• Nick Jr.

    • Nick Jr. od do

      • Shimmer and Shine III (3)

        Carpet Troubles / Dragon Tales. The girls visit the carpet vendor to fix their carpet, while Zeta and Nazboo plan to take some magic thread. // Zeta and Nazboo tell the girls the fun story of how they first met, but their facts don't quite match up.

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines III (12)

        The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Rusty Rivets II (1)

        Ruby's Comet Adventure / Rusty's Messy Mishap. Ruby wants to see a comet fly by, and Rusty will do everything in his power to make sure his friend's wish comes true! // Rusty and Ruby race to fix a leaking underwater oil pipeline before it pollutes the lake and makes it uninhabitable.

      • Rusty Rivets II (3)

        Rusty's Monkey Business. When Ranger Anna gets stuck in a tree while observing monkeys, Rusty and Ruby make a monkey of their own to save her... Botarilla!

      • Abby Hatcher (9)

        Teeny Terry's Treehouse. Teeny Terry wants his own home but doesn't know what he wants it to be like.

      • Abby Hatcher (19)

        Teeny Pelican Terry / Tappin Mo and Bo. A mama pelican thinks Teeny Terry is a baby bird... and adopts him! // Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.

      • Butterbean's Cafe (15)

        Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!

      • Bubble Guppies (10)

        Super Shrimptennial Celebration. To celebrate Shrimptennial, the Bubble Guppies visit Big Bubble City! Join them in discovering the hustle and bustle of the big city and the Big Bubble Building!

      • Peppa Pig II (86)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Peppa Pig II (87)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Peppa Pig II (88)

        School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.

      • Peppa Pig II (89)

        Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Blaze and the Monster Machines III (16)

        Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.

      • Blaze and the Monster Machines III (17)

        Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!

      • Paw Patrol II (16)

        Pups Save the Fireworks. Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • Paw Patrol II (16)

        Pups' Adventures in Babysitting. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day!

      • Paw Patrol III (7)

        Pups Save Apollo / Pups Save the Hippos. When Raimundo’s newest circus animal act – Hippo-Daisy and her Dancing Hippo Babies - knocks down the trapeze, Ryder and the Paw Patrol need to rebuild the structure in time for the big show. Meanwhile, the Hippos escape their enclosure, and the Paw Patrol needs to help them before they dance into danger. / The pups are engrossed in an Apollo the Super Pup marathon on TV, and before they know it, Apollo is in Adventure Bay needing their help! It's all paws on deck as they face down the Spider King and use his own web against him.

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Peppa Pig II (78)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • Max & Ruby VII (9)

        The Bunny Gnome / Max's Movie Magic. Max and Morris camp out with Ruby, hoping to see the fabled Bunny Gnome. // When Ruby volunteers for Movie Day, Max is determined to watch a dinosaur movie.

      • Bubble Guppies IV (1)

        The New Doghouse! When an accident destroys Bubble Puppy’s doghouse, the Guppies team up with the entire neighborhood to build Bubble Puppy’s dream home - the most tricked out doghouse Bubbletucky has ever seen!

      • Abby Hatcher (1)

        Abby and the Squeaky Peeper Panic. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic.

      • Butterbean's Cafe (2)

        Friendship Pretzels! / The Wild Tooth Chase. When Dazzle gives Butterbean a friendship necklace, Poppy feels left out. Will Poppy tell her fairy friends how she's feeling? // Cricket loses her first tooth! Butterbean gives her a box to keep it safe, but the box goes missing!

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Top Wing (3)

        Shirley Squirrely Flies Away. Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Top Wing (14)

        Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Rusty Rivets (4)

        Ruby Rocks. With help from Rusty and the Bits, Ruby performs at the Sprocketville Talent Show.

      • Paw Patrol II (14)

        Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!

      • Paw Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • Peppa Pig (38)

        Fancy Dress Party. Peppa and George are having a costume party. Peppa is a fairy princess, and George is a dinosaur. Peppa has to pick which of her friends is wearing the best costume.

      • Peppa Pig (39)

        The Museum. Peppa and her family go to the museum. Peppa imagines herself as a Queen in the King and Queen's room. George imagines being a big dinosaur in the Dinosaur Room.

      • Peppa Pig (40)

        Very Hot Day. It is a super hot day, and all the mud puddles have dried up, so Peppa and George play in the wading pool.

      • Peppa Pig (41)

        Chloe's Puppet Show. Peppa and George visit their cousin Chloe's house, where they put on a puppet show about a pig who snores a lot. Daddy Pig and Uncle Pig miss the show as they are too busy snoring.

      • Zack and Quack II (5)

        Pop-Up Pegasus. Pegasus a winged-horse upsets Quack who catapults him from the garden. Zack, Quack & Kira rescue him & Quack learns a lesson.

