
Nick Jr.
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PAW Patrol III (9)
Pups Save a Dragon / Pups Save the Three Little Pigs. The town play is sure to be a hit, with Katie as a princess and Marshall playing as the back half of a dragon. But when Marshall takes a nap during rehearsal break, he wakes to find a real, fire-breathing dragon guarding a sleeping Katie in the Lookout Tower! Ryder calls in the Air Patroller and puts a plan in action. / Rocky wakes up with Farmer Yumi's three little piglets curled up beside him. It seems something, or someone, ate the pigs' straw house. The pups build a new one, out of sticks this time, only to have it disappear too. Not only does the Paw Patrol have a brick house to build, but they have a mystery to solve too.
Shimmer and Shine II (11)
Volcano Drain-o / Cleanie Genies. When Zeta and Nazboo suck all the glitter out of a volcano, the girls must travel into the volcano to stop them. // Zeta steals Leah, Shimmer, and Shine’s magical gem, enchanting cleaning supplies that cause lots of trouble.
Top Wing (14)
Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!
Blaze and the Monster Machines II (4)
Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Rusty Rivets II (23)
Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Rusty Rivets II (10)
Rusty and the Birthday Surprise. When Mr. Higgins accidentally knocks the power out all over town, Rusty has to save Ruby's surprise birthday party.
Abby Hatcher (12)
Secret Basement Disco / Frazzled Fuzzly. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity. // Teeny Terry worries that he's too tiny to be helpful.
Butterbean's Cafe (11)
Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?
Bubble Guppies IV (3)
Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!
Peppa Pig II (91)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (92)
Prentend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (93)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Blaze and the Monster Machines II (11)
Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?
PAW Patrol IV (1)
Pups Save A Chili Cook-Out. Mr. Porter's stove explodes right before the Chilli cook-off.
PAW Patrol IV (2)
Pups Save A Teeny Tiny Penguin. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge.
PAW Patrol IV (19)
Sea Patrol 5/6 - Pirate Pups to the Rescue. Carlos and Tracker get stranded on an island in the search for buried treasure.
Top Wing (17)
Cap'n Dilly's Dance Party / Top Wing Dream Team. Cap'n Dilly's dance party gets lost at sea at night. Brody faces his fear of the dark and VROOMS to the rescue! // The Team Top Wing Cadets must learn to work together to earn their CoPilot Badges.
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Peppa Pig II (81)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Max & Ruby V (5)
Max’s Sandwich / Max’s Ice Cream Cone / Ruby’s Art Stand. East Bunnyhop is holding its Multicultural Fair and Ruby wants to get a Bunny Scout Cultural Appreciation Badge, but Max just wants a sandwich. As Ruby goes to each booth, hoping to learn about different cultures, Max acquires samples of different foods, but still just wants a sandwich. Ruby is reading the latest – and greatest - book about Bunny Drew, the great detective. It’s a real page-turner, but each time she tries to turn the page to find out who’s behind the great crime, Max interrupts. She keeps taking him back to his bedroom and trying different things to get him to go to sleep, but it isn’t till the end that she realizes that what Max wants is for her to read to him, which is what puts him to sleep.It’s a hot summer day and Ruby and Louise decide to sell their art to raise funds for the Bunny Scout trip to the art gallery. Max is hot and tries to find ways to cool off.
Bubble Guppies (11)
Have a Cow. With an 'oink, oink' here and a 'moo, moo' there, the Bubble Guppies learn all about farm animals, and discover that a lot of their favorite foods come from a farm too!
Abby Hatcher (19)
Tappin Mo and Bo. Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.
Butterbean's Cafe (35)
The April Fools' Joke! / Dazzle's Birthday Surprise! Dazzle makes a popping donut as an April Fools' joke, but it's accidentally delivered to the school principal! How will she get it back? // Dazzle thinks everyone's forgotten her birthday. Will her friends prove her wrong?
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Top Wing (9)
Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Rusty Rivets II (10)
Rusty's Ninja Fish Rescue. Rusty and Ruby try to rescue Ninja Fish's kids, who are trapped inside a shipwreck by a giant octopus.
Rusty Rivets II (11)
Rusty's Show Must Go On. Rusty, Ruby, and TigerBot help a stranded baby giraffe in the desert. Can they make it back in time for TigerBot's performance?
PAW Patrol II (3)
Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!
Paw Patrol VI (5)
Ultimate Rescue: Pups Save the Mountain Climbers / Ultimate Rescue: Pups Save Captain Gordy. Rubble leads the pups in building an emergency landing pad for Captain Gordy in this Ultimate Construction Rescue! // Mayor Goodway, Danny and the Turbots are stuck in a canyon. It's time for a high-flying Ultimate Rescue lead by Skye!
Peppa Pig (15)
Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!
Peppa Pig (17)
Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.
Peppa Pig (18)
Dressing Up. Peppa and George make everyone laugh when they dress up as Mummy Pig and Daddy Pig.
