
Nick Jr.
Nick Jr. od do
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Shimmer and Shine III (14)
Snow Time to Spare / Pet Games. The girls help Layla, the Ice Genie, create fun snow decorations for the upcoming Frosty Fun Festival. // The kids hold a fun sports competition for their pets, Nazboo, and his siblings. *
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Blaze and the Monster Machines V (7)
Ice Cream Monster Machine. Gasquatch invites Blaze and AJ to his ice cream party! But he forgot something important - the ice cream! So, Blaze transforms into an Ice Cream Truck and races to reach Gasquatch's house in time!
Blaze and the Monster Machines V (9)
The Great Space Race. Blaze and AJ take off into space for a race that's out of this world! Along the way to Planet Victory, they meet friendly aliens, dodge asteroids, and face off against Crusher's space ship!
Rusty Rivets III (19)
Rusty and the Flying Pirate Monkeys / Rusty's Delivery Day. Rascally monkeys take Rusty's pirate ship on an aerial joy ride with the Bits trapped on board! // Rusty and Ruby help Mr. Higgins deliver packages. It's a race against the clock to deliver the most important package of all.
Rusty Rivets (12)
Rusty's Rubbish Race. Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.
Abby Hatcher (12)
Secret Basement Disco / Frazzled Fuzzly. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity. // Teeny Terry worries that he's too tiny to be helpful.
Butterbean's Cafe (35)
The April Fools' Joke! / Dazzle's Birthday Surprise! Dazzle makes a popping donut as an April Fools' joke, but it's accidentally delivered to the school principal! How will she get it back? // Dazzle thinks everyone's forgotten her birthday. Will her friends prove her wrong?
Bubble Guppies III (24)
Swimtastic Check-Up! Molly and Oona run into the Mayor training for Bubbletucky’s annual marathon! But when she gets a tummyache, she’ll go to the hospital to get checked out.
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig (16)
Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.
Peppa Pig (17)
Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.
Peppa Pig (18)
Dressing Up. Peppa and George make everyone laugh when they dress up as Mummy Pig and Daddy Pig.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
PAW Patrol VII (1)
Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!
Peppa Pig (8)
Piggy in the Middle. Peppa teaches George how to catch a ball, and later, they play Monkey in the Middle with Mummy Pig.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Bubble Guppies III (7)
The Super Ballet Bowl! Jump! Leap! Relevé! Bubbletucky sports fans love ballet! Molly and the rest of the Guppies want to learn how to tell a story through dance. It’ll take practice, but they'll give ballet a new spin in the Super Ballet Bowl!
Abby Hatcher (13)
Bedtime for Peepers. When Lex and Miranda have a party, Abby volunteers to put the playful Peepers to bed.
Butterbean's Cafe (15)
Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!
Blue's Clues & You (15)
Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Rusty Rivets III (20)
Rusty's Founders Day Frenzy. Rusty makes a statue to honor his ancestor who founded Sparkton Hills, but Frankie plots to unveil a statue of himself instead.
Rusty Rivets III (20)
Rusty's Giga-Bytes. Bytes gets super-sized to help save a baby elephant - and his hero, Botasaur - in this thrilling jungle adventure!
PAW Patrol IV (2)
Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined
PAW Patrol II (17)
Pups Save a Sniffle. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals!
The Adventures of Paddington (4)
Paddington and the Monster Hunt. There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Peppa Pig (10)
Gardening. Daddy Loses His Glasses: When Daddy Pig loses his glasses he gets a bit grumpy. But Peppa and George have lots of fun looking for them.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (4)
Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (7)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Ready Set Dance (1)
What's My Jam? An uplifting story about a kid who's just trying to fit in. It's a journey of self-discovery that brings the community together, but it's the beat of the music that's most inspiring.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Shimmer and Shine
The First Wish. Leah wins a genie bottle pendant at a carnival and is surprised to find that her prize comes with a bonus – genies Shimmer and Shine.
Peppa Pig (2)
Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Shimmer and Shine III (14)
Snow Time to Spare / Pet Games. The girls help Layla, the Ice Genie, create fun snow decorations for the upcoming Frosty Fun Festival. // The kids hold a fun sports competition for their pets, Nazboo, and his siblings. *
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Blaze and the Monster Machines V (7)
Ice Cream Monster Machine. Gasquatch invites Blaze and AJ to his ice cream party! But he forgot something important - the ice cream! So, Blaze transforms into an Ice Cream Truck and races to reach Gasquatch's house in time!
Blaze and the Monster Machines V (9)
The Great Space Race. Blaze and AJ take off into space for a race that's out of this world! Along the way to Planet Victory, they meet friendly aliens, dodge asteroids, and face off against Crusher's space ship!
