• Nick Jr.

    • Nick Jr. od do

      • Shimmer and Shine III (13)

        Glitter Glitch! / Coral Chaos. The girls visit the Glitter Genie to learn glitter magic, but something is causing Shimmer to keep messing up. // The girls visit the Gem Princess, who takes them underwater to help gather crystals in the beautiful coral reef.

      • Top Wing (2)

        Race Through Danger Canyon / Rod's Beary Brave Save. A jet-flying Bat roars into Danger Canyon to show off his prowess. Swift must match his skills and race to the rescue. // Rod proves he's "a rooster, not a chicken" as he finds a cute little bear-cub lost in Haunted Cave.

      • Blaze and the Monster Machines IV (12)

        Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!

      • Blaze and the Monster Machines IV (13)

        Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.

      • Rusty Rivets II (21)

        Rusty's Bubble Trouble / Rusty's Runaway Sub. Rusty and Ruby must a find a way to pop the mega bubbles that have scooped up Bytes and Mrs. Rivets before they float up into space! // Liam and Emily accidentally set the Rivet Sub on a course out to sea with the two kids inside.

      • Rusty Rivets II (22)

        Rusty's Roller Rescue / Knight Time for Rusty. Rusty and Ruby make Botasaur rollerskates, but he doesn't know how to stop and goes on a wild ride! // Rusty and Ruby build Liam a castle and a powerful magnetic scepter so he can play king.

      • Abby Hatcher (10)

        Mo and Bo, in the Snow / Otis Out of Order. Mo and Bo are mistaken for a snow monster. // After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.

      • Butterbean's Cafe (28)

        The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?

      • Bubble Guppies III (10)

        Puppy Love! Bubble Puppy’s got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs—a Guppy’s best friend. But will Gil’s get-well card will help Bubble Puppy feel better?

      • Peppa Pig (22)

        The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.

      • Peppa Pig (23)

        The New Car. The family car breaks down, so Peppa and her family rent a new one, but it starts acting crazy

      • Peppa Pig (24)

        Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.

      • Peppa Pig (25)

        Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blaze and the Monster Machines IV (16)

        Ninja Soup. Blackbelt isn't the only Ninja Master in his family- his Grandma Ninja has awesome moves too! But when she gets a nasty cold, Blaze, AJ and Blackbelt set out to make the most powerful medicine there is: Ninja Soup!

      • Blaze and the Monster Machines IV (17)

        Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!

      • Paw Patrol III (2)

        Pups Save the Paw Patroller. When Mayor Humdinger and the Kit-tastrophe Crew try to steal the PAW Patroller, the chase becomes a rescue!

      • Paw Patrol III (3)

        Pups Save the Soccer Game. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory! // Marshall wins a new collar, and he's sure it's bringing him good luck. As the Lucky Pup, he takes risky chances while helping to rescue Hootie. Friends come to Marshall's rescue when he and Hootie fall into a deep crevass.

      • Paw Patrol III (18)

        Pups in a Jam / Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing (23)

        Bea's Day Off / Top Wing Big Swirl Games. The Cadets try to give Bea a day off, but when Swift's jet goes haywire, they need Bea to race to the rescue! // Brody tries to land his amazing turbo-surfing move on land, as the Cadets compete in the Big Swirl Games.

      • Top Wing (24)

        Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.

      • Peppa Pig II (96)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Max & Ruby V (2)

        Picture Perfect / Detective Ruby / Superbunny Saves the Cake. Ruby buys a locket for Grandma’s birthday and wants to get a perfect picture of the two of them in the photo booth. But when all the pictures come out, Max is doing something silly.Ruby has discovered that things are disappearing, and she employs the help of her favourite mystery writer, Bunny Drew to help her figure out who the mastermind is. Meanwhile, Max is keeping his eye on his “Lobster!”Ruby is decorating a cake for Grandma’s birthday, with interruptions from Max playing Superbunny, who’s using his cape in very inventive ways. But when it starts raining while they’re taking the cake to Grandma, it’s Superbunny’s cape that saves the day – and the cake.

