
Nick Jr.
Nick Jr. od do
Paw Patrol (4)
Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.
Shimmer and Shine III (12)
All That Glitters / Grab That Gem! Zeta steals the amazing Glitter Genie's staff. If the girls don't get it back in time, the Glitter Genie's palace will disappear. // When the girls discover a blank gem, they take it to meet the Gem Princess who gives each gem its power.
Top Wing (17)
Cap'n Dilly's Dance Party / Top Wing Dream Team. Cap'n Dilly's dance party gets lost at sea at night. Brody faces his fear of the dark and VROOMS to the rescue! // The Team Top Wing Cadets must learn to work together to earn their CoPilot Badges.
Blaze and the Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
Blaze and the Monster Machines IV (2)
Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!
Rusty Rivets (5)
Rusty Dives In / Rusty's Big Top Trouble. When Ruby's tablet winds up at the bottom of the lake, Rusty dives in to save the day. // The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.
Rusty Rivets II (22)
Rusty's Roller Rescue. Rusty and Ruby make Botasaur rollerskates, but he doesn't know how to stop and goes on a wild ride!
Abby Hatcher (14)
Fuzzly Slumber Party / Fix it Flug. The Fuzzlies are scared when they think there's a monster lurking around the hotel. // Princess Flug successfully helps Lex and Teeny Terry with her glitter goo, then goes overboard and "fixes" everything in the hotel.
Butterbean's Cafe (34)
The Fairy Bean Adventure! When Butterbean runs out of magic fairy beans, the fairies go on an adventure to find more! But Ms. Marmalady hears about their quest and wants to get the beans for herself. Who will make it to the beans first?
Bubble Guppies III (12)
The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?
Peppa Pig II (93)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (94)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (96)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze and the Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
PAW Patrol IV (3)
Pups Save a Playful Dragon. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back.
PAW Patrol IV (3)
Pups Save the Critters. Francois's trailer unhooked, and all of his critters have gotten loose!
PAW Patrol IV (13)
Pups Save a Baby Octopus. A baby Octopus gets separated from its mother and sinks the Flounder. Sea Patrol needs to save the day!
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Peppa Pig (9)
Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.
Max & Ruby VI (7)
Grandma’s Surprise / Costume Day. Max tries to sneak a peek at a surprise present Grandma has left on their porch. // Max would rather dress up as Super Bunny than a King, despite Ruby’s plea for a partner in the school costume contest.
Bubble Guppies III (23)
Gobble Gobble Guppies! Fall is here! Molly and Gil can’t wait to pick pumpkins, but when they lead everyone to the pumpkin patch, the pumpkins are gone! Their turkey friend Giblet leads them on a hunt to find the culprits: the pumpkin patch pirates!
Abby Hatcher (11)
Teeny Terry Lends a Hand. Teeny Terry wants to surprise Lex by finishing everything on his to do list.
Butterbean's Cafe (11)
Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Blaze and the Monster Machines (17)
Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.
Rusty Rivets II (14)
Super Rusty vs Super Villain Bot. Wanting to be a hero like Rusty, Frankie creates a Super Villian Bot and programs it to make him look like a hero.
Rusty Rivets III (9)
Rusty's Meteor Madness. Rusty and Ruby need Botasaur's help to stop falling meteors that threaten to destroy Dino Island.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol IV (15)
Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Peppa Pig II (102)
Daddy Pig Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.
Ready Set Dance (1)
What's My Jam? An uplifting story about a kid who's just trying to fit in. It's a journey of self-discovery that brings the community together, but it's the beat of the music that's most inspiring.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Paw Patrol (2)
Pups Save the Sea Turtles / Pups and the Very Big Baby. Ryder, Chase, and Rubble hatch a plan to help sea turtle hatchlings safely cross the road to get to the beach! // There's a beached baby whale in Adventure Bay! Can the Paw Patrol work together to reunite it with its mother?
Paw Patrol (3)
Pups and the Kitty-tastrophe / Pups Save a Train. Ryder and the PAW Patrol rescue a lost kitty from the bay, but who will save them from all the mayhem she causes? // Ryder, Rubble, and Rocky call in Chase to help them free Katie and Cali's train from a rockslide!