Rusty Rivets III (19)
Rusty and the Flying Pirate Monkeys / Rusty's Delivery Day. Rascally monkeys take Rusty's pirate ship on an aerial joy ride with the Bits trapped on board! // Rusty and Ruby help Mr. Higgins deliver packages. It's a race against the clock to deliver the most important package of all.
Rusty Rivets (12)
Rusty's Rubbish Race. Rusty and Ruby get stranded on an island when they compete to see who can pick up the most garbage at the lake.
Abby Hatcher (12)
Secret Basement Disco / Frazzled Fuzzly. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity. // Teeny Terry worries that he's too tiny to be helpful.
Butterbean's Cafe (35)
The April Fools' Joke! / Dazzle's Birthday Surprise! Dazzle makes a popping donut as an April Fools' joke, but it's accidentally delivered to the school principal! How will she get it back? // Dazzle thinks everyone's forgotten her birthday. Will her friends prove her wrong?
Bubble Guppies III (24)
Swimtastic Check-Up! Molly and Oona run into the Mayor training for Bubbletucky’s annual marathon! But when she gets a tummyache, she’ll go to the hospital to get checked out.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig (16)
Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.
Peppa Pig (17)
Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.
Peppa Pig (18)
Dressing Up. Peppa and George make everyone laugh when they dress up as Mummy Pig and Daddy Pig.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Paw Patrol VI (15)
Mighty Pups, Super Paws: Pups Save a Giant Chicken / Mighty Pups, Super Paws: Pups Stop Harold's Deep Freeze. The Ladybird is back and Chickaletta has super powers! The Mighty Twins join the Mighty Pups to save a Giant Chicken and the town. // The Mighty Pups have to stop Harold Humdinger before he puts Adventure Bay in a deep freeze so he can become mayor.
Paw Patrol VI (9)
Mighty Pups: When Super Kitties Attack. The Kitty Catastrophe crew gets super powers and now those little kittens are causing big problems all over town! It'll take the Mighty Pups and their Super Paws to stop them and restore order to Adventure Bay!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups and the Big Twin Trick. The Ladybird is up to her old tricks again, but this time the Mighty Twins have a super trick of their own!
Paw Patrol VI (18)
Mighty Pups, Super Paws: Pups Save the Mega Mayor. Mayor Humdinger finally gets super powers and it's a total cat-astrophe! The Mighty Pups are summoned to save the Mega Mayor from himself.
Paw Patrol VI (12)
Mighty Pups, Super Paws: Pups Meet the Mighty Twins. Super-bandit, Ladybird, shrieks havoc in Adventure Bay taking all of the town's treasures - including Mayor Goodway! The Mighty Pups team up with new super pals, The Mighty Twins, to save the day - and the Mayor - in this super heroic adventure!
Paw Patrol VI (24)
Mighty Pups, Charged Up: Pups Stop a Big Bad Bot / Mighty Pups, Charged Up: Mighty Pups Versus the Dome. When Harold Humdinger uses a GIANT ROBOT to take Adventure Bay and make his OWN town, the Mighty Pups have to save the day! // The COPYCAT is BACK and Adventure Bay needs a Mighty Rescue when he traps the entire town under a GIANT DOME!
PAW Patrol VII (1)
Mighty Pups Charged Up: Pups Stop a Humdinger Horde / Mighty Pups Charged Up: Pups Save a Mighty Lighthouse. The Mighty Pups have to save the day when Harold makes a cloning machine! // Harold uses his super powers to turn Cap'n Turbot's lighthouse into a rocket! The Mighty Pups need to Charge Up and stop him!
Peppa Pig (8)
Piggy in the Middle. Peppa teaches George how to catch a ball, and later, they play Monkey in the Middle with Mummy Pig.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Bubble Guppies III (7)
The Super Ballet Bowl! Jump! Leap! Relevé! Bubbletucky sports fans love ballet! Molly and the rest of the Guppies want to learn how to tell a story through dance. It’ll take practice, but they'll give ballet a new spin in the Super Ballet Bowl!
Abby Hatcher (13)
Bedtime for Peepers. When Lex and Miranda have a party, Abby volunteers to put the playful Peepers to bed.
Butterbean's Cafe (15)
Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!
Blue's Clues & You (15)
Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Rusty Rivets III (20)
Rusty's Founders Day Frenzy. Rusty makes a statue to honor his ancestor who founded Sparkton Hills, but Frankie plots to unveil a statue of himself instead.
Rusty Rivets III (20)
Rusty's Giga-Bytes. Bytes gets super-sized to help save a baby elephant - and his hero, Botasaur - in this thrilling jungle adventure!
PAW Patrol IV (2)
Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined
PAW Patrol II (17)
Pups Save a Sniffle. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals!
The Adventures of Paddington (4)
Paddington and the Monster Hunt. There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Peppa Pig (11)
Hiccups. George gets hiccups when he drinks his juice too quickly, so Peppa tries to cure him.
