• Nick Jr.

    • Nick Jr. od do

      • Shimmer and Shine III (14)

        Snow Time to Spare / Pet Games. The girls help Layla, the Ice Genie, create fun snow decorations for the upcoming Frosty Fun Festival. // The kids hold a fun sports competition for their pets, Nazboo, and his siblings. *

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Blaze and the Monster Machines IV (15)

        The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!

      • Rusty Rivets II (23)

        Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.

      • Rusty Rivets II (24)

        Rusty and the Floating School / Rusty vs. Mega Frankford. When Frankie accidentally levitates the school, Rusty and Ruby have to find a way to get it back on the ground. // Frankie builds a giant Frankford robot, but the robot's power source overheats threatening to stink up the town.

      • Abby Hatcher (11)

        Teeny Terry's Gift / Peeper Time Blues. Teeny Terry wants to surprise Lex by finishing everything on his to do list. // The Peepers are over-the-top comically sad, and Abby needs to figure out why.

      • Butterbean's Cafe (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Bubble Guppies III (12)

        The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?

      • Peppa Pig (27)

        Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.

      • Peppa Pig (28)

        My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.

      • Peppa Pig (29)

        Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.

      • Peppa Pig (30)

        Babysitting. Granny Pig and Grandpa Pig look after Peppa and George while Mummy Pig and Daddy Pig go out for the evening. Peppa and George are too excited to sleep and Granny Pig and Grandpa Pig play games with them to tire them out.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines IV (18)

        Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!

      • Blaze and the Monster Machines IV (19)

        The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!

      • Paw Patrol III (3)

        Pups Save a Lucky Collar. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory! // Marshall wins a new collar, and he's sure it's bringing him good luck. As the Lucky Pup, he takes risky chances while helping to rescue Hootie. Friends come to Marshall's rescue when he and Hootie fall into a deep crevass.

      • Paw Patrol III (4)

        Pups Save a Lost Tooth. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol and recruits Chickaletta, Cali, Turtle, and Bunny. But when their actions attract the attention of a hungry eagle, Alex has to rescue his own team. // Alex loses his first tooth… then really loses it. He can’t find it anywhere! The Paw Patrol is hot on the tooth’s trail, and everyone is determined to find it before the Tooth Fairy comes!

      • Paw Patrol III (19)

        Pups Get Growing / Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing (25)

        Junior Cadets Rescue / Sunken Treasure Race. Top Wing are training some friends to be "junior Cadets" When Baddy tries to show he can be a rescue hero, all the Cadets have to team up to rescue Baddy! // The Cadets find a treasure map. When Baddy steals it, it's a race to find the treasure.

      • Top Wing (26)

        Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's hot air balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!

      • Peppa Pig II (97)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Max & Ruby V (3)

        Ruby Gets the Picture / Ruby’s Birdie / Max Plays Catch. Ruby and Louise have to get a picture of the most unusual insect they can find for a Bunny Scout badge. Max keeps getting in their way, pointing at his “Stick!” But it turns out to be a Walking Stick, and Ruby and Louise get their picture and their badge.Ruby and Louise want to beat their personal best in badminton by keeping the birdie in the air for ten straight volleys. But Max is focused on his toys that “Launch!” When his toys collide with their birdies and send them into the trees, they never imagine that Max’s toys could actually help them exceed their personal best.Ruby and Louise are helping Grandma set up for her summer garden party, and they particularly want to make sure that her famous Five Fruit Fiesta Flan makes it out safely. Unfortunately, Max is learning how to play catch with Roger, which threatens the garden party … but in the end, it’s Ruby’s catch that saves the dessert.

      • Bubble Guppies (1)

        Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.

      • Abby Hatcher (6)

        Afraid of Cats. Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.

      • Butterbean's Cafe (12)

        Butterbean Babysits! / Fairy Cozy Cocoa! Butterbean offers to babysit a toddler for the day, but it turns out to be harder than she thought! // Butterbean promises hot cocoa and marshmallows to a customer. Will the marshmallows run out before the customer returns?