Paw Patrol (4)
Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.
Shimmer and Shine III (12)
All That Glitters / Grab That Gem! Zeta steals the amazing Glitter Genie's staff. If the girls don't get it back in time, the Glitter Genie's palace will disappear. // When the girls discover a blank gem, they take it to meet the Gem Princess who gives each gem its power.
Top Wing (17)
Cap'n Dilly's Dance Party / Top Wing Dream Team. Cap'n Dilly's dance party gets lost at sea at night. Brody faces his fear of the dark and VROOMS to the rescue! // The Team Top Wing Cadets must learn to work together to earn their CoPilot Badges.
Blaze and the Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
Blaze and the Monster Machines IV (2)
Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!
Rusty Rivets (5)
Rusty Dives In / Rusty's Big Top Trouble. When Ruby's tablet winds up at the bottom of the lake, Rusty dives in to save the day. // The circus is coming - but when the engine fails on the circus train, Rusty must figure out how to get it back on track in time for opening night.
Rusty Rivets II (22)
Rusty's Roller Rescue. Rusty and Ruby make Botasaur rollerskates, but he doesn't know how to stop and goes on a wild ride!
Abby Hatcher (14)
Fuzzly Slumber Party / Fix it Flug. The Fuzzlies are scared when they think there's a monster lurking around the hotel. // Princess Flug successfully helps Lex and Teeny Terry with her glitter goo, then goes overboard and "fixes" everything in the hotel.
Butterbean's Cafe (34)
The Fairy Bean Adventure! When Butterbean runs out of magic fairy beans, the fairies go on an adventure to find more! But Ms. Marmalady hears about their quest and wants to get the beans for herself. Who will make it to the beans first?
Bubble Guppies III (12)
The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper’s car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?
Peppa Pig II (93)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (94)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (96)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze and the Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
PAW Patrol IV (3)
Pups Save a Playful Dragon. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back.
PAW Patrol IV (3)
Pups Save the Critters. Francois's trailer unhooked, and all of his critters have gotten loose!
PAW Patrol IV (13)
Pups Save a Baby Octopus. A baby Octopus gets separated from its mother and sinks the Flounder. Sea Patrol needs to save the day!
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Peppa Pig (9)
Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.
Max & Ruby VI (7)
Grandma’s Surprise / Costume Day. Max tries to sneak a peek at a surprise present Grandma has left on their porch. // Max would rather dress up as Super Bunny than a King, despite Ruby’s plea for a partner in the school costume contest.
Bubble Guppies III (23)
Gobble Gobble Guppies! Fall is here! Molly and Gil can’t wait to pick pumpkins, but when they lead everyone to the pumpkin patch, the pumpkins are gone! Their turkey friend Giblet leads them on a hunt to find the culprits: the pumpkin patch pirates!
Abby Hatcher (11)
Teeny Terry Lends a Hand. Teeny Terry wants to surprise Lex by finishing everything on his to do list.
Butterbean's Cafe (11)
Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Blaze and the Monster Machines (17)
Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.
Rusty Rivets II (14)
Super Rusty vs Super Villain Bot. Wanting to be a hero like Rusty, Frankie creates a Super Villian Bot and programs it to make him look like a hero.
Rusty Rivets III (9)
Rusty's Meteor Madness. Rusty and Ruby need Botasaur's help to stop falling meteors that threaten to destroy Dino Island.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol IV (15)
Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.
Peppa Pig (31)
Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.
Peppa Pig (32)
Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.
Peppa Pig (33)
Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.
Peppa Pig (34)
Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.
Peppa Pig II (103)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Ready Set Dance (2)
Get Down Granny. A groovy little story about a Granny who knows how to get down, if she would only, wake up.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Paw Patrol (5)
Pup Pup Goose / Pup Pup and Away. Marshal gets a new BFF when a gosling he names "Fuzzy" takes a liking to him. // When Mayor Goodway accidentally takes off in a hot air balloon, Ryder and the Paw Patrol must make a dramatic rescue to save her and win the race!
