
Nick Jr.
Nick Jr. od do
Deer Squad (9)
Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.
The Adventures of Paddington II (4)
Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
Blaze and the Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze and the Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
Santiago of the Seas (18)
Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.
PAW Patrol IV (8)
Pups Save the Flying Food / Pups Save a Ferris Wheel. Mr. Porter's delivery drones have gone out of control, and now they are air-dropping food everywhere! // Mayor Humdinger steals Adventure Bay's Ferris Wheel.
Butterbean's Café (40)
Oopsie Doodle! When Ms. Marmalady lets the mischievous Oopsie Doodle loose in Butterbean's Café, he starts causing all sorts of magical mishaps! Will his little 'oopsies' cause a big problem for the Bean Team?
Bubble Guppies V (12)
Ninja Season! Gil wants to be a ninja! But his ninja teacher just keeps giving him random tasks to do. Frustrated, Gil is about to give up, when another ninja challenges him, and he realizes he's been learning ninja skills all along!
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Barbapapa - One Big Happy Family! (14)
The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines IV (15)
The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!
Blaze and the Monster Machines IV (17)
Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!
PAW Patrol V (24)
Pups Save a Pluck-O-Matic / Pups Save a Mascot. Yumi's new Robo- Corn Plucker goes haywire, and Ryder and the Paw Patrol must get it under control. // Daring Danny X, dressed as a "Bird X" mascot for the Adventure Bay, gets carried away by a couple of eagles who mistake him for one of their own!
PAW Patrol V (26)
Pups Save Ace's Birthday Surprise / Pups Save a Tower of Pizza. Rocky and the Pups are fixing an Old-Timey Junk Car for Ace Sorensen's Birthday! // Adventure Bay is working hard to earn the record for having the world's highest tower of pizzas!
Deer Squad (7)
Meteor Mayhem / Dance Of Destruction. A meteor is heading for earth and Sir Steel's heroic efforts only make the Deer Squad's job in saving the planet even harder! // A dance competition in the Central Forest turns chaotic when Sir Steel uses his monkey suit to beat Rammy in the final.
Calvin & Kaison's Play Power (13)
Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.
Calvin & Kaison's Play Power (14)
Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!
The Adventures of Paddington (25)
Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
The Adventures of Paddington (26)
Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Bubble Guppies III (10)
Puppy Love! Bubble Puppy's got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs-a Guppy's best friend. But will Gil's get-well card will help Bubble Puppy feel better?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blaze and the Monster Machines III (15)
The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.
Santiago of the Seas (10)
The Enchanted Melody / Chicken Abuelo. When Escarlata gets ahold of an enchanted guitar riff, all of the underseas may soon fall under her spell. // Tomás accidentally turns Abuelo into a chicken!
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship. // A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
The Adventures of Paddington II (2)
Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig (42)
Daddy Gets Fit. Peppa instructs Daddy Pig to do lots of exercise to do as he is a bit fat. Daddy Pig is horrified to learn you have to exercise every day to get fit.
Peppa Pig (43)
Tidying Up. Peppa and George have to tidy their bedroom. After a frenzy of cleaning, the room is tidy. The room doesn't stay tidy for long though.
Peppa Pig (44)
The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.
Calvin & Kaison's Play Power (1)
Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?
Calvin & Kaison's Play Power (2)
Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?
Ready Set Dance II (5)
Banana Smoothie. Hunter would love a banana smoothie at the beach - and the Kid Crew have the BEST recipe!
Blue's Clues & You II (2)
Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.
PAW Patrol (1)
Pups Make a Splash / Pups Fall Festival. When Cap’n Turbot’s boat runs aground, Ryder, Zuma, Skye, and Rocky must team up to save it before it sinks! // The PAW Patrol must pick all Farmer Yumi’s fruit before an early snowstorm comes! But how can Chase help?
PAW Patrol (3)
Pups and the Kitty-tastrophe. 103A – PUPS AND THE KITTY-TASTROPHE Ryder and the PAW Patrol save a lost kitty from the bay, but she causes some mayhem on land. Marshall has to rescue her from high atop City Hall! The kitty’s owner is overjoyed to have her precious pet returned safely. 103B – PUPS SAVE THE TRAIN A rock slide has trapped Katie and Cali on a train on the old trestle bridge! Ryder and the PAW Patrol have to clear the tracks and free the train before more boulders tumble down!
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (9)
Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.
The Adventures of Paddington II (4)
Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
Blaze and the Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze and the Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
Santiago of the Seas (18)
Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.
PAW Patrol IV (8)
Pups Save the Flying Food / Pups Save a Ferris Wheel. Mr. Porter's delivery drones have gone out of control, and now they are air-dropping food everywhere! // Mayor Humdinger steals Adventure Bay's Ferris Wheel.
Butterbean's Café (40)
Oopsie Doodle! When Ms. Marmalady lets the mischievous Oopsie Doodle loose in Butterbean's Café, he starts causing all sorts of magical mishaps! Will his little 'oopsies' cause a big problem for the Bean Team?