      • Bubble Guppies IV (14)

        Bubble Baby! Molly’s going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Abby Hatcher (6)

        Chef Curly. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way.

      • Butterbean's Cafe (11)

        Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Top Wing (5)

        Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!

      • Top Wing (8)

        Rod's Big Jump. Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!

      • Blaze and the Monster Machines (19)

        Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.

      • Rusty Rivets (9)

        Rusty's Stuffy Toughy. When Crush wanders off and gets lost, Rusty invents a night flyer to find him in the dark./When Liam loses his stuffy out the train window, Rusty goes on a retrieval mission using a mechanical spider suit to climb up under the trestle and drop down like a spider to get it.

      • Paw Patrol III (12)

        Pups Save a School Bus / Pups Save the Songbirds. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Paw Patrol III (13)

        Pups Save Old Trusty / Pups Save a Pony. Ryder has a mystery on his hands when Adventure Bay is thrown into chaos by jets of water gushing up all over town. // On a camping trip to Julia and Julius’ ranch, Ryder and the pups make friends with a very nervous ranch pony, Priscilla. When she gets spooked and lost in the vastness of the ranch, Ryder and the pups leap into action.

      • Peppa Pig II (103)

        Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.

      • Peppa Pig II (104)

        Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.

      • Peppa Pig II (105)

        Cold Winter's Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.

      • Peppa Pig (1)

        Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.

      • Zack and Quack II (10)

        Popcredible Shrinking Boy. When Zack helps a Flower Fairy, she fulfils his wish for a big adventure by shrinking him down. Now as she rushes away to pop up flowers in time for spring, tiny Zack must go on a big adventure to track her down and get her to undo the spell.

      • Blue's Clues & You (4)

        Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.

      • Paw Patrol II (11)

        Pups Leave Marshall Home Alone / Pups Save the Deer. With the other pups at parachute training, Marshall must get a group of loose kittens back all by himself. But he has the help of the other pups' packs! // Ryder and the PAW Patrol rescue a family of deer stuck on slippery ice!

      • Paw Patrol II (12)

        Pups Save the Parrot / Pups Save the Queen Bee. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo! // When the PAW Patrol discovers a beehive in Cap'n Turbot's lighthouse, Ryder and the pups must work together to find the bees a new home.

      • Abby Hatcher (19)

        Teeny Pelican Terry. A mama pelican thinks Teeny Terry is a baby bird... and adopts him!

      • Shimmer and Shine III (13)

        Glitter Glitch! / Coral Chaos. The girls visit the Glitter Genie to learn glitter magic, but something is causing Shimmer to keep messing up. // The girls visit the Gem Princess, who takes them underwater to help gather crystals in the beautiful coral reef.

      • Top Wing (2)

        Race Through Danger Canyon / Rod's Beary Brave Save. A jet-flying Bat roars into Danger Canyon to show off his prowess. Swift must match his skills and race to the rescue. // Rod proves he's "a rooster, not a chicken" as he finds a cute little bear-cub lost in Haunted Cave.

      • Blaze and the Monster Machines IV (12)

        Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!

      • Blaze and the Monster Machines IV (13)

        Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.

      • Rusty Rivets II (21)

        Rusty's Bubble Trouble / Rusty's Runaway Sub. Rusty and Ruby must a find a way to pop the mega bubbles that have scooped up Bytes and Mrs. Rivets before they float up into space! // Liam and Emily accidentally set the Rivet Sub on a course out to sea with the two kids inside.

      • Rusty Rivets II (22)

        Rusty's Roller Rescue / Knight Time for Rusty. Rusty and Ruby make Botasaur rollerskates, but he doesn't know how to stop and goes on a wild ride! // Rusty and Ruby build Liam a castle and a powerful magnetic scepter so he can play king.

      • Abby Hatcher (10)

        Mo and Bo, in the Snow / Otis Out of Order. Mo and Bo are mistaken for a snow monster. // After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.

      • Butterbean's Cafe (28)

        The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?

      • Bubble Guppies III (10)

        Puppy Love! Bubble Puppy’s got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs—a Guppy’s best friend. But will Gil’s get-well card will help Bubble Puppy feel better?

