• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Shimmer and Shine IV (3)

        Pets To The Rescue / Runaway Rainbow. When Zeta traps the girls in a magic bubble, Tala, Nahal and Parisa team up with the girls' Zahracorns to free them. // Shimmer, Shine and Leah meet Rubi, a Rainbow Genie-In-Training, whose rainbows quickly get out of control.

      • Top Wing II (3)

        Top Wing Sting / Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer

      • Blaze and the Monster Machines (15)

        Truck Rangers. Blaze and his friends have joined the Truck Rangers, a scouting club where trucks earn badges for their accomplishments. But when Crusher's selfish scouting lands everyone in a heap of trouble, Blaze must race to the rescue!

      • Blaze and the Monster Machines (16)

        Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!

      • Rusty Rivets III (1)

        Rusty's Dino Island. Rusty and Ruby discover a secret island where dinosaurs still exist, but they must find a way to stop a volcano from erupting to save the dinos from extinction!

      • Abby Hatcher (4)

        Hair Flair Fuzzly / The Fuzzlies in the Attic. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair. // When the Fuzzly twins, Mo and Bo, get separated in the hotel, it's up to Abby to get them back together again.

      • Butterbean's Café II (10)

        The Legend of the Shadow Bean! When a bad Shadow Bean makes it nighttime forever, some darkness-loving Bean Bats take over Puddlebrook, with the help of Ms. Marmalady! Will the Bean Team find a way to start the day?

      • Bubble Guppies (7)

        The Moon Rocks! Blast off with the Bubble Guppies – it’s time to learn all about the solar system! Help them begin to learn about outer space in this far-out episode.

      • Peppa Pig II (23)

        GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Peppa Pig (50)

        My Birthday Party. It is Peppa's birthday, and Peppa has a party.

      • Peppa Pig (51)

        Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.

      • Peppa Pig (52)

        School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.

      • Peppa Pig II (1)

        Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.

      • Blue's Clues & You (12)

        Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • Paw Patrol V (1)

        Pups Save an Ostrich. The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.

      • Paw Patrol V (1)

        Pups Save the Kitty Rescue Crew. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol.

      • Paw Patrol IV (1)

        Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • Top Wing (13)

        Brody Goes Home. Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!

      • Top Wing II (5)

        Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Bubble Guppies V (9)

        Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!

      • Abby Hatcher (12)

        Secret Basement Disco. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity.

      • Butterbean's Café (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Top Wing II (10)

        Top Wing Levels Up. The Cadets are graduating to a new level of training with new uniforms and NEW VEHICLES. As everyone gathers for the ceremony, the Cadets race to rescue Penny's family using the new vehicles they have not yet been trained on!

      • Blaze and the Monster Machines II (16)

        Pickle Power. Crusher builds a super-powered vacuum to clean up his big mess – but the machine goes haywire, sucking up Crusher and everything in its path! Now Pickle must team up with Blaze and AJ to stop the vacuum and save Crusher.

      • Rusty Rivets III (19)

        Rusty and the Flying Pirate Monkeys. Rascally monkeys take Rusty's pirate ship on an aerial joy ride with the Bits trapped on board!

      • Rusty Rivets III (19)

        Rusty's Delivery Day. Rusty and Ruby help Mr. Higgins deliver packages. It's a race against the clock to deliver the most important package of all.

      • Paw Patrol III (1)

        Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!

      • Paw Patrol IV (18)

        Pups Save a Cloud Surfer. Daring Danny X's harness loosens while kite-surfing.

      • The Adventures of Paddington (6)

        Paddington and the Stamp. Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Peppa Pig (43)

        Tidying Up. Peppa and George have to tidy their bedroom. After a frenzy of cleaning, the room is tidy. The room doesn't stay tidy for long though.

      • Peppa Pig (17)

        Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.

      • Peppa Pig (19)

        New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.

