
Nick Jr.
Nick Jr. od do
PAW Patrol V (7)
Pups Save the Butterflies / Pups Save an Underground Chicken. Chickaletta is stuck on a runaway drone and mysterious butterflies are causing chaos all around Adventure Bay! // The statue of Chickaletta has been stolen by Mayor Humdinger and is making its way through Adventure Bay's underground tunnel system.
Shimmer and Shine III (5)
Nazboo Family Reunion / The Darpoppy. When Nazboo's siblings come to visit, Zeta recruits them to help take the girls' gems when they're not home. // When Zac wishes himself into the forest to find a mythical creature, Kaz and the girls adventure to find him.
Top Wing (10)
Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.
Blaze and the Monster Machines III (19)
Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?
Blaze and the Monster Machines III (12)
The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!
Rusty Rivets III (16)
Rusty's Raptor Crossing / Rusty's Dinosaur Snow Day. Steam causes Dino Island chasm to expand, separating baby raptors from their mama. // When Frankasaurus takes Rusty's snow machine, they must stop him before he freezes all of Dino Island.
Rusty Rivets II (16)
Rusty's Monkey Rescue. When Rusty, Ruby, Bytes, and Botarilla come across a lost baby monkey, their search for its parents leads them into danger.
Abby Hatcher (6)
Chef Curly / Afraid of Cats. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way. // Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.
Butterbean's Cafe (27)
The Hawaiian Luau! / Kitty-sitting! Dazzle accidentally locks smoothies inside the Sweet Ride and can't find they key! Will she get them out before the luau? // Jasper thinks pet-sitting Cookie is going to be a piece of cake, until she gets lost!
Bubble Guppies III (6)
The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all—African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!
Peppa Pig II (53)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Peppa Pig II (54)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (55)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines III (16)
Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.
Blaze and the Monster Machines III (17)
Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!
PAW Patrol IV (20)
Pups Save the Mail. The postman's truck gets stuck in the mud and the mail gets stuck in a tree.
PAW Patrol IV (20)
Pups Save a Frog Mayor. Mayor Goodway turns into a frog.
PAW Patrol IV (6)
Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.
Top Wing (4)
Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.
Top Wing (5)
Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!
Peppa Pig II (103)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Max & Ruby V (23)
Ruby’s Big Case / Ruby’s Rhyme Time / Max’s Library Card. Ruby wants to find the last page of her Bunny Drew mystery. // Ruby takes a nature walk for inspiration to create a poem for the Bunny Scout Poetry Contest. // Ruby wants to open a book lending library. Max wants to borrow a magic book.
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they’re fixed, Nonny is determined to retrieve them on his own. But to do it, he’ll have to depend on his other four senses to reach the glasses store before it closes!
Abby Hatcher (7)
In the Park. Princess Flug doesn't want to get dirty in the park, but she also doesn't want to be left out of her friends' fun.
Butterbean's Cafe (6)
Wedding Cake Switcheroo / Fairy Berry Parfait! Ms. Marmalady switches her disastrous wedding cake with Butterbean's beautiful cake. Will she get all the credit? // Butterbean needs yogurt for her Fairy Berry Parfaits, but Ms. Marmalady buys all the yogurt at the market!
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Top Wing (13)
A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!
Blaze and the Monster Machines (9)
The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.
Rusty Rivets II (23)
Rusty and the Flying Skunk. Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Rusty Rivets II (24)
Rusty and the Floating School. When Frankie accidentally levitates the school, Rusty and Ruby have to find a way to get it back on the ground.
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship, and get everyone back to earth!/A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
PAW Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
Peppa Pig II (96)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (97)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
Peppa Pig II (98)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (100)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (94)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Ready Set Dance (9)
Circus. A show stopping spectacular about the weird and wonderful sights that perform under the Big Top at the circus.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol V (5)
Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.
PAW Patrol V (7)
Pups Save the Butterflies / Pups Save an Underground Chicken. Chickaletta is stuck on a runaway drone and mysterious butterflies are causing chaos all around Adventure Bay! // The statue of Chickaletta has been stolen by Mayor Humdinger and is making its way through Adventure Bay's underground tunnel system.
Shimmer and Shine III (5)
Nazboo Family Reunion / The Darpoppy. When Nazboo's siblings come to visit, Zeta recruits them to help take the girls' gems when they're not home. // When Zac wishes himself into the forest to find a mythical creature, Kaz and the girls adventure to find him.
Top Wing (10)
Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.
Blaze and the Monster Machines III (19)
Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?
Blaze and the Monster Machines III (12)
The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!
Rusty Rivets III (16)
Rusty's Raptor Crossing / Rusty's Dinosaur Snow Day. Steam causes Dino Island chasm to expand, separating baby raptors from their mama. // When Frankasaurus takes Rusty's snow machine, they must stop him before he freezes all of Dino Island.
Rusty Rivets II (16)
Rusty's Monkey Rescue. When Rusty, Ruby, Bytes, and Botarilla come across a lost baby monkey, their search for its parents leads them into danger.
Abby Hatcher (6)
Chef Curly / Afraid of Cats. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way. // Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.
Butterbean's Cafe (27)
The Hawaiian Luau! / Kitty-sitting! Dazzle accidentally locks smoothies inside the Sweet Ride and can't find they key! Will she get them out before the luau? // Jasper thinks pet-sitting Cookie is going to be a piece of cake, until she gets lost!
Bubble Guppies III (6)
The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all—African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!
Peppa Pig II (53)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Peppa Pig II (54)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (55)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines III (16)
Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.
Blaze and the Monster Machines III (17)
Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!