      • Peppa Pig (22)

        The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.

      • Peppa Pig (23)

        The New Car. The family car breaks down, so Peppa and her family rent a new one, but it starts acting crazy

      • Peppa Pig (24)

        Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.

      • Peppa Pig (25)

        Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blaze and the Monster Machines IV (16)

        Ninja Soup. Blackbelt isn't the only Ninja Master in his family- his Grandma Ninja has awesome moves too! But when she gets a nasty cold, Blaze, AJ and Blackbelt set out to make the most powerful medicine there is: Ninja Soup!

      • Blaze and the Monster Machines IV (17)

        Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!

      • Paw Patrol III (2)

        Pups Save the Paw Patroller. When Mayor Humdinger and the Kit-tastrophe Crew try to steal the PAW Patroller, the chase becomes a rescue!

      • Paw Patrol III (3)

        Pups Save the Soccer Game. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory! // Marshall wins a new collar, and he's sure it's bringing him good luck. As the Lucky Pup, he takes risky chances while helping to rescue Hootie. Friends come to Marshall's rescue when he and Hootie fall into a deep crevass.

      • Paw Patrol III (18)

        Pups in a Jam / Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing (23)

        Bea's Day Off / Top Wing Big Swirl Games. The Cadets try to give Bea a day off, but when Swift's jet goes haywire, they need Bea to race to the rescue! // Brody tries to land his amazing turbo-surfing move on land, as the Cadets compete in the Big Swirl Games.

      • Top Wing (24)

        Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.

      • Peppa Pig II (96)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Max & Ruby V (2)

        Picture Perfect / Detective Ruby / Superbunny Saves the Cake. Ruby buys a locket for Grandma’s birthday and wants to get a perfect picture of the two of them in the photo booth. But when all the pictures come out, Max is doing something silly.Ruby has discovered that things are disappearing, and she employs the help of her favourite mystery writer, Bunny Drew to help her figure out who the mastermind is. Meanwhile, Max is keeping his eye on his “Lobster!”Ruby is decorating a cake for Grandma’s birthday, with interruptions from Max playing Superbunny, who’s using his cape in very inventive ways. But when it starts raining while they’re taking the cake to Grandma, it’s Superbunny’s cape that saves the day – and the cake.

      • Bubble Guppies IV (14)

        Bubble Baby! Molly’s going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Abby Hatcher (6)

        Chef Curly. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way.

      • Butterbean's Cafe (11)

        Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Top Wing (5)

        Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!

      • Top Wing (8)

        Rod's Big Jump. Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!

      • Blaze and the Monster Machines (19)

        Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.

      • Rusty Rivets (9)

        Rusty's Stuffy Toughy. When Crush wanders off and gets lost, Rusty invents a night flyer to find him in the dark./When Liam loses his stuffy out the train window, Rusty goes on a retrieval mission using a mechanical spider suit to climb up under the trestle and drop down like a spider to get it.

      • Paw Patrol III (12)

        Pups Save a School Bus / Pups Save the Songbirds. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Paw Patrol III (13)

        Pups Save Old Trusty / Pups Save a Pony. Ryder has a mystery on his hands when Adventure Bay is thrown into chaos by jets of water gushing up all over town. // On a camping trip to Julia and Julius’ ranch, Ryder and the pups make friends with a very nervous ranch pony, Priscilla. When she gets spooked and lost in the vastness of the ranch, Ryder and the pups leap into action.

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Peppa Pig (7)

        Mummy Pig at Work. Peppa accidentally crashes Mummy Pig's computer, so Daddy Pig tries to fix it.

      • Peppa Pig (8)

        Piggy in the Middle. Peppa teaches George how to catch a ball, and later, they play Monkey in the Middle with Mummy Pig.

      • Peppa Pig (9)

        Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.

      • Zack and Quack II (11)

        The Popfetti Phantom. When the Pirates pop up a Phantom from a treasure chest, he scuppers their ship and runs away with the chest - causing clumsy chaos along the coast. Now Zack must rescue the pirates and team up with them to chase down the Phantom before he destroys the book.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Paw Patrol II (14)

        Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!