Peppa Pig (19)
New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.
Peppa Pig (20)
The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.
Peppa Pig (21)
Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
PAW Patrol III (7)
Pups Save Apollo / Pups Save the Hippos. When Raimundo’s newest circus animal act – Hippo-Daisy and her Dancing Hippo Babies - knocks down the trapeze, Ryder and the Paw Patrol need to rebuild the structure in time for the big show. Meanwhile, the Hippos escape their enclosure, and the Paw Patrol needs to help them before they dance into danger. / The pups are engrossed in an Apollo the Super Pup marathon on TV, and before they know it, Apollo is in Adventure Bay needing their help! It's all paws on deck as they face down the Spider King and use his own web against him.
PAW Patrol III (8)
Pups Save Daring Danny X / Pups in a Fix. When a boy named Danny sees Ryder perform an incredible stunt during a rescue, it inspires him to become a daredevil. When Danny attempts a risky stunt, Ryder and the pups use the Air Patroller for a daring mid-air rescue! // Ryder entrusts the care of Adventure Bay to Robo-Dog while he and the Pups take a well-deserved break. But Robo-Dog goes on a fixing rampage, and Ryder and the Pups must cut their vacation short to save him!
PAW Patrol III (9)
Pups Save a Dragon / Pups Save the Three Little Pigs. The town play is sure to be a hit, with Katie as a princess and Marshall playing as the back half of a dragon. But when Marshall takes a nap during rehearsal break, he wakes to find a real, fire-breathing dragon guarding a sleeping Katie in the Lookout Tower! Ryder calls in the Air Patroller and puts a plan in action. / Rocky wakes up with Farmer Yumi's three little piglets curled up beside him. It seems something, or someone, ate the pigs' straw house. The pups build a new one, out of sticks this time, only to have it disappear too. Not only does the Paw Patrol have a brick house to build, but they have a mystery to solve too.
Shimmer and Shine II (11)
Volcano Drain-o / Cleanie Genies. When Zeta and Nazboo suck all the glitter out of a volcano, the girls must travel into the volcano to stop them. // Zeta steals Leah, Shimmer, and Shine’s magical gem, enchanting cleaning supplies that cause lots of trouble.
Top Wing (14)
Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!
Blaze and the Monster Machines II (4)
Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Rusty Rivets II (23)
Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Rusty Rivets II (10)
Rusty and the Birthday Surprise. When Mr. Higgins accidentally knocks the power out all over town, Rusty has to save Ruby's surprise birthday party.
Abby Hatcher (12)
Secret Basement Disco / Frazzled Fuzzly. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity. // Teeny Terry worries that he's too tiny to be helpful.
Butterbean's Cafe (11)
Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?
Bubble Guppies IV (3)
Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!
Peppa Pig II (91)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (92)
Prentend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (93)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Blaze and the Monster Machines II (11)
Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?
PAW Patrol IV (1)
Pups Save A Chili Cook-Out. Mr. Porter's stove explodes right before the Chilli cook-off.
PAW Patrol IV (2)
Pups Save A Teeny Tiny Penguin. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge.
PAW Patrol IV (19)
Sea Patrol 5/6 - Pirate Pups to the Rescue. Carlos and Tracker get stranded on an island in the search for buried treasure.
Top Wing (17)
Cap'n Dilly's Dance Party / Top Wing Dream Team. Cap'n Dilly's dance party gets lost at sea at night. Brody faces his fear of the dark and VROOMS to the rescue! // The Team Top Wing Cadets must learn to work together to earn their CoPilot Badges.
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Peppa Pig II (81)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Max & Ruby V (5)
Max’s Sandwich / Max’s Ice Cream Cone / Ruby’s Art Stand. East Bunnyhop is holding its Multicultural Fair and Ruby wants to get a Bunny Scout Cultural Appreciation Badge, but Max just wants a sandwich. As Ruby goes to each booth, hoping to learn about different cultures, Max acquires samples of different foods, but still just wants a sandwich. Ruby is reading the latest – and greatest - book about Bunny Drew, the great detective. It’s a real page-turner, but each time she tries to turn the page to find out who’s behind the great crime, Max interrupts. She keeps taking him back to his bedroom and trying different things to get him to go to sleep, but it isn’t till the end that she realizes that what Max wants is for her to read to him, which is what puts him to sleep.It’s a hot summer day and Ruby and Louise decide to sell their art to raise funds for the Bunny Scout trip to the art gallery. Max is hot and tries to find ways to cool off.
Bubble Guppies (11)
Have a Cow. With an 'oink, oink' here and a 'moo, moo' there, the Bubble Guppies learn all about farm animals, and discover that a lot of their favorite foods come from a farm too!
Abby Hatcher (19)
Tappin Mo and Bo. Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.
