
Nick Jr.
Nick Jr. od do
Deer Squad (18)
Small Is Smashing / Pine Cone Power Up. Sir Steel wants to shrink the trees in the Central Forest to make way for his new tower. Deer Squad have to think small to stop him! // Lola and her souped-up Rocket Rabbit wake the residents of the Central Forest with all the engine's roars.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
The Adventures of Paddington (7)
Paddington and the Wardrobe / Paddington Helps with Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Blaze And The Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze And The Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
Santiago of the Seas (13)
The Silver Lasso / The Sea Dragon's Treasure. Santiago and Mami team up to take down an old foe and retrieve a lost family treasure. // After Enrique nabs a Sea Dragon's golden egg, it's up to the good pirates to nab it back before things get out of control.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies IV (6)
Guppy Movers! When their friend Skip's moving day doesn't go as planned, Molly, Gil, and the rest of the Guppy Movers roll in to set things right in Skip's new home!
Bubble Guppies V (11)
Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (43)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
BARBAPAPA - One Big Happy Family! (5)
The Tenderest Bond of All / The Orange Empire. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé. // The Barbapapas decide to go to the park. While her brother and sisters play , Barbalib can't help to control everything.
BARBAPAPA - One Big Happy Family! (6)
It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...
Blue's Clues & You (20)
Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.
Blaze And The Monster Machines IV (4)
Ninja Blaze. Ninja Master Blackbelt is training Blaze and AJ to be powerful ninjas when Crusher and Pickle accidentally launch themselves onto an icy mountain! Now Blaze and AJ must use their new ninjas skills to rescue them.
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
Deer Squad (19)
Steel Antlers / Berry Bad. Sir Steel dons fake antlers to join the Deer Squad as they plan a surprise birthday party for Tina Turtle. // Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
Calvin & Kaison's Play Power (15)
Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.
Calvin & Kaison's Play Power (16)
Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!
The Adventures of Paddington II (3)
Paddington Clowns Around / Paddington and The Bad Swap. Paddington throws a Birthday party for Mateo but things don't go to plan, will Mrs. Brown's clown act save the day? // Paddington accidentally gives away Jonathan's rare Tiny Robot card in a game of Imaginarium. How will he get it back?
The Adventures of Paddington II (4)
Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
Peppa Pig (3)
Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Peppa Pig (5)
Hide and Seek. Peppa and George decide to play a game of hide and seek.
Peppa Pig (9)
Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.
Bubble Guppies III (14)
The Unidentified Flying Orchestra! Strings! Brass! Woodwinds! Percussion! After Gil and Molly meet a conductor, the Guppies want to join an orchestra. Led by a conductor from another planet, the Guppies' orchestra will make music that's out of this world!
Blue's Clues & You II (7)
Sleepy Singalong with Blue. It's a nighttime game of Blue's Clues to figure out Blue's favorite part of bedtime! As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.
Blue's Clues & You II (9)
Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!
Blaze And The Monster Machines VI (5)
Race to Sky High Mountain. At the starting line for Race to Sky High Mountain, one of Crusher's cheats threatens to sideline Blaze for good. To get back in this race, Blaze will need... Power Tires!
Santiago of the Seas (15)
The Curse of the Gold Falcon / The Island of Lost Things. Santiago and crew set sail to return the Golden Falcon idol back to it's rightful resting place. // When Santiago's magic sword is transported to the Island of Lost Things, the good pirates have to track it down by getting themselves lost!
Baby Shark's Big Show (6)
When You Wish Upon a Fish. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VI (26)
Pups Save a Tour Bus / Pups Save Midnight at the Museum. Mayor Humdinger's tour bus goes out of control when he tries to bring tourists to Foggy Bottom! PAW Patrol to the rescue! // A fun museum sleepover is interrupted when Alex and the mini-patrol go missing, and Mayor Goodway gets stranded on a T-Rex!
The Adventures of Paddington (14)
Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
Ready Set Dance (13)
My First Recital. A transformative little story about some prime ballerinas who have to perfect first position if they want to fly through their first big recital.
Blue's Clues & You (11)
Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
PAW Patrol III (7)
Pups Save Apollo. Apollo the Super Pup comes to Adventure Bay, in Rubble’s dream. The pups must rescue their super hero!
