• Nick Jr.

    • Nick Jr. od do

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Top Wing II (6)

        Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb anything! // Rhonda's very big family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • Blaze and the Monster Machines III (15)

        The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.

      • Rusty Rivets II (8)

        Rusty and the Pirates of Sparkton Hills / Rusty's Mouse Problem. Rusty and Ruby set off on their pirate ship in a hunt for a buried treasure. // When Frankie's robo-mouse accidentally gets copied dozens of times, it's up to Rusty and Ruby to round up the little critters before they take over Sparkton Hills.

      • Abby Hatcher (12)

        Secret Basement Disco / Frazzled Fuzzly. Abby and Bozzly want to help Harriet overcome her shyness about her favorite activity. // Teeny Terry worries that he's too tiny to be helpful.

      • Butterbean's Café (4)

        Dazzle's Cake-tastrophe! / Cricket's First Menu! When Dazzle is left in charge of the café, she tries to do everything herself. Will she learn to ask for help? // Cricket's first lunch menu is ruined when all the ketchup goes missing! Will she 'ketch' the culprit?

      • Bubble Guppies III (8)

        The Wizard of Oz-tralia. After Molly and Gil meet Bobby, a nature show host from Australia, they can't wait to learn all about Australian animals. From marsupials to the amazing platypus, the Guppies can't get enough of the creatures Down Under!

      • Peppa Pig II (3)

        Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.

      • Peppa Pig II (5)

        Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.

      • Barbapapa - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol VI (22)

        Pups Save a Flying Disc Fling. When a robo-toy causes mayhem in Adventure Bay, Ryder knows just who to call to save the far flung flying disc!

      • Paw Patrol V (2)

        Pups Save Big Paw / Pups Save a Hum-Mover. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it. // Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • Top Wing (9)

        Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.

      • Top Wing (10)

        Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.

      • The Adventures of Paddington (4)

        Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Bubble Guppies V (4)

        The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?

      • Abby Hatcher II (3)

        Game Time with Mo and Bo. Mo and Bo cause Fuzzly trouble when they become obsessed with a video game on Lex's tablet.

      • Butterbean's Café (36)

        Boss for the Day! / Cricket's Get Well Wagon! Ms. Marmalady comes up with a sneaky plan to become the boss of Butterbean's Café! Will her plan work? // Everyone in Puddlebrook has come down with the sniffles, even Jasper! Who will deliver the Sneeze-Be-Gone soup?

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blaze and the Monster Machines III (2)

        The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.

      • Blaze and the Monster Machines III (3)

        Dinocoaster. Zeg has a ticket to ride a brand new dinosaur roller coaster: the Dinocoaster! But when the ticket blows away, it’s up to Blaze to help his buddy track it down and get back to the amusement park in time.

      • Paw Patrol II (8)

        Pups Save a Basketball Game. Mayor Goodway challenges Mayor Humdinger’s Basketball team to a game. The only thing Mayor Goodway is missing though is a…Basketball team! She calls Ryder and the PAW Patrol for help, and Ryder thinks the pups would make a great team! The pups become the Adventure Bay All-Stars and they’ll need everyone, including a reluctant Marshall, to pitch in and help win one for Mayor Goodway and the town. Nothing but net!

      • Paw Patrol II (9)

        Pups Save a Wedding. Farmer Al and Farmer Yumi are getting married! Famer’s Yumi’s barn is being decorated for the big day and all the pups are helping. A big storm blows through and takes down a wall of the barn! It’s up to Ryder and the PAW Patrol to save the barn and the day - the wedding day!

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol VI (22)

        Pups Save a Flying Disc Fling. When a robo-toy causes mayhem in Adventure Bay, Ryder knows just who to call to save the far flung flying disc!

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Peppa Pig II (11)

        The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.

      • Peppa Pig II (12)

        Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • Ready Set Dance II (1)

        Go Go Flamingo. Myka the Flamingo is little different from all the other animals. She has her own style and she is very proud of that!

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol VI (22)

        Pups Save a Flying Disc Fling. When a robo-toy causes mayhem in Adventure Bay, Ryder knows just who to call to save the far flung flying disc!

      • Paw Patrol II (25)

        Pups Save the Woof and Roll Show / Pups Save an Eagle. When a big pop star comes to town, a storm blows the whole town apart, including the stage! Can the PAW Patrol save the day? // While out in the woods, the pups rescue an eagle caught in twine and tied to her own nest

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Top Wing II (6)

        Trouble With Treegoats / Rhonda's Rockin' Family Reunion. The Cadets are put to the test as they babysit some rambunctious tree goats who can climb ANYTHING! // Rhonda's very BIG family is coming for a reunion. The Cadets dance the excited Rhinos to the beach!