      • Peppa Pig (20)

        The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • Ready Set Dance (13)

        My First Recital. A transformative little story about some prime ballerinas who have to perfect first position if they want to fly through their first big recital.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Paw Patrol VI (6)

        Pups and the Stinky Bubble Trouble / Pups Save the Baby Ostriches. What's that smell? A strange odor is chasing the jungle animals away from their homes. // Olivia the Ostrich has fallen in to the canyon! The pups need to work together to lift her to safety, while keeping her soon-to-hatch eggs warm.

      • Paw Patrol VI (7)

        Pups Save Gustavo's Guitar / Pups Save the Yoga Goats. Gustavo Goodway's guitar is missing. The pups need to find it before tonight's campfire concert! // Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Shimmer and Shine IV (3)

        Pets To The Rescue / Runaway Rainbow. When Zeta traps the girls in a magic bubble, Tala, Nahal and Parisa team up with the girls' Zahracorns to free them. // Shimmer, Shine and Leah meet Rubi, a Rainbow Genie-In-Training, whose rainbows quickly get out of control.

      • Top Wing II (3)

        Top Wing Sting / Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer

      • Blaze and the Monster Machines (15)

        Truck Rangers. Blaze and his friends have joined the Truck Rangers, a scouting club where trucks earn badges for their accomplishments. But when Crusher's selfish scouting lands everyone in a heap of trouble, Blaze must race to the rescue!

      • Blaze and the Monster Machines (16)

        Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!

      • Rusty Rivets III (1)

        Rusty's Dino Island. Rusty and Ruby discover a secret island where dinosaurs still exist, but they must find a way to stop a volcano from erupting to save the dinos from extinction!

      • Abby Hatcher (4)

        Hair Flair Fuzzly / The Fuzzlies in the Attic. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair. // When the Fuzzly twins, Mo and Bo, get separated in the hotel, it's up to Abby to get them back together again.

      • Butterbean's Café II (10)

        The Legend of the Shadow Bean! When a bad Shadow Bean makes it nighttime forever, some darkness-loving Bean Bats take over Puddlebrook, with the help of Ms. Marmalady! Will the Bean Team find a way to start the day?

      • Bubble Guppies (7)

        The Moon Rocks! Blast off with the Bubble Guppies – it’s time to learn all about the solar system! Help them begin to learn about outer space in this far-out episode.

      • Peppa Pig II (23)

        GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Peppa Pig (50)

        My Birthday Party. It is Peppa's birthday, and Peppa has a party.

      • Peppa Pig (51)

        Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.

      • Peppa Pig (52)

        School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.

      • Peppa Pig II (1)

        Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.

      • Blue's Clues & You (12)

        Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • Paw Patrol V (1)

        Pups Save an Ostrich. The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.

      • Paw Patrol V (1)

        Pups Save the Kitty Rescue Crew. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol.

      • Paw Patrol IV (1)

        Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • Top Wing (13)

        Brody Goes Home. Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!

      • Top Wing II (5)

        Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Bubble Guppies V (9)

        Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!

      • Abby Hatcher (12)

        Secret Basement Disco. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity.

      • Butterbean's Café (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Top Wing II (10)

        Top Wing Levels Up. The Cadets are graduating to a new level of training with new uniforms and NEW VEHICLES. As everyone gathers for the ceremony, the Cadets race to rescue Penny's family using the new vehicles they have not yet been trained on!

      • Blaze and the Monster Machines II (16)

        Pickle Power. Crusher builds a super-powered vacuum to clean up his big mess – but the machine goes haywire, sucking up Crusher and everything in its path! Now Pickle must team up with Blaze and AJ to stop the vacuum and save Crusher.

      • Rusty Rivets III (19)

        Rusty and the Flying Pirate Monkeys. Rascally monkeys take Rusty's pirate ship on an aerial joy ride with the Bits trapped on board!

      • Rusty Rivets III (19)

        Rusty's Delivery Day. Rusty and Ruby help Mr. Higgins deliver packages. It's a race against the clock to deliver the most important package of all.

      • Paw Patrol III (1)

        Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!

      • Paw Patrol IV (18)

        Pups Save a Cloud Surfer. Daring Danny X's harness loosens while kite-surfing.

