• Nick Jr.

    • Nick Jr. od do

      • Deer Squad (8)

        Fan Club / Speeding Steel. After Kai saves some baby turtles, they form a fan club. Full of himself, Kai tries to save the Central Forest from over-heating without his teammates. // Rammy wants to win the city marathon but he cannot keep up with Sir Steel's super sneakers!

      • The Adventures of Paddington II (2)

        Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.

      • The Adventures of Paddington II (3)

        Paddington Clowns Around / Paddington and The Bad Swap. Paddington throws a Birthday party for Mateo but things don't go to plan, will Mrs. Brown's clown act save the day? // Paddington accidentally gives away Jonathan's rare Tiny Robot card in a game of Imaginarium. How will he get it back?

      • Blaze And The Monster Machines V (14)

        Blazing Amazing Stories. Blaze and AJ are babysitting for Baby Gherkin! When it's time for her nap, they tell her three epic bedtime stories about police, cowboys, and superheroes - all starring Blaze and his friends!

      • Blaze And The Monster Machines V (13)

        The Big Balloon Rescue. All of Axle City is enjoying the Balloon Fair - until Crusher and Pickle get stuck on a runaway hot-air balloon! Now it's up to Blaze and AJ to rescue their high-flying friends... before they crash into the Slime Volcano!

      • Santiago of the Seas (6)

        The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.

      • Baby Shark's Big Show (3)

        Baby Tooth. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Bubble Guppies V (21)

        Bigfoot Crossing! On the hottest day of the year, it's Park Rangers Goby and Gil's job to make sure that pedestrians can make it safely to the lake to swim. But when Bigfoot swipes the park's stop signs, will anyone be able to cross the road for a dip?

      • Bubble Guppies III (6)

        The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all-African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!

      • Peppa Pig IV (15)

        Grampy Rabbit's Boatyard. Grandpa Pig needs help when his boat sinks, so Granddad Dog gives them all a lift to Grampy Rabbit's Boatyard so that the boat can be fixed.

      • Peppa Pig IV (16)

        Shake, Rattle and Bang. Madame Gazelle gives the class a music lesson. There's lots of crashing and banging at first, but it's not long before the grown-ups visit and lay down some notes of their own.

      • Peppa Pig IV (17)

        Champion Daddy Pig. Daddy Pig loses his title as Champion Puddle Jumper during the Daddi-Olympics, so everyone helps him train to win it back at the Daddi-Olympics.

      • Peppa Pig IV (18)

        Chatterbox. Peppa Pig talks far too much. Or at least so Suzy thinks. In response, Peppa decides that she is never going to talk, ever again. But this does not last for very long at all.

      • Peppa Pig IV (19)

        Mr Fox's Van. When Daddy Pig needs a new watch, Mr Fox finds three grandfather clocks in the back of his van. Three clocks are much better than one. Mr Fox has everything in his van – even a chicken!

      • Barbapapa - One Big Happy Family! (1)

        The Barbapapa Tree / The Barbababies' birthday. Barbapapa and Barbamama return to the tree they were born under. It's in bad condition. They must rescue it quickly without disturbing the nearby animals. // It's the Barbababies's birthday. They all want to do something different with Barbapapa!

      • Barbapapa - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • Blue's Clues & You II (9)

        Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!

      • Blaze And The Monster Machines V (5)

        Abra-Ka-Pickle! Pickle is putting on a magic show for all of Axle City! But when Crusher accidentally makes a magical mistake, it's up to Blaze and Pickle to fix the magic and save their friends! Abra-ka-Pickle!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • PAW Patrol V (23)

        Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (17)

        Paddington and the Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • The Adventures of Paddington (18)

        Paddington and the Bone / Paddington Joins a Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • Peppa Pig II (17)

        Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Bubble Guppies V (21)

        Bigfoot Crossing! On the hottest day of the year, it's Park Rangers Goby and Gil's job to make sure that pedestrians can make it safely to the lake to swim. But when Bigfoot swipes the park's stop signs, will anyone be able to cross the road for a dip?