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Top Wing (6)

        Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.

      • Top Wing (9)

        Chicks On The Loose. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides?

      • Blaze and the Monster Machines (20)

        Sneezing Cold. Gabby, Blaze and AJ are out in the wilderness when they get a call, all of Blaze’s friends have come down with a sickness called the Sneezels! Our heroes must race back to Axle City to bring the sick trucks the medicine oil they need to feel better.

      • Rusty Rivets (10)

        Rusty’s Flingbot. Rusty and Ruby build a cupcake flinging machine that goes out of control.

      • Paw Patrol III (14)

        Pups Save a Robosaurus / Pups Save a Film Festival. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Paw Patrol III (16)

        Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Peppa Pig (4)

        Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.

      • Peppa Pig (7)

        Mummy Pig at Work. Peppa accidentally crashes Mummy Pig's computer, so Daddy Pig tries to fix it.

      • Peppa Pig (8)

        Piggy in the Middle. Peppa teaches George how to catch a ball, and later, they play Monkey in the Middle with Mummy Pig.

      • Peppa Pig (9)

        Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.

      • Zack and Quack II (11)

        The Popfetti Phantom. When the Pirates pop up a Phantom from a treasure chest, he scuppers their ship and runs away with the chest - causing clumsy chaos along the coast. Now Zack must rescue the pirates and team up with them to chase down the Phantom before he destroys the book.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Paw Patrol II (14)

        Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!

      • Paw Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • Abby Hatcher (19)

        Tappin Mo and Bo. Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.

      • Shimmer and Shine III (14)

        Snow Time to Spare / Pet Games. The girls help Layla, the Ice Genie, create fun snow decorations for the upcoming Frosty Fun Festival. // The kids hold a fun sports competition for their pets, Nazboo, and his siblings. *

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Blaze and the Monster Machines IV (15)

        The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!

      • Rusty Rivets II (23)

        Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.

      • Rusty Rivets II (24)

        Rusty and the Floating School / Rusty vs. Mega Frankford. When Frankie accidentally levitates the school, Rusty and Ruby have to find a way to get it back on the ground. // Frankie builds a giant Frankford robot, but the robot's power source overheats threatening to stink up the town.

      • Abby Hatcher (11)

        Teeny Terry's Gift / Peeper Time Blues. Teeny Terry wants to surprise Lex by finishing everything on his to do list. // The Peepers are over-the-top comically sad, and Abby needs to figure out why.

      • Butterbean's Cafe (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Bubble Guppies III (12)

        The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?

      • Peppa Pig (27)

        Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.

      • Peppa Pig (28)

        My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.

      • Peppa Pig (29)

        Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.

      • Peppa Pig (30)

        Babysitting. Granny Pig and Grandpa Pig look after Peppa and George while Mummy Pig and Daddy Pig go out for the evening. Peppa and George are too excited to sleep and Granny Pig and Grandpa Pig play games with them to tire them out.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines IV (18)

        Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!

      • Blaze and the Monster Machines IV (19)

        The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!

      • Paw Patrol III (3)

        Pups Save a Lucky Collar. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory! // Marshall wins a new collar, and he's sure it's bringing him good luck. As the Lucky Pup, he takes risky chances while helping to rescue Hootie. Friends come to Marshall's rescue when he and Hootie fall into a deep crevass.

      • Paw Patrol III (4)

        Pups Save a Lost Tooth. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol and recruits Chickaletta, Cali, Turtle, and Bunny. But when their actions attract the attention of a hungry eagle, Alex has to rescue his own team. // Alex loses his first tooth… then really loses it. He can’t find it anywhere! The Paw Patrol is hot on the tooth’s trail, and everyone is determined to find it before the Tooth Fairy comes!

