit, but Daddy Pig gets some chocolate cake for the kids.

      • Blue's Clues & You (12)

        Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!

      • Blaze and the Monster Machines (20)

        Sneezing Cold. Gabby, Blaze and AJ are out in the wilderness when they get a call, Blaze's friends have come down with a sickness called the Sneezles! Our heroes must race back to Axle City to bring the sick trucks the medicine oil they need.

      • Blaze and the Monster Machines II (4)

        Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.

      • Paw Patrol V (5)

        Pups Save a Cat Burglar. It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.

      • Paw Patrol V (7)

        Pups Save the Butterflies. Chickaletta is stuck on a runaway drone and mysterious butterflies are causing chaos all around Adventure Bay!

      • PAW Patrol IV (4)

        Mission Paw: Quest for the Crown. Chase and the team are called to Barkingburg to keep an eye on the crown.

      • Top Wing (15)

        Rod and Brody's Jungle Adventure / Cadet for a Day. Rod and Brody try to earn a Jungle Exploring badge. They get lost and must work together to help Swift find them. // Lucky students get to be "Cadets for a Day." Top Wing, and their junior cadets, end up having to rescue their teacher!

      • Top Wing (16)

        Penny Rescues A Treasure / Penny Rocks the Road Wing. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski! // Rod has to stay in bed with a cold. Penny has to learn to pilot the Road-Wing "on the fly!

      • Peppa Pig II (11)

        The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.

      • The Adventures of Paddington (11)

        Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.

      • Bubble Guppies III (12)

        The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?

      • Abby Hatcher (13)

        Bedtime for Peepers. When Lex and Miranda have a party, Abby volunteers to put the playful Peepers to bed.

      • Butterbean's Café II (10)

        The Legend of the Shadow Bean. When a bad Shadow Bean makes it nighttime forever, some darkness-loving Bean Bats take over Puddlebrook, with the help of Ms. Marmalady! Will the Bean Team find a way to start the day?

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.