
Nick Jr.
Nick Jr. od do
Deer Squad (14)
Attack Of The Drones / Slime Time. Steel's automated delivery drones create chaos in the city and forest. Kai has to disable the drones real quick! // When Sir Steel's Slime Machine starts shooting slime everywhere, Bobbi has to pilot the Deer Squad Rescue Carrier to save the city.
The Adventures of Paddington II (4)
Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
Blaze and the Monster Machines III (1)
The Hundred Mile Race. Blaze visits VelocityVille to compete with his new racecar pals (Danica Patrick, Jimmie Johnson, Kasey Kahne) in the longest race ever: the Hundred Mile Race! But Crusher is racing too, and he’ll do anything to win.
Blaze and the Monster Machines III (2)
The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.
Santiago of the Seas (5)
Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.
PAW Patrol III (12)
Pups Save a School Bus / Pups Save the Songbirds. When all the tires on the Adventure Bay school bus blow out, Ryder volunteers to use the Paw Patroller as a substitute school bus. // When the famous singing songbirds of Adventure Bay go missing, it's PAW Patrol to the rescue!
Butterbean's Café (23)
Cricket's Forever Friend / Dazzle's Tea-riffic Teapot! Cricket's friend is moving away! When they get in a fight, Cricket worries she's missed her chance to say goodbye. // Cricket thinks she's broken Dazzle's special teapot. Will she try to hide her mistake or come clean?
Bubble Guppies V (22)
A Load of Litterbugs! On the U.S.S. Recycler, Captain Deema and her crew strive to leave every planet cleaner than they found it. But their mission is put to the test when a crew of messy Litterbugs, led by the evil Garbage Khan, take over their ship!
Peppa Pig (21)
Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.
Peppa Pig (22)
The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.
Peppa Pig (23)
The New Car. The family car breaks down, so Peppa and her family rent a new one, but it starts acting crazy
Barbapapa - One Big Happy Family! (24)
Barbazoo can't say ''no'' / The doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?
Blue's Clues & You II (10)
Blue's Big Costume Parade. Everyone's dressed up in silly costumes for our BIG costume parade, but we don't know what costume Blue wants to wear! As we play Blue's Clues to figure it out, we help Shovel make a truck-tastic costume and skidoo into Jill's puppet theater play!
Blaze and the Monster Machines III (9)
Catch That Cake! It’s Darington’s birthday! Crusher uses a robot plate to try and steal the birthday cake, but his plan goes awry and the cake goes rocketing away. Will Blaze catch the runaway cake before Crusher and save the party?
Blaze and the Monster Machines III (10)
Animal Island. Blaze and Stripes sail to Animal Island - an incredible place inhabited by monster truck animals! But when a greedy lizard puts the island in peril, Blaze and Stripes must find their wild side to save their animal friends.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
PAW Patrol V (15)
Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!
Deer Squad (14)
Attack Of The Drones / Slime Time. Steel's automated delivery drones create chaos in the city and forest. Kai has to disable the drones real quick! // When Sir Steel's Slime Machine starts shooting slime everywhere, Bobbi has to pilot the Deer Squad Rescue Carrier to save the city.
Calvin & Kaison's Play Power (3)
The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?
Calvin & Kaison's Play Power (4)
Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?
The Adventures of Paddington (25)
Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
The Adventures of Paddington (26)
Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
Peppa Pig (12)
Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.
Peppa Pig (14)
Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.
Peppa Pig (15)
Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!
Peppa Pig (16)
Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.
Bubble Guppies V (22)
A Load of Litterbugs! On the U.S.S. Recycler, Captain Deema and her crew strive to leave every planet cleaner than they found it. But their mission is put to the test when a crew of messy Litterbugs, led by the evil Garbage Khan, take over their ship!