      • Paw Patrol III (19)

        Pups Get Growing / Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing (25)

        Junior Cadets Rescue / Sunken Treasure Race. Top Wing are training some friends to be "junior Cadets" When Baddy tries to show he can be a rescue hero, all the Cadets have to team up to rescue Baddy! // The Cadets find a treasure map. When Baddy steals it, it's a race to find the treasure.

      • Top Wing (26)

        Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's hot air balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!

      • Peppa Pig II (97)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Max & Ruby V (3)

        Ruby Gets the Picture / Ruby’s Birdie / Max Plays Catch. Ruby and Louise have to get a picture of the most unusual insect they can find for a Bunny Scout badge. Max keeps getting in their way, pointing at his “Stick!” But it turns out to be a Walking Stick, and Ruby and Louise get their picture and their badge.Ruby and Louise want to beat their personal best in badminton by keeping the birdie in the air for ten straight volleys. But Max is focused on his toys that “Launch!” When his toys collide with their birdies and send them into the trees, they never imagine that Max’s toys could actually help them exceed their personal best.Ruby and Louise are helping Grandma set up for her summer garden party, and they particularly want to make sure that her famous Five Fruit Fiesta Flan makes it out safely. Unfortunately, Max is learning how to play catch with Roger, which threatens the garden party … but in the end, it’s Ruby’s catch that saves the dessert.

      • Bubble Guppies (1)

        Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.

      • Abby Hatcher (6)

        Afraid of Cats. Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.

      • Butterbean's Cafe (12)

        Butterbean Babysits! / Fairy Cozy Cocoa! Butterbean offers to babysit a toddler for the day, but it turns out to be harder than she thought! // Butterbean promises hot cocoa and marshmallows to a customer. Will the marshmallows run out before the customer returns?

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Top Wing (6)

        Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.

      • Top Wing (9)

        Chicks On The Loose. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides?

      • Blaze and the Monster Machines (20)

        Sneezing Cold. Gabby, Blaze and AJ are out in the wilderness when they get a call, all of Blaze’s friends have come down with a sickness called the Sneezels! Our heroes must race back to Axle City to bring the sick trucks the medicine oil they need to feel better.

      • Rusty Rivets (10)

        Rusty’s Flingbot. Rusty and Ruby build a cupcake flinging machine that goes out of control.

      • Paw Patrol III (14)

        Pups Save a Robosaurus / Pups Save a Film Festival. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Paw Patrol III (16)

        Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Peppa Pig (12)

        Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.

      • Peppa Pig (13)

        Secrets. Mummy Pig gives Peppa a box, which has to be kept a secret.

      • Peppa Pig (14)

        Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.

      • Peppa Pig (15)

        Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!

      • Zack and Quack II (11)

        Pop-Up Comet. While out star-gazing one night, Zack and his friends notice a comet blazing through the sky – and heading straight for the moon. Now Zack must lead a space mission to save the moon before the comet destroys it forever.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Paw Patrol II (16)

        Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • Paw Patrol II (17)

        Pups Save a Sniffle / Pups and the Ghost Cabin. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals! // First Rubble's lunch disappears, then Jake's lunchbox walks away! Could it be a ghost?!

      • Abby Hatcher (1)

        Abby and the Squeaky Peeper Panic. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic.

      • Shimmer and Shine III (15)

        Zahramay Dreams / Careful What You Wish For. The girls meet the Dream Genie and her apprentice, who have the power to make dreams come true. // Samira gives the kids a tour of the magical rooms in her palace where she makes wishing items for Leah's world.

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Blaze and the Monster Machines IV (16)

        Ninja Soup. Blackbelt isn't the only Ninja Master in his family- his Grandma Ninja has awesome moves too! But when she gets a nasty cold, Blaze, AJ and Blackbelt set out to make the most powerful medicine there is: Ninja Soup!

      • Blaze and the Monster Machines IV (17)

        Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!