      • Blaze and the Monster Machines IV (1)

        Robot Power. When Crusher unleashes three of his most destructive creations on Axle City, there's only one hero strong enough to save the day: Robot Blaze!

      • Blaze and the Monster Machines IV (2)

        The Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!

      • Rusty Rivets II (8)

        Rusty and the Pirates of Sparkton Hills / Rusty's Mouse Problem. Rusty and Ruby set off on their pirate ship in a hunt for a buried treasure. // When Frankie's robo-mouse accidentally gets copied dozens of times, it's up to Rusty and Ruby to round up the little critters before they take over Sparkton Hills.

      • Abby Hatcher (2)

        Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.

      • Butterbean's Café (4)

        Dazzle's Cake-tastrophe! / Cricket's First Menu! When Dazzle is left in charge of the café, she tries to do everything herself. Will she learn to ask for help? // Cricket's first lunch menu is ruined when all the ketchup goes missing! Will she 'ketch' the culprit?

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Peppa Pig II (3)

        Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.

      • Peppa Pig II (5)

        Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.

      • Barbapapa - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze and the Monster Machines V (1)

        AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!

      • Blaze and the Monster Machines V (2)

        The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol VI (22)

        Pups Save a Flying Disc Fling. When a robo-toy causes mayhem in Adventure Bay, Ryder knows just who to call to save the far flung flying disc!

      • Paw Patrol V (2)

        Pups Save Big Paw / Pups Save a Hum-Mover. When an ancient relic goes missing from Carlos' archeological dig, Tracker and Skye must track down the creature that may have taken it. // Mayor Humdinger pretends to break his toe in order to win a race, so the pups build him a mobility device.

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • Top Wing (9)

        Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.

      • Top Wing (10)

        Beaver Dam Rescue / The Great Goat-Cart Race. When Ward Beaver accidently breaks the dam, Team Top Wing VROOM to the rescue. // It's time for the big "goat cart" race! But when a Treegoat races "off-road" into the river, Team Top Wing have to rescue the goat and the race.

      • The Adventures of Paddington (4)

        Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Bubble Guppies V (7)

        A Furry Tale! Hansel and Gretel have to get Bubble Puppy and Bubble Kitty home safe to the Furry Godmother, but they're being stalked by a witch along the way!

      • Abby Hatcher II (3)

        Game Time with Mo and Bo. Mo and Bo cause Fuzzly trouble when they become obsessed with a video game on Lex's tablet.

      • Butterbean's Café (16)

        Surprise Cake! / Tic Tac Tomato! Cricket wants to surprise Poppy with a cake! But can she finish it before Poppy returns from running errands? // Cricket loses a game at the café's Game Day. Will she learn to be a good sport or will she miss out on all the fun?

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blaze and the Monster Machines IV (1)

        Robot Power. When Crusher unleashes three of his most destructive creations on Axle City, there's only one hero strong enough to save the day: Robot Blaze!

      • Blaze and the Monster Machines IV (2)

        The Pickle Family Campout. When all the members of Pickle's family get lost in the woods, Pickle teams up with Tow Truck Blaze to come to their rescue!

      • Paw Patrol II (8)

        Pups Save a Basketball Game. Mayor Goodway challenges Mayor Humdinger’s Basketball team to a game. The only thing Mayor Goodway is missing though is a…Basketball team! She calls Ryder and the PAW Patrol for help, and Ryder thinks the pups would make a great team! The pups become the Adventure Bay All-Stars and they’ll need everyone, including a reluctant Marshall, to pitch in and help win one for Mayor Goodway and the town. Nothing but net!

      • Paw Patrol II (9)

        Pups Save a Wedding. Farmer Al and Farmer Yumi are getting married! Famer’s Yumi’s barn is being decorated for the big day and all the pups are helping. A big storm blows through and takes down a wall of the barn! It’s up to Ryder and the PAW Patrol to save the barn and the day - the wedding day!

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol VI (22)

        Pups Save a Flying Disc Fling. When a robo-toy causes mayhem in Adventure Bay, Ryder knows just who to call to save the far flung flying disc!

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Peppa Pig II (13)

        The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…

      • Peppa Pig II (14)

        Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.

