
Nick Jr.
Nick Jr. od do
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Shimmer and Shine IV (10)
Buddies in a Bottle / The Gem Finder. Zeta and Zac get trapped inside a magic bottle and must find a way out before all their friends get sucked inside too! // Zeta tries to stop the kids from finding her secret lair when she sees them hunting for gems in the area.
Top Wing II (23)
Great Ker-Splash Race. Baddy cheats to try to win the Ker-Splash Canyon Race and the Cadets have to rescue the other racers.
Top Wing II (23)
Survivor Bear and the Secret of Ker-Splash Canyon. Della helps Survivor Bear explore Ker-Splash's secret caves. The Cadets must escape before they're locked in forever!
Blaze and the Monster Machines II (15)
Dinosaur Parade. Blaze, AJ, and lots of spectators have gathered to watch herds of dinosaurs march through Axle City! But Crusher pushes his way into the parade, scattering dinos everywhere. It's up to Blaze, AJ, and Zeg to find and rescue them!
Blaze and the Monster Machines II (16)
Pickle Power. Crusher builds a super-powered vacuum to clean up his big mess – but the machine goes haywire, sucking up Crusher and everything in its path! Now Pickle must team up with Blaze and AJ to stop the vacuum and save Crusher.
Rusty Rivets II (21)
Rusty's Bubble Trouble / Rusty's Runaway Sub. Rusty and Ruby must a find a way to pop the mega bubbles that have scooped up Bytes and Mrs. Rivets before they float up into space! // Liam and Emily accidentally set the Rivet Sub on a course out to sea with the two kids inside.
Rusty Rivets (20)
Rusty Feels Peachy. While helping Chef Betty and Sammy compete for the Peachy Keen tasting contest, Rusty and Ruby must find a way to get them working together.
Abby Hatcher (9)
Hearts and Hugs Day / Teeny Terry's Treehouse. Otis isn't sure how to express his love for his friends on hearts and hugs day. // Teeny Terry wants his own home but doesn't know what he wants it to be like.
Butterbean's Cafe (13)
Monkey Cookie Escape! / The New Neighbors! When a magical mishap makes monkey cookies come alive, the crew has to stop the cookies' monkey business! // The fairy friends leave a welcome basket for their new neighbors. Will Ms. Marmalady take their warm welcome for herself?
Bubble Guppies V (3)
Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!
Peppa Pig (45)
Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Paw Patrol V (2)
Pups Save Big Paw. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it.
Paw Patrol V (2)
Pups Save a Hum-Mover. Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.
PAW Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
Top Wing II (3)
Top Wing Sting/Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer
Top Wing II (4)
Top Wing Spring Fling / Dancing Daffodil Rescue. Spring means Commodore Smurkturkski gets a new little chick, but Sandy Stork loses the egg! // Big Swirl's amazing Dancing Daffodils only bloom in spring! The Cadets rescue Commodore Smurkturkski and his little Turkskis.
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Bubble Guppies III (25)
A Dolphin is a Guppy's Best Friend! Molly and Gil meet Buddy, a baby dolphin with the friendliest face in the sea! Today is Buddy’s first birthday, and his pod is throwing him a surprise birthday party! Can the Guppies lead Buddy to the party?
Abby Hatcher (3)
Too Tired to Tuba. Chef Jeff is nervous about a tuba concret and keeps everyone up all might with his practicing.
Butterbean's Cafe (33)
The Gingerbread Man! / Copykitties! Ms. Marmalady's mishap causes a giant gingerbread man to run wild! Will the Bean Team catch him before he wrecks their café? // Dottie keeps copying Cricket on their playdate, and Cricket gets fed up! Is the playdate ruined?
Blue's Clues & You (15)
Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Top Wing II (24)
Earl's Nutty Invention. The cadets must rescue Earl and race him back to Big Swirl before his Coco Cruiser ruins the little Turkski's birthday party.
Top Wing II (23)
Great Ker-Splash Race. Baddy cheats to try to win the Ker-Splash Canyon Race and the Cadets have to rescue the other racers.
Blaze and the Monster Machines III (4)
Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.
Rusty Rivets III (5)
Rusty's Dactyl Dilemma. Dak is stranded off-shore with a busted wing.
Rusty Rivets III (6)
Detective Rusty. Rusty and Ruby go into sleuth mode to discover why items are going missing from all around town.
PAW Patrol IV (25)
Pups Save Baby Humdinger / Pups Save a Pinata. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell. // Alex is hosting a fun party in Adventure Bay but is heartbroken when his special pinata mysteriously disappears.
PAW Patrol III (1)
Pups Find a Genie. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes!
The Adventures of Paddington (2)
Paddington joga futebol. Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig (26)
Snow. It is snowing, so Peppa and George go outside to play.
Peppa Pig (32)
Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.