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blaze and the Monster Machines II (20)
The Wishing Wheel. While riding with Swoops, Blaze, AJ, and Stripes discover a secret racetrack through the jungle! The track leads to a magical treasure called the Wishing Wheel, a golden tire that grants the wish of the special race car fast enough to find it first. Blaze sets out on an adventure to find the magic wheel to make a wish for all of his friends!
Santiago of the Seas (12)
Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.
PAW Patrol (14)
Pups Save a Goodway. Ryder and the PAW Patrol clean up a small oil spill in the water near Adventure Bay. They must plug the hole in the ship, clean up the oil and save the animals and fish in Adventure Bay./When Adventure Bay’s famous statue ends up at the bottom of the Bay, Ryder and the PAW Patrol have to help Mayor Goodway and find a clever way to bring it back!
PAW Patrol II (24)
Pups Save a Pizza / Pups Save Skye. Alex and Mr. Porter are delivering pizza dough for a big party when the van spins out of control. Pups to the rescue! // Skye is on her way to Jake's Mountain when she crash lands in the snow. Ryder calls Everest to save the day!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig III (26)
Digging Up the Road. Peppa and her family are trying to get to the playground, but Mr Bull's roadworks are in the way.
Peppa Pig IV (1)
Freddy Fox. Peppa and her friends are playing hide and seek, but it is Freddy Fox with his super smelling nose who is the best at playing that game.
Peppa Pig IV (2)
Whistling. Peppa tries to learn how to whistle after she realizes that seemingly everyone but her can do it.
Calvin & Kaison's Play Power (11)
Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?
Calvin & Kaison's Play Power (12)
Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.
Ready Set Dance (5)
Space. A gravity defying story about a mission to outer space and the squidgy surface of planet marshmallow.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
PAW Patrol VI (10)
Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!
PAW Patrol VI (11)
Pups Save the Land Pirates / Pups Save the Birdwatching Turbots. Pirates Alex, Julia, Julius and Chick-ARR-letta, are sent sailing into the desert and got lost! It's up to the PAW Patrol to save these Land pirates. // Cap'n Turbot and Francois chirp for help when a bird-watching contest leaves them up in the air.
Deer Squad (14)
Attack Of The Drones / Slime Time. Steel's automated delivery drones create chaos in the city and forest. Kai has to disable the drones real quick! // When Sir Steel's Slime Machine starts shooting slime everywhere, Bobbi has to pilot the Deer Squad Rescue Carrier to save the city.
The Adventures of Paddington II (4)
Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
Blaze and the Monster Machines III (1)
The Hundred Mile Race. Blaze visits VelocityVille to compete with his new racecar pals (Danica Patrick, Jimmie Johnson, Kasey Kahne) in the longest race ever: the Hundred Mile Race! But Crusher is racing too, and he’ll do anything to win.
Blaze and the Monster Machines III (2)
The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.
Santiago of the Seas (5)
Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.
PAW Patrol III (12)
Pups Save a School Bus / Pups Save the Songbirds. When all the tires on the Adventure Bay school bus blow out, Ryder volunteers to use the Paw Patroller as a substitute school bus. // When the famous singing songbirds of Adventure Bay go missing, it's PAW Patrol to the rescue!
Butterbean's Café (23)
Cricket's Forever Friend / Dazzle's Tea-riffic Teapot! Cricket's friend is moving away! When they get in a fight, Cricket worries she's missed her chance to say goodbye. // Cricket thinks she's broken Dazzle's special teapot. Will she try to hide her mistake or come clean?
Bubble Guppies V (22)
A Load of Litterbugs! On the U.S.S. Recycler, Captain Deema and her crew strive to leave every planet cleaner than they found it. But their mission is put to the test when a crew of messy Litterbugs, led by the evil Garbage Khan, take over their ship!
Peppa Pig (21)
Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.
Peppa Pig (22)
The Tooth Fairy. Peppa loses her tooth, so she puts the tooth under the pillow for the Tooth Fairy, but she worries that she might be mean.