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze And The Monster Machines III (15)

        The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.

      • Santiago of the Seas (10)

        The Enchanted Melody / Chicken Abuelo. When Escarlata gets ahold of an enchanted guitar riff, all of the underseas may soon fall under her spell. // Tomás accidentally turns Abuelo into a chicken!

      • Baby Shark's Big Show (2)

        Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • PAW Patrol VII (18)

        Pups Save Little Hairy / Pups Save a Krazy Klimber. Big Hairy's little brother falls into a hole and Tracker gets carried away by Big Hairy. It's time for a Jungle Rescue! // Daring Danny tries extreme rock climbing with Ace Sorenson. It's up to the Paw Patrol to save the duo.

      • The Adventures of Paddington (26)

        Paddington Runs the Café / Paddington Makes a Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Calvin & Kaison's Play Power (19)

        Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.

      • Calvin & Kaison's Play Power (20)

        Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.

      • Ready Set Dance II (8)

        Game, Set, Granny. Granny is back - and she is going to take on the kid crew in a heart stopping game of tennis!

      • Blue's Clues & You II (4)

        Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!

      • PAW Patrol IV (1)

        Pups Save a Blimp / Pups Save a Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • PAW Patrol III (12)

        Pups Save a School Bus. When all the tires on the Adventure Bay school bus blow out, Ryder volunteers to use the Paw Patroller as a substitute school bus.

      • Baby Shark's Big Show (3)

        Slobber Slug. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Deer Squad (8)

        Fan Club / Speeding Steel. After Kai saves some baby turtles, they form a fan club. Full of himself, Kai tries to save the Central Forest from over-heating without his teammates. // Rammy wants to win the city marathon but he cannot keep up with Sir Steel's super sneakers!

      • The Adventures of Paddington II (2)

        Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.

      • The Adventures of Paddington II (3)

        Paddington Clowns Around / Paddington and The Bad Swap. Paddington throws a Birthday party for Mateo but things don't go to plan, will Mrs. Brown's clown act save the day? // Paddington accidentally gives away Jonathan's rare Tiny Robot card in a game of Imaginarium. How will he get it back?

      • Blaze And The Monster Machines V (14)

        Blazing Amazing Stories. Blaze and AJ are babysitting for Baby Gherkin! When it's time for her nap, they tell her three epic bedtime stories about police, cowboys, and superheroes - all starring Blaze and his friends!

      • Blaze And The Monster Machines V (13)

        The Big Balloon Rescue. All of Axle City is enjoying the Balloon Fair - until Crusher and Pickle get stuck on a runaway hot-air balloon! Now it's up to Blaze and AJ to rescue their high-flying friends... before they crash into the Slime Volcano!

      • Santiago of the Seas (6)

        The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.

      • Baby Shark's Big Show (3)

        Baby Tooth. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Bubble Guppies V (21)

        Bigfoot Crossing! On the hottest day of the year, it's Park Rangers Goby and Gil's job to make sure that pedestrians can make it safely to the lake to swim. But when Bigfoot swipes the park's stop signs, will anyone be able to cross the road for a dip?

      • Bubble Guppies III (6)

        The Elephant Trunk-A-Dunk! Gil's looking for elephants! He loves them all-African and Asian. He's in for a treat when the Guppies fill the stands for the Trunk-A-Dunk, a basketball game played by pachyderms!

      • Peppa Pig IV (15)

        Grampy Rabbit's Boatyard. Grandpa Pig needs help when his boat sinks, so Granddad Dog gives them all a lift to Grampy Rabbit's Boatyard so that the boat can be fixed.

      • Peppa Pig IV (16)

        Shake, Rattle and Bang. Madame Gazelle gives the class a music lesson. There's lots of crashing and banging at first, but it's not long before the grown-ups visit and lay down some notes of their own.