      • Barbapapa - One Big Happy Family! (1)

        The Barbapapa Tree / The Barbababies' birthday. Barbapapa and Barbamama return to the tree they were born under. It's in bad condition. They must rescue it quickly without disturbing the nearby animals. // It's the Barbababies's birthday. They all want to do something different with Barbapapa!

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Paw Patrol VI (23)

        Pups Save the Phantom of the Frog Pond. A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom.

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol III (2)

        Pups Save a Goldrush / Pups Save the Paw Patroller. When a grizzled old prospector discovers gold in Adventure Bay, it’s a bona fide, dog gone, gold rush! // When Mayor Humdinger and the Kit-tastrophe Crew try to steal the Paw Patroller, the chase becomes a rescue!

      • The Adventures of Paddington (11)

        Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.

      • The Adventures of Paddington (12)

        Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.

      • Top Wing II (7)

        Shirley's Nutty Vacation / Amazing Action Rescue. The Cadets send stressed Shirley on a remote treetop cabin vacation when she accidently unmoors the cabin! // Baddy wants to be in Reg Goosling's best adventure picture ever, but the Cadets rescue Baddy and end up in the picture.

      • Blaze and the Monster Machines IV (3)

        The Chicken Circus! Blaze, AJ, and Darington are in the front row for the amazing Chicken Circus! But when Crusher accidentally launches the chickens far, far away, it's up to Blaze and Darington to get their feathered friends back to the big top!

      • Blaze and the Monster Machines IV (4)

        Ninja Blaze. Ninja Master Blackbelt is training Blaze and AJ to be powerful ninjas when Crusher and Pickle accidentally launch themselves onto an icy mountain! Now Blaze and AJ must use their new ninjas skills to rescue them.

      • Rusty Rivets II (9)

        Rusty's Relaxing Recliner / Rusty and the Stinky Situation. Rusty builds his Mom the ultimate relaxing chair, but whenever it hears any noise, it runs away and raises high into the sky! // Rusty, and Ruby try to save the Wake Up and Smell the Roses Contest from Frankie Fritz' stinky Robotic Skunk.

      • Abby Hatcher (14)

        Fuzzly Slumber Party / Fix it Flug. The Fuzzlies are scared when they think there's a monster lurking around the hotel. // Princess Flug successfully helps Lex and Teeny Terry with her glitter goo, then goes overboard and "fixes" everything in the hotel.

      • Butterbean's Café (5)

        The Sweetest Ride! / A Grilled Cheese for the Big Cheese! When Butterbean's delivery truck breaks down, Mr. Brookwrench turns it into a glittery café on wheels-the Sweet Ride! // When the President has to cancel her lunch at the café, will Butterbean be able to bring lunch to her instead?

      • Bubble Guppies V (2)

        Kingdom of Clean! Dirty Deema has stolen Molly and Gil's soap, and made The Kingdom of Clean very dirty! Molly and Gil have to get their soap back, and clean up the kingdom!

      • Peppa Pig II (6)

        The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.

      • Peppa Pig II (8)

        Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...

      • Barbapapa - One Big Happy Family! (3)

        Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.

      • Blaze and the Monster Machines V (3)

        The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!

      • Blaze and the Monster Machines V (4)

        Babysitting Heroes. Blaze and AJ are helping their friend Stripes look after some baby animals, when the little critters accidentally float away on big bubbles. Now, it's up to these three babysitters to find their adorable animal friends and save the day!

      • Paw Patrol VI (23)

        Pups Save the Phantom of the Frog Pond. A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom.

      • Paw Patrol VI (23)

        Pups Rescue a Rescuer. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too!

      • Paw Patrol V (5)

        Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Top Wing (12)

        Top Wing's Eggcellent Rescue / The Great Pearl-A-Palooza Caper. Sandy Stork loses her glasses and mixes up the eggs in her delivery. Top Wing race to get the right eggs back home before they hatch! // When Chomps and Rocco take Big Swirl's famous pearls, Top Wing must get them back in time for Pearl-A-Palooza!

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Bubble Guppies V (8)

        Dragons N' Roses! When Agnes the Dragon moves to the Kingdom of Roses, everyone is afraid of her fearsome roar! Everyone except Zooli, who befriends Agnes and shows her friends how lovable Agnes really is!

      • Abby Hatcher II (3)

        Grumbles Goes down the Drain. Grumbles slides down the drain while taking a bath. Abby and Bozzly have to save him before it's too late.

      • Butterbean's Café (37)

        No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.