
Nick Jr.
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PAW Patrol III (25)
Pups Raise the Paw Patroller / Pups Save the Crows. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine IV (6)
Rainbows To The Rescue / Daydreams Come True. When flight magic disappears from Zahramay Skies, Rubi and the girls try to set things right, using rainbows to get around. // When Zeta combines Daydream Dust with Dream Come True Dust, genies' daydreams start coming true and wreaking havoc.
Top Wing II (5)
Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (12)
The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!
Rusty Rivets (19)
Rusty's Alien Invasion / Rusty's Running Car. The comic book action figures Rusty created for Liam come alive and behave just like their conquering characters.. Sammy and Rusty must get back to town before the yummy flower they picked for Sammy's sorbet turns yucky.
Rusty Rivets III (4)
Rusty's Rapid Ralph Return. Liam forgets to bring his favorite toy on vacation so Rusty and Ruby build a jet to catch up to his plane.
Abby Hatcher (8)
When Abby Met Bozzly / Hair Flair Everywhere. Abby meets the best friend of her dreams, a fuzzly named Bozzly. // Mrs. Melvin closes the salon for the day, and Harriet must figure out what to do with herself, when all she really wants is to style.
Butterbean's Cafe (10)
Spring Has Sprung! / Dazzle Loves to Sing! Butterbean makes a cake to look just like spring flowers. But will it be ruined by spring showers? // Dazzle is a great singer, but her constant singing gets distracting. Can Butterbean tell her without hurting her feelings?
Bubble Guppies (1)
Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
PAW Patrol IV (24)
Pups Save Francois the Penguin. Francois and a baby penguin get caught on the other side of a carvasse.
PAW Patrol IV (24)
Pups Save Daring Danny's Hippo. Daring Danny wants a cool pet of his own, so he can't believe his luck when a stray baby hippo finds him.
PAW Patrol V (2)
Pups Save Big Paw / Pups Save a Hum-Mover. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it. // Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.
Top Wing (7)
The Great Flash Wing Rescue / Turtle Train Rescue. The Cadets rescue Cheep, Chirp and Swift's Flash-Wing when Baddy McBat takes the jet with the chicks inside! // Falling rocks derail the Turtle Train! Swift must learn to pilot Penny's sub as they team up for the underwater rescue.
Top Wing (8)
Penny's Deep Sea Dive / Rod's Big Jump. Penny's friend Salty doesn't love crowds, but when Penny gets trapped rescuing his old boat, Salty has go get Team Top Wing to help! // Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!
Peppa Pig (31)
Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.
Max & Ruby VI (24)
Max the Champion / Max & Ruby’s Restaurant. While Ruby tries to find the perfect gift for Louise at the department store, Max is determined to become champion at a claw game. // Ruby tries to organize a special anniversary pizza dinner for Mom and Dad.
Bubble Guppies IV (14)
Bubble Baby! Molly’s going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!
Abby Hatcher (19)
Teeny Pelican Terry. A mama pelican thinks Teeny Terry is a baby bird... and adopts him!
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Top Wing II (6)
Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!
Blaze and the Monster Machines III (4)
Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.
Rusty Rivets III (2)
Rusty's Warm Winter Games. When Frankie melts all the snow, Rusty and Ruby must find a way to continue the Winter Games.
Rusty Rivets III (3)
Rusty's Raptor Race. Rusty and Ruby build a raptor of their own to rescue Frankie Fritz on Dino Island!
Paw Patrol VI (7)
Pups Save Gustavo's Guitar / Pups Save the Yoga Goats. Gustavo Goodway's guitar is missing. The pups need to find it before tonight's campfire concert! // Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
Paw Patrol VI (10)
Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!
Peppa Pig II (52)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Peppa Pig II (53)
Cold Winter's Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.
Peppa Pig (2)
Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.
Peppa Pig (11)
Hiccups. George gets hiccups when he drinks his juice too quickly, so Peppa tries to cure him.
Ready Set Dance (15)
Heel Tow Hoedown. A tooting, hooting, back slapping story about a town that's lost a vital move to its hoedown and a Kid Crew member who has to look within, if they're ever going to help find it.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
PAW Patrol III (21)
Parroting Pups / Merpups Save the Turbots. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (23)
Pups Save the Gliding Turbots / Pups Save a Plane. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (25)
Pups Raise the Paw Patroller / Pups Save the Crows. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine IV (6)
Rainbows To The Rescue / Daydreams Come True. When flight magic disappears from Zahramay Skies, Rubi and the girls try to set things right, using rainbows to get around. // When Zeta combines Daydream Dust with Dream Come True Dust, genies' daydreams start coming true and wreaking havoc.
Top Wing II (5)
Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (12)
The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!
Rusty Rivets (19)
Rusty's Alien Invasion / Rusty's Running Car. The comic book action figures Rusty created for Liam come alive and behave just like their conquering characters.. Sammy and Rusty must get back to town before the yummy flower they picked for Sammy's sorbet turns yucky.
Rusty Rivets III (4)
Rusty's Rapid Ralph Return. Liam forgets to bring his favorite toy on vacation so Rusty and Ruby build a jet to catch up to his plane.
Abby Hatcher (8)
When Abby Met Bozzly / Hair Flair Everywhere. Abby meets the best friend of her dreams, a fuzzly named Bozzly. // Mrs. Melvin closes the salon for the day, and Harriet must figure out what to do with herself, when all she really wants is to style.
Butterbean's Cafe (10)
Spring Has Sprung! / Dazzle Loves to Sing! Butterbean makes a cake to look just like spring flowers. But will it be ruined by spring showers? // Dazzle is a great singer, but her constant singing gets distracting. Can Butterbean tell her without hurting her feelings?