Baby Shark's Big Show (3)
Baby Tooth. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (18)
Small Is Smashing / Pine Cone Power Up. Sir Steel wants to shrink the trees in the Central Forest to make way for his new tower. Deer Squad have to think small to stop him! // Lola and her souped-up Rocket Rabbit wake the residents of the Central Forest with all the engine's roars.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
The Adventures of Paddington (7)
Paddington and the Wardrobe / Paddington Helps with Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
Blaze And The Monster Machines IV (11)
Power Tires! When his tires get popped, Blaze thinks he's out of the race for good. Luckily, Gabby is there with a new set of Power Tires - high-tech wheels that can transform into anything Blaze needs to keep rolling.
Blaze And The Monster Machines IV (12)
Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!
Santiago of the Seas (13)
The Silver Lasso / The Sea Dragon's Treasure. Santiago and Mami team up to take down an old foe and retrieve a lost family treasure. // After Enrique nabs a Sea Dragon's golden egg, it's up to the good pirates to nab it back before things get out of control.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies IV (6)
Guppy Movers! When their friend Skip's moving day doesn't go as planned, Molly, Gil, and the rest of the Guppy Movers roll in to set things right in Skip's new home!
Bubble Guppies V (11)
Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (43)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
BARBAPAPA - One Big Happy Family! (5)
The Tenderest Bond of All / The Orange Empire. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé. // The Barbapapas decide to go to the park. While her brother and sisters play , Barbalib can't help to control everything.
BARBAPAPA - One Big Happy Family! (6)
It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...
Blue's Clues & You (20)
Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.
Blaze And The Monster Machines IV (4)
Ninja Blaze. Ninja Master Blackbelt is training Blaze and AJ to be powerful ninjas when Crusher and Pickle accidentally launch themselves onto an icy mountain! Now Blaze and AJ must use their new ninjas skills to rescue them.
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
Deer Squad (19)
Steel Antlers / Berry Bad. Sir Steel dons fake antlers to join the Deer Squad as they plan a surprise birthday party for Tina Turtle. // Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
Calvin & Kaison's Play Power (15)
Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.
Calvin & Kaison's Play Power (16)
Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!
The Adventures of Paddington II (3)
Paddington Clowns Around / Paddington and The Bad Swap. Paddington throws a Birthday party for Mateo but things don't go to plan, will Mrs. Brown's clown act save the day? // Paddington accidentally gives away Jonathan's rare Tiny Robot card in a game of Imaginarium. How will he get it back?
The Adventures of Paddington II (4)
Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
Peppa Pig (3)
Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.
Peppa Pig (4)
Polly Parrot. Peppa and George visit Granny Pig and Grandpa Pig's house, and meet their new parrot, Polly.
Peppa Pig (5)
Hide and Seek. Peppa and George decide to play a game of hide and seek.
Peppa Pig (9)
Daddy Loses his Glasses. Daddy Pig is a little upset because he lost his glasses, so Peppa and George try to find them.
Bubble Guppies III (14)
The Unidentified Flying Orchestra! Strings! Brass! Woodwinds! Percussion! After Gil and Molly meet a conductor, the Guppies want to join an orchestra. Led by a conductor from another planet, the Guppies' orchestra will make music that's out of this world!
Blue's Clues & You II (7)
Sleepy Singalong with Blue. It's a nighttime game of Blue's Clues to figure out Blue's favorite part of bedtime! As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.
Blue's Clues & You II (9)
Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!
Blaze And The Monster Machines VI (5)
Race to Sky High Mountain. At the starting line for Race to Sky High Mountain, one of Crusher's cheats threatens to sideline Blaze for good. To get back in this race, Blaze will need... Power Tires!
Santiago of the Seas (15)
The Curse of the Gold Falcon / The Island of Lost Things. Santiago and crew set sail to return the Golden Falcon idol back to it's rightful resting place. // When Santiago's magic sword is transported to the Island of Lost Things, the good pirates have to track it down by getting themselves lost!
Baby Shark's Big Show (6)
When You Wish Upon a Fish. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VI (26)
Pups Save a Tour Bus / Pups Save Midnight at the Museum. Mayor Humdinger's tour bus goes out of control when he tries to bring tourists to Foggy Bottom! PAW Patrol to the rescue! // A fun museum sleepover is interrupted when Alex and the mini-patrol go missing, and Mayor Goodway gets stranded on a T-Rex!
The Adventures of Paddington (14)
Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
BARBAPAPA - One Big Happy Family! (18)
Clock and Dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.
