
Nick Jr.
Nick Jr. od do
Shimmer and Shine IV (1)
Oceans Collide / Par-Tea Time. When Zeta takes some of Ula's powerful gems, Shimmer, Shine, Leah, Nila and Ula must work together to stop her. // When the girls go looking for the Zahramay Tea Flower, they run into cute little Fuzzle Whuzzles who complicate their quest.
Top Wing II (3)
Top Wing Sting/Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer
Blaze and the Monster Machines (6)
Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.
Blaze and the Monster Machines (7)
Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.
Rusty Rivets (5)
Rusty Dives In / Rusty's Big Top Trouble. When Ruby's tablet winds up at the bottom of the lake, Rusty dives in to save the day. // The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.
Rusty Rivets (6)
Rusty Marks The Spot / Rusty's Bits On The Fritz. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure. // When the Bits wander into Rusty's parts replicator, the gang winds up with more bits than they bargained for.
Abby Hatcher (19)
Teeny Pelican Terry / Tappin Mo and Bo. A mama pelican thinks Teeny Terry is a baby bird... and adopts him! // Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.
Butterbean's Cafe (36)
Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?
Bubble Guppies III (19)
Bubble Scrubbies! It seems like everyone in Bubbletucky is coming down with a cold—even Mr. Grouper! No need to worry; in their very own “soap opera,” the Guppies will use their good hygiene to show Mr. Grouper how to get better!
Peppa Pig II (55)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (56)
Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.
Peppa Pig II (57)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (58)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (11)
Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.
Paw Patrol III (12)
Pups Save a School Bus. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (13)
Pups Save Old Trusty. Ryder has a mystery on his hands when Adventure Bay is thrown into chaos by jets of water gushing up all over town. // On a camping trip to Julia and Julius’ ranch, Ryder and the pups make friends with a very nervous ranch pony, Priscilla. When she gets spooked and lost in the vastness of the ranch, Ryder and the pups leap into action.
Paw Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
Top Wing (6)
Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.
Top Wing (7)
The Great Flash Wing Rescue / Turtle Train Rescue. The Cadets rescue Cheep, Chirp and Swift's Flash-Wing when Baddy McBat takes the jet with the chicks inside! // Falling rocks derail the Turtle Train! Swift must learn to pilot Penny's sub as they team up for the underwater rescue.
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Max & Ruby V (12)
Max & Ruby's Groundhog Day / Ruby's First Robin of Spring / Grandma's Geraniums. Ruby wants to see East Bunnyhop Bill come out of his hole. // Ruby wants to encourage the robins to return to their backyard. // Ruby wants to surprise Grandma by planting her geranium pots. Max wants to build a spectacular castle.
Bubble Guppies (8)
Bubble Puppy. Gil wants to adopt a puppy! But before he can bring the puppy home, the Bubble Guppies must learn how to take care of pets.
Abby Hatcher (10)
Mo and Bo, in the Snow. Mo and Bo are mistaken for a snow monster.
Butterbean's Cafe (21)
Flutter Butter! / Cricket Delivers! When Ms. Marmalady makes sandwiches with Butterbean's magical flutter butter, it's a recipe for disaster! // Cricket helps Jasper make deliveries, but she keeps making mistakes! Will she give up?
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Top Wing (23)
Bea's Day Off / Top Wing Big Swirl Games. The Cadets try to give Bea a day off, but when Swift's jet goes haywire, they need Bea to race to the rescue! // Brody tries to land his amazing turbo-surfing move on land, as the Cadets compete in the Big Swirl Games.
Top Wing (12)
The Great Pearl-A-Palooza Caper. When Chomps and Rocco take Big Swirl's famous pearls, Top Wing must get them back in time for Pearl-A-Palooza!
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Rusty Rivets (13)
Rusty in Liam Land. Liam wants to visit an amusement park, but obstacles in the way delay them from getting there in time, so Rusty makes a theme park just for him./Rusty builds a big vacuum to clean up Liam's mess and find his screwdriver but the megavac starts to suck up too much!
Paw Patrol IV (5)
Pups Save a Sleepover / Pups Save the Carnival. Farmer Al's animals go missing during a sleepover. // Cornelius has escaped from the pig ride at the carnival, and the prizes have gone missing too!
Paw Patrol IV (6)
Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (52)
School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.
Peppa Pig II (53)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Peppa Pig II (54)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Zack and Quack (1)
Pop A Saurus Rex. When Zack and his friends build a pop-up race car, Zack wants to prove it's a winner on the greatest raceway ever. But Zack and Quack will have to use all of their pop-up “engine-uity” to show that their homemade hot-rod is just as good as the other cars. / Zack and Quack go on an amazing adventure to take a picture of an extremely rare dinosaur for Zack’s collection of dinosaur cards. But impulsive Quack will need to learn how to work as a part of a team so he and Zack can snap a pic of the camera-shy dinosaur.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Paw Patrol III (2)
Pups Save a Goldrush / Pups Save the Paw Patroller. When a grizzled old prospector discovers gold in Adventure Bay, it's a bona fide, dog gone, gold rush! // When Mayor Humdinger and the Kit-tastrophe Crew try to steal the PAW Patroller, the chase becomes a rescue!
