
Nick Jr.
Nick Jr. od do
Deer Squad (12)
Sky Art / The Great Race. Sir Steel is upset with Lola's sky art as it affects the popularity of his hat stand, so he tries to disperse her artwork. // The Deer Squad have a race to see whose cart is the fastest, but Sir Steel unexpectedly join in with his Steelmobile!
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
The Adventures of Paddington (5)
Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Blaze and the Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Santiago of the Seas (2)
Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
Butterbean's Café II (3)
A Recipe for Friendship! / Team Captain Cricket! Dazzle's determined to make two grumpy customers become friends. But her "recipe for friendship" doesn't go as planned. // Cricket breaks her team's chocolate soccer player statue and Spork and Spatch get blamed! Will Cricket tell the truth?
Bubble Guppies V (16)
It's a Lizard! When showman Gil's "real live dragon" (actually a Komodo Dragon) gets loose in the small town of Bubbleville, it's up to Pet Finders Oona and Zooli to track the lizard down and return it to its home on Komodo Island.
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Barbapapa - One Big Happy Family! (17)
Where did it go Barbabravo? / The big bad hen. Like a secret agent, Barbabravo leads the investigation equipped with his gadgets to find out who stole Barbapapa's cake. // Barbalala is convinced she heard a giant hen prowling around the house. The Barbababies organize themselves to stand guard.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Blaze and the Monster Machines II (3)
Truck or Treat. It’s Halloween in Axle City, and Blaze, AJ, and all of their friends are excited to “Truck or Treat”. But when Crusher tries to steal all of their candy, his plan goes awry and he sends their treats far, far away from Axle City. Now Blaze and his friends must race to get to their candy before Crusher!
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
Deer Squad (10)
Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
The Adventures of Paddington (20)
Paddington And Hallowe'en / Paddington Has An Autumn Wish. It's Halloween and Paddington goes Treat or Treating with Jonathan and Judy around Windsor gardens but Mr. Curry does not want to join in...or does he? // Why do the trees lose their leaves? It does not happen in Peru. Paddington discovers Autumn.
Peppa Pig II (37)
Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Bubble Guppies III (14)
The Unidentified Flying Orchestra! Strings! Brass! Woodwinds! Percussion! After Gil and Molly meet a conductor, the Guppies want to join an orchestra. Led by a conductor from another planet, the Guppies' orchestra will make music that's out of this world!
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Santiago of the Seas (13)
The Silver Lasso / The Sea Dragon's Treasure. Santiago and Mami team up to take down an old foe and retrieve a lost family treasure. // After Enrique nabs a Sea Dragon's golden egg, it's up to the good pirates to nab it back before things get out of control.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol IV (3)
Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (52)
School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.
Peppa Pig II (1)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Calvin & Kaison's Play Power (7)
Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?
Calvin & Kaison's Play Power (8)
Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?
Ready Set Dance II (8)
Game, Set, Granny. Granny is back - and she is going to take on the kid crew in a heart stopping game of tennis!
Blue's Clues & You (19)
Spooky Costume Party with Blue. It's a spooky Halloween at the Blue's Clues house - Blue's dressed up as a fish, but Magenta can't decide what to wear! We play Blue's Clues to figure out what costume Magenta should wear.
PAW Patrol (4)
Pup Pup Boogie/Pups in a Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.
PAW Patrol (4)
Pups in a Fog. 104A – PUP PUP BOOGIE The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. But when Rubble hurts his PAW, Ryder has to teach Chase how to use Rubble’s digger using some moves from the pups favorite dance game PUP PUP BOOGIE!104B – PUPS IN THE FOG When the bulb in the Adventure Bay lighthouse goes out, Ryder and the PAW Patrol battle the clock and thick fog as they try to fix the light in time to get their good friend Cap’n Turbot back home safely.
Baby Shark's Big Show (5)
Yup Day. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (12)
Sky Art / The Great Race. Sir Steel is upset with Lola's sky art as it affects the popularity of his hat stand, so he tries to disperse her artwork. // The Deer Squad have a race to see whose cart is the fastest, but Sir Steel unexpectedly join in with his Steelmobile!
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
The Adventures of Paddington (5)
Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?
Blaze and the Monster Machines IV (18)
Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!
Blaze and the Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Santiago of the Seas (2)
Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
Butterbean's Café II (3)
A Recipe for Friendship! / Team Captain Cricket! Dazzle's determined to make two grumpy customers become friends. But her "recipe for friendship" doesn't go as planned. // Cricket breaks her team's chocolate soccer player statue and Spork and Spatch get blamed! Will Cricket tell the truth?
Bubble Guppies V (16)
It's a Lizard! When showman Gil's "real live dragon" (actually a Komodo Dragon) gets loose in the small town of Bubbleville, it's up to Pet Finders Oona and Zooli to track the lizard down and return it to its home on Komodo Island.
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Barbapapa - One Big Happy Family! (17)
Where did it go Barbabravo? / The big bad hen. Like a secret agent, Barbabravo leads the investigation equipped with his gadgets to find out who stole Barbapapa's cake. // Barbalala is convinced she heard a giant hen prowling around the house. The Barbababies organize themselves to stand guard.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Blaze and the Monster Machines II (3)
Truck or Treat. It’s Halloween in Axle City, and Blaze, AJ, and all of their friends are excited to “Truck or Treat”. But when Crusher tries to steal all of their candy, his plan goes awry and he sends their treats far, far away from Axle City. Now Blaze and his friends must race to get to their candy before Crusher!