Barbapapa - One Big Happy Family! (2)
Bada-Bam. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
Baby Shark's Big Show (3)
Slobber Slug. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (19)
Steel Antlers / Berry Bad. Sir Steel dons fake antlers to join the Deer Squad as they plan a surprise birthday party for Tina Turtle. // Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
The Adventures of Paddington (8)
Paddington Plans a Party / Paddington Learns the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!
The Adventures of Paddington (9)
Paddington Makes a Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.
Blaze And The Monster Machines IV (13)
Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.
Blaze And The Monster Machines IV (14)
Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.
Santiago of the Seas (15)
The Curse of the Gold Falcon / The Island of Lost Things. Santiago and crew set sail to return the Golden Falcon idol back to it's rightful resting place. // When Santiago's magic sword is transported to the Island of Lost Things, the good pirates have to track it down by getting themselves lost!
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VII (17)
Pups Save a Bah Humdinger. Mayor Humdinger is being very naughty on Christmas Eve and it's up to the Paw Patrol to help Santa and save Christmas.
Bubble Guppies V (12)
Ninja Season! Gil wants to be a ninja! But his ninja teacher just keeps giving him random tasks to do. Frustrated, Gil is about to give up, when another ninja challenges him, and he realizes he's been learning ninja skills all along!
Peppa Pig II (45)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
Peppa Pig II (46)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
Peppa Pig II (50)
Daddy Pig's Birthday. Today is Daddy Pig's birthday, but he has to go to work. While he is away, Mummy Pig, Peppa and George prepare a special birthday surprise.
BARBAPAPA - One Big Happy Family! (8)
The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...
BARBAPAPA - One Big Happy Family! (9)
Let Justice Be done / The Great Spring Clean. Barbabeau forgot to return his book to the library. As Mr Strict the librarian is visiting Barbapapa today, Barbabeau decides to run away. // Barbamama wants the barbababies to tidy their bedrooms. They're hiding to escape the drudgery.
Blue's Clues & You II (1)
Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.
Blaze And The Monster Machines IV (6)
Breaking the Ice. When a little bunny gets trapped on top of a melting glacier, Blaze must put his new robot powers to the test as he races to the rescue.
PAW Patrol V (7)
Pups Save the Butterflies / Pups Save an Underground Chicken. Chickaletta is stuck on a runaway drone and mysterious butterflies are causing chaos all around Adventure Bay! // The statue of Chickaletta has been stolen by Mayor Humdinger and is making its way through Adventure Bay's underground tunnel system.
PAW Patrol VII (19)
Pups Save Queen Cluck-Cluck / Pups Save a Desert Flounder. Mayor Goodway dreams she's travelled to the mysterious Cluck Cluck Island-a very strange land where Chickaletta is royalty! // Travelling Travis's balloon gets caught on the Flounder, Travis and Cap'n Turbot wind up all the way out into the desert.
Deer Squad (20)
Turnip For The Books / Magnet Maelstrom. Sir Steel almost crushes Platinum city with a giant turnip during a Vegetable Show. // When Sir Steel collects metal in the city for Muffin's pooch pamper parlor using a giant magnet, Deer Squad has to think out of the box to stop him.
Calvin & Kaison's Play Power (7)
Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?
Calvin & Kaison's Play Power (8)
Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?
The Adventures of Paddington II (5)
Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
The Adventures of Paddington II (6)
Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?
Peppa Pig (10)
Gardening. Peppa and George enjoy helping Grandpa Pig plant seeds in his garden.
Peppa Pig (11)
Hiccups. George gets hiccups when he drinks his juice too quickly, so Peppa tries to cure him.
Peppa Pig (12)
Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.
Peppa Pig (14)
Flying a Kite. Peppa and George go outside to fly their kite, but the kite gets stuck in a tree.
Bubble Guppies III (15)
Come to Your Senses! Oh no! Nonny broke his glasses! When they're fixed, Nonny is determined to retrieve them on his own. But to do it, he'll have to depend on his other four senses to reach the glasses store before it closes!
Blue's Clues & You II (10)
Blue's Big Costume Parade. Everyone's dressed up in silly costumes for our BIG costume parade, but we don't know what costume Blue wants to wear! As we play Blue's Clues to figure it out, we help Shovel make a truck-tastic costume and skidoo into Jill's puppet theater play!
Blue's Clues & You II (11)
Blue's Rainy Day Rainbow. We're playing Blue's Clues to figure out what Blue wants to play on this rainy day! We help Josh get dressed in his rainy-day clothes and skidoo to learn how rainbows are formed. We even meet a real rainbow!