Paw Patrol III (3)
Pups Save the Soccer Game / Pups Save a Lucky Collar. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory! // Marshall wins a new collar, and he's sure it's bringing him good luck. As the Lucky Pup, he takes risky chances while helping to rescue Hootie. Friends come to Marshall's rescue when he and Hootie fall into a deep crevass.
Abby Hatcher (3)
Princess Flug Day. Princess Flug wants Melvin's party to be her own party so badly and with out meaning to, she almost spolis his day.
Shimmer and Shine IV (1)
Oceans Collide / Par-Tea Time. When Zeta takes some of Ula's powerful gems, Shimmer, Shine, Leah, Nila and Ula must work together to stop her. // When the girls go looking for the Zahramay Tea Flower, they run into cute little Fuzzle Whuzzles who complicate their quest.
Top Wing II (3)
Top Wing Sting/Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer
Blaze and the Monster Machines (6)
Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.
Blaze and the Monster Machines (7)
Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.
Rusty Rivets (5)
Rusty Dives In / Rusty's Big Top Trouble. When Ruby's tablet winds up at the bottom of the lake, Rusty dives in to save the day. // The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.
Rusty Rivets (6)
Rusty Marks The Spot / Rusty's Bits On The Fritz. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure. // When the Bits wander into Rusty's parts replicator, the gang winds up with more bits than they bargained for.
Abby Hatcher (19)
Teeny Pelican Terry / Tappin Mo and Bo. A mama pelican thinks Teeny Terry is a baby bird... and adopts him! // Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.
Butterbean's Cafe (36)
Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?
Bubble Guppies III (19)
Bubble Scrubbies! It seems like everyone in Bubbletucky is coming down with a cold—even Mr. Grouper! No need to worry; in their very own “soap opera,” the Guppies will use their good hygiene to show Mr. Grouper how to get better!
Peppa Pig II (55)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (56)
Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.
Peppa Pig II (57)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (58)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (11)
Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.
Paw Patrol III (12)
Pups Save a School Bus. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (13)
Pups Save Old Trusty. Ryder has a mystery on his hands when Adventure Bay is thrown into chaos by jets of water gushing up all over town. // On a camping trip to Julia and Julius’ ranch, Ryder and the pups make friends with a very nervous ranch pony, Priscilla. When she gets spooked and lost in the vastness of the ranch, Ryder and the pups leap into action.
Paw Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
Top Wing (6)
Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.
Top Wing (7)
The Great Flash Wing Rescue / Turtle Train Rescue. The Cadets rescue Cheep, Chirp and Swift's Flash-Wing when Baddy McBat takes the jet with the chicks inside! // Falling rocks derail the Turtle Train! Swift must learn to pilot Penny's sub as they team up for the underwater rescue.
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Max & Ruby V (12)
Max & Ruby's Groundhog Day / Ruby's First Robin of Spring / Grandma's Geraniums. Ruby wants to see East Bunnyhop Bill come out of his hole. // Ruby wants to encourage the robins to return to their backyard. // Ruby wants to surprise Grandma by planting her geranium pots. Max wants to build a spectacular castle.
Bubble Guppies (8)
Bubble Puppy. Gil wants to adopt a puppy! But before he can bring the puppy home, the Bubble Guppies must learn how to take care of pets.
Abby Hatcher (10)
Mo and Bo, in the Snow. Mo and Bo are mistaken for a snow monster.
Butterbean's Cafe (21)
Flutter Butter! / Cricket Delivers! When Ms. Marmalady makes sandwiches with Butterbean's magical flutter butter, it's a recipe for disaster! // Cricket helps Jasper make deliveries, but she keeps making mistakes! Will she give up?
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Top Wing (23)
Bea's Day Off / Top Wing Big Swirl Games. The Cadets try to give Bea a day off, but when Swift's jet goes haywire, they need Bea to race to the rescue! // Brody tries to land his amazing turbo-surfing move on land, as the Cadets compete in the Big Swirl Games.
Top Wing (12)
The Great Pearl-A-Palooza Caper. When Chomps and Rocco take Big Swirl's famous pearls, Top Wing must get them back in time for Pearl-A-Palooza!
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Rusty Rivets (13)
Rusty in Liam Land. Liam wants to visit an amusement park, but obstacles in the way delay them from getting there in time, so Rusty makes a theme park just for him./Rusty builds a big vacuum to clean up Liam's mess and find his screwdriver but the megavac starts to suck up too much!
Paw Patrol IV (5)
Pups Save a Sleepover / Pups Save the Carnival. Farmer Al's animals go missing during a sleepover. // Cornelius has escaped from the pig ride at the carnival, and the prizes have gone missing too!
Paw Patrol IV (6)
Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.