Peppa Pig (23)
The New Car. The family car breaks down, so Peppa and her family rent a new one, but it starts acting crazy
Barbapapa - One Big Happy Family! (24)
Barbazoo can't say ''no'' / The doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?
Blue's Clues & You II (10)
Blue's Big Costume Parade. Everyone's dressed up in silly costumes for our BIG costume parade, but we don't know what costume Blue wants to wear! As we play Blue's Clues to figure it out, we help Shovel make a truck-tastic costume and skidoo into Jill's puppet theater play!
Blaze and the Monster Machines III (9)
Catch That Cake! It’s Darington’s birthday! Crusher uses a robot plate to try and steal the birthday cake, but his plan goes awry and the cake goes rocketing away. Will Blaze catch the runaway cake before Crusher and save the party?
Blaze and the Monster Machines III (10)
Animal Island. Blaze and Stripes sail to Animal Island - an incredible place inhabited by monster truck animals! But when a greedy lizard puts the island in peril, Blaze and Stripes must find their wild side to save their animal friends.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
PAW Patrol V (15)
Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!
Deer Squad (14)
Attack Of The Drones / Slime Time. Steel's automated delivery drones create chaos in the city and forest. Kai has to disable the drones real quick! // When Sir Steel's Slime Machine starts shooting slime everywhere, Bobbi has to pilot the Deer Squad Rescue Carrier to save the city.
Calvin & Kaison's Play Power (3)
The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?
Calvin & Kaison's Play Power (4)
Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?
The Adventures of Paddington (25)
Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
The Adventures of Paddington (26)
Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
Peppa Pig (12)
Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.
Peppa Pig (14)
Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.
Peppa Pig (15)
Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!
Peppa Pig (16)
Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.
Bubble Guppies V (22)
A Load of Litterbugs! On the U.S.S. Recycler, Captain Deema and her crew strive to leave every planet cleaner than they found it. But their mission is put to the test when a crew of messy Litterbugs, led by the evil Garbage Khan, take over their ship!
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blaze and the Monster Machines II (20)
The Wishing Wheel. While riding with Swoops, Blaze, AJ, and Stripes discover a secret racetrack through the jungle! The track leads to a magical treasure called the Wishing Wheel, a golden tire that grants the wish of the special race car fast enough to find it first. Blaze sets out on an adventure to find the magic wheel to make a wish for all of his friends!
Santiago of the Seas (12)
Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.
PAW Patrol (14)
Pups Save a Goodway. Ryder and the PAW Patrol clean up a small oil spill in the water near Adventure Bay. They must plug the hole in the ship, clean up the oil and save the animals and fish in Adventure Bay./When Adventure Bay’s famous statue ends up at the bottom of the Bay, Ryder and the PAW Patrol have to help Mayor Goodway and find a clever way to bring it back!
PAW Patrol II (24)
Pups Save a Pizza / Pups Save Skye. Alex and Mr. Porter are delivering pizza dough for a big party when the van spins out of control. Pups to the rescue! // Skye is on her way to Jake's Mountain when she crash lands in the snow. Ryder calls Everest to save the day!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (43)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Barbapapa - One Big Happy Family! (2)
Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
PAW Patrol VI (13)
Pups Save a Freaky Pup-Day / Pups Save a Runaway Mayor. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay. // Mayor Humdinger creates robotic Pants to cheat at the Most Amazing Athlete Contest. They go haywire so Pups have to save runaway Mayor.
PAW Patrol VI (14)
Pups Save a Bat Family / Pups Save a Mud Monster. A rockslide traps a Bat Family inside their cave, so the Pups have to free them! The bats search for a new home leads to problems in town though! // Snowboarders on Jake's Mountain are stuck on a broken chair lift while a monster is on the loose!
Deer Squad (15)
Captain Steel / Wash Out. Whilst some of the Deer Squad down with flu, Sir Steel tries to become a superhero with disastrous results. // Sir Steel 'borrows' water from Crystal Lake for his Water Park in the city, but things soon go wrong!
The Adventures of Paddington II (6)
Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?