      • Paw Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • Abby Hatcher (19)

        Tappin Mo and Bo. Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.

      • Shimmer and Shine III (14)

        Snow Time to Spare / Pet Games. The girls help Layla, the Ice Genie, create fun snow decorations for the upcoming Frosty Fun Festival. // The kids hold a fun sports competition for their pets, Nazboo, and his siblings. *

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Blaze and the Monster Machines IV (15)

        The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!

      • Rusty Rivets II (23)

        Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.

      • Rusty Rivets II (24)

        Rusty and the Floating School / Rusty vs. Mega Frankford. When Frankie accidentally levitates the school, Rusty and Ruby have to find a way to get it back on the ground. // Frankie builds a giant Frankford robot, but the robot's power source overheats threatening to stink up the town.

      • Abby Hatcher (11)

        Teeny Terry's Gift / Peeper Time Blues. Teeny Terry wants to surprise Lex by finishing everything on his to do list. // The Peepers are over-the-top comically sad, and Abby needs to figure out why.

      • Butterbean's Cafe (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Bubble Guppies III (12)

        The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?

      • Peppa Pig (27)

        Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.

      • Peppa Pig (28)

        My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.

      • Peppa Pig (29)

        Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.

      • Peppa Pig (30)

        Babysitting. Granny Pig and Grandpa Pig look after Peppa and George while Mummy Pig and Daddy Pig go out for the evening. Peppa and George are too excited to sleep and Granny Pig and Grandpa Pig play games with them to tire them out.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines IV (18)

        Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!

      • Blaze and the Monster Machines IV (19)

        The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!

      • Paw Patrol III (3)

        Pups Save a Lucky Collar. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory! // Marshall wins a new collar, and he's sure it's bringing him good luck. As the Lucky Pup, he takes risky chances while helping to rescue Hootie. Friends come to Marshall's rescue when he and Hootie fall into a deep crevass.

      • Paw Patrol III (4)

        Pups Save a Lost Tooth. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol and recruits Chickaletta, Cali, Turtle, and Bunny. But when their actions attract the attention of a hungry eagle, Alex has to rescue his own team. // Alex loses his first tooth… then really loses it. He can’t find it anywhere! The Paw Patrol is hot on the tooth’s trail, and everyone is determined to find it before the Tooth Fairy comes!

      • Paw Patrol III (19)

        Pups Get Growing / Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing (25)

        Junior Cadets Rescue / Sunken Treasure Race. Top Wing are training some friends to be "junior Cadets" When Baddy tries to show he can be a rescue hero, all the Cadets have to team up to rescue Baddy! // The Cadets find a treasure map. When Baddy steals it, it's a race to find the treasure.

      • Top Wing (26)

        Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's hot air balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!

      • Peppa Pig II (97)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Max & Ruby V (3)

        Ruby Gets the Picture / Ruby’s Birdie / Max Plays Catch. Ruby and Louise have to get a picture of the most unusual insect they can find for a Bunny Scout badge. Max keeps getting in their way, pointing at his “Stick!” But it turns out to be a Walking Stick, and Ruby and Louise get their picture and their badge.Ruby and Louise want to beat their personal best in badminton by keeping the birdie in the air for ten straight volleys. But Max is focused on his toys that “Launch!” When his toys collide with their birdies and send them into the trees, they never imagine that Max’s toys could actually help them exceed their personal best.Ruby and Louise are helping Grandma set up for her summer garden party, and they particularly want to make sure that her famous Five Fruit Fiesta Flan makes it out safely. Unfortunately, Max is learning how to play catch with Roger, which threatens the garden party … but in the end, it’s Ruby’s catch that saves the dessert.

      • Bubble Guppies (1)

        Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.

      • Abby Hatcher (6)

        Afraid of Cats. Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.

      • Butterbean's Cafe (12)

        Butterbean Babysits! / Fairy Cozy Cocoa! Butterbean offers to babysit a toddler for the day, but it turns out to be harder than she thought! // Butterbean promises hot cocoa and marshmallows to a customer. Will the marshmallows run out before the customer returns?

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.