Peppa Pig II (57)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (58)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (59)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Peppa Pig II (60)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Zack and Quack (2)
Super Popper. When a giant gorilla goes on a rampage in Poptropolis with a tube of glue, Zack, Quack and Kira transform into a superheroes and save the day. / When Zack and Quack run out of milk, they decide to go directly to the source to get more. So the two cowboys head off to a diary farm to herd up some cows for fresh milk.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Paw Patrol III (4)
Pups Save Alex's Mini-Patrol / Pups Save a Lost Tooth. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol and recruits Chickaletta, Cali, Turtle, and Bunny. But when their actions attract the attention of a hungry eagle, Alex has to rescue his own team. // Alex loses his first tooth… then really loses it. He can’t find it anywhere! The Paw Patrol is hot on the tooth’s trail, and everyone is determined to find it before the Tooth Fairy comes!
Paw Patrol III (7)
Pups Save Apollo / Pups Save the Hippos. When Raimundo’s newest circus animal act – Hippo-Daisy and her Dancing Hippo Babies - knocks down the trapeze, Ryder and the Paw Patrol need to rebuild the structure in time for the big show. Meanwhile, the Hippos escape their enclosure, and the Paw Patrol needs to help them before they dance into danger. / The pups are engrossed in an Apollo the Super Pup marathon on TV, and before they know it, Apollo is in Adventure Bay needing their help! It's all paws on deck as they face down the Spider King and use his own web against him.
Abby Hatcher (4)
Hair Flair Fuzzly. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair.
Shimmer and Shine IV (2)
Welcome to Zahramay Skies. Shimmer, Shine and Leah travel to a magical new land called Zahramay Skies and meet Adara, the Stardust Princess. But when Zeta shows up and lets all of Adara's stars loose, the girls must work together to retrieve the stars and save Zahramay Skies.
Top Wing II (4)
Top Wing Spring Fling / Dancing Daffodil Rescue. Spring means Commodore Smurkturkski gets a new little chick, but Sandy Stork loses the egg! // Big Swirl's amazing Dancing Daffodils only bloom in spring! The Cadets rescue Commodore Smurkturkski and his little Turkskis.
Blaze and the Monster Machines (8)
The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.
Blaze and the Monster Machines (9)
The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.
Rusty Rivets (7)
Rusty Digs In / Rusty's Brave Cave Save. When the key to the city goes missing, everyone assumes Botasaur buried it. But it isn't long until they dig up the truth. // When Sammy gets trapped in a cave while spelunking, Rusty saves the day with a big idea inspired by a small creature.
Rusty Rivets (8)
Rusty Goes Bananas / Rusty's Night Lights. When the mischievous monkeys escape from their Animal Park enclosure, Rusty must find a way to lead them back. // When the town's power goes out after Ruby takes Crush up for a fun plane flight, there's no light on the ground to help them land.
Abby Hatcher (1)
Abby and the Squeaky Peeper Panic / Things That Go Ding in the Night. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic. // Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.
Butterbean's Cafe (37)
No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?
Bubble Guppies III (21)
Fruit Camp! The Guppies love fruits and vegetables, but Deema doesn’t want to try broccoli! When the Guppies face their scout troop initiation, Deema will have to turn over a new leaf if she wants to earn her broccoli badge.
Peppa Pig II (59)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Peppa Pig II (60)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (61)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (62)
George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blaze and the Monster Machines (12)
The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!
Blaze and the Monster Machines (13)
Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.
Paw Patrol III (13)
Pups Save a Pony. Ryder has a mystery on his hands when Adventure Bay is thrown into chaos by jets of water gushing up all over town. // On a camping trip to Julia and Julius’ ranch, Ryder and the pups make friends with a very nervous ranch pony, Priscilla. When she gets spooked and lost in the vastness of the ranch, Ryder and the pups leap into action.
Paw Patrol III (14)
Pups Save a Film Festival. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol IV (2)
Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined
Top Wing (8)
Penny's Deep Sea Dive / Rod's Big Jump. Penny's friend Salty doesn't love crowds, but when Penny gets trapped rescuing his old boat, Salty has go get Team Top Wing to help! // Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!
Top Wing (9)
Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.
Peppa Pig (7)
Mummy Pig at Work. Peppa accidentally crashes Mummy Pig's computer, so Daddy Pig tries to fix it.
Max & Ruby V (13)
Engineer Max / Max's Toy Train / Max's Train Ride. Ruby wants to get Max to Grandma's house for a special surprise. // Ruby wants to get ready for a sleepover at Grandma's. Max just wants to play with his new train. // Ruby wants to have a very special dolly tea party with Grandma.
Bubble Guppies (9)
Can You Dig It? Rawrrrrrr! While the Bubble Guppies are digging for dinosaur bones, they learn all about different types of dinosaurs.
Abby Hatcher (10)
Otis Out of Order. After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.
Butterbean's Cafe (22)
Bad Luck Jasper! / Green Machine to the Rescue! Jasper worries his bad luck will ruin his chances of winning the Green Machine! // Jasper's excited to make his first delivery on the Green Machine, but he runs into trouble along the way. Will he make it?
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
