
Nick Jr.
Nick Jr. od do
Deer Squad (10)
Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.
The Adventures of Paddington (22)
Paddington Builds Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.
The Adventures of Paddington (23)
Paddington and The House Guest / Paddington and The Banana. Mr. Curry is invited by Paddington to stay with the Browns whilst his flooded house is being repaired. He thinks the Browns are too disorganized so starts to change the way things are done in the Brown's house. When will he leave? // Paddington accidentally takes a banana from the café without paying for it. He must return it before Sophia notices and calls PC Wells but Mrs. Bird turns it into a cake! What will he do?
Blaze And The Monster Machines III (15)
The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.
Blaze And The Monster Machines III (16)
Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.
Santiago of the Seas (5)
Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies V (9)
Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!
Bubble Guppies V (3)
Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (52)
School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.
Peppa Pig II (1)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Peppa Pig II (2)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
BARBAPAPA - One Big Happy Family! (14)
The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.
BARBAPAPA - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blaze And The Monster Machines III (8)
Tow Truck Tough! Blaze transforms into a tow-truck - and, with the help of AJ and Gabby, sets off on a tow-tally awesome adventure to save Stripes.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
Deer Squad (11)
Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.
Calvin & Kaison's Play Power (9)
Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!
Calvin & Kaison's Play Power (10)
Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig III (12)
Delphine Donkey. Peppa's French friend Delphine Donkey comes to stay. Peppa takes Delphine to daycare for a visit, where they teach her the 'Bing Bong Song', the class' favorite song to sing.
Peppa Pig III (13)
Fire Engine. When Mummy Pig helps out at Miss Rabbit's fire station, she is called upon to douse the flames at Daddy Pig's out-of-control barbecue!
Peppa Pig III (14)
Princess Peppa. Granny and Grandpa Pig come for a dinner party with Mummy and Daddy Pig. Peppa and George are too tired to go to bed, until they are told a story.
Peppa Pig III (15)
Teddy's Playgroup. Peppa brings home a teddy from daycare to look after, but she is worried that he will not have a very exciting time.
Bubble Guppies III (5)
The Police Cop-etition! Stop, in the name of fun! Officer Miranda teaches Gil and the other kids how police officers use laws to keep us safe. Can the Guppies use what they've learned to earn their badges as honorary junior police officers?
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze And The Monster Machines V (17)
The Blaze Family. Blaze and AJ are spending the day with some very special trucks: Blaze's family! His Mom, Dad, and little sister Sparkle join Blaze in a race against Crusher to prove they're the world's fastest family!
Santiago of the Seas (5)
Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VI (13)
Pups Save a Freaky Pup-Day / Pups Save a Runaway Mayor. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay. // Mayor Humdinger creates robotic Pants to cheat at the Most Amazing Athlete Contest. They go haywire so Pups have to save runaway Mayor.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (45)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
Calvin & Kaison's Play Power (3)
The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?
Calvin & Kaison's Play Power (4)
Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?
Ready Set Dance (5)
Space. A gravity defying story about a mission to outer space and the squidgy surface of planet marshmallow.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
PAW Patrol II (25)
Pups Save the Woof and Roll Show. When a big pop star comes to town, a storm blows the whole town apart, including the stage! Can the PAW Patrol save the day?
Baby Shark's Big Show (3)
Slobber Slug. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (10)
Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.
The Adventures of Paddington (22)
Paddington Builds Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.
The Adventures of Paddington (23)
Paddington and The House Guest / Paddington and The Banana. Mr. Curry is invited by Paddington to stay with the Browns whilst his flooded house is being repaired. He thinks the Browns are too disorganized so starts to change the way things are done in the Brown's house. When will he leave? // Paddington accidentally takes a banana from the café without paying for it. He must return it before Sophia notices and calls PC Wells but Mrs. Bird turns it into a cake! What will he do?
Blaze And The Monster Machines III (15)
The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.
Blaze And The Monster Machines III (16)
Fast Friends. Blaze, AJ, and Gabby meet a brand new monster machine named Watts - a super fast truck with electric tires! But when one of her special tires goes rolling into the jungle, Blaze, AJ, and Gabby promise to help her get it back.
Santiago of the Seas (5)
Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies V (9)
Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!
Bubble Guppies V (3)
Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!
Peppa Pig (51)
Daddy's Movie Camera. Daddy gets a new video camera. First, Peppa shows him how to work it, and then he records Peppa being silly.
Peppa Pig (52)
School Play. Peppa and her friends take part in a school play about Little Red Riding Hood, but Pedro Pony is nervous to be on the stage.
Peppa Pig II (1)
Polly's Holiday. Granny and Grandpa’s pet, Polly Parrot comes to stay. Peppa and George love Polly Parrot. She is very funny and repeats everything anyone says. When Polly flies away, no one knows how to get her back, until George comes up with a very clever plan.
Peppa Pig II (2)
Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.
Peppa Pig II (3)
Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.
BARBAPAPA - One Big Happy Family! (14)
The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.
BARBAPAPA - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blaze And The Monster Machines III (8)
Tow Truck Tough! Blaze transforms into a tow-truck - and, with the help of AJ and Gabby, sets off on a tow-tally awesome adventure to save Stripes.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
Deer Squad (11)
Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.
Calvin & Kaison's Play Power (9)
Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!
