
Nick Jr.
Nick Jr. od do
PAW Patrol III (17)
All Star Pups! / Pups Save Sports Day. Paw Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine (17)
The Great Skate Mistake. Leah and Zac are at the skate park practicing for the big skateboard competition. But right before the competition starts, Leah’s skateboard breaks! When Leah asks her favorite genies for a new board, Shimmer and Shine accidentally give her the wrong kind of board: a surfboard! Leah finds it a bit hard to maneuver a surfboard on concrete, and the girls need to find a fix before the competition starts!
Top Wing (23)
Bea's Day Off / Top Wing Big Swirl Games. The Cadets try to give Bea a day off, but when Swift's jet goes haywire, they need Bea to race to the rescue! // Brody tries to land his amazing turbo-surfing move on land, as the Cadets compete in the Big Swirl Games.
Blaze and the Monster Machines (6)
Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.
Blaze and the Monster Machines (7)
Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.
Rusty Rivets II (26)
Rusty's Arctic Adventure / Super Liam. When Orbit crashes in the Arctic, it's up to Rusty and Ruby to get him back into space. // When Liam doesn't take the time to learn how the new superhero suit Rusty and Ruby make for him works, disaster ensues.
Rusty Rivets (11)
Rusty and the Sneezing Fish. Rusty and the gang must move a sick fish to the Nature Park for treatment.
Abby Hatcher (15)
Princess Flug's Flowery Adventure / Fuzzliest Dinner. Princess Flug gets lost in the laundry and ends up on a wild cross-town adventure. // When Chef Jeff needs to leave the hotel, Abby enlists Curly and Bozzly to help her make dinner.
Butterbean's Cafe (36)
Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Blaze and the Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Paw Patrol V (22)
Pups Rescue Thanksgiving. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens!
Paw Patrol V (22)
Pups Save a Windy Bay. A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
Top Wing (24)
Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.
Top Wing (25)
Junior Cadets Rescue / Sunken Treasure Race. Top Wing are training some friends to be "junior Cadets" When Baddy tries to show he can be a rescue hero, all the Cadets have to team up to rescue Baddy! // The Cadets find a treasure map. When Baddy steals it, it's a race to find the treasure.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Max & Ruby V (7)
The Bunny Who Cried Lobster / Max and The Three Bears / Little Ruby Hen. Ruby doesn't believe Max's lobster took her cake. // Max is an uninvited guest at Ruby's pajama party. // Max isn't helping Ruby make her Berrybottom Buns, so she tells him the tale of Little Ruby Hen.
Bubble Guppies III (16)
Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!
Abby Hatcher (1)
Things That Go Ding in the Night. Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick / Mighty Pups, Super Paws: Pups Save the Mega Mayor. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own! // Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (15)
Mighty Pups: Pups Save a Giant Chicken. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town.
Paw Patrol VI (15)
Mighty Pups: Pups Stop Harold's Deep Freeze. The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Peppa Pig (47)
Mister Skinnylegs. George finds a spider in the bathroom sink, but Peppa is really frightened-until she realizes that it doesn't want to hurt her.
Peppa Pig (48)
Grandpa Pig's Boat. Peppa and George go for a ride in Grandpa Pig's boat. Danny Dog and Granddad Dog are also out sailing. Grandpa Pig and Granddad Dog race their boats to see which is fastest.
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (52)
School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.
Peppa Pig II (1)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Ready Set Dance (10)
Ready Set Rewind. A top rocking little story about TV night at the Ready Set House and the youngest Kid Crew member, who ends up taking control.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
PAW Patrol III (14)
Pups Save a Robosaurus / Pups Save a Film Festival. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (16)
Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (17)
All Star Pups! / Pups Save Sports Day. Paw Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine (17)
The Great Skate Mistake. Leah and Zac are at the skate park practicing for the big skateboard competition. But right before the competition starts, Leah’s skateboard breaks! When Leah asks her favorite genies for a new board, Shimmer and Shine accidentally give her the wrong kind of board: a surfboard! Leah finds it a bit hard to maneuver a surfboard on concrete, and the girls need to find a fix before the competition starts!
Top Wing (23)
Bea's Day Off / Top Wing Big Swirl Games. The Cadets try to give Bea a day off, but when Swift's jet goes haywire, they need Bea to race to the rescue! // Brody tries to land his amazing turbo-surfing move on land, as the Cadets compete in the Big Swirl Games.
