
Nick Jr.
Nick Jr. od do
Deer Squad (16)
Gravity Calamity / Ball of Chaos. Sir Steel gets Professor Scratch to create an anti-gravity ray, which goes wrong in the hands of Ricardo! // Muffin's super bouncy ball threatens to wreck the annual Winter Festival! Kai learns to sacrifice something he loves for the greater good!
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
The Adventures of Paddington (3)
Paddington and The Magic Trick / Paddington and Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Blaze And The Monster Machines IV (7)
Robots to the Rescue. When three big emergencies turn out to be too much for one truck alone, Blaze turns himself and his friends into super strong robots to save Axle City from a runaway train, an overflowing glue factory, and an erupting volcano!
Blaze And The Monster Machines IV (8)
T-Rex Trouble. Blaze and Zeg are in Dinosaur Valley, showing off their amazing robot powers to their dinosaur friends. But when they discover three lost little Tyrannosauruses, they must use their robot powers to get the babies home safely.
Santiago of the Seas (11)
Shrunken Ships / The Pirate Parade. When Escarlata turns the crew tiny, they have to find a pint-sized way to save the day. // It's time for the annual Pirate Parade! That is, unless Escarlata has anything to say about it.
Baby Shark's Big Show (5)
Yup Day. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Bubble Guppies V (9)
Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Peppa Pig II (31)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Peppa Pig II (33)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
Peppa Pig II (34)
Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!
BARBAPAPA - One Big Happy Family! (1)
The Barbapapa Tree / The Barbababies' birthday. Barbapapa and Barbamama return to the tree they were born under. It's in bad condition. They must rescue it quickly without disturbing the nearby animals. // It's the Barbababies's birthday. They all want to do something different with Barbapapa!
BARBAPAPA - One Big Happy Family! (2)
Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Blaze And The Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol VIII (4)
Pups Stop the Cheetah. When the Cheetah swipes the Paw Patroller to fulfill her nefarious plan to destroy the jungle and build the cheating-est racetrack ever, the Paw Patrol must get a brand vehicle and stop her!
Deer Squad (17)
Lola's Air Display / Down The Sewers. Lola is worried her air display will not be impressive enough, but when Sir Steel joins, the air display goes wrong in a spectacular way! // When Sir Steel's dog Muffin's ball goes missing down the sewers, Bobbi has to face his fear of the dark.
Calvin & Kaison's Play Power (5)
Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!
Calvin & Kaison's Play Power (6)
Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!
The Adventures of Paddington (25)
Paddington's First Snow / Paddington and the Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
The Adventures of Paddington (26)
Paddington Runs the Café / Paddington Makes a Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
Peppa Pig IV (15)
Grampy Rabbit's Boatyard. Grandpa Pig needs help when his boat sinks, so Granddad Dog gives them all a lift to Grampy Rabbit's Boatyard so that the boat can be fixed.
Peppa Pig IV (16)
Shake, Rattle and Bang. Madame Gazelle gives the class a music lesson. There's lots of crashing and banging at first, but it's not long before the grown-ups visit and lay down some notes of their own.
Peppa Pig IV (17)
Champion Daddy Pig. Daddy Pig loses his title as Champion Puddle Jumper during the Daddi-Olympics, so everyone helps him train to win it back at the Daddi-Olympics.
Peppa Pig IV (21)
Gym Class. Madame Gazelle takes the children to Grampy Rabbit's gym class, where at first they think all the stuff to do is scary, but Grampy Rabbit tells the kids about how he explored a jungle, helping the kids get over their fears.
Bubble Guppies III (12)
The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper's car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?
Blue's Clues & You II (3)
Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.
Blue's Clues & You II (4)
Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!
Blaze And The Monster Machines VI (3)
Dino Derby. Today, dinosaur Blaze is teaming up with his prehistoric pal Zeg to compete in... the Dino Derby! But will this dino duo have what it takes to outrace the rest and become Dino Derby champions?
Santiago of the Seas (12)
Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.
Baby Shark's Big Show (5)
Yup Day. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VI (22)
Pups Save a Humsquatch / Pups Save a Far Flung Flying Disc. Travelling Travis yelps for help when he finds a mysterious creature in trouble. The PAW Patrol heads to Foggy Bottom to save a Humsquatch! // When a robo-toy causes mayhem in Adventure Bay, Ryder knows who to call to save the far flung flying disc!
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
Peppa Pig II (7)
Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.
Calvin & Kaison's Play Power (15)
Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.
Calvin & Kaison's Play Power (16)
Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!