Paw Patrol (6)
Pups on Ice / Pups and the Snow Monster. Ryder and the PAW Patrol need to rescue Alex on Jakes mountain. // The pups find strange footprints in the snow on the mountain outside Adventure Bay. Everyone thinks it's a "snow monster" and it's scaring the skiers away.
Paw Patrol (7)
Pups Save the Circus / Pup A Doodle Do. Ryder gets a call from the Circus ringmaster – Ellie the baby elephant has escaped from the circus train! // Mayor Goodway’s purse chicken “Chickaletta” has gone missing. Ryder and the Paw Patrol search Adventure bay.
Shimmer and Shine III (13)
Glitter Glitch! / Coral Chaos. The girls visit the Glitter Genie to learn glitter magic, but something is causing Shimmer to keep messing up. // The girls visit the Gem Princess, who takes them underwater to help gather crystals in the beautiful coral reef.
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Blaze and the Monster Machines IV (4)
Ninja Blaze. Ninja Master Blackbelt is training Blaze and AJ to be powerful ninjas when Crusher and Pickle accidentally launch themselves onto an icy mountain! Now Blaze and AJ must use their new ninjas skills to rescue them.
Blaze and the Monster Machines IV (5)
The Super-Size Prize. At the Axle City Fair, Blaze and AJ realize they don't have enough coins to use the new Supersize Prize Machine. So to earn money, Blaze gets three different jobs, transforming into super-cool vehicles to take care of business.
Rusty Rivets (6)
Rusty Marks The Spot / Rusty's Bits On The Fritz. When Rusty finds an old pirate's map, he and the gang dig up a lot more than treasure. // When the Bits wander into Rusty's parts replicator, the gang winds up with more bits than they bargained for.
Rusty Rivets II (22)
Knight Time for Rusty. Rusty and Ruby build Liam a castle and a powerful magnetic scepter so he can play king.
Abby Hatcher (15)
Princess Flug's Flowery Adventure / Fuzzliest Dinner. Princess Flug gets lost in the laundry and ends up on a wild cross-town adventure. // When Chef Jeff needs to leave the hotel, Abby enlists Curly and Bozzly to help her make dinner.
Butterbean's Cafe (35)
The April Fools' Joke! / Dazzle's Birthday Surprise! Dazzle makes a popping donut as an April Fools' joke, but it's accidentally delivered to the school principal! How will she get it back? // Dazzle thinks everyone's forgotten her birthday. Will her friends prove her wrong?
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they’re fixed, Nonny is determined to retrieve them on his own. But to do it, he’ll have to depend on his other four senses to reach the glasses store before it closes!
Peppa Pig II (98)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (100)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (101)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blaze and the Monster Machines IV (13)
Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.
Blaze and the Monster Machines IV (14)
Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.
PAW Patrol IV (5)
Pups Save a Sleepover. Farmer Al's animals go missing during a sleepover.
PAW Patrol IV (5)
Pups Save the Carnival. Cornelius has escaped from the pig ride at the carnival, and the prizes have gone missing too!
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Top Wing (21)
Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!
Peppa Pig (12)
Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.
Max & Ruby VI (8)
Max’s Skateboard / Super Butterfly. Ruby is setting up for a Bunny Scout meeting at the school. Max wants to learn to skateboard. // Max’s classmates are crafting cute butterfly wings to wear for a classroom butterfly release party. Max wants to be a caterpillar!
Bubble Guppies III (24)
Swimtastic Check-Up! Molly and Oona run into the Mayor training for Bubbletucky’s annual marathon! But when she gets a tummyache, she’ll go to the hospital to get checked out.
Abby Hatcher (12)
Secret Basement Disco. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity.
Butterbean's Cafe (12)
Butterbean Babysits! / Fairy Cozy Cocoa! Butterbean offers to babysit a toddler for the day, but it turns out to be harder than she thought! // Butterbean promises hot cocoa and marshmallows to a customer. Will the marshmallows run out before the customer returns?
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
