
Nick Jr.
Nick Jr. od do
The Adventures of Paddington (9)
Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.
Shimmer and Shine III (7)
Hairdos and Don’t's / Flower Power. The girls meet a genie with the power to change hairstyles, but Zeta’s determined to take the power for herself. // The girls travel to a magic garden, where they meet a Flitter Genie and shrink down to her size to explore.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Blaze and the Monster Machines IV (9)
Meatball Mayhem. When Crusher accidentally knocks a bottle of "grow spice" onto a meatball, it grows to an enormous size and rolls away! It's up to Blaze and Pickle to transform into robots and stop the meatball before it wrecks the entire town!
Blaze and the Monster Machines IV (10)
Robots in Space. When Space Commander Megan is marooned on Pluto, our robot heroes will race through wormholes, shoot past ice volcanoes, and blast straight through an asteroid field to bring their new friend back home.
Rusty Rivets (20)
Rusty Feels Peachy / Rusty's Monkey Mayhem. While helping Chef Betty and Sammy compete for the Peachy Keen tasting contest, Rusty and Ruby must find a way to get them working together. // Ruby tries to help the monkeys at the Animal Park come up with some new performances.
Rusty Rivets (26)
Rusty's Kitty Catastrophe. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!
Abby Hatcher (5)
There's Only One Bozzly / Cousin Flugtilda. When Bozzly gets hurt, Melvin steps in as Abby's sidekick. // Princess Flug's Cousin Flugtilda comes to visit, and Priness Flug worries that eveyone likes her cousin more than they like her.
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they’re fixed, Nonny is determined to retrieve them on his own. But to do it, he’ll have to depend on his other four senses to reach the glasses store before it closes!
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Peppa Pig II (50)
Daddy Pig Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Paw Patrol VI (2)
Ultimate Rescue: Pups Stop a Meltdown / Ultimate Rescue: Pups and the Mystery of the Missing Cellphones. It's a hot day in Adventure Bay and things are melting! The pups will need afire-pup power to cool things down. // Cell phones are vanishing all over adventure bay! The pups will need a lot of police power to solve this mystery and save the day!
PAW Patrol V (14)
ULTIMATE RESCUE: Pups Save the Tigers. When searching for elusive rumble top tigers, the Turbots fall into a cave deep inside a volcano. The Paw Patrol does a paratrooper style rescue from Skye's Ultimate copter in this Ultimate Aviator Rescue!
Paw Patrol VI (1)
Pups Save the Jungle Penguins. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home.
Paw Patrol VI (1)
Pups Save a Freighter. Daring Danny is locked out of the lighthouse Turbot left him to look after. Now a freighter is headed straight for Seal Island!
PAW Patrol III (23)
Pups Save the Gliding Turbots / Pups Save a Plane. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol II (3)
Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!
Paw Patrol VI (5)
Ultimate Rescue: Pups Save the Mountain Climbers / Ultimate Rescue: Pups Save Captain Gordy. Rubble leads the pups in building an emergency landing pad for Captain Gordy in this Ultimate Construction Rescue! // Mayor Goodway, Danny and the Turbots are stuck in a canyon. It's time for a high-flying Ultimate Rescue lead by Skye!
PAW Patrol V (3)
Sea Patrol: Pups Save the Sunken Sloop / Sea Patrol: Pups Save a Wiggly Whale. Sid the Pirate and his First Mate Arrby have taken the sunken sloop! A wiggling whale has knocked the diving bell upside down. // It's stuck in the sand at the bottom of the ocean, with Cap'n Turbot and Francois inside!
Paw Patrol VI (996)
Ready, Race, Rescue. It's the Adventure Bay 500! The pups are ready to be the pit crew for their race hero, The Whoosh! When the legendary racer is unable to drive in the championship race, he calls on Marshall to take the wheel and race in his place!
Peppa Pig (22)
The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Blaze and the Monster Machines (16)
Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!
Rusty Rivets II (6)
Ice Ice Rusty. Rusty and Ruby try to save the school's art fair from being frozen over by Frankie Fritz and his Skunk-bot, Frankford.