Ready Set Dance (11)
Boom Clap Pow. When a kitten gets cat-napped, the magnificent Kid Crew must find their own superpowers if they want to save the day.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
PAW Patrol VII (19)
Pups Save Queen Cluck-Cluck / Pups Save a Desert Flounder. Mayor Goodway dreams she's travelled to the mysterious Cluck Cluck Island-a very strange land where Chickaletta is royalty! // Travelling Travis's balloon gets caught on the Flounder, Travis and Cap'n Turbot wind up all the way out into the desert.
PAW Patrol III (4)
Pups Save Alex's Mini-Patrol. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol, recruitng Chickaletta, Cali, Turtle, and Bunny.
Baby Shark's Big Show (6)
Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (16)
Gravity Calamity / Ball of Chaos. Sir Steel gets Professor Scratch to create an anti-gravity ray, which goes wrong in the hands of Ricardo! // Muffin's super bouncy ball threatens to wreck the annual Winter Festival! Kai learns to sacrifice something he loves for the greater good!
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
The Adventures of Paddington (3)
Paddington and The Magic Trick / Paddington and Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Blaze And The Monster Machines IV (7)
Robots to the Rescue. When three big emergencies turn out to be too much for one truck alone, Blaze turns himself and his friends into super strong robots to save Axle City from a runaway train, an overflowing glue factory, and an erupting volcano!
Blaze And The Monster Machines IV (8)
T-Rex Trouble. Blaze and Zeg are in Dinosaur Valley, showing off their amazing robot powers to their dinosaur friends. But when they discover three lost little Tyrannosauruses, they must use their robot powers to get the babies home safely.
Santiago of the Seas (11)
Shrunken Ships / The Pirate Parade. When Escarlata turns the crew tiny, they have to find a pint-sized way to save the day. // It's time for the annual Pirate Parade! That is, unless Escarlata has anything to say about it.
Baby Shark's Big Show (5)
Yup Day. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Bubble Guppies V (9)
Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Peppa Pig II (31)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Peppa Pig II (33)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
Peppa Pig II (34)
Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!
BARBAPAPA - One Big Happy Family! (1)
The Barbapapa Tree / The Barbababies' birthday. Barbapapa and Barbamama return to the tree they were born under. It's in bad condition. They must rescue it quickly without disturbing the nearby animals. // It's the Barbababies's birthday. They all want to do something different with Barbapapa!
BARBAPAPA - One Big Happy Family! (2)
Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Blaze And The Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol VIII (4)
Pups Stop the Cheetah. When the Cheetah swipes the Paw Patroller to fulfill her nefarious plan to destroy the jungle and build the cheating-est racetrack ever, the Paw Patrol must get a brand vehicle and stop her!
Deer Squad (17)
Lola's Air Display / Down The Sewers. Lola is worried her air display will not be impressive enough, but when Sir Steel joins, the air display goes wrong in a spectacular way! // When Sir Steel's dog Muffin's ball goes missing down the sewers, Bobbi has to face his fear of the dark.
Calvin & Kaison's Play Power (5)
Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!
Calvin & Kaison's Play Power (6)
Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!
The Adventures of Paddington (25)
Paddington's First Snow / Paddington and the Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
The Adventures of Paddington (26)
Paddington Runs the Café / Paddington Makes a Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
Peppa Pig IV (15)
Grampy Rabbit's Boatyard. Grandpa Pig needs help when his boat sinks, so Granddad Dog gives them all a lift to Grampy Rabbit's Boatyard so that the boat can be fixed.
Peppa Pig IV (16)
Shake, Rattle and Bang. Madame Gazelle gives the class a music lesson. There's lots of crashing and banging at first, but it's not long before the grown-ups visit and lay down some notes of their own.
Peppa Pig IV (17)
Champion Daddy Pig. Daddy Pig loses his title as Champion Puddle Jumper during the Daddi-Olympics, so everyone helps him train to win it back at the Daddi-Olympics.
Peppa Pig IV (21)
Gym Class. Madame Gazelle takes the children to Grampy Rabbit's gym class, where at first they think all the stuff to do is scary, but Grampy Rabbit tells the kids about how he explored a jungle, helping the kids get over their fears.
Bubble Guppies III (12)
The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper's car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?
Blue's Clues & You II (3)
Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.
Blue's Clues & You II (4)
Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!
Blaze And The Monster Machines VI (3)
Dino Derby. Today, dinosaur Blaze is teaming up with his prehistoric pal Zeg to compete in... the Dino Derby! But will this dino duo have what it takes to outrace the rest and become Dino Derby champions?
Santiago of the Seas (12)
Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.
Baby Shark's Big Show (5)
Yup Day. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
PAW Patrol VI (22)
Pups Save a Humsquatch / Pups Save a Far Flung Flying Disc. Travelling Travis yelps for help when he finds a mysterious creature in trouble. The PAW Patrol heads to Foggy Bottom to save a Humsquatch! // When a robo-toy causes mayhem in Adventure Bay, Ryder knows who to call to save the far flung flying disc!