Calvin & Kaison's Play Power (10)
Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig III (12)
Delphine Donkey. Peppa's French friend Delphine Donkey comes to stay. Peppa takes Delphine to daycare for a visit, where they teach her the 'Bing Bong Song', the class' favorite song to sing.
Peppa Pig III (13)
Fire Engine. When Mummy Pig helps out at Miss Rabbit's fire station, she is called upon to douse the flames at Daddy Pig's out-of-control barbecue!
Peppa Pig III (14)
Princess Peppa. Granny and Grandpa Pig come for a dinner party with Mummy and Daddy Pig. Peppa and George are too tired to go to bed, until they are told a story.
Peppa Pig III (15)
Teddy's Playgroup. Peppa brings home a teddy from daycare to look after, but she is worried that he will not have a very exciting time.
Bubble Guppies III (5)
The Police Cop-etition! Stop, in the name of fun! Officer Miranda teaches Gil and the other kids how police officers use laws to keep us safe. Can the Guppies use what they've learned to earn their badges as honorary junior police officers?
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze And The Monster Machines V (17)
The Blaze Family. Blaze and AJ are spending the day with some very special trucks: Blaze's family! His Mom, Dad, and little sister Sparkle join Blaze in a race against Crusher to prove they're the world's fastest family!
Santiago of the Seas (5)
Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VI (13)
Pups Save a Freaky Pup-Day / Pups Save a Runaway Mayor. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay. // Mayor Humdinger creates robotic Pants to cheat at the Most Amazing Athlete Contest. They go haywire so Pups have to save runaway Mayor.
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (45)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
BARBAPAPA - One Big Happy Family! (11)
The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.
Barbapapa - One Big Happy Family! (6)
It's Only a Mystery... Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue?
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
PAW Patrol VII (19)
Pups Save Queen Cluck-Cluck / Pups Save a Desert Flounder. Mayor Goodway dreams she's travelled to the mysterious Cluck Cluck Island-a very strange land where Chickaletta is royalty! // Travelling Travis's balloon gets caught on the Flounder, Travis and Cap'n Turbot wind up all the way out into the desert.
Baby Shark's Big Show (4)
Super-Shark. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (11)
Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.
The Adventures of Paddington (24)
Paddington Chooses a Best Friend / Paddington and the Lamppost. Paddington wins a raffle and first prize is a meal for two at Sofia's café, but who is Paddington's BEST FRIEND is it Jonathan, or Judy or Mateo or Mr. Gruber? It's time to find out...how will he choose a best friend? // Pigeonton has nested in a Lamppost outside Mr. Gruber's shop but the council have condemned it! Where will Pigeonton live now? Paddington decides to find him a new home!
The Adventures of Paddington (25)
Paddington's First Snow / Paddington and the Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
Blaze And The Monster Machines III (17)
Race for the Golden Treasure. Blaze and Pegwheel the Pirate have teamed up for the ultimate treasure hunt! Together they must find three keys to unlock a special chest. But Crusher's sailing the high seas too, and he'll do anything to get the treasure first!
Blaze And The Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Santiago of the Seas (6)
The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies V (10)
Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (4)
Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (7)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
BARBAPAPA - One Big Happy Family! (16)
Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.
BARBAPAPA - One Big Happy Family! (17)
Where Did It Go Barbabravo? / The Big Bad Hen. Like a secret agent, Barbabravo leads the investigation equipped with his gadgets to find out who stole Barbapapa's cake. // Barbalala is convinced she heard a giant hen prowling around the house. The Barbababies organize themselves to stand guard.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze And The Monster Machines III (10)
Animal Island. Blaze and Stripes sail to Animal Island - an incredible place inhabited by monster truck animals! But when a greedy lizard puts the island in peril, Blaze and Stripes must find their wild side to save their animal friends.
PAW Patrol V (1)
Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.
PAW Patrol VII (19)
Pups Save Queen Cluck-Cluck / Pups Save a Desert Flounder. Mayor Goodway dreams she's travelled to the mysterious Cluck Cluck Island-a very strange land where Chickaletta is royalty! // Travelling Travis's balloon gets caught on the Flounder, Travis and Cap'n Turbot wind up all the way out into the desert.
Deer Squad (12)
Sky Art / The Great Race. Sir Steel is upset with Lola's sky art as it affects the popularity of his hat stand, so he tries to disperse her artwork. // The Deer Squad have a race to see whose cart is the fastest, but Sir Steel unexpectedly join in with his Steelmobile!
Calvin & Kaison's Play Power (11)
Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?
Calvin & Kaison's Play Power (12)
Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.
The Adventures of Paddington (13)
Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.
The Adventures of Paddington (14)
Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Peppa Pig III (16)
Danny's Pirate Party. It is Danny Dog's birthday, and with the help of Granddad Dog and Grandpa Pig the children take part in a pirate treasure hunt.
Peppa Pig III (17)
Mr Potato Comes to Town. All the people in Peppa's town are excited to meet Mr Potato when he comes to open a new sports center.
Peppa Pig III (18)
Rongis?it. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.
Peppa Pig III (19)
Granny Pig's Chickens. Granny Pig shows Peppa and George her chickens. Grandpa Pig is angry, because the chickens have been eating all Grandpa Pig's lettuces.
Bubble Guppies III (6)
The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all-African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!
Blue's Clues & You (11)
Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
