• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Shimmer and Shine II (18)

        Trick or Treasure / Easy As Pie. ナズーを風船のように浮かばせてしてしまったシマーとシャイン。ジータはナズーを助けられる?/クシャミ虫のせいでクシャミをすると魔法がおかしくなってしまう。

      • Top Wing (10)

        Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.

      • Blaze and the Monster Machines III (10)

        Animal Island. Blaze and Stripes sail to Animal Island - an incredible place inhabited by monster truck animals! But when a greedy lizard puts the island in peril, Blaze and Stripes must find their wild side to save their animal friends.

      • Blaze and the Monster Machines III (11)

        Toucan Do It! Blaze, Starla, and Darington can’t wait to play every animal’s favorite sport: Jungle Ball! But when their teammate Tooks the Toucan gets launched from the stadium, it’s up to the friends to get her back in the game.

      • Rusty Rivets (11)

        Rusty’s Space Bit / Rusty and the Sneezing Fish. When the Bits find a satellite crashed in the scrapyard, Rusty has to find a way to get the satellite bit back home to space! // Rusty and the gang must move a sick fish to the Nature Park for treatment.

      • Rusty Rivets (21)

        Rusty's Pet Project. When Botasaur gets tired from playing, Rusty builds him a bigger battery - but with it comes a LOT more energy!

      • Abby Hatcher (16)

        Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.

      • Butterbean's Cafe (18)

        Café Ballet / Cricket Goes Camping! Poppy has to practice for ballet tryouts, but her café duties keep getting in the way! Will she be able to do both? // Cricket is nervous about her first camping trip. Can Butterbean help her overcome her fear?

      • Bubble Guppies III (5)

        The Police Cop-etition! Stop, in the name of fun! Officer Miranda teaches Gil and the other kids how police officers use laws to keep us safe. Can the Guppies use what they’ve learned to earn their badges as honorary junior police officers?

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Peppa Pig II (12)

        Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.

      • Peppa Pig II (13)

        The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines III (1)

        The Hundred Mile Race. Blaze visits VelocityVille to compete with his new racecar pals (Danica Patrick, Jimmie Johnson, Kasey Kahne) in the longest race ever: the Hundred Mile Race! But Crusher is racing too, and he’ll do anything to win.

      • Blaze and the Monster Machines III (2)

        The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.

      • PAW Patrol IV (8)

        Pups Save a Ferris Wheel. Mayor Humdinger steals Adventure Bay's Ferris Wheel.

      • PAW Patrol IV (9)

        Pups Save Dude Ranch Danny. Daring Danny X takes his horse off the trail and ends up on a wild ride.

      • Paw Patrol VI (22)

        Pups Save a Humsquatch / Pups Save a Flying Disc Fling. Travelling Travis yelps for help when he finds a mysterious creature in trouble. The PAW Patrol heads to Foggy Bottom to save a Humsquatch! // When a robo-toy causes mayhem in Adventure Bay, Ryder knows who to call to save the far flung flying disc!

      • Top Wing II (5)

        Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!

      • Top Wing II (6)

        Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Bubble Guppies (1)

        Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.

      • Abby Hatcher (5)

        There's Only One Bozzly. When Bozzly gets hurt, Melvin steps in as Abby's sidekick.

      • Butterbean's Cafe (37)

        No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Rusty Rivets (21)

        Rusty Gets Stuck. Ruby demonstrates her newest invention - the world's strongest glue - and gets all of Sparkton Hills stuck.

      • Rusty Rivets (21)

        Rusty's Pet Project. When Botasaur gets tired from playing, Rusty builds him a bigger battery - but with it comes a LOT more energy!

      • Paw Patrol (21)

        Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.

      • PAW Patrol II (8)

        Pups and the Big Freeze. A winter ice storm causes trouble all over Adventure Bay. Mayor Goodway’s car hit’s an icy patch and gets stuck in the snow. The PAW Patrol races to the rescue, but the roads aren’t the only thing affected by the ice. The Engineer’s train can’t break on the icy tracks and it’s headed for a huge snow drift on the crossing! Ryder, Rubble, and EVEREST have to get there in time and clear out all the snow and ice!

      • The Adventures of Paddington (6)

        Paddington and the Stamp. Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Peppa Pig II (21)

        Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Peppa Pig II (25)

        George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.

      • Ready Set Dance (15)

        Heel Tow Hoedown. A tooting, hooting, back slapping story about a town that's lost a vital move to its hoedown and a Kid Crew member who has to look within, if they're ever going to help find it.