Bubble Guppies V (12)
Ninja Season! Gil wants to be a ninja! But his ninja teacher just keeps giving him random tasks to do. Frustrated, Gil is about to give up, when another ninja challenges him, and he realizes he's been learning ninja skills all along!
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Barbapapa - One Big Happy Family! (14)
The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blaze and the Monster Machines IV (15)
The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!
Blaze and the Monster Machines IV (17)
Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!
PAW Patrol V (24)
Pups Save a Pluck-O-Matic / Pups Save a Mascot. Yumi's new Robo- Corn Plucker goes haywire, and Ryder and the Paw Patrol must get it under control. // Daring Danny X, dressed as a "Bird X" mascot for the Adventure Bay, gets carried away by a couple of eagles who mistake him for one of their own!
PAW Patrol V (26)
Pups Save Ace's Birthday Surprise / Pups Save a Tower of Pizza. Rocky and the Pups are fixing an Old-Timey Junk Car for Ace Sorensen's Birthday! // Adventure Bay is working hard to earn the record for having the world's highest tower of pizzas!
Deer Squad (7)
Meteor Mayhem / Dance Of Destruction. A meteor is heading for earth and Sir Steel's heroic efforts only make the Deer Squad's job in saving the planet even harder! // A dance competition in the Central Forest turns chaotic when Sir Steel uses his monkey suit to beat Rammy in the final.
Calvin & Kaison's Play Power (13)
Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.
Calvin & Kaison's Play Power (14)
Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!
The Adventures of Paddington (25)
Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
The Adventures of Paddington (26)
Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Bubble Guppies III (10)
Puppy Love! Bubble Puppy's got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs-a Guppy's best friend. But will Gil's get-well card will help Bubble Puppy feel better?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blaze and the Monster Machines III (15)
The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.
Santiago of the Seas (10)
The Enchanted Melody / Chicken Abuelo. When Escarlata gets ahold of an enchanted guitar riff, all of the underseas may soon fall under her spell. // Tomás accidentally turns Abuelo into a chicken!
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship. // A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
The Adventures of Paddington II (2)
Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Barbapapa - One Big Happy Family! (18)
Clock and dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.
Blue's Clues & You (20)
Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.
PAW Patrol (3)
Pups and the Kitty-tastrophe / Pups Save a Train. Ryder and the PAW Patrol rescue a lost kitty from the bay, but who will save them from all the mayhem she causes? // Ryder, Rubble, and Rocky call in Chase to help them free Katie and Cali’s train from a rockslide!
PAW Patrol (3)
Pups Save a Train. Ryder and the PAW Patrol save a lost kitty from the bay, but she causes some mayhem on land. Marshall has to rescue her from high atop City Hall! The kitty’s owner is overjoyed to have her precious pet returned safely. 103B – PUPS SAVE THE TRAIN A rock slide has trapped Katie and Cali on a train on the old trestle bridge! Ryder and the PAW Patrol have to clear the tracks and free the train before more boulders tumble down!
Baby Shark's Big Show (5)
Legendary Loot. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (10)
Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.
The Adventures of Paddington II (6)
Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?
The Adventures of Paddington (1)
Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.
Blaze and the Monster Machines IV (13)
Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.
Blaze and the Monster Machines IV (14)
Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.
Santiago of the Seas (20)
Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.
PAW Patrol IV (9)
Pups Save A Sleepwalking Bear / Pups Save Dude Ranch Danny. The pups need to get a sleepwalking bear back home before he wakes up. // Daring Danny X takes his horse off the trail and ends up on a wild ride.
Butterbean's Café II (1)
Stella Sprinkles! / Fairy Fancy! Cricket invites famous cupcake expert Stella Sprinkles to a cupcake decorating party. Will she actually come? // Jasper's invitation to a fancy party is misplaced and he thinks he wasn't invited! Will he get to go?
Bubble Guppies V (13)
Super Baby! When supervillain Lady Goo Goo starts changing everyone into babies, it's up to Guppy Girl and Bubble Boy to stop her before they get turned into babies too!
Peppa Pig II (18)
Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.
Peppa Pig II (19)
Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.
Peppa Pig II (20)
George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.
Barbapapa - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Blaze and the Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
PAW Patrol V (1)
Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.
PAW Patrol V (2)
Pups Save Big Paw / Pups Save a Hum-Mover. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it. // Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.
Deer Squad (8)
Fan Club / Speeding Steel. After Kai saves some baby turtles, they form a fan club. Full of himself, Kai tries to save the Central Forest from over-heating without his teammates. // Rammy wants to win the city marathon but he cannot keep up with Sir Steel's super sneakers!
Calvin & Kaison's Play Power (15)
Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.
Calvin & Kaison's Play Power (16)
Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!
The Adventures of Paddington II (1)
Paddingtons Plant Problem / Paddington the Artist. Paddington realizes he has been watering the wrong plant while Mr. Curry is away on holiday! // Mrs. Brown wants Windsor Gardens to artistically express themselves. Paddington doesn't know what art is, so he sets out to find what he's good at!
The Adventures of Paddington II (2)
Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Peppa Pig II (31)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Bubble Guppies III (12)
The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper's car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