Rusty Rivets II (6)
The Fix It 500. Frankie Fritz challenges Rusty and Ruby to a race around Sparkton Hills, with the Mobile Rivet Lab as the stakes.
PAW Patrol III (16)
Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol II (12)
Pups Save the Parrot. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo!
The Adventures of Paddington (1)
Paddington Finds a Pigeon. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go?
Peppa Pig (3)
Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.
Peppa Pig (19)
New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.
Peppa Pig (20)
The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.
Peppa Pig (21)
Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.
Peppa Pig (22)
The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.
Peppa Pig (23)
The New Car. The family car breaks down, so Peppa and her family rent a new one, but it starts acting crazy
Ready Set Dance (9)
Circus. A show stopping spectacular about the weird and wonderful sights that perform under the Big Top at the circus.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Dora and Friends XCIX (1)
Dragon in the School. When Dora discovers a baby dragon and his mother living in her school’s basement, she and her friends must defend the dragons from a wizard who wants to control them.
Peppa Pig (1)
Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles! When Mummy and Daddy Pig join in, things get really muddy.
The Adventures of Paddington (9)
Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.
Shimmer and Shine III (7)
Hairdos and Don’t's / Flower Power. The girls meet a genie with the power to change hairstyles, but Zeta’s determined to take the power for herself. // The girls travel to a magic garden, where they meet a Flitter Genie and shrink down to her size to explore.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Blaze and the Monster Machines IV (9)
Meatball Mayhem. When Crusher accidentally knocks a bottle of "grow spice" onto a meatball, it grows to an enormous size and rolls away! It's up to Blaze and Pickle to transform into robots and stop the meatball before it wrecks the entire town!
Blaze and the Monster Machines IV (10)
Robots in Space. When Space Commander Megan is marooned on Pluto, our robot heroes will race through wormholes, shoot past ice volcanoes, and blast straight through an asteroid field to bring their new friend back home.
Rusty Rivets (20)
Rusty Feels Peachy / Rusty's Monkey Mayhem. While helping Chef Betty and Sammy compete for the Peachy Keen tasting contest, Rusty and Ruby must find a way to get them working together. // Ruby tries to help the monkeys at the Animal Park come up with some new performances.
Rusty Rivets (26)
Rusty's Kitty Catastrophe. Rusty builds a robot version of himself, so he can do two things at once. Rusty and Ruby build a robotic buddy for Botasaur, a Kittybot!
Abby Hatcher (5)
There's Only One Bozzly / Cousin Flugtilda. When Bozzly gets hurt, Melvin steps in as Abby's sidekick. // Princess Flug's Cousin Flugtilda comes to visit, and Priness Flug worries that eveyone likes her cousin more than they like her.
Butterbean's Cafe (28)
The Towering Tower of Crepes! Jasper wants to help Butterbean cook for her idol, Chef Belle Legume! Butterbean thinks his speedy skills would be perfect for the spatula. Will Jasper master the spatula in time to help make the Towering Tower of Crepes?
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they’re fixed, Nonny is determined to retrieve them on his own. But to do it, he’ll have to depend on his other four senses to reach the glasses store before it closes!
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Peppa Pig II (50)
Daddy Pig Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Paw Patrol VI (2)
Ultimate Rescue: Pups Stop a Meltdown / Ultimate Rescue: Pups and the Mystery of the Missing Cellphones. It's a hot day in Adventure Bay and things are melting! The pups will need afire-pup power to cool things down. // Cell phones are vanishing all over adventure bay! The pups will need a lot of police power to solve this mystery and save the day!
PAW Patrol V (14)
ULTIMATE RESCUE: Pups Save the Tigers. When searching for elusive rumble top tigers, the Turbots fall into a cave deep inside a volcano. The Paw Patrol does a paratrooper style rescue from Skye's Ultimate copter in this Ultimate Aviator Rescue!
Paw Patrol VI (1)
Pups Save the Jungle Penguins. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home.