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Paw Patrol (8)

        Pups Pit Crew / Pups Fight Fire. Ryder and the PAW Patrol have to rescue Alex when he takes off on his new “super trike”. // Marshall proves he is a true hero when he stops to put out a real fire on the beach during a race against the clock for a trophy.

      • Paw Patrol (9)

        Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Shimmer and Shine II (18)

        Trick or Treasure / Easy As Pie. ナズーを風船のように浮かばせてしてしまったシマーとシャイン。ジータはナズーを助けられる?/クシャミ虫のせいでクシャミをすると魔法がおかしくなってしまう。

      • Top Wing (10)

        Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.

      • Blaze and the Monster Machines III (10)

        Animal Island. Blaze and Stripes sail to Animal Island - an incredible place inhabited by monster truck animals! But when a greedy lizard puts the island in peril, Blaze and Stripes must find their wild side to save their animal friends.

      • Blaze and the Monster Machines III (11)

        Toucan Do It! Blaze, Starla, and Darington can’t wait to play every animal’s favorite sport: Jungle Ball! But when their teammate Tooks the Toucan gets launched from the stadium, it’s up to the friends to get her back in the game.

      • Rusty Rivets (11)

        Rusty’s Space Bit / Rusty and the Sneezing Fish. When the Bits find a satellite crashed in the scrapyard, Rusty has to find a way to get the satellite bit back home to space! // Rusty and the gang must move a sick fish to the Nature Park for treatment.

      • Rusty Rivets (21)

        Rusty's Pet Project. When Botasaur gets tired from playing, Rusty builds him a bigger battery - but with it comes a LOT more energy!

      • Abby Hatcher (16)

        Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.

      • Butterbean's Cafe (18)

        Café Ballet / Cricket Goes Camping! Poppy has to practice for ballet tryouts, but her café duties keep getting in the way! Will she be able to do both? // Cricket is nervous about her first camping trip. Can Butterbean help her overcome her fear?

      • Bubble Guppies III (5)

        The Police Cop-etition! Stop, in the name of fun! Officer Miranda teaches Gil and the other kids how police officers use laws to keep us safe. Can the Guppies use what they’ve learned to earn their badges as honorary junior police officers?

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Peppa Pig II (12)

        Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.

      • Peppa Pig II (13)

        The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines III (1)

        The Hundred Mile Race. Blaze visits VelocityVille to compete with his new racecar pals (Danica Patrick, Jimmie Johnson, Kasey Kahne) in the longest race ever: the Hundred Mile Race! But Crusher is racing too, and he’ll do anything to win.

      • Blaze and the Monster Machines III (2)

        The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.

      • PAW Patrol IV (8)

        Pups Save a Ferris Wheel. Mayor Humdinger steals Adventure Bay's Ferris Wheel.

      • PAW Patrol IV (9)

        Pups Save Dude Ranch Danny. Daring Danny X takes his horse off the trail and ends up on a wild ride.

      • Paw Patrol VI (22)

        Pups Save a Humsquatch / Pups Save a Flying Disc Fling. Travelling Travis yelps for help when he finds a mysterious creature in trouble. The PAW Patrol heads to Foggy Bottom to save a Humsquatch! // When a robo-toy causes mayhem in Adventure Bay, Ryder knows who to call to save the far flung flying disc!

      • Top Wing II (5)

        Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!

      • Top Wing II (6)

        Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Bubble Guppies (1)

        Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.

      • Abby Hatcher (5)

        There's Only One Bozzly. When Bozzly gets hurt, Melvin steps in as Abby's sidekick.

      • Butterbean's Cafe (37)

        No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Rusty Rivets (21)

        Rusty Gets Stuck. Ruby demonstrates her newest invention - the world's strongest glue - and gets all of Sparkton Hills stuck.

      • Rusty Rivets (21)

        Rusty's Pet Project. When Botasaur gets tired from playing, Rusty builds him a bigger battery - but with it comes a LOT more energy!

      • Paw Patrol (21)

        Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.

      • PAW Patrol II (8)

        Pups and the Big Freeze. A winter ice storm causes trouble all over Adventure Bay. Mayor Goodway’s car hit’s an icy patch and gets stuck in the snow. The PAW Patrol races to the rescue, but the roads aren’t the only thing affected by the ice. The Engineer’s train can’t break on the icy tracks and it’s headed for a huge snow drift on the crossing! Ryder, Rubble, and EVEREST have to get there in time and clear out all the snow and ice!

