
Nick Jr.
Nick Jr. od do
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Top Wing II (16)
The Haunting of Pirate Cove / Penny and Bea Rescue Team. The Cadet's discover a haunted pirate treasure and sneak into Pirate Town to find out who or what is haunting it. // Bea helps Penny with her Underwater Repair Badge when Earl's submersible barge springs a leak and needs rescuing.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Rusty Rivets II (23)
Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Abby Hatcher (23)
Otis on the Go / Abby's Afraid. Otis borrows Abby's bike and ends up on a wild ride when he can't make it stop. // Abby's afraid of the dentist, and the Fuzlies have to help her.
Butterbean's Café (15)
Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!
Bubble Guppies V (11)
Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?
Peppa Pig II (33)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
Peppa Pig II (35)
Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!
Barbapapa - One Big Happy Family! (13)
The Perfect Dinner / The Kittens. Barbapapa and Barbamama go out to celebrate their birthdays. Barbabelle is in charge and gets overwhelmed. // Barbabelle watches Bali's kittens. She's scared something will happen and won't let them out. Barbamama must intervene to help the kittens.
Blue's Clues & You II (2)
Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.
Blaze and the Monster Machines IV (6)
Breaking the Ice. When a little bunny gets trapped on top of a melting glacier, Blaze must put his new robot powers to the test as he races to the rescue.
Blaze and the Monster Machines IV (7)
Robots to the Rescue. When three big emergencies turn out to be too much for one truck alone, Blaze turns himself and his friends into super strong robots to save Axle City from a runaway train, an overflowing glue factory, and an erupting volcano!
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol VII (3)
Pups Save the Maze Explorers. Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
Paw Patrol IV (8)
Pups Save the Flying Food / Pups Save a Ferris Wheel. Mr. Porter's delivery drones have gone out of control, and now they are air-dropping food everywhere! // Mayor Humdinger steals Adventure Bay's Ferris Wheel.
Calvin & Kaison's Play Power (11)
Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?
Calvin & Kaison's Play Power (12)
Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.
Top Wing II (9)
Big Swirl Beach Watch / Survivor Bear's Adventure Tour. New lifeguard David Hasselhawg teaches the Cadets life-saving skills, but the Cadets have to rescue Davey! // Survivor Bear leads a tour on his new Adventure Boat. Team Top Wing use the HQ COMMAND FLYER to rescue the boat.
Top Wing II (10)
Top Wing Levels Up. The Cadets are graduating to a new level of training with new uniforms and NEW VEHICLES. As everyone gathers for the ceremony, the Cadets race to rescue Penny's family using the new vehicles they have not yet been trained on!
The Adventures of Paddington (14)
Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Abby Hatcher (4)
Hair Flair Fuzzly. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair.
Butterbean's Café (26)
The Missing Veggies! / Cricket the Flower Girl! All the veggies are disappearing from Poppy's garden, and the Bean Team thinks Ms. Marmalady is behind it! Is she to blame? // Cricket stains her flower girl dress! Will she be able to fix it before the wedding?
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Paw Patrol II (20)
Pups Save the Mayor's Race. It’s the annual Mayor’s Race, and Mayor Humdinger is planning his most devious cheating scheme yet.
Paw Patrol II (21)
Pups Save a Big Bone. During Cap’n Turbot's archaeological dig, a rock slide unearths a big dinosaur bone!
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol VII (3)
Pups Save the Maze Explorers. Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Calvin & Kaison's Play Power (15)
Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.
Calvin & Kaison's Play Power (16)
Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!
Ready Set Dance II (11)
Showtime. Ewan the director is a bit of a diva, but he sure can put on an amazing tap show! Grab your popcorn, it's Showtime!
Blue's Clues & You II (1)
Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol VII (3)
Pups Save the Maze Explorers. Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
Paw Patrol III (24)
Pups Save a Giant Plant / Pups Get Stuck. Buddy - Mayor Goodway’s gesture of goodwill gift grows wildly out of control when it’s planted in the wrong place. Time for a transplant! // Metal mayhem ensues when Marshall’s Fire Truck becomes mysteriously magnetized.
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Top Wing II (16)
The Haunting of Pirate Cove / Penny and Bea Rescue Team. The Cadet's discover a haunted pirate treasure and sneak into Pirate Town to find out who or what is haunting it. // Bea helps Penny with her Underwater Repair Badge when Earl's submersible barge springs a leak and needs rescuing.
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Rusty Rivets II (23)
Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.
Abby Hatcher (23)
Otis on the Go / Abby's Afraid. Otis borrows Abby's bike and ends up on a wild ride when he can't make it stop. // Abby's afraid of the dentist, and the Fuzlies have to help her.
Butterbean's Café (15)
Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!
Bubble Guppies V (11)
Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?
Peppa Pig II (33)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
Peppa Pig II (35)
Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!
Barbapapa - One Big Happy Family! (13)
The Perfect Dinner / The Kittens. Barbapapa and Barbamama go out to celebrate their birthdays. Barbabelle is in charge and gets overwhelmed. // Barbabelle watches Bali's kittens. She's scared something will happen and won't let them out. Barbamama must intervene to help the kittens.
Blue's Clues & You II (2)
Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.
Blaze and the Monster Machines IV (6)
Breaking the Ice. When a little bunny gets trapped on top of a melting glacier, Blaze must put his new robot powers to the test as he races to the rescue.