Paw Patrol VI (1)
Pups Save a Freighter. Daring Danny is locked out of the lighthouse Turbot left him to look after. Now a freighter is headed straight for Seal Island!
PAW Patrol III (23)
Pups Save the Gliding Turbots / Pups Save a Plane. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol II (3)
Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!
Paw Patrol VI (5)
Ultimate Rescue: Pups Save the Mountain Climbers / Ultimate Rescue: Pups Save Captain Gordy. Rubble leads the pups in building an emergency landing pad for Captain Gordy in this Ultimate Construction Rescue! // Mayor Goodway, Danny and the Turbots are stuck in a canyon. It's time for a high-flying Ultimate Rescue lead by Skye!
PAW Patrol V (3)
Sea Patrol: Pups Save the Sunken Sloop / Sea Patrol: Pups Save a Wiggly Whale. Sid the Pirate and his First Mate Arrby have taken the sunken sloop! A wiggling whale has knocked the diving bell upside down. // It's stuck in the sand at the bottom of the ocean, with Cap'n Turbot and Francois inside!
Paw Patrol VI (996)
Ready, Race, Rescue. It's the Adventure Bay 500! The pups are ready to be the pit crew for their race hero, The Whoosh! When the legendary racer is unable to drive in the championship race, he calls on Marshall to take the wheel and race in his place!
Peppa Pig (22)
The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Blaze and the Monster Machines (16)
Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!
Rusty Rivets II (6)
Ice Ice Rusty. Rusty and Ruby try to save the school's art fair from being frozen over by Frankie Fritz and his Skunk-bot, Frankford.
Rusty Rivets II (6)
The Fix It 500. Frankie Fritz challenges Rusty and Ruby to a race around Sparkton Hills, with the Mobile Rivet Lab as the stakes.
PAW Patrol III (16)
Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. PAW Patrol is a preschool series starring a pack of six heroic puppies: Chase, Marshall, Rocky, Zuma, Rubble, and Skye, who are led by a tech-savvy 10-year-old boy named Ryder. With a unique blend of problem-solving skills, cool vehicles and lots of cute doggy humor, the PAW Patrol works together on high-stakes rescue missions to protect the Adventure Bay community.From Marshall the firedog to Chase the police pup to Skye, who flies high in her copter, each pup brings unique personality and skill to the team, modeling the importance of teamwork and good citizenship. They all have special Pup Packs on their backs to help them handle anything - from rescuing kittens to saving a train from a rockslide! And no matter how big the adventure, the PAW Patrol always has time for a game, a laugh, and an ear scratch from Ryder.Fun PAW Patrol Fact: Ryder rescued all the pups and taught them their PAW Patrol skills.
PAW Patrol II (12)
Pups Save the Parrot. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo!
The Adventures of Paddington (1)
Paddington Finds a Pigeon. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go?
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Ready Set Dance (10)
Ready Set Rewind. A top rocking little story about TV night at the Ready Set House and the youngest Kid Crew member, who ends up taking control.
Blue's Clues & You (11)
Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.
PAW Patrol II (17)
Pups Save a Sniffle / Pups and the Ghost Cabin. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals! // First Rubble's lunch disappears, then Jake's lunchbox walks away! Could it be a ghost?!
PAW Patrol II (18)
Pups Save an Adventure / Pups Save a Surprise. While camping, Marshall and the PAW Patrol help Alex learn about Fire Safety! // It seems like a regular day in Adventure Bay as the Paw Patrol is called to duty. But the pups are in for a surprise - PAW Patrol Appreciation Day!
The Adventures of Paddington (10)
Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.
Shimmer and Shine III (8)
Dance Magic. Samira takes the girls to learn dance magic from an instructor. But when Zeta takes the instructor’s magic shoes and uses them to try taking over Zahramay Falls, the girls must use the dances they learned to stop her.