      • Peppa Pig IV (17)

        Champion Daddy Pig. Daddy Pig loses his title as Champion Puddle Jumper during the Daddi-Olympics, so everyone helps him train to win it back at the Daddi-Olympics.

      • Peppa Pig IV (18)

        Chatterbox. Peppa Pig talks far too much. Or at least so Suzy thinks. In response, Peppa decides that she is never going to talk, ever again. But this does not last for very long at all.

      • Peppa Pig IV (19)

        Mr Fox's Van. When Daddy Pig needs a new watch, Mr Fox finds three grandfather clocks in the back of his van. Three clocks are much better than one. Mr Fox has everything in his van – even a chicken!

      • Barbapapa - One Big Happy Family! (1)

        The Barbapapa Tree / The Barbababies' birthday. Barbapapa and Barbamama return to the tree they were born under. It's in bad condition. They must rescue it quickly without disturbing the nearby animals. // It's the Barbababies's birthday. They all want to do something different with Barbapapa!

      • Barbapapa - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • Blue's Clues & You II (9)

        Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!

      • Blaze And The Monster Machines V (5)

        Abra-Ka-Pickle! Pickle is putting on a magic show for all of Axle City! But when Crusher accidentally makes a magical mistake, it's up to Blaze and Pickle to fix the magic and save their friends! Abra-ka-Pickle!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • PAW Patrol V (23)

        Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (17)

        Paddington and the Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • The Adventures of Paddington (18)

        Paddington and the Bone / Paddington Joins a Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • Peppa Pig II (17)

        Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Bubble Guppies V (21)

        Bigfoot Crossing! On the hottest day of the year, it's Park Rangers Goby and Gil's job to make sure that pedestrians can make it safely to the lake to swim. But when Bigfoot swipes the park's stop signs, will anyone be able to cross the road for a dip?

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze And The Monster Machines III (15)

        The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.

      • Santiago of the Seas (10)

        The Enchanted Melody / Chicken Abuelo. When Escarlata gets ahold of an enchanted guitar riff, all of the underseas may soon fall under her spell. // Tomás accidentally turns Abuelo into a chicken!

      • Baby Shark's Big Show (2)

        Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • PAW Patrol VII (18)

        Pups Save Little Hairy / Pups Save a Krazy Klimber. Big Hairy's little brother falls into a hole and Tracker gets carried away by Big Hairy. It's time for a Jungle Rescue! // Daring Danny tries extreme rock climbing with Ace Sorenson. It's up to the Paw Patrol to save the duo.

      • The Adventures of Paddington (26)

        Paddington Runs the Café / Paddington Makes a Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Peppa Pig III (9)

        Fun Run. Daddy Pig finds it hard work when he runs a race to raise money for the school roof, but it's easier to run when a wasp is chasing him!

      • Peppa Pig III (10)

        Washing. Daddy Pig hangs his clean football shirt out to dry, but Peppa, George and Mummy splash it with mud. They put it in the wash, but Peppa puts her red dress in too – which turns Daddy's shirt pink!

      • Peppa Pig III (11)

        Polly's Boat Trip. Peppa and George go boating with Grandpa Pig and Polly Parrot, but later Grandpa Pig drops his mobile phone into the water.

      • Barbapapa - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • Barbapapa - One Big Happy Family! (5)

        The Tenderest Bond of All. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé

      • Blue's Clues & You II (6)

        Welcome to Blue's Bistro. Welcome to Blue's Bistro - a very fancy restaurant! While playing Blue's Clues to figure out what Blue wants to eat, we help Josh take our friends' orders and skidoo to Farmer Goat's farm to retrieve fresh vegetables!

      • PAW Patrol IV (2)

        Pups Save a Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined

      • Baby Shark's Big Show (4)

        Super-Shark. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • The Adventures of Paddington II (4)

        Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!

      • The Adventures of Paddington II (5)

        Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?