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (10)
George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Ready Set Dance (2)
Get Down Granny. A groovy little story about a Granny who knows how to get down, if she would only, wake up.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
PAW Patrol III (7)
Pups Save Apollo / Pups Save the Hippos. When Raimundo’s newest circus animal act – Hippo-Daisy and her Dancing Hippo Babies - knocks down the trapeze, Ryder and the Paw Patrol need to rebuild the structure in time for the big show. Meanwhile, the Hippos escape their enclosure, and the Paw Patrol needs to help them before they dance into danger. / The pups are engrossed in an Apollo the Super Pup marathon on TV, and before they know it, Apollo is in Adventure Bay needing their help! It's all paws on deck as they face down the Spider King and use his own web against him.
PAW Patrol III (8)
Pups Save Daring Danny X / Pups in a Fix. When a boy named Danny sees Ryder perform an incredible stunt during a rescue, it inspires him to become a daredevil. When Danny attempts a risky stunt, Ryder and the pups use the Air Patroller for a daring mid-air rescue! // Ryder entrusts the care of Adventure Bay to Robo-Dog while he and the Pups take a well-deserved break. But Robo-Dog goes on a fixing rampage, and Ryder and the Pups must cut their vacation short to save him!
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Shimmer and Shine III (15)
Zahramay Dreams / Careful What You Wish For. The girls meet the Dream Genie and her apprentice, who have the power to make dreams come true. // Samira gives the kids a tour of the magical rooms in her palace where she makes wishing items for Leah's world.
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Blaze and the Monster Machines V (10)
Deep Sea Grand Prix. For the first time ever, Blaze and AJ are racing under the ocean! Blaze transforms into a submarine and speeds through sunken ships and coral reefs to reach the giant sand castle at the finish line!
Blaze and the Monster Machines V (11)
Recycling Power! When Axle City is visited by a littering raccoon, it's up to Blaze to save the day as a Super Recycling Truck! He cleans up the town and rescues his friends - just in time for a final showdown with the Litter Critter!
Rusty Rivets III (20)
Rusty's Founders Day Frenzy / Rusty's Giga-Bytes. Rusty makes a statue to honor his ancestor who founded Sparkton Hills, but Frankie plots to unveil a statue of himself instead. // Bytes gets super-sized to help save a baby elephant - and his hero, Botasaur - in this thrilling jungle adventure!
Rusty Rivets (12)
Rusty’s Water Works. When Mr. Higgins accidentally fills a GIANT beach ball with water instead of air, it's up to the gang to get it to the lake without popping so it doesn't flood the town.
Abby Hatcher (14)
Fuzzly Slumber Party / Fix it Flug. The Fuzzlies are scared when they think there's a monster lurking around the hotel. // Princess Flug successfully helps Lex and Teeny Terry with her glitter goo, then goes overboard and "fixes" everything in the hotel.
Butterbean's Cafe (36)
Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?
Bubble Guppies III (25)
A Dolphin is a Guppy's Best Friend! Molly and Gil meet Buddy, a baby dolphin with the friendliest face in the sea! Today is Buddy’s first birthday, and his pod is throwing him a surprise birthday party! Can the Guppies lead Buddy to the party?
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig (19)
New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.
Peppa Pig (20)
The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.
Peppa Pig (21)
Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines IV (15)
The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!
Blaze and the Monster Machines IV (16)
Ninja Soup. Blackbelt isn't the only Ninja Master in his family- his Grandma Ninja has awesome moves too! But when she gets a nasty cold, Blaze, AJ and Blackbelt set out to make the most powerful medicine there is: Ninja Soup!
PAW Patrol IV (6)
Pups Save a Wild Ride. Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.
PAW Patrol IV (7)
Pups Save Monkey-Dinger. While on safari with Carlos and Tracker, Mayor Humdinger steals a magic mask.
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
Top Wing II (6)
Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!
Top Wing II (7)
Shirley's Nutty Vacation / Amazing Action Rescue. The Cadets send stressed Shirley on a remote treetop cabin vacation when she accidently unmoors the cabin! // Baddy wants to be in Reg Goosling's best adventure picture ever, but the Cadets rescue Baddy and end up in the picture.
Peppa Pig (9)
Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Bubble Guppies III (8)
The Wizard of Oz-tralia. After Molly and Gil meet Bobby, a nature show host from Australia, they can't wait to learn all about Australian animals. From marsupials to the amazing platypus, the Guppies can't get enough of the creatures Down Under!
Abby Hatcher (14)
Fuzzly Slumber Party. The Fuzzlies are scared when they think there's a monster lurking around the hotel.
Butterbean's Cafe (16)
Surprise Cake! / Tic Tac Tomato! Cricket wants to surprise Poppy with a cake! But can she finish it before Poppy returns from running errands? // Cricket loses a game at the café's Game Day. Will she learn to be a good sport or will she miss out on all the fun?
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
