
Nick Jr.
Nick Jr. od do
PAW Patrol III (18)
Pups in a Jam / Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine (18)
Dream Dollhouse. When Leah wishes for more doll friends for her genies to play with in her new dollhouse, she didn’t mean for the genies to shrink themselves down to doll-size! After another wish causes Leah to shrink by mistake too, things get even more complicated when Zac comes over to play and accidentally locks the girls inside the dollhouse.
Top Wing (24)
Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.
Blaze and the Monster Machines (8)
The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.
Blaze and the Monster Machines (9)
The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.
Rusty Rivets III (1)
Rusty's Dino Island. Rusty and Ruby discover a secret island where dinosaurs still exist, but they must find a way to stop a volcano from erupting to save the dinos from extinction!
Rusty Rivets (12)
Rusty's Rubbish Race. Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.
Abby Hatcher (16)
Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.
Butterbean's Cafe (37)
No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (46)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines IV (20)
Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Blaze and the Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Paw Patrol V (23)
Pups Save a Frozen Camp-out. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits!
Paw Patrol V (23)
Pups Save the Fizzy Pickles. Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with the PAW Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off, and he needs help saving his corn crop.
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Max & Ruby V (8)
Ruby's Bird Walk / Max Goes Fishing / Ruby Tries Again. Max keeps trying to eat the popcorn Ruby needs to attract birds and earn her Bird Spotting Badge! // Ruby tries to earn her Bunny Scout Canoeing Badge. // Ruby must build a campfire to earn a Bunny Scout Badge!
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Abby Hatcher (13)
Bedtime for Peepers. When Lex and Miranda have a party, Abby volunteers to put the playful Peepers to bed.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
Peppa Pig II (2)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (7)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Ready Set Dance (11)
Boom Clap Pow. When a kitten gets cat-napped, the magnificent Kid Crew must find their own superpowers if they want to save the day.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Dora and Friends XCIX (2)
Puppy Princess Rescue. Dora, her friends, and all their puppies journey to Doggie Land to save a Puppy Princess from a gang of cranky cats.
PAW Patrol III (18)
Pups in a Jam / Pups Save a Windsurfing Pig. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine (18)
Dream Dollhouse. When Leah wishes for more doll friends for her genies to play with in her new dollhouse, she didn’t mean for the genies to shrink themselves down to doll-size! After another wish causes Leah to shrink by mistake too, things get even more complicated when Zac comes over to play and accidentally locks the girls inside the dollhouse.
Top Wing (24)
Top Wing Rescues Survivor Bear / Timmy Wings It. The Cadets team up to rescue TV adventure star Survivor Bear, who comes to Big Swirl to brave Icy Summit. // When Swift hurts his wing, Timmy Turtle has to help pilot the Flash-Wing to save the day.
Blaze and the Monster Machines (8)
The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.
Blaze and the Monster Machines (9)
The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.
Rusty Rivets III (1)
Rusty's Dino Island. Rusty and Ruby discover a secret island where dinosaurs still exist, but they must find a way to stop a volcano from erupting to save the dinos from extinction!
Rusty Rivets (12)
Rusty's Rubbish Race. Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.
Abby Hatcher (16)
Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.
Butterbean's Cafe (37)
No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (46)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines IV (20)
Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Blaze and the Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Paw Patrol V (23)
Pups Save a Frozen Camp-out. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits!
Paw Patrol V (23)
Pups Save the Fizzy Pickles. Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with the PAW Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off, and he needs help saving his corn crop.
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Max & Ruby V (8)
Ruby's Bird Walk / Max Goes Fishing / Ruby Tries Again. Max keeps trying to eat the popcorn Ruby needs to attract birds and earn her Bird Spotting Badge! // Ruby tries to earn her Bunny Scout Canoeing Badge. // Ruby must build a campfire to earn a Bunny Scout Badge!
Bubble Guppies III (17)
The Bubble Bee-athlon. Bzzzz! The Guppies are busy living the bees’ life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee’s teatime?
Abby Hatcher (13)
Bedtime for Peepers. When Lex and Miranda have a party, Abby volunteers to put the playful Peepers to bed.
PAW Patrol V (999)
Paw Patrol: Mighty Pups. When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers! The heroic MIGHTY PUPS are on a roll to super-save the day!
