
Nick Jr.
Nick Jr. od do
Shimmer and Shine IV (22)
Zeashell Surprise / The Zahramay Zuffer-Puff. The girls help the Zeashell Genie make surprisefilled zeashells, but sneaky Uzma swaps the surprises inside with her own. // The girls run into trouble when Zeta enlists a cute magic-sucking fish to suck up their wish magic.
Top Wing (2)
Race Through Danger Canyon / Rod's Beary Brave Save. A jet-flying Bat roars into Danger Canyon to show off his prowess. Swift must match his skills and race to the rescue. // Rod proves he's "a rooster, not a chicken" as he finds a cute little bear-cub lost in Haunted Cave.
Blaze and the Monster Machines (18)
Dragon Island Duel. It’s the day of the Dragon Island Duel, a one-on-one race between Blaze and Crusher around tropical Dragon Island! When Crusher cheats and sends Blaze away before the race, AJ must rescue his best friend and bring him back to the starting line.
Blaze and the Monster Machines (19)
Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.
Rusty Rivets (22)
Rusty's Mysterious Mystery / Rusty's Yard-Cade Game. Officer Carl loses his lucky sculpture, Rusty and Ruby must find it and convince Officer Carl he's a great police officer with or without the sculpture. // Rusty and Ruby help Liam when he thinks he's only good at video games, not real life games.
Rusty Rivets (24)
Rusty's Plant Predicament / Rusty's Beach Day Delay. Super stinky weeds invade town... but Botasaur thinks they’re delicious! // Rusty turns Botasaur into the ultimate beach day gadget, but Rusty can't get to the beach to play with him because they keep stopping to help friends in need.
Abby Hatcher (6)
Chef Curly / Afraid of Cats. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way. // Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.
Butterbean's Cafe (4)
Dazzle's Cake-tastrophe! / Cricket's First Menu! When Dazzle is left in charge of the café, she tries to do everything herself. Will she learn to ask for help? // Cricket's first lunch menu is ruined when all the ketchup goes missing! Will she "ketch" the culprit?
Bubble Guppies III (26)
Super Guppies! When Molly and Gil bring a comic book to school, all the Guppies want to be superheroes! Molly and Gil dive into the adventure as Guppy Girl and Bubble Boy, but can our heroes stop the smelly villain Sid Fishious?
Peppa Pig II (79)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (80)
Zoe Zebra. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (81)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (82)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blaze and the Monster Machines II (5)
Piggy 500. It’s the day of the Piggy 500, and Starla is excited to race with her prize pig, Zippy, in a team race. But when her competitor Crusher and his rude pig, Slop, cheat and send Zippy far away, it’s up to Blaze, AJ, and Starla to find him and get back to the race in time.
Blaze and the Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
Paw Patrol III (19)
Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (20)
Pups Get Skunked. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol IV (9)
Pups Save A Sleepwalking Bear / Pups Save Dude Ranch Danny. The pups need to get a sleepwalking bear back home before he wakes up. // Daring Danny X takes his horse off the trail and ends up on a wild ride.
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Peppa Pig (14)
Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.
Max & Ruby V (18)
Ruby’s Diorama / Ruby’s Croquet Match / Ruby’s Huff & Puff. Ruby wants to make her Diorama special. Max wants to play his own game. // Ruby wants to get through her exercise regime. Max wants just to play basketball. //Ruby wants to play a game of Croquet, by the rules. Max just wants to race his cars.
Bubble Guppies III (4)
Get Ready for School! Oona's worried about her little friend Avi! It's his first day of school and he's nervous. From cubbies to free play, the Guppies show us the ropes and teach us that school is a great place to learn, play, and meet new friends.
Abby Hatcher (14)
Fuzzly Slumber Party. The Fuzzlies are scared when they think there's a monster lurking around the hotel.
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Top Wing (16)
Penny Rescues A Treasure / Penny Rocks the Road Wing. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski! // Rod has to stay in bed with a cold. Penny has to learn to pilot the Road-Wing "on the fly!
Top Wing (16)
Penny Rescues A Treasure. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski!
Blaze and the Monster Machines II (16)
Pickle Power. Crusher builds a super-powered vacuum to clean up his big mess – but the machine goes haywire, sucking up Crusher and everything in its path! Now Pickle must team up with Blaze and AJ to stop the vacuum and save Crusher.
Rusty Rivets III (9)
Rusty's Meteor Madness / Rusty's Dino for a Day. Rusty and Ruby need Botasaur's help to stop falling meteors that threaten to destroy Dino Island. // Frankie runs amok in a dino mech suit and causes problems all over Dino Island.
Paw Patrol IV (23)
Pups Save Luke Stars / Pups Save Chicken Day. Katie is going to perform her contest-winning song with Luke Stars! But Luke Stars gets stuck on a mountain ledge on his way to Adventure Bay. // Chickaletta goes missing on Chicken Day! The PAW Patrol have to find her to save the festivites.