Blaze and the Monster Machines (6)
Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.
Blaze and the Monster Machines (7)
Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.
Rusty Rivets II (26)
Rusty's Arctic Adventure / Super Liam. When Orbit crashes in the Arctic, it's up to Rusty and Ruby to get him back into space. // When Liam doesn't take the time to learn how the new superhero suit Rusty and Ruby make for him works, disaster ensues.
Rusty Rivets (11)
Rusty and the Sneezing Fish. Rusty and the gang must move a sick fish to the Nature Park for treatment.
Abby Hatcher (15)
Princess Flug's Flowery Adventure / Fuzzliest Dinner. Princess Flug gets lost in the laundry and ends up on a wild cross-town adventure. // When Chef Jeff needs to leave the hotel, Abby enlists Curly and Bozzly to help her make dinner.
Butterbean's Cafe (36)
Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Blaze and the Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Paw Patrol V (22)
Pups Rescue Thanksgiving. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens!
Paw Patrol V (22)
Pups Save a Windy Bay. A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
Top Wing (24)
Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.
Top Wing (25)
Junior Cadets Rescue / Sunken Treasure Race. Top Wing are training some friends to be "junior Cadets" When Baddy tries to show he can be a rescue hero, all the Cadets have to team up to rescue Baddy! // The Cadets find a treasure map. When Baddy steals it, it's a race to find the treasure.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Max & Ruby V (7)
The Bunny Who Cried Lobster / Max and The Three Bears / Little Ruby Hen. Ruby doesn't believe Max's lobster took her cake. // Max is an uninvited guest at Ruby's pajama party. // Max isn't helping Ruby make her Berrybottom Buns, so she tells him the tale of Little Ruby Hen.
Bubble Guppies III (16)
Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!
Abby Hatcher (1)
Things That Go Ding in the Night. Abby and Bozzly hear starnge noises in the night, and discover a monster who loves to press buttons.
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick / Mighty Pups, Super Paws: Pups Save the Mega Mayor. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own! // Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (15)
Mighty Pups: Pups Save a Giant Chicken. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town.
Paw Patrol VI (15)
Mighty Pups: Pups Stop Harold's Deep Freeze. The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Peppa Pig II (2)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (7)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Ready Set Dance (11)
Boom Clap Pow. When a kitten gets cat-napped, the magnificent Kid Crew must find their own superpowers if they want to save the day.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Dora and Friends XCIX (2)
Puppy Princess Rescue. Dora, her friends, and all their puppies journey to Doggie Land to save a Puppy Princess from a gang of cranky cats.
PAW Patrol III (18)
Pups in a Jam / Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine (18)
Dream Dollhouse. When Leah wishes for more doll friends for her genies to play with in her new dollhouse, she didn’t mean for the genies to shrink themselves down to doll-size! After another wish causes Leah to shrink by mistake too, things get even more complicated when Zac comes over to play and accidentally locks the girls inside the dollhouse.
Top Wing (24)
Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.
Blaze and the Monster Machines (8)
The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.
Blaze and the Monster Machines (9)
The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.
Rusty Rivets III (1)
Rusty's Dino Island. Rusty and Ruby discover a secret island where dinosaurs still exist, but they must find a way to stop a volcano from erupting to save the dinos from extinction!
Rusty Rivets (12)
Rusty's Rubbish Race. Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.
Abby Hatcher (16)
Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.
Butterbean's Cafe (37)
No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (46)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines IV (20)
Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Blaze and the Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Paw Patrol V (23)
Pups Save a Frozen Camp-out. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits!
Paw Patrol V (23)
Pups Save the Fizzy Pickles. Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with the PAW Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off, and he needs help saving his corn crop.
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Max & Ruby V (8)
Ruby's Bird Walk / Max Goes Fishing / Ruby Tries Again. Max keeps trying to eat the popcorn Ruby needs to attract birds and earn her Bird Spotting Badge! // Ruby tries to earn her Bunny Scout Canoeing Badge. // Ruby must build a campfire to earn a Bunny Scout Badge!
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Abby Hatcher (13)
Bedtime for Peepers. When Lex and Miranda have a party, Abby volunteers to put the playful Peepers to bed.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