The Adventures of Paddington (1)
Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.
Blaze and the Monster Machines III (3)
Dinocoaster. Zeg has a ticket to ride a brand new dinosaur roller coaster: the Dinocoaster! But when the ticket blows away, it’s up to Blaze to help his buddy track it down and get back to the amusement park in time.
Blaze and the Monster Machines III (4)
Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.
Santiago of the Seas (4)
The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.
PAW Patrol III (13)
Pups Save Old Trusty / Pups Save a Pony. Ryder and the pups need to unplug Old Trusty the geyser to stop water sprouting up all over town. // Priscilla the pony gets the chance to help the Paw Patrol rescue their own vehicle after they help her out of a canyon.
Butterbean's Café (24)
Cricket's Treasure Hunt! / The Puddlebrook Gold Rush! Cricket goes on a treasure hunt for a mysterious, ruby red fruit. Will she find the treasure? // A rumor has everyone wondering: is there gold treasure buried at Butterbean's Cafe?
Bubble Guppies V (23)
Something Fishy Going On! Police Officers Molly and Gil are tracking some mysterious lights (aliens!?) that have been popping up around town. With the help of several nocturnal animal friends, they discover the lights aren't aliens at all, they are anglerfish!
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Barbapapa - One Big Happy Family! (25)
Barbabravo is not feeling well / Be patient Barbabravo... Following a misadventure, Barbabravo is unable to transform at all. The whole family unites to help him. // Barbabravo can't stay put and is unable to focus one an activity for very long. Barbalala offers to teach him control. Will she succeed?
Blue's Clues & You II (12)
Blue's Anywhere Box Surprise. Hop in for a ride in Josh and Blue's Anywhere Box, where we can pretend to go... ANYWHERE! We play Blue's Clues to figure out where Blue wants to go, and visit the ocean, mountain, savanna and even our friend Polka Dots!
Blaze and the Monster Machines III (11)
Toucan Do It! Blaze, Starla, and Darington can’t wait to play every animal’s favorite sport: Jungle Ball! But when their teammate Tooks the Toucan gets launched from the stadium, it’s up to the friends to get her back in the game.
Blaze and the Monster Machines III (12)
The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!
PAW Patrol V (16)
Pup Save the Trick-or-Treaters / Pups Save an Out of Control Mini Patrol. It's Halloween in Adventure Bay, and a mysterious kid in a giant spider costume is taking all the treats from the Trick-Or-Treaters! // Alex and his Mini-Patrol accidentally take off on Daring Danny's rocket bike!
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
Deer Squad (15)
Captain Steel / Wash Out. Whilst some of the Deer Squad down with flu, Sir Steel tries to become a superhero with disastrous results. // Sir Steel 'borrows' water from Crystal Lake for his Water Park in the city, but things soon go wrong!
Calvin & Kaison's Play Power (5)
Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!
Calvin & Kaison's Play Power (6)
Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!
The Adventures of Paddington II (1)
Paddingtons Plant Problem / Paddington the Artist. Paddington realizes he has been watering the wrong plant while Mr. Curry is away on holiday! // Mrs. Brown wants Windsor Gardens to artistically express themselves. Paddington doesn't know what art is, so he sets out to find what he's good at!
The Adventures of Paddington II (2)
Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.
Peppa Pig (17)
Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.
Peppa Pig (19)
New Shoes. Peppa loses her shoes, but she gets new red ones. Now she is so happy in them, that she refuses to take them off.
Peppa Pig (20)
The School Fete. Peppa and her family go to the school fair, and do lots of stuff while they're there. Peppa and her friends get their faces painted as tigers.
Peppa Pig (21)
Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.
Bubble Guppies V (23)
Something Fishy Going On! Police Officers Molly and Gil are tracking some mysterious lights (aliens!?) that have been popping up around town. With the help of several nocturnal animal friends, they discover the lights aren't aliens at all, they are anglerfish!
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