      • The Adventures of Paddington (6)

        Paddington and the Stamp. Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Peppa Pig II (26)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Peppa Pig II (33)

        Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Ready Set Dance (1)

        What's My Jam? An uplifting story about a kid who's just trying to fit in. It's a journey of self-discovery that brings the community together, but it's the beat of the music that's most inspiring.

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Paw Patrol (13)

        Pups Save the Bunnies / Puptacular. Farmer Yumi’s carrots are disappearing and she calls Ryder and the Paw Patrol for help. // Katie is excited to be entering one of the Paw Patrol pups into a puppy grooming competition “Puptacular” in the next town.

      • Paw Patrol (14)

        Pups Save the Bay / Pups Save a Goodway. Ryder and the PAW Patrol clean up a small oil spill in the water near Adventure Bay. They must plug the hole in the ship, clean up the oil and save the animals and fish in Adventure Bay./When Adventure Bay’s famous statue ends up at the bottom of the Bay, Ryder and the PAW Patrol have to help Mayor Goodway and find a clever way to bring it back!

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Shimmer and Shine II (19)

        Bungle in the Jungle / The Mysterious Tower. マーメードたちのいる海の世界に宝探しに出かけるシマーとシャイン。/魔法で何でもジータの言うとおりに動いてしまうザック。シマーとシャインは彼を救える?

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines III (12)

        The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Rusty Rivets (12)

        Rusty’s Water Works / Rusty's Rubbish Race. When Mr. Higgins accidentally fills a GIANT beach ball with water instead of air, it's up to the gang to get it to the lake without popping so it doesn't flood the town./ Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.

      • Rusty Rivets (22)

        Rusty's Yard-Cade Game. When Officer Carl loses his lucky sculpture, Rusty and Ruby must find it and convince Officer Carl he's a great police officer with or without the sculpture.

      • Abby Hatcher (20)

        Fuzzlies New Year Dragon / Full Moon Fuzzly. Abby wants to make the best Chinese New Year's celebration for her Wai Po. // Teeny Terry wants to go to the moon to see the Fuzzly in the Moon

      • Butterbean's Cafe (19)

        The Messy Barbecue! / Poppy's Lost Cookbook! Cricket makes special shirts for the café's BBQ, but the crew gets them all dirty. Will Cricket get upset? // When Poppy donates her cookbook by mistake, Ms. Marmalady finds it! Will she take all of Poppy's recipes?

      • Bubble Guppies III (6)

        The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all—African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!

      • Peppa Pig II (14)

        Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.

      • Peppa Pig II (15)

        Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Blaze and the Monster Machines III (3)

        Dinocoaster. Zeg has a ticket to ride a brand new dinosaur roller coaster: the Dinocoaster! But when the ticket blows away, it’s up to Blaze to help his buddy track it down and get back to the amusement park in time.

      • Blaze and the Monster Machines III (4)

        Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.

      • PAW Patrol IV (9)

        Pups Save A Sleepwalking Bear. The pups need to get a sleepwalking bear back home before he wakes up.

      • PAW Patrol IV (11)

        Pups Save Big Hairy. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle.

      • PAW Patrol III (14)

        Pups Save a Robosaurus / Pups Save a Film Festival. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.

      • Top Wing II (7)

        Shirley's Nutty Vacation / Amazing Action Rescue. The Cadets send stressed Shirley on a remote treetop cabin vacation when she accidently unmoors the cabin! // Baddy wants to be in Reg Goosling's best adventure picture ever, but the Cadets rescue Baddy and end up in the picture.

      • Top Wing (1)

        Time to Earn Our Wings. It's time to earn their wings! Brand new Top Wing Cadets, Swift, Penny, Rod and Brody, gather at Top Wing Academy where they will learn to pilot their vehicles and become the best rescue team Big Swirl Island has ever seen.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Bubble Guppies (2)

        Fishketball. The Bubble Guppies explore different kinds of ball games as they get ready for their big game of Fishketball! Join Team Guppies to help them practice bouncing, throwing, catching and playing together as a team.

      • Abby Hatcher (5)

        Cousin Flugtilda. Princess Flug's Cousin Flugtilda comes to visit, and Priness Flug worries that eveyone likes her cousin more than they like her.

      • Butterbean's Cafe (38)

        The Marmalady Sisters! / Butterbean's is Closing! When Ms. Marmalady and her sister enter the Siblings Day Baking Contest, they fight over everything! Will they learn to work together? // Cricket overhears Butterbean mention she's closing the café. Is the café closing... forever?!

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.