Peppa Pig (33)
Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.
Peppa Pig (34)
Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.
Peppa Pig (35)
Camping. Peppa and her family go camping, but Daddy Pig is too big to get into the tent. Daddy Pig likes sleeping under the stars, until it starts to rain.
Peppa Pig (36)
Sleepy Princess. Daddy Pig tells Peppa and George a story about a princess who needs sleep. In the story, Peppa is the princess, George is the prince, Mummy Pig is the queen, and Daddy Pig is the king.
Ready Set Dance (2)
Get Down Granny. A groovy little story about a Granny who knows how to get down, if she would only, wake up.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol IV (15)
Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Shimmer and Shine IV (10)
Buddies in a Bottle / The Gem Finder. Zeta and Zac get trapped inside a magic bottle and must find a way out before all their friends get sucked inside too! // Zeta tries to stop the kids from finding her secret lair when she sees them hunting for gems in the area.
Top Wing II (23)
Great Ker-Splash Race. Baddy cheats to try to win the Ker-Splash Canyon Race and the Cadets have to rescue the other racers.
Top Wing II (23)
Survivor Bear and the Secret of Ker-Splash Canyon. Della helps Survivor Bear explore Ker-Splash's secret caves. The Cadets must escape before they're locked in forever!
Blaze and the Monster Machines II (15)
Dinosaur Parade. Blaze, AJ, and lots of spectators have gathered to watch herds of dinosaurs march through Axle City! But Crusher pushes his way into the parade, scattering dinos everywhere. It's up to Blaze, AJ, and Zeg to find and rescue them!
Blaze and the Monster Machines II (16)
Pickle Power. Crusher builds a super-powered vacuum to clean up his big mess – but the machine goes haywire, sucking up Crusher and everything in its path! Now Pickle must team up with Blaze and AJ to stop the vacuum and save Crusher.
Rusty Rivets II (21)
Rusty's Bubble Trouble / Rusty's Runaway Sub. Rusty and Ruby must a find a way to pop the mega bubbles that have scooped up Bytes and Mrs. Rivets before they float up into space! // Liam and Emily accidentally set the Rivet Sub on a course out to sea with the two kids inside.
Rusty Rivets (20)
Rusty Feels Peachy. While helping Chef Betty and Sammy compete for the Peachy Keen tasting contest, Rusty and Ruby must find a way to get them working together.
Abby Hatcher (9)
Hearts and Hugs Day / Teeny Terry's Treehouse. Otis isn't sure how to express his love for his friends on hearts and hugs day. // Teeny Terry wants his own home but doesn't know what he wants it to be like.
Butterbean's Cafe (15)
Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
Paw Patrol V (2)
Pups Save Big Paw. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it.
Paw Patrol V (2)
Pups Save a Hum-Mover. Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.
PAW Patrol IV (1)
Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
Top Wing II (3)
Top Wing Sting/Big Banana Break-In. Rod is super-excited to sing at Rhonda's, until Chomps and Rocco take the piano. The Cadets must get the piano back! // Margo the Monkey and the Banana Bandits break into Headquarters and try to take off with the HQ Command Flyer
Top Wing II (4)
Top Wing Spring Fling / Dancing Daffodil Rescue. Spring means Commodore Smurkturkski gets a new little chick, but Sandy Stork loses the egg! // Big Swirl's amazing Dancing Daffodils only bloom in spring! The Cadets rescue Commodore Smurkturkski and his little Turkskis.
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Bubble Guppies III (25)
A Dolphin is a Guppy's Best Friend! Molly and Gil meet Buddy, a baby dolphin with the friendliest face in the sea! Today is Buddy’s first birthday, and his pod is throwing him a surprise birthday party! Can the Guppies lead Buddy to the party?
Abby Hatcher (3)
Too Tired to Tuba. Chef Jeff is nervous about a tuba concret and keeps everyone up all might with his practicing.
Butterbean's Cafe (33)
The Gingerbread Man! / Copykitties! Ms. Marmalady's mishap causes a giant gingerbread man to run wild! Will the Bean Team catch him before he wrecks their café? // Dottie keeps copying Cricket on their playdate, and Cricket gets fed up! Is the playdate ruined?
Blue's Clues & You (15)
Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Top Wing II (24)
Earl's Nutty Invention. The cadets must rescue Earl and race him back to Big Swirl before his Coco Cruiser ruins the little Turkski's birthday party.
Top Wing II (23)
Great Ker-Splash Race. Baddy cheats to try to win the Ker-Splash Canyon Race and the Cadets have to rescue the other racers.
Blaze and the Monster Machines III (4)
Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.
Rusty Rivets III (5)
Rusty's Dactyl Dilemma. Dak is stranded off-shore with a busted wing.