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Ready Set Dance (12)
Come Dance With Twirl. Join, your favourite Liger, Twirl as she shows off her signature move and her love for ballet and hip-hop".
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
PAW Patrol III (20)
Pups Get Skunked / Pups and a Whale of a Tale. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (21)
Parroting Pups / Merpups Save the Turbots. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol III (23)
Pups Save the Gliding Turbots / Pups Save a Plane. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
Shimmer and Shine (19)
Escape Goat. When Leah accidentally lets a goat out of its pen at the petting zoo, she calls on Shimmer and Shine to help get him back. The girls and pets are led on a farmland adventure in pursuit of the escaped goat.
Top Wing (25)
Junior Cadets Rescue / Sunken Treasure Race. Top Wing are training some friends to be "junior Cadets" When Baddy tries to show he can be a rescue hero, all the Cadets have to team up to rescue Baddy! // The Cadets find a treasure map. When Baddy steals it, it's a race to find the treasure.
Blaze and the Monster Machines (10)
Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.
Blaze and the Monster Machines (11)
Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.
Rusty Rivets III (2)
Rusty's Tiny Adventure / Rusty's Warm Winter Games. Rusty and Ruby use a shrink ray to help Tigerbot recover Mrs. Rivets' special ring after it falls down the drain. // When Frankie melts all the snow, Rusty and Ruby must find a way to continue the Winter Games.
Rusty Rivets (12)
Rusty’s Water Works. When Mr. Higgins accidentally fills a GIANT beach ball with water instead of air, it's up to the gang to get it to the lake without popping so it doesn't flood the town.
Abby Hatcher (20)
Fuzzlies New Year Dragon / Full Moon Fuzzly. Abby wants to make the best Chinese New Year's celebration for her Wai Po. // Teeny Terry wants to go to the moon to see the Fuzzly in the Moon
Butterbean's Cafe (38)
The Marmalady Sisters! / Butterbean's is Closing! When Ms. Marmalady and her sister enter the Siblings Day Baking Contest, they fight over everything! Will they learn to work together? // Cricket overhears Butterbean mention she's closing the café. Is the café closing... forever?!
Bubble Guppies (1)
Happy Clam Day. For Clam Day, the Bubble Guppies decide to throw a party for Clam and invite his cousin Sam. But before they can send Sam an invitation, they need to learn all about how the mail works.
Peppa Pig II (50)
Daddy Pig Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.
Peppa Pig II (51)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Peppa Pig II (52)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (4)
Babysitting Heroes. Blaze and AJ are helping their friend Stripes look after some baby animals, when the little critters accidentally float away on big bubbles. Now, it's up to these three babysitters to find their adorable animal friends and save the day!
Paw Patrol V (24)
Pups Save a Mascot. Daring Danny X, dressed as a "Bird X" mascot for the Adventure Bay, gets carried away by a couple of eagles who mistake him for one of their own!
Paw Patrol V (24)
Pups Save a Pluck-O-Matic. Yumi's new Robo- Corn Plucker goes haywire, and Ryder and the Paw Patrol must get it under control.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
Top Wing II (2)
Top Wing Rescues the Academy. The Cadets must pass Inspector Eagle-Eye's test or Speedy and Bea will be sent back to teacher's school! Team Top Wing ace the test and rescue the Inspector using the Headquarters Command Flyer: a part of the HQ that can fly!
Top Wing II (3)
Top Wing Sting/Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Max & Ruby VII (24)
Max's Crew / Super Helpful Max. Ruby tries to surprise Mom on her birthday while Max enlists his siblings in his imaginary play. // Ruby and Grandma seek to enter the twins' photo in a contest while Max plays Super Bunny!
Bubble Guppies III (18)
The Running of the Bullfrogs! Ribbit! Gil and Goby bring a tadpole named Fernando to school to watch him grow into a frog. When Fernando’s ready to hop, Gil and Goby will have to lead him back to his pond in the traditional Running of the Bullfrogs!
Abby Hatcher (14)
Fuzzly Slumber Party. The Fuzzlies are scared when they think there's a monster lurking around the hotel.
Butterbean's Cafe (17)
A Fairy Sneezy Day! / The Queen of Quiche! Poppy's allergic to something, and everyone thinks it's Cookie! Will the Bean Team have to send their kitty away? // Butterbean and Ms. Marmalady both make quiche for the mayor! Who will be crowned the Queen of Quiche?
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