PAW Patrol IV (20)
Pups Save the Mail. The postman's truck gets stuck in the mud and the mail gets stuck in a tree.
PAW Patrol IV (20)
Pups Save a Frog Mayor. Mayor Goodway turns into a frog.
PAW Patrol IV (6)
Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.
Top Wing (4)
Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.
Top Wing (5)
Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!
Peppa Pig II (103)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Max & Ruby V (23)
Ruby’s Big Case / Ruby’s Rhyme Time / Max’s Library Card. Ruby wants to find the last page of her Bunny Drew mystery. // Ruby takes a nature walk for inspiration to create a poem for the Bunny Scout Poetry Contest. // Ruby wants to open a book lending library. Max wants to borrow a magic book.
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they’re fixed, Nonny is determined to retrieve them on his own. But to do it, he’ll have to depend on his other four senses to reach the glasses store before it closes!
Abby Hatcher (7)
In the Park. Princess Flug doesn't want to get dirty in the park, but she also doesn't want to be left out of her friends' fun.
Butterbean's Cafe (6)
Wedding Cake Switcheroo / Fairy Berry Parfait! Ms. Marmalady switches her disastrous wedding cake with Butterbean's beautiful cake. Will she get all the credit? // Butterbean needs yogurt for her Fairy Berry Parfaits, but Ms. Marmalady buys all the yogurt at the market!
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Top Wing (13)
A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!
Blaze and the Monster Machines (9)
The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.
Rusty Rivets II (23)
Rusty and the Flying Skunk. Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Rusty Rivets II (24)
Rusty and the Floating School. When Frankie accidentally levitates the school, Rusty and Ruby have to find a way to get it back on the ground.
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship, and get everyone back to earth!/A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
PAW Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
Peppa Pig II (101)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Peppa Pig II (103)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Peppa Pig II (104)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Peppa Pig II (105)
Cold Winter's Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.
Peppa Pig II (95)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Ready Set Dance (10)
Ready Set Rewind. A top rocking little story about TV night at the Ready Set House and the youngest Kid Crew member, who ends up taking control.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with the PAW Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off, and he needs help saving his corn crop.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
Shimmer and Shine III (6)
Rainbow Zahramay. When the magical rainbow water goes out of balance, Samira sends the girls through the waterfall to a new world – Rainbow Zahramay. There, they meet a Waterfall Genie who can help them bring balance to the water.
Top Wing (11)
The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.
Blaze and the Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
Blaze and the Monster Machines III (13)
Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!
Rusty Rivets III (17)
Rusty's Floating Adventure / Rusty's Hoppy Day. Liam's favourite toy sails into a storm drain and out to sea on a paper boat. // Liam needs Rusty, Ruby and Botasaur to help him catch frogs and return them to the pond.
Rusty Rivets II (18)
Rusty's Dino Coaster. Liam can't wait to take Emily for a ride on the roller coaster, but will the roller coaster make it to town?
Abby Hatcher (7)
Curly and the Sock Doll / In the Park. Something is leaving a bad stink around the Hotel. Abby discovers its Curly's beloved sock doll! // Princess Flug doesn't want to get dirty in the park, but she also doesn't want to be left out of her friends' fun.
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Bubble Guppies III (5)
The Police Cop-etition! Stop, in the name of fun! Officer Miranda teaches Gil and the other kids how police officers use laws to keep us safe. Can the Guppies use what they’ve learned to earn their badges as honorary junior police officers?
Peppa Pig II (58)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (59)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Peppa Pig II (60)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Blaze and the Monster Machines III (19)
Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?
PAW Patrol IV (21)
Pups Save the Runaway Turtles. Daring Danny X accidently drives off with turtle eggs.
PAW Patrol IV (21)
Pups Save the Shivering Sheep. Farmer Al's sheep runaway and Mayor Humdinger's kittens go missing.
PAW Patrol IV (7)
Mission PAW: Royally Spooked! / Pups Save Monkey-Dinger. Another Mission PAW to Barkingburg! The Princess thinks she's seen a ghost, and the PAW Patrol needs to get to the bottom of it. // While on safari with Carlos and Tracker, Mayor Humdinger steals a magic mask.
Top Wing (6)
Lunch Box Rescue / Winging It. Timmy Turtle drops his new back-to-school lunch box in the river! The Cadets team up to save the lunch box - and Timmy. // The Cadets race for a trophy, but Brody must choose between winning and rescuing a competitor.
Top Wing (7)
The Great Flash Wing Rescue / Turtle Train Rescue. The Cadets rescue Cheep, Chirp and Swift's Flash-Wing when Baddy McBat takes the jet with the chicks inside! // Falling rocks derail the Turtle Train! Swift must learn to pilot Penny's sub as they team up for the underwater rescue.
Peppa Pig II (104)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Max & Ruby V (24)
Max and the Magnet / Ruby’s Parrot Project / Max’s Spaghetti. Ruby wants to make a brooch for Grandma using her Jewelry Making Kit. // Ruby wants to teach Rosalinda's Parrot how to talk, but Max just wants to play "Surprise!" // Ruby wants a real Italian dinner. Max just wants to eat spaghetti!
Bubble Guppies III (16)
Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!
Abby Hatcher (8)
When Abby Met Bozzly. Abby meets the best friend of her dreams, a fuzzly named Bozzly.
Butterbean's Cafe (7)
The Grand Opening! When Butterbean and her friends open Butterbean's Café, their jealous rival Ms. Marmalady tries to ruin everything. But she's no match for friendship, teamwork, and fairy yummy food. Will the grand opening be a big success?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