Rusty Rivets III (6)
Detective Rusty. Rusty and Ruby go into sleuth mode to discover why items are going missing from all around town.
PAW Patrol IV (25)
Pups Save Baby Humdinger / Pups Save a Pinata. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell. // Alex is hosting a fun party in Adventure Bay but is heartbroken when his special pinata mysteriously disappears.
PAW Patrol III (1)
Pups Find a Genie. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes!
The Adventures of Paddington (2)
Paddington joga futebol. Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (37)
The Tree House. Peppa and George visit Granny Pig and Grandpa Pig's house. Grandpa Pig has built a tree house for them.
Peppa Pig (38)
Fancy Dress Party. Peppa and George are having a costume party. Peppa is a fairy princess, and George is a dinosaur. Peppa has to pick which of her friends is wearing the best costume.
Peppa Pig (39)
The Museum. Peppa and her family go to the museum. Peppa imagines herself as a Queen in the King and Queen's room. George imagines being a big dinosaur in the Dinosaur Room.
Peppa Pig (40)
Very Hot Day. It is a super hot day, and all the mud puddles have dried up, so Peppa and George play in the wading pool.
Peppa Pig (41)
Chloe's Puppet Show. Peppa and George visit their cousin Chloe's house, where they put on a puppet show about a pig who snores a lot. Daddy Pig and Uncle Pig miss the show as they are too busy snoring.
Ready Set Dance (3)
Buzzy Bees. A sticky little story about a set of bees who get their feet stuck in honey and must master the "Sticky, Sticky Feet" move if they're ever going to free themselves.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
PAW Patrol IV (17)
Pups Save a Space Rock / Pups Save a Good Mayor. Everest, the Turbots and a Space Rock get trapped in a cave. // Mayor Goodway goes missing and Mayor Humdinger causes havoc in Adventure Bay.
PAW Patrol IV (18)
Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.
The Adventures of Paddington (3)
Paddington And The Magic Trick / Paddington And Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Shimmer and Shine IV (11)
The Dragon Rider. Shimmer, Shine and Leah explore the Dragon Forest and meet Farnaz, a Dragon Rider who teaches them to ride dragons! But when Zeta takes a flock of dragons, including Farnaz's, the girls and Farnaz must work together to stop her before it's too late.
Top Wing II (24)
Earl's Nutty Invention. The cadets must rescue Earl and race him back to Big Swirl before his Coco Cruiser ruins the little Turkski's birthday party.
Top Wing II (23)
Great Ker-Splash Race. Baddy cheats to try to win the Ker-Splash Canyon Race and the Cadets have to rescue the other racers.
Blaze and the Monster Machines II (17)
Race Car Superstar. Blaze and AJ visit VelocityVille, a town full of race cars where everybody loves to go fast! When a snooty car named Speedrick traps all the other racers, Blaze must transform into a super-fast race car to free his new friends.
Blaze and the Monster Machines II (18)
Race to Eagle Rock. Blaze brings all of his monster truck pals to VelocityVille for a wild race to the top of Eagle Rock! But Crusher will stop at nothing to beat race car Blaze and friends, setting traps to slow them down.
Rusty Rivets II (23)
Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Rusty Rivets (20)
Rusty's Monkey Mayhem. Ruby tries to help the monkeys at the Animal Park come up with some new performances - but they end up escaping!
Abby Hatcher (10)
Mo and Bo, in the Snow / Otis Out of Order. Mo and Bo are mistaken for a snow monster. // After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.
Butterbean's Cafe (15)
Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Peppa Pig II (18)
Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
Paw Patrol V (4)
Pups Save a High Flying Skye. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely!
Paw Patrol V (4)
Pups Go for the Gold. Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol IV (2)
Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined
Top Wing II (5)
Penny Rescues Survivor Bear / Penny's Jungle Adventure. Survivor Bear is headed UNDERWATER! Penny, and the rest of the team, have to rescue him using the HQ Command Flyer. / Penny wants to earn her Jungle Explorer Badge. Rod and Penny rescue Sammy Monkey while Penny earns her badge!
Top Wing II (6)
Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
The Adventures of Paddington (3)
Paddington And The Magic Trick / Paddington And Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Bubble Guppies III (26)
Super Guppies! When Molly and Gil bring a comic book to school, all the Guppies want to be superheroes! Molly and Gil dive into the adventure as Guppy Girl and Bubble Boy, but can our heroes stop the smelly villain Sid Fishious?
Abby Hatcher (3)
Princess Flug Day. Princess Flug wants Melvin's party to be her own party so badly and with out meaning to, she almost spolis his day.
Butterbean's Cafe (34)
The Fairy Bean Adventure! When Butterbean runs out of magic fairy beans, the fairies go on an adventure to find more! But Ms. Marmalady hears about their quest and wants to get the beans for herself. Who will make it to the beans first?
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