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
Deer Squad (10)
Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
The Adventures of Paddington (20)
Paddington And Hallowe'en / Paddington Has An Autumn Wish. It's Halloween and Paddington goes Treat or Treating with Jonathan and Judy around Windsor gardens but Mr. Curry does not want to join in...or does he? // Why do the trees lose their leaves? It does not happen in Peru. Paddington discovers Autumn.
Peppa Pig II (37)
Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Bubble Guppies III (14)
The Unidentified Flying Orchestra! Strings! Brass! Woodwinds! Percussion! After Gil and Molly meet a conductor, the Guppies want to join an orchestra. Led by a conductor from another planet, the Guppies' orchestra will make music that's out of this world!
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Santiago of the Seas (13)
The Silver Lasso / The Sea Dragon's Treasure. Santiago and Mami team up to take down an old foe and retrieve a lost family treasure. // After Enrique nabs a Sea Dragon's golden egg, it's up to the good pirates to nab it back before things get out of control.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol IV (3)
Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Barbapapa - One Big Happy Family! (22)
Barbabright has a secret / Super duper cool. Barbabright acts strangely. What is he hiding ? The Barbabbabies will do anything to find out. // The Barbapapa decide to save energy. But their efforts are undermined by Barbabright and Barbabelle who build a secret energy-consuming project.
Blue's Clues & You (19)
Spooky Costume Party with Blue. It's a spooky Halloween at the Blue's Clues house - Blue's dressed up as a fish, but Magenta can't decide what to wear! We play Blue's Clues to figure out what costume Magenta should wear.
PAW Patrol (5)
Pup Pup Goose / Pup Pup and Away. Marshal gets a new BFF when a gosling he names "Fuzzy" takes a liking to him. // When Mayor Goodway accidentally takes off in a hot air balloon, Ryder and the Paw Patrol must make a dramatic rescue to save her and win the race!
PAW Patrol (4)
Pup Pup Boogie. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. But when Rubble hurts his PAW, Ryder has to teach Chase how to use Rubble’s digger using some moves from the pups favorite dance game // When the bulb in the Adventure Bay lighthouse goes out, Ryder and the PAW Patrol battle the clock and thick fog as they try to fix the light in time to get their good friend Cap’n Turbot back home safely.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (13)
Doctor Steel Little / Astonished And Amazed. Sir Steel unwittingly took over Bobbi's role to communicate with baby animals, with the help of his animal translator. // In his quest to win the Platinum City Flower Show, Sir Steel created super seeds that grow into gigantic mazes.
The Adventures of Paddington (20)
Paddington And Hallowe'en / Paddington Has An Autumn Wish. It's Halloween and Paddington goes Treat or Treating with Jonathan and Judy around Windsor gardens but Mr. Curry does not want to join in...or does he? // Why do the trees lose their leaves? It does not happen in Peru. Paddington discovers Autumn.
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Blaze and the Monster Machines IV (20)
The Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Blaze and the Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Santiago of the Seas (3)
To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.
PAW Patrol IV (13)
Pups Save a Baby Octopus. A baby Octopus gets separated from its mother and sinks the Flounder. Sea Patrol needs to save the day!
Butterbean's Café II (4)
Rebel Without a Whisk! / Key Slime Bars! Cricket and Poppy's cousin Rebel take Butterbean's whisk without asking! Will Cricket do the right thing and return it? // Ms. Marmalady tries to copy the Bean Team's recipes! But no one does it like Butterbean's!
Bubble Guppies V (17)
Swinging in the Rainforest! City-slicker umbrella sellers Molly and Gil set up shop in the Amazon rainforest, but howler monkeys take all their merchandise! With the help of the other guppies, they use their knowledge of the Amazon to track down their umbrellas.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Barbapapa - One Big Happy Family! (18)
Clock and dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze and the Monster Machines V (4)
Babysitting Heroes. Blaze and AJ are helping their friend Stripes look after some baby animals, when the little critters accidentally float away on big bubbles. Now, it's up to these three babysitters to find their adorable animal friends and save the day!
Blaze and the Monster Machines V (5)
Abra-Ka-Pickle! Pickle is putting on a magic show for all of Axle City! But when Crusher accidentally makes a magical mistake, it's up to Blaze and Pickle to fix the magic and save their friends! Abra-ka-Pickle!
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
Deer Squad (11)
Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.
Calvin & Kaison's Play Power (1)
Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?
Calvin & Kaison's Play Power (2)
Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?
The Adventures of Paddington (1)
Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (43)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they're fixed, Nonny is determined to retrieve them on his own. But to do it, he'll have to depend on his other four senses to reach the glasses store before it closes!
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blue's Clues & You (19)
Spooky Costume Party with Blue. It's a spooky Halloween at the Blue's Clues house - Blue's dressed up as a fish, but Magenta can't decide what to wear! We play Blue's Clues to figure out what costume Magenta should wear.