      • The Adventures of Paddington (6)

        Paddington and the Stamp. Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Peppa Pig (24)

        Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.

      • Peppa Pig (27)

        Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (31)

        The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Peppa Pig (44)

        The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Paw Patrol VI (10)

        Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!

      • Paw Patrol VI (13)

        Pups Save a Freaky Pup-Day / Pups Save a Runaway Mayor. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay. // Mayor Humdinger creates robotic Pants to cheat at the Most Amazing Athlete Contest. They go haywire so Pups have to save runaway Mayor.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Shimmer and Shine IV (4)

        Costume Chaos / Potion School. When costumes get magically stuck on Shimmer, Shine and Leah, they must track down a special feather to undo the magic. // Zeta impersonates the girls' potions teacher and tricks them into helping her brew a sneaky potion.

      • Top Wing II (4)

        Top Wing Spring Fling / Dancing Daffodil Rescue. Spring means Commodore Smurkturkski gets a new little chick, but Sandy Stork loses the egg! // Big Swirl's amazing Dancing Daffodils only bloom in spring! The Cadets rescue Commodore Smurkturkski and his little Turkskis.

      • Blaze and the Monster Machines (17)

        Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.

      • Blaze and the Monster Machines (18)

        Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.

      • Rusty Rivets III (2)

        Rusty's Tiny Adventure / Rusty's Warm Winter Games. Rusty and Ruby use a shrink ray to help Tigerbot recover Mrs. Rivets' special ring after it falls down the drain. // When Frankie melts all the snow, Rusty and Ruby must find a way to continue the Winter Games.

      • Abby Hatcher (5)

        There's Only One Bozzly / Cousin Flugtilda. When Bozzly gets hurt, Melvin steps in as Abby's sidekick. // Princess Flug's Cousin Flugtilda comes to visit, and Priness Flug worries that eveyone likes her cousin more than they like her.

      • Butterbean's Café (1)

        Grandma Nana Banana Bread! / Lots and Lots of Lemons! Dazzle wants to surprise her grandma by making her banana bread recipe, but she can't remember the last ingredient! // When Ms. Marmalady switches Jasper's fruit order with a lemon delivery, he's in for a sour surprise.

      • Bubble Guppies (8)

        Who's Going to Play the Big Bad Wolf? The play's the thing when the Bubble Guppies go to see a production of 'The Three Little Pigs.' But when one of the actors can’t perform, it’s up to Deema to put on the costume and take the stage.

      • Peppa Pig II (26)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • Peppa Pig II (27)

        The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!

      • Peppa Pig II (2)

        Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.

      • Peppa Pig II (3)

        Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.

      • Peppa Pig II (4)

        Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.

      • Peppa Pig II (5)

        Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.

      • Blue's Clues & You (13)

        Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • Paw Patrol V (2)

        Pups Save a Hum-Mover. Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.

      • Paw Patrol V (2)

        Pups Save Big Paw. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it.

      • Paw Patrol IV (2)

        Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined

      • Calvin & Kaison's Play Power (9)

        Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!

      • Calvin & Kaison's Play Power (10)

        Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!

      • Top Wing (14)

        The Mystery of the Haunted Cave. As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Top Wing II (7)

        Shirley's Nutty Vacation / Amazing Action Rescue. The Cadets send stressed Shirley on a remote treetop cabin vacation when she accidently unmoors the cabin! // Baddy wants to be in Reg Goosling's best adventure picture ever, but the Cadets rescue Baddy and end up in the picture.

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Bubble Guppies V (10)

        Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.

      • Abby Hatcher (12)

        Frazzled Fuzzly. Teeny Terry worries that he's too tiny to be helpful.

      • Butterbean's Café (30)

        Fairy Happy Thanksgiving! / Cricket's the Boss! Ms. Marmalady thinks she has nothing to be thankful for-until the Bean Team shows her what Thanksgiving is all about! // Cricket opens a lemonade stand with her friends, but being a boss is tough! Will she learn how to be a good leader?

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.