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Paw Patrol III (1)

        Pups Find a Genie. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes!

      • Blaze and the Monster Machines (2)

        Race to the Top of the World. Blaze and his friends compete in the most epic race in history: the Race to the Top of the World! But when Crusher throws them off course, Blaze and his Monster Machine friends must persevere to make it to the finish line.

      • Shimmer and Shine III (3)

        Carpet Troubles / Dragon Tales. The girls visit the carpet vendor to fix their carpet, while Zeta and Nazboo plan to take some magic thread. // Zeta and Nazboo tell the girls the fun story of how they first met, but their facts don't quite match up.

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines III (12)

        The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Rusty Rivets II (1)

        Ruby's Comet Adventure / Rusty's Messy Mishap. Ruby wants to see a comet fly by, and Rusty will do everything in his power to make sure his friend's wish comes true! // Rusty and Ruby race to fix a leaking underwater oil pipeline before it pollutes the lake and makes it uninhabitable.

      • Rusty Rivets II (3)

        Rusty's Monkey Business. When Ranger Anna gets stuck in a tree while observing monkeys, Rusty and Ruby make a monkey of their own to save her... Botarilla!

      • Abby Hatcher (9)

        Teeny Terry's Treehouse. Teeny Terry wants his own home but doesn't know what he wants it to be like.

      • Abby Hatcher (19)

        Teeny Pelican Terry / Tappin Mo and Bo. A mama pelican thinks Teeny Terry is a baby bird... and adopts him! // Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.

      • Butterbean's Cafe (15)

        Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!

      • Bubble Guppies (10)

        Super Shrimptennial Celebration. To celebrate Shrimptennial, the Bubble Guppies visit Big Bubble City! Join them in discovering the hustle and bustle of the big city and the Big Bubble Building!

      • Peppa Pig II (86)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Peppa Pig II (87)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Peppa Pig II (88)

        School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.

      • Peppa Pig II (89)

        Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Blaze and the Monster Machines III (16)

        Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.

      • Blaze and the Monster Machines III (17)

        Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!

      • Paw Patrol II (16)

        Pups Save the Fireworks. Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • Paw Patrol II (16)

        Pups' Adventures in Babysitting. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day!

      • Paw Patrol III (7)

        Pups Save Apollo / Pups Save the Hippos. When Raimundo’s newest circus animal act – Hippo-Daisy and her Dancing Hippo Babies - knocks down the trapeze, Ryder and the Paw Patrol need to rebuild the structure in time for the big show. Meanwhile, the Hippos escape their enclosure, and the Paw Patrol needs to help them before they dance into danger. / The pups are engrossed in an Apollo the Super Pup marathon on TV, and before they know it, Apollo is in Adventure Bay needing their help! It's all paws on deck as they face down the Spider King and use his own web against him.

      • Top Wing (3)

        Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Peppa Pig II (78)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • Max & Ruby VII (9)

        The Bunny Gnome / Max's Movie Magic. Max and Morris camp out with Ruby, hoping to see the fabled Bunny Gnome. // When Ruby volunteers for Movie Day, Max is determined to watch a dinosaur movie.

      • Bubble Guppies IV (1)

        The New Doghouse! When an accident destroys Bubble Puppy’s doghouse, the Guppies team up with the entire neighborhood to build Bubble Puppy’s dream home - the most tricked out doghouse Bubbletucky has ever seen!

      • Abby Hatcher (1)

        Abby and the Squeaky Peeper Panic. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic.

      • Butterbean's Cafe (2)

        Friendship Pretzels! / The Wild Tooth Chase. When Dazzle gives Butterbean a friendship necklace, Poppy feels left out. Will Poppy tell her fairy friends how she's feeling? // Cricket loses her first tooth! Butterbean gives her a box to keep it safe, but the box goes missing!

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Top Wing (3)

        Shirley Squirrely Flies Away. Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.

      • Top Wing (14)

        Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Rusty Rivets (4)

        Ruby Rocks. With help from Rusty and the Bits, Ruby performs at the Sprocketville Talent Show.

      • Paw Patrol II (14)

        Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!

      • Paw Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • Peppa Pig (44)

        The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.

      • Peppa Pig (45)

        Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.

      • Peppa Pig (46)

        At the Beach. Peppa and her family go to the beach, and they do lots of things there including burying Daddy Pig in the sand. When it's time to go they almost leave without Daddy Pig as he has fallen asleep.

      • Peppa Pig (47)

        Mister Skinnylegs. George finds a spider in the bathroom sink, but Peppa is really frightened-until she realizes that it doesn't want to hurt her.