Paw Patrol IV (24)
Pups Save Francois the Penguin / Pups Save Daring Danny's Hippo. Francois and a baby penguin get caught on the other side of a carvasse. // Daring Danny wants a cool pet of his own, so he can't believe his luck when a stray baby hippo finds him.
Peppa Pig II (87)
Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!
Peppa Pig II (90)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Peppa Pig II (91)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (92)
Prentend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Zack and Quack (4)
The Popperang 3000. When Quack comes down with a case of the sneezes right in the middle of a game of the Knights of Pop-a-lot, gallant Sir Zack heads off on a quest to gather the ingredients for a magical cure. / When Zack gets a high-tech boomerang, he forgets his buddy Quack in favor of his new toy. But when Quack gets in trouble, Zack realizes his friendship with Quack is what’s really important.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Paw Patrol III (14)
Pups Save a Robosaurus / Pups Save a Film Festival. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (16)
Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Abby Hatcher (6)
Chef Curly. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way.
Shimmer and Shine IV (22)
Zeashell Surprise / The Zahramay Zuffer-Puff. The girls help the Zeashell Genie make surprisefilled zeashells, but sneaky Uzma swaps the surprises inside with her own. // The girls run into trouble when Zeta enlists a cute magic-sucking fish to suck up their wish magic.
Top Wing (2)
Race Through Danger Canyon / Rod's Beary Brave Save. A jet-flying Bat roars into Danger Canyon to show off his prowess. Swift must match his skills and race to the rescue. // Rod proves he's "a rooster, not a chicken" as he finds a cute little bear-cub lost in Haunted Cave.
Blaze and the Monster Machines (18)
Dragon Island Duel. It’s the day of the Dragon Island Duel, a one-on-one race between Blaze and Crusher around tropical Dragon Island! When Crusher cheats and sends Blaze away before the race, AJ must rescue his best friend and bring him back to the starting line.
Blaze and the Monster Machines (19)
Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.
Rusty Rivets (22)
Rusty's Mysterious Mystery / Rusty's Yard-Cade Game. Officer Carl loses his lucky sculpture, Rusty and Ruby must find it and convince Officer Carl he's a great police officer with or without the sculpture. // Rusty and Ruby help Liam when he thinks he's only good at video games, not real life games.
Rusty Rivets (24)
Rusty's Plant Predicament / Rusty's Beach Day Delay. Super stinky weeds invade town... but Botasaur thinks they’re delicious! // Rusty turns Botasaur into the ultimate beach day gadget, but Rusty can't get to the beach to play with him because they keep stopping to help friends in need.
Abby Hatcher (6)
Chef Curly / Afraid of Cats. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way. // Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.
Butterbean's Cafe (4)
Dazzle's Cake-tastrophe! / Cricket's First Menu! When Dazzle is left in charge of the café, she tries to do everything herself. Will she learn to ask for help? // Cricket's first lunch menu is ruined when all the ketchup goes missing! Will she "ketch" the culprit?
Bubble Guppies III (26)
Super Guppies! When Molly and Gil bring a comic book to school, all the Guppies want to be superheroes! Molly and Gil dive into the adventure as Guppy Girl and Bubble Boy, but can our heroes stop the smelly villain Sid Fishious?
Peppa Pig II (79)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (80)
Zoe Zebra. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (81)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (82)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blaze and the Monster Machines II (5)
Piggy 500. It’s the day of the Piggy 500, and Starla is excited to race with her prize pig, Zippy, in a team race. But when her competitor Crusher and his rude pig, Slop, cheat and send Zippy far away, it’s up to Blaze, AJ, and Starla to find him and get back to the race in time.
Blaze and the Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
Paw Patrol III (19)
Pups Save a Space Toy. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (20)
Pups Get Skunked. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol IV (9)
Pups Save A Sleepwalking Bear / Pups Save Dude Ranch Danny. The pups need to get a sleepwalking bear back home before he wakes up. // Daring Danny X takes his horse off the trail and ends up on a wild ride.
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Peppa Pig (14)
Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.
Max & Ruby V (18)
Ruby’s Diorama / Ruby’s Croquet Match / Ruby’s Huff & Puff. Ruby wants to make her Diorama special. Max wants to play his own game. // Ruby wants to get through her exercise regime. Max wants just to play basketball. //Ruby wants to play a game of Croquet, by the rules. Max just wants to race his cars.
Bubble Guppies III (4)
Get Ready for School! Oona's worried about her little friend Avi! It's his first day of school and he's nervous. From cubbies to free play, the Guppies show us the ropes and teach us that school is a great place to learn, play, and meet new friends.
Abby Hatcher (14)
Fuzzly Slumber Party. The Fuzzlies are scared when they think there's a monster lurking around the hotel.
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Top Wing (16)
Penny Rescues A Treasure / Penny Rocks the Road Wing. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski! // Rod has to stay in bed with a cold. Penny has to learn to pilot the Road-Wing "on the fly!
Top Wing (16)
Penny Rescues A Treasure. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski!