Butterbean's Cafe (35)
The April Fools' Joke! / Dazzle's Birthday Surprise! Dazzle makes a popping donut as an April Fools' joke, but it's accidentally delivered to the school principal! How will she get it back? // Dazzle thinks everyone's forgotten her birthday. Will her friends prove her wrong?
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Top Wing (9)
Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Rusty Rivets II (10)
Rusty's Ninja Fish Rescue. Rusty and Ruby try to rescue Ninja Fish's kids, who are trapped inside a shipwreck by a giant octopus.
Rusty Rivets II (11)
Rusty's Show Must Go On. Rusty, Ruby, and TigerBot help a stranded baby giraffe in the desert. Can they make it back in time for TigerBot's performance?
PAW Patrol II (3)
Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!
Paw Patrol VI (5)
Ultimate Rescue: Pups Save the Mountain Climbers / Ultimate Rescue: Pups Save Captain Gordy. Rubble leads the pups in building an emergency landing pad for Captain Gordy in this Ultimate Construction Rescue! // Mayor Goodway, Danny and the Turbots are stuck in a canyon. It's time for a high-flying Ultimate Rescue lead by Skye!
Peppa Pig (22)
The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
PAW Patrol III (11)
Pups Save the Polar Bears / A Pup in Sheep's Clothing. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (12)
Pups Save a School Bus / Pups Save the Songbirds. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (13)
Pups Save Old Trusty / Pups Save a Pony. Ryder has a mystery on his hands when Adventure Bay is thrown into chaos by jets of water gushing up all over town. // On a camping trip to Julia and Julius’ ranch, Ryder and the pups make friends with a very nervous ranch pony, Priscilla. When she gets spooked and lost in the vastness of the ranch, Ryder and the pups leap into action.
Shimmer and Shine II (12)
Now You See Her / Untamed Talent. 火山からキラキラを吸い取ろうとするジータとナズブー。シマーとシャインは彼らを止められる?/魔法のスティックを盗んだジータはおそうじ道具に魔法をかけて大失敗!
Top Wing (15)
Rod and Brody's Jungle Adventure / Cadet for a Day. Rod and Brody try to earn a Jungle Exploring badge. They get lost and must work together to help Swift find them. // Lucky students get to be "Cadets for a Day." Top Wing, and their junior cadets, end up having to rescue their teacher!
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Rusty Rivets II (25)
Secret Agent Rusty / Moon Walkin' Rusty. When Frankie breaks into the Rivet Lab and takes control, Rusty and Ruby have to be 'secret agent' sneaky to stop him. // Rusty and Ruby's trip to the moon is complicated when Frankie Fritz stows away!
Rusty Rivets II (10)
Rusty's Ninja Fish Rescue. Rusty and Ruby try to rescue Ninja Fish's kids, who are trapped inside a shipwreck by a giant octopus.
Abby Hatcher (14)
Fuzzly Slumber Party / Fix it Flug. The Fuzzlies are scared when they think there's a monster lurking around the hotel. // Princess Flug successfully helps Lex and Teeny Terry with her glitter goo, then goes overboard and "fixes" everything in the hotel.
Butterbean's Cafe (12)
Butterbean Babysits! / Fairy Cozy Cocoa! Butterbean offers to babysit a toddler for the day, but it turns out to be harder than she thought! // Butterbean promises hot cocoa and marshmallows to a customer. Will the marshmallows run out before the customer returns?
Bubble Guppies IV (6)
Guppy Movers! When their friend Skip's moving day doesn’t go as planned, Molly, Gil, and the rest of the Guppy Movers roll in to set things right in Skip’s new home!
Peppa Pig II (96)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (97)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
Peppa Pig II (98)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines II (12)
Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.
Blaze and the Monster Machines II (13)
Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.
PAW Patrol IV (2)
Pups Save the Cat Show. Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined
PAW Patrol IV (3)
Pups Save a Playful Dragon. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back.
PAW Patrol IV (20)
Pups Save the Mail / Pups Save a Frog Mayor. The postman's truck gets stuck in the mud and the mail gets stuck in a tree. // Mayor Goodway turns into a frog.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Peppa Pig II (84)
Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.
Max & Ruby V (7)
The Bunny Who Cried Lobster / Max and The Three Bears / Little Ruby Hen. Ruby doesn't believe Max's lobster took her cake. // Max is an uninvited guest at Ruby's pajama party. // Max isn't helping Ruby make her Berrybottom Buns, so she tells him the tale of Little Ruby Hen.
Bubble Guppies (12)
Who's Gonna Play the Big Bad Wolf. The play's the thing when the Bubble Guppies go to see a production of 'The Three Little Pigs.' But when one of the actors can’t perform, it’s up to Deema to put on the costume and take the stage.
Abby Hatcher (1)
Abby and the Squeaky Peeper Panic. When the littlest Squeaky Peeper goes missing, Abby has to find her and stop a Peeper Panic.
Butterbean's Cafe (36)
Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