Top Wing (20)
Turtle Train Clean Up / Anya's Friendship Party. The Cadets go green and clean-up Big Swirl. When the train loaded with recycling rolls out of control, it's Top Wing to the rescue! // Penny's friend Anyu throws a Friendship Party! Team Top Wing VROOMs into action to make sure everyone gets there on time
Blaze and the Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze and the Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
Rusty Rivets (21)
Rusty's Pet Project / Rusty Gets Stuck. When Botasaur gets tired from playing, Rusty builds him a bigger battery - but with it comes a LOT more energy! // Ruby demonstrates her newest invention - the world's strongest glue - and gets all of Sparkton Hills stuck
Rusty Rivets (9)
Rusty's Bit In The Woods. When Crush wanders off and gets lost, Rusty invents a night flyer to find him in the dark.
Abby Hatcher (6)
Chef Curly / Afraid of Cats. Chef Jeff is preparing for a big dinner and needs Curly to stay out of his way. // Melvin gets a new cat, and Abby learns that Fuzzlys are afraid of cats.
Butterbean's Cafe (29)
The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?
Bubble Guppies III (16)
Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (51)
Sleepover. Peppa is going for a sleepover at Zoë Zebra’s house. Suzy Sheep, Rebecca Rabbit, Candy Cat and Emily Elephant are all coming to the sleepover too. The girls are are too excited to go to sleep. They stay up playing games and having fun. They play songs on a piano, have a midnight feast and take it in turns to tell a story. At last they feel sleepy. They all snuggle up in their sleeping bags and fall asleep.
Peppa Pig II (52)
Stars. It is night time and the sky is fall of shining stars. Just this once, Mummy and Daddy Pig let Peppa put their coats on over their pyjamas and they go outside to look at the stars. Daddy Pig teaches Peppa and George how to find the North Star. The stars are very far away and look very tiny. But when Peppa and George look through a telescope the stars look much bigger and they can even see the planet Saturn.
Peppa Pig II (53)
Cold Winter's Day. It is a very cold winter day. Peppa and George are wearing their hats, scarves, mittens and coats. They want to jump in muddy puddles, but the problem is that the puddles are all frozen and slippery. Even the duck pond is frozen over, so the ducks cannot swim in it. It begins to snow and Peppa’s friends turn up with their toboggans. Everyone has lots of fun playing in the snow and the day ends with an exciting toboggan race.
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
Blaze and the Monster Machines IV (1)
Robot Power. When Crusher unleashes three of his most destructive creations on Axle City, there's only one hero strong enough to save the day: Robot Blaze!
Blaze and the Monster Machines IV (2)
Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!
PAW Patrol IV (23)
Pups Save Chicken Day. Chickaletta goes missing on Chicken Day! The Paw Patrol have to find her to save the festivites.
PAW Patrol IV (24)
Pups Save Francois the Penguin. Francois and a baby penguin get caught on the other side of a carvasse.
PAW Patrol V (1)
Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.
Top Wing (18)
Surfin' the Cave / Top Wing Rescues the Lemon Shack. When Brody's turbo-surfin' friends get trapped in a cave, Brody and Penny race against the tide to rescue them. // The Cadets try to earn a badge by running the Lemon Shack.
Top Wing (19)
Shirley's Sleep-Over Adventure / A Little Off Track. A falling tree threatens Shirley's home. The Cadets invite her to sleep over, and she helps guide their rescue. // Betty McBat challenges Rod to see who is faster. When Baddy tries to cheat, Rod has to rescue Betty!
Peppa Pig (2)
Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.
The Adventures of Paddington (10)
Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.
Bubble Guppies (2)
Crayon Prix. Green means GO! The Bubble Guppies are learning about colors while car racing! Help them mix colors, make new shades, and speed across the finish line!
Abby Hatcher (10)
Mo and Bo, in the Snow. Mo and Bo are mistaken for a snow monster.
Butterbean's Cafe (9)
The Starlight Cupcake Surprise! / Summer Slushies! The crew accidentally delivers unfrosted cupcakes to a customer. Will Cricket's new piping skills save the party? // Butterbean has to borrow Ms. Marmalady's freezer for her fruitsicles, but Ms. Marmalady has her own plans for them!
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