      • Blaze And The Monster Machines V (16)

        Space Alien Adventure! Blaze and AJ make friends with a space alien named Gormy! But when Gormy's jetpack loses power, they set out to help him find six special space batteries so he can fly home to his alien family!

      • Blaze And The Monster Machines V (15)

        Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!

      • Santiago of the Seas (7)

        The Treasure of El Bravo. After Enrique steals the heart of El Bravo, there's only one person who can help Santi and crew save the day: Tomás's younger sister, Prima Tina!

      • Baby Shark's Big Show (3)

        Slobber Slug. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Bubble Guppies V (22)

        A Load of Litterbugs! On the U.S.S. Recycler, Captain Deema and her crew strive to leave every planet cleaner than they found it. But their mission is put to the test when a crew of messy Litterbugs, led by the evil Garbage Khan, take over their ship!

      • Bubble Guppies III (7)

        The Super Ballet Bowl! Jump! Leap! Relevé! Bubbletucky sports fans love ballet! Molly and the rest of the Guppies want to learn how to tell a story through dance. It'll take practice, but they'll give ballet a new spin in the Super Ballet Bowl!

      • Peppa Pig IV (20)

        Chloe's Big Friends. Peppa and George go to play with Cousin Chloe and her friends, but the older children don't want to play any "baby" games.

      • Peppa Pig IV (21)

        Gym Class. Madame Gazelle takes the children to Grampy Rabbit's gym class, where at first they think all the stuff to do is scary, but Grampy Rabbit tells the kids about how he explored a jungle, helping the kids get over their fears.

      • Peppa Pig IV (22)

        The Blackberry Bush. Peppa and her family collect apples and blackberries in Granny and Grandpa Pig's garden to make a pie.

      • Peppa Pig IV (23)

        Pottery. Mrs Zebra teaches Peppa, George, Zoe, Zaza and Zuzu Zebra how to make a real tea set from clay.

      • Peppa Pig IV (24)

        Paper Aeroplanes. Some of Daddy Pig's important work papers have gone missing – because Mummy Pig, Peppa and George have accidentally made them into paper airplanes.

      • Barbapapa - One Big Happy Family! (3)

        Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.

      • Barbapapa - One Big Happy Family! (4)

        Making Bread / From One Pit to Another. Barbapapa wants to teach his children to make bread, but things don't go as planned... // The Barbababies plant an avocado tree. However, it takes years before the first harvest. Barbabright has an idea to save time that may well lead to...disaster.

      • Blue's Clues & You II (10)

        Blue's Big Costume Parade. Everyone's dressed up in silly costumes for our BIG costume parade, but we don't know what costume Blue wants to wear! As we play Blue's Clues to figure it out, we help Shovel make a truck-tastic costume and skidoo into Jill's puppet theater play!

      • Blaze And The Monster Machines V (7)

        Ice Cream Monster Machine. Gasquatch invites Blaze and AJ to his ice cream party! But he forgot something important - the ice cream! So, Blaze transforms into an Ice Cream Truck and races to reach Gasquatch's house in time!

      • PAW Patrol V (1)

        Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.

      • PAW Patrol V (2)

        Pups Save Big Paw / Pups Save a Hum-Mover. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it. // Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • The Adventures of Paddington (21)

        Paddington and the FIre Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • The Adventures of Paddington (22)

        Paddington Builds Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.

      • Peppa Pig II (21)

        Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.

      • Peppa Pig II (22)

        The Sports Day. It is Sports Day at Peppa’s playgroup. There are lots of exciting events, including running, jumping and the “tug of war”. Daddy Pig tells Peppa that it’s not the winning that matters but taking part. Peppa agrees but she would still really, really like to win a prize.

      • Peppa Pig II (23)

        GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Bubble Guppies V (22)

        A Load of Litterbugs! On the U.S.S. Recycler, Captain Deema and her crew strive to leave every planet cleaner than they found it. But their mission is put to the test when a crew of messy Litterbugs, led by the evil Garbage Khan, take over their ship!

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.

      • Blue's Clues & You (12)

        Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!