      • Zack and Quack II (5)

        Pop Goes the Balloon. Fluffy runs away from a Balloon Festival because he can’t stop popping balloons with his spikes.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Paw Patrol (17)

        Pups Save a Pool Day / Circus Pup-Formers. It’s a hot day and the pups head for the water park – but the pool is empty! Paw Patrol to the rescue. Digger and Rocky step in and help Ryder get water to the pool. Pool Day is back on!/When the animals don’t show up in time for the Circus to start; Ryder and the Paw Patrol step in to help.

      • Paw Patrol (19)

        Pups Save A Super Pup / Pups Save Ryder's Robot. Rubble is pretending to be a super pup but get’s himself in some trouble. Ryder and the Paw Patrol have to save Rubble! // When Ryder’s Robot Pup breaks and starts going wild around Adventure Bay, it takes the whole Paw Patrol to help Ryder find it.

      • Abby Hatcher (14)

        Fuzzly Slumber Party. The Fuzzlies are scared when they think there's a monster lurking around the hotel.

      • Shimmer and Shine III (4)

        Samira And Zeta / The Zeta Touch. Samira tells the girls the story of how she and Zeta first met - and how they were once best friends. // The girls must stop Zeta when she takes a scepter that gives her the power to grow magical vines and gems.

      • Top Wing (26)

        Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's hot air balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!

      • Blaze and the Monster Machines III (14)

        Ready, Set, Roar! Blaze and Stripes transform into ferociously fast jungle cats to race in the Animal Island Championship! But to win, they’ll have to beat Crusher disguised as a cheating cheetah. Can they claw their way to victory?

      • Blaze and the Monster Machines III (15)

        The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.

      • Rusty Rivets II (2)

        Rusty's Mobile Rivet Lab. When Ranger Anna crash lands her planes in the distant savannah, Rusty and Ruby realize they need a new vehicle that can not only travel the distance, but aid them in their builds. Thus, the Mobile Rivet Lab is born!

      • Rusty Rivets II (3)

        Rusty's Monkey Business / Rusty's Snow Problem. When Ranger Anna gets stuck in a tree while observing monkeys, Rusty and Ruby make a monkey of their own to save her... Botarilla! // Ranger Anna and Liam get trapped in the ranger station by a giant snowball!

      • Abby Hatcher (1)

        Abby and the Squeaky Peeper Panic / Things That Go Ding in the Night. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic. // Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.

      • Butterbean's Cafe (16)

        Surprise Cake! / Tic Tac Tomato! Cricket wants to surprise Poppy with a cake! But can she finish it before Poppy returns from running errands? // Cricket loses a game at the café's Game Day. Will she learn to be a good sport or will she miss out on all the fun?

      • Bubble Guppies (11)

        Have a Cow. With an 'oink, oink' here and a 'moo, moo' there, the Bubble Guppies learn all about farm animals, and discover that a lot of their favorite foods come from a farm too!

      • Peppa Pig II (90)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (91)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (92)

        Prentend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (93)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines III (18)

        Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.

      • Blaze and the Monster Machines III (19)

        Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?

      • Paw Patrol II (17)

        Pups Save a Sniffle. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals!

      • Paw Patrol II (18)

        Pups Save a Surprise. It seems like a regular day in Adventure Bay as the Paw Patrol is called to duty. But the pups are in for a surprise - PAW Patrol Appreciation Day!

      • Paw Patrol III (8)

        Pups Save Daring Danny X / Pups in a Fix. When a boy named Danny sees Ryder perform an incredible stunt during a rescue, it inspires him to become a daredevil. When Danny attempts a risky stunt, Ryder and the pups use the Air Patroller for a daring mid-air rescue! // Ryder entrusts the care of Adventure Bay to Robo-Dog while he and the Pups take a well-deserved break. But Robo-Dog goes on a fixing rampage, and Ryder and the Pups must cut their vacation short to save him!

      • Top Wing (5)

        Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!

      • Top Wing (6)

        Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.

      • Peppa Pig II (81)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Max & Ruby VII (10)

        Robo-Max / Let It Snow. Max plays robot while Ruby and Grandma put on a fancy ice cream party. // Max plays with packing supplies while Ruby and Louise set up the display in Rosalinda's shop.

      • Bubble Guppies IV (2)

        The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?

      • Abby Hatcher (1)

        Things That Go Ding in the Night. Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.

      • Butterbean's Cafe (3)

        Fluttercakes! / The Perfect Picnic! Ms. Marmalady won't let the garbage man empty Butterbean's dumpster unless she beats her in a pancake-making contest. // Ms. Marmalady sabotages the Puddle Scouts' picnic with ants! Will Cricket's scout skills save the picnic?

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.