      • Rusty Rivets II (25)

        Secret Agent Rusty / Moon Walkin' Rusty. When Frankie breaks into the Rivet Lab and takes control, Rusty and Ruby have to be "secret agent" sneaky to stop him. // Rusty and Ruby's trip to the moon is complicated when Frankie Fritz stows away!

      • Rusty Rivets II (26)

        Rusty's Arctic Adventure / Super Liam. When Orbit crashes in the Arctic, it's up to Rusty and Ruby to get him back into space. // When Liam doesn't take the time to learn how the new superhero suit Rusty and Ruby make for him works, disaster ensues.

      • Abby Hatcher (12)

        Secret Basement Disco / Frazzled Fuzzly. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity. // Teeny Terry worries that he's too tiny to be helpful.

      • Butterbean's Cafe (30)

        Fairy Happy Thanksgiving! / Cricket's the Boss! Ms. Marmalady thinks she has nothing to be thankful for-until the Bean Team shows her what Thanksgiving is all about! // Cricket opens a lemonade stand with her friends, but being a boss is tough! Will she learn how to be a good leader?

      • Bubble Guppies III (13)

        Party at Sea! Anchor’s away! It’s time to celebrate boats with a party at sea! But when a giant ball of snow cone ice threatens to sink the party ship, can the Guppies use their nautical knowledge to save the day—and the party?

      • Peppa Pig (31)

        Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.

      • Peppa Pig (32)

        Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.

      • Peppa Pig (33)

        Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.

      • Peppa Pig (34)

        Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blaze and the Monster Machines IV (20)

        Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!

      • Blaze and the Monster Machines V (1)

        AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!

      • Paw Patrol III (4)

        Pups Save Alex's Mini-Patrol. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol and recruits Chickaletta, Cali, Turtle, and Bunny. But when their actions attract the attention of a hungry eagle, Alex has to rescue his own team. // Alex loses his first tooth… then really loses it. He can’t find it anywhere! The Paw Patrol is hot on the tooth’s trail, and everyone is determined to find it before the Tooth Fairy comes!

      • Paw Patrol III (7)

        Pups Save the Hippos. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Paw Patrol III (20)

        Pups Get Skunked / Pups and a Whale of a Tale. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing II (1)

        Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.

      • Top Wing II (2)

        Top Wing Rescues the Academy. The Cadets must pass Inspector Eagle-Eye's test or Speedy and Bea will be sent back to teacher's school! Team Top Wing ace the test and rescue the Inspector using the Headquarters Command Flyer: a part of the HQ that can fly!

      • Peppa Pig II (98)

        The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.

      • Max & Ruby V (4)

        Ruby’s Bedtime Story / Ruby’s Amazing Maze / Max’s Nightlight. Ruby wants to surprise Grandma by making her favourite summer treat “Very Berry Summer Salsa”, but when Max finds Grandma’s old ice cream maker, he wants an ice cream cone and Ruby uses up more and more berries as Max keeps losing his scoop of ice cream.Grandma is coming over and Ruby wants to make a maze for them to play, but Max’s train keeps getting in the way. However it ends up helping Ruby draw her maze.The Bunny Scouts are on a camp-out and it’s nighttime. Ruby and Louise are hoping to see the Northern Lights, but Max is more concerned about having a nightlight in the tent. IN the end max finds a nightlight –and the Bunny Scouts get to see the Northern Lights.

      • Bubble Guppies (2)

        Fishketball. The Bubble Guppies explore different kinds of ball games as they get ready for their big game of Fishketball! Join Team Guppies to help them practice bouncing, throwing, catching and playing together as a team.

      • Abby Hatcher (7)

        Curly and the Sock Doll. Something is leaving a bad stink around the Hotel. Abby discovers its Curly's beloved sock doll!

      • Butterbean's Cafe (13)

        Monkey Cookie Escape! / The New Neighbors! When a magical mishap makes monkey cookies come alive, the crew has to stop the cookies' monkey business! // The fairy friends leave a welcome basket for their new neighbors. Will Ms. Marmalady take their warm welcome for herself?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.