Blaze and the Monster Machines II (16)
Pickle Power. Crusher builds a super-powered vacuum to clean up his big mess – but the machine goes haywire, sucking up Crusher and everything in its path! Now Pickle must team up with Blaze and AJ to stop the vacuum and save Crusher.
Rusty Rivets III (9)
Rusty's Meteor Madness / Rusty's Dino for a Day. Rusty and Ruby need Botasaur's help to stop falling meteors that threaten to destroy Dino Island. // Frankie runs amok in a dino mech suit and causes problems all over Dino Island.
Paw Patrol IV (23)
Pups Save Luke Stars / Pups Save Chicken Day. Katie is going to perform her contest-winning song with Luke Stars! But Luke Stars gets stuck on a mountain ledge on his way to Adventure Bay. // Chickaletta goes missing on Chicken Day! The PAW Patrol have to find her to save the festivites.
Paw Patrol IV (24)
Pups Save Francois the Penguin / Pups Save Daring Danny's Hippo. Francois and a baby penguin get caught on the other side of a carvasse. // Daring Danny wants a cool pet of his own, so he can't believe his luck when a stray baby hippo finds him.
Peppa Pig II (93)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (96)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (97)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
Peppa Pig II (98)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Zack and Quack (5)
Pop Up Moon Mission. When Quack is scared of the dark on a moonless night, Zack decides there’s only one thing to do – rocket into space to light it up! / When homebody Belly-Up comes down with a case of the hopping hiccups, it sends him hopping off on a madcap adventure. Now it’s up to Zack and Quack to find a cure for Belly-Up’s hiccups before he hops right out of the book!
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Paw Patrol III (17)
All Star Pups! / Pups Save Sports Day. Paw Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (18)
Pups in a Jam / Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Abby Hatcher (6)
Afraid of Cats. Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.
Shimmer and Shine IV (25)
Zeacorn Cove / Lights of Oceanea. When Uzma takes the magic jewel that powers Zeacorn Cove, the girls and their new Zeacorns friends set out to retrieve it. // The girls and Arabella discover new magic in a secret cave, but trouble arises when Zeta takes the magic for herself.
Top Wing (3)
Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.
Blaze and the Monster Machines (20)
Sneezing Cold. Gabby, Blaze and AJ are out in the wilderness when they get a call, all of Blaze’s friends have come down with a sickness called the Sneezels! Our heroes must race back to Axle City to bring the sick trucks the medicine oil they need to feel better.
Blaze and the Monster Machines II (4)
Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.
Rusty Rivets (25)
Rusty's Dancing Suit / Rusty Bee Good. Mr. Higgins wants to go to the town dance, but thinks he's a terrible dancer. So Rusty and Ruby build a suit that dances for him. // Rusty accidentally causes bees to abandon their hive in the Recycling Yard and must lure them back home.
Rusty Rivets (26)
Robo Rusty / Rusty's Kitty Catastrophe. Rusty builds a robot version of himself, so he can do two things at once. // Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!
Abby Hatcher (7)
Curly and the Sock Doll / In the Park. Something is leaving a bad stink around the Hotel. Abby discovers its Curly's beloved sock doll! // Princess Flug doesn't want to get dirty in the park, but she also doesn't want to be left out of her friends' fun.
Butterbean's Cafe (5)
The Sweetest Ride! / A Grilled Cheese for the Big Cheese! When Butterbean's delivery truck breaks down, Mr. Brookwrench turns it into a glittery café on wheels-the Sweet Ride! // When the President has to cancel her lunch at the café, will Butterbean be able to bring lunch to her instead?
Bubble Guppies IV (1)
The New Doghouse! When an accident destroys Bubble Puppy’s doghouse, the Guppies team up with the entire neighborhood to build Bubble Puppy’s dream home - the most tricked out doghouse Bubbletucky has ever seen!
Peppa Pig II (83)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Peppa Pig II (84)
Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.
Peppa Pig II (85)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
Peppa Pig II (86)
Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
Paw Patrol III (20)
Pups and a Whale of a Tale. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol III (21)
Merpups Save the Turbots. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Paw Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Top Wing (21)
Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!
Peppa Pig (15)
Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!
Max & Ruby V (19)
Max’s Pinata / Ruby’s Move Night / Doctor Ruby. During the East Bunnyhop International Fair, Ruby wants to find a special souvenir. // Ruby is hosting an outdoor movie night. //Doctor Ruby is dressed up in her doctor costume and thinks it would be fun to have a real patient.
Bubble Guppies III (5)
The Police Cop-etition! Stop, in the name of fun! Officer Miranda teaches Gil and the other kids how police officers use laws to keep us safe. Can the Guppies use what they’ve learned to earn their badges as honorary junior police officers?
Abby Hatcher (14)
Fix it Flug. Princess Flug successfully helps Lex and Teeny Terry with her glitter goo, then goes overboard and "fixes" everything in the hotel.
Butterbean's Cafe (29)
The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