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig II (21)
Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.
Peppa Pig II (22)
The Sports Day. It is Sports Day at Peppa’s playgroup. There are lots of exciting events, including running, jumping and the “tug of war”. Daddy Pig tells Peppa that it’s not the winning that matters but taking part. Peppa agrees but she would still really, really like to win a prize.
Peppa Pig II (23)
GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...
BARBAPAPA - One Big Happy Family! (16)
Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.
Barbapapa - One Big Happy Family! (3)
Boris. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris?
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
PAW Patrol VIII (4)
Pups Stop the Cheetah. When the Cheetah swipes the Paw Patroller to fulfill her nefarious plan to destroy the jungle and build the cheating-est racetrack ever, the Paw Patrol must get a brand vehicle and stop her!
Baby Shark's Big Show (2)
Fish Friends Forever. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Deer Squad (17)
Lola's Air Display / Down The Sewers. Lola is worried her air display will not be impressive enough, but when Sir Steel joins, the air display goes wrong in a spectacular way! // When Sir Steel's dog Muffin's ball goes missing down the sewers, Bobbi has to face his fear of the dark.
The Adventures of Paddington (4)
Panddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
The Adventures of Paddington (5)
Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?
Blaze And The Monster Machines IV (9)
Meatball Mayhem. When Crusher accidentally knocks a bottle of "grow spice" onto a meatball, it grows to an enormous size and rolls away! It's up to Blaze and Pickle to transform into robots and stop the meatball before it wrecks the entire town!
Blaze And The Monster Machines IV (10)
Robots in Space. When Space Commander Megan is marooned on Pluto, our robot heroes will race through wormholes, shoot past ice volcanoes, and blast straight through an asteroid field to bring their new friend back home.
Santiago of the Seas (12)
Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.
Baby Shark's Big Show (6)
When You Wish Upon a Fish. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!
Bubble Guppies IV (3)
Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!
Bubble Guppies V (10)
Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.
Peppa Pig II (35)
Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!
Peppa Pig II (36)
School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.
Peppa Pig II (37)
Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
BARBAPAPA - One Big Happy Family! (3)
Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.
BARBAPAPA - One Big Happy Family! (4)
Making Bread / From One Pit to Another. Barbapapa wants to teach his children to make bread, but things don't go as planned... // The Barbababies plant an avocado tree. However, it takes years before the first harvest. Barbabright has an idea to save time that may well lead to...disaster.
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
Blaze And The Monster Machines IV (2)
The Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!
PAW Patrol V (1)
Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.
PAW Patrol VIII (9)
Pups Save the Treasure Cruise / Pups Save Rocket Ryder. Mayor Humdinger tricks people to sail icy waters in search of an Antarctic treasure but they all need rescued when they get stranded on shore. // The pups need to rescue Ryder and Alex when they get out of control on a rocket-powered ATV.
Deer Squad (18)
Small Is Smashing / Pine Cone Power Up. Sir Steel wants to shrink the trees in the Central Forest to make way for his new tower. Deer Squad have to think small to stop him! // Lola and her souped-up Rocket Rabbit wake the residents of the Central Forest with all the engine's roars.
Calvin & Kaison's Play Power (13)
Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.
Calvin & Kaison's Play Power (14)
Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!
The Adventures of Paddington II (1)
Paddingtons Plant Problem / Paddington the Artist. Paddington realizes he has been watering the wrong plant while Mr. Curry is away on holiday! // Mrs. Brown wants Windsor Gardens to artistically express themselves. Paddington doesn't know what art is, so he sets out to find what he's good at!
The Adventures of Paddington II (2)
Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.
Peppa Pig IV (22)
The Blackberry Bush. Peppa and her family collect apples and blackberries in Granny and Grandpa Pig's garden to make a pie.
Peppa Pig IV (23)
Pottery. Mrs Zebra teaches Peppa, George, Zoe, Zaza and Zuzu Zebra how to make a real tea set from clay.
Peppa Pig IV (24)
Paper Aeroplanes. Some of Daddy Pig's important work papers have gone missing – because Mummy Pig, Peppa and George have accidentally made them into paper airplanes.
Peppa Pig (2)
Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.
Bubble Guppies III (13)
Party at Sea! Anchor's away! It's time to celebrate boats with a party at sea! But when a giant ball of snow cone ice threatens to sink the party ship, can the Guppies use their nautical knowledge to save the day-and the party?
Blue's Clues & You II (5)
Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!
Blue's Clues & You II (6)
Welcome to Blue's Bistro. Welcome to Blue's Bistro - a very fancy restaurant! While playing Blue's Clues to figure out what Blue wants to eat, we help Josh take our friends' orders and skidoo to Farmer Goat's farm to retrieve fresh vegetables!