Bubble Guppies (1)
Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
PAW Patrol IV (24)
Pups Save Francois the Penguin. Francois and a baby penguin get caught on the other side of a carvasse.
PAW Patrol IV (24)
Pups Save Daring Danny's Hippo. Daring Danny wants a cool pet of his own, so he can't believe his luck when a stray baby hippo finds him.
PAW Patrol V (2)
Pups Save Big Paw / Pups Save a Hum-Mover. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it. // Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.
Top Wing (7)
The Great Flash Wing Rescue / Turtle Train Rescue. The Cadets rescue Cheep, Chirp and Swift's Flash-Wing when Baddy McBat takes the jet with the chicks inside! // Falling rocks derail the Turtle Train! Swift must learn to pilot Penny's sub as they team up for the underwater rescue.
Top Wing (8)
Penny's Deep Sea Dive / Rod's Big Jump. Penny's friend Salty doesn't love crowds, but when Penny gets trapped rescuing his old boat, Salty has go get Team Top Wing to help! // Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!
Peppa Pig (31)
Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.
Max & Ruby VI (24)
Max the Champion / Max & Ruby’s Restaurant. While Ruby tries to find the perfect gift for Louise at the department store, Max is determined to become champion at a claw game. // Ruby tries to organize a special anniversary pizza dinner for Mom and Dad.
Bubble Guppies IV (14)
Bubble Baby! Molly’s going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!
Abby Hatcher (19)
Teeny Pelican Terry. A mama pelican thinks Teeny Terry is a baby bird... and adopts him!
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Top Wing II (6)
Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!
Blaze and the Monster Machines III (4)
Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.
Rusty Rivets III (2)
Rusty's Warm Winter Games. When Frankie melts all the snow, Rusty and Ruby must find a way to continue the Winter Games.
Rusty Rivets III (3)
Rusty's Raptor Race. Rusty and Ruby build a raptor of their own to rescue Frankie Fritz on Dino Island!
Paw Patrol VI (7)
Pups Save Gustavo's Guitar / Pups Save the Yoga Goats. Gustavo Goodway's guitar is missing. The pups need to find it before tonight's campfire concert! // Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
Paw Patrol VI (10)
Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Peppa Pig (5)
Hide and Seek. Peppa and George decide to play a game of hide and seek.
Peppa Pig (6)
The Playgroup. Peppa and George are going to daycare. It's George's first day at daycare, and he shows the class his interest in dinosaurs.
Peppa Pig (7)
Mummy Pig at Work. Peppa accidentally crashes Mummy Pig's computer, so Daddy Pig tries to fix it.
Peppa Pig (12)
Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.
Ready Set Dance (1)
What's My Jam? An uplifting story about a kid who's just trying to fit in. It's a journey of self-discovery that brings the community together, but it's the beat of the music that's most inspiring.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship, and get everyone back to earth!/A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
PAW Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
PAW Patrol IV (2)
Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined
Shimmer and Shine IV (7)
The Painting Gem / Longest Day Ever. When Zeta gets hold of a magical painting gem, she creates lots of troublesome art that the girls must get under control. // When Leah accidentally wishes for the day to last forever, the kids must find a way to make the moon come up to end the day.
Top Wing II (6)
Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!
Blaze and the Monster Machines (14)
Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.
Blaze and the Monster Machines (16)
Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!
Rusty Rivets (20)
Rusty Feels Peachy / Rusty's Monkey Mayhem. While helping Chef Betty and Sammy compete for the Peachy Keen tasting contest, Rusty and Ruby must find a way to get them working together. // Ruby tries to help the monkeys at the Animal Park come up with some new performances.
Rusty Rivets III (4)
Frankie's Super Shoes. Frankie's souped-up shoes malfunction during the basketball championship game and Rusty and Ruby need a slam dunk of an idea to save him.
Abby Hatcher (9)
Hearts and Hugs Day / Teeny Terry's Treehouse. Otis isn't sure how to express his love for his friends on hearts and hugs day. // Teeny Terry wants his own home but doesn't know what he wants it to be like.
Butterbean's Cafe (11)
Switchin' in the Kitchen! / The Breadstick Bicycle! Dazzle and Poppy each think that the other's job is easier, so they switch jobs to see! // Cricket is learning how to ride a bike. When the Sweet Ride can't make a delivery, can Cricket ride her bike to save the day?
Bubble Guppies (2)
Fishketball. The Bubble Guppies explore different kinds of ball games as they get ready for their big game of Fishketball! Join Team Guppies to help them practice bouncing, throwing, catching and playing together as a team.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (18)
Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Blaze and the Monster Machines II (11)
Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?
PAW Patrol IV (25)
Pups Save Baby Humdinger. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell.
PAW Patrol IV (25)
Pups Save a Pinata. Alex is hosting a fun party in Adventure Bay but is heartbroken when his special pinata mysteriously disappears.
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
Top Wing (9)
Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.
Top Wing (10)
Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.
Peppa Pig (32)
Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.
Max & Ruby VI (25)
Ruby’s Yard Sale / Camper Max. While Max tries to play hide-and-seek, Ruby searches high and low for her old ballet shoes to put in a yard sale. // Ruby, Valerie and Louise engage in a badminton tournament in the yard while Max and Morris pretend to go camping.
Bubble Guppies (1)
Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.
Abby Hatcher (19)
Tappin Mo and Bo. Mo and Bo discover tap dancing, but the sound is disturbing everyone in the hotel.
Butterbean's Cafe (29)
The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