Blaze and the Monster Machines IV (7)
Robots to the Rescue. When three big emergencies turn out to be too much for one truck alone, Blaze turns himself and his friends into super strong robots to save Axle City from a runaway train, an overflowing glue factory, and an erupting volcano!
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol VII (3)
Pups Save the Maze Explorers. Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
Paw Patrol IV (8)
Pups Save the Flying Food / Pups Save a Ferris Wheel. Mr. Porter's delivery drones have gone out of control, and now they are air-dropping food everywhere! // Mayor Humdinger steals Adventure Bay's Ferris Wheel.
Calvin & Kaison's Play Power (11)
Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?
Calvin & Kaison's Play Power (12)
Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.
Top Wing II (9)
Big Swirl Beach Watch / Survivor Bear's Adventure Tour. New lifeguard David Hasselhawg teaches the Cadets life-saving skills, but the Cadets have to rescue Davey! // Survivor Bear leads a tour on his new Adventure Boat. Team Top Wing use the HQ COMMAND FLYER to rescue the boat.
Top Wing II (10)
Top Wing Levels Up. The Cadets are graduating to a new level of training with new uniforms and NEW VEHICLES. As everyone gathers for the ceremony, the Cadets race to rescue Penny's family using the new vehicles they have not yet been trained on!
The Adventures of Paddington (14)
Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Abby Hatcher (4)
Hair Flair Fuzzly. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair.
Butterbean's Café (26)
The Missing Veggies! / Cricket the Flower Girl! All the veggies are disappearing from Poppy's garden, and the Bean Team thinks Ms. Marmalady is behind it! Is she to blame? // Cricket stains her flower girl dress! Will she be able to fix it before the wedding?
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Paw Patrol II (20)
Pups Save the Mayor's Race. It’s the annual Mayor’s Race, and Mayor Humdinger is planning his most devious cheating scheme yet.
Paw Patrol II (21)
Pups Save a Big Bone. During Cap’n Turbot's archaeological dig, a rock slide unearths a big dinosaur bone!
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol VII (3)
Pups Save the Maze Explorers. Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (43)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Barbapapa - One Big Happy Family! (12)
The Cave Barbapapas / The Little Monsters. The barbababies discover a strange cave. Barbalib tells the story of the caves Barbapapa and how they transformed. // The Barbababies have a sleepover in the living room. Fearing the monsters in the closet, they set up wacky traps to catch them.
Blue's Clues & You II (2)
Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.
Paw Patrol VII (5)
Pups Stop a Pie-Clone. Mayor Humdinger creates a cyclone of delicious pies! The Pups must stop it before the town is covered.
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship, and get everyone back to earth!/A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
The Adventures of Paddington (13)
Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.
The Adventures of Paddington (14)
Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Top Wing II (18)
The Big Swirl Balloon Race / Kelp is on the Way. The Cadets are participating in a big balloon race around Big Swirl Island. // Timmy takes his goldfish Snorkel for a walk and accidentally drops his bowl into the river. The Cadets have to find him.
Blaze and the Monster Machines V (4)
Babysitting Heroes. Blaze and AJ are helping their friend Stripes look after some baby animals, when the little critters accidentally float away on big bubbles. Now, it's up to these three babysitters to find their adorable animal friends and save the day!
Blaze and the Monster Machines V (5)
Abra-Ka-Pickle! Pickle is putting on a magic show for all of Axle City! But when Crusher accidentally makes a magical mistake, it's up to Blaze and Pickle to fix the magic and save their friends! Abra-ka-Pickle!
Rusty Rivets II (25)
Secret Agent Rusty / Moon Walkin' Rusty. When Frankie breaks into the Rivet Lab and takes control, Rusty and Ruby have to be 'secret agent' sneaky to stop him. // Rusty and Ruby's trip to the moon is complicated when Frankie Fritz stows away!
Abby Hatcher (24)
Shape of Grumbles / Wai Po's Wild Day. Grumbles gets the hiccups, and they make him morph out of control. // Abby wants to make a splizzacular day for Wai Po, but Wai Po keeps getting into Fuzzly trouble.
Butterbean's Café (16)
Surprise Cake! / Tic Tac Tomato! Cricket wants to surprise Poppy with a cake! But can she finish it before Poppy returns from running errands? // Cricket loses a game at the café's Game Day. Will she learn to be a good sport or will she miss out on all the fun?
Bubble Guppies V (12)
Ninja Season! Gil wants to be a ninja! But his ninja teacher just keeps giving him random tasks to do. Frustrated, Gil is about to give up, when another ninja challenges him, and he realizes he's been learning ninja skills all along!
Peppa Pig II (36)
School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Barbapapa - One Big Happy Family! (1)
The Barbapapa Tree / The Barbababies' birthday. Barbapapa and Barbamama return to the tree they were born under. It's in bad condition. They must rescue it quickly without disturbing the nearby animals. // It's the Barbababies's birthday. They all want to do something different with Barbapapa!
Blue's Clues & You II (3)
Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.
Blaze and the Monster Machines IV (8)
T-Rex Trouble. Blaze and Zeg are in Dinosaur Valley, showing off their amazing robot powers to their dinosaur friends. But when they discover three lost little Tyrannosauruses, they must use their robot powers to get the babies home safely.
Blaze and the Monster Machines IV (9)
Meatball Mayhem. When Crusher accidentally knocks a bottle of "grow spice" onto a meatball, it grows to an enormous size and rolls away! It's up to Blaze and Pickle to transform into robots and stop the meatball before it wrecks the entire town!
Paw Patrol VII (5)
Pups Stop a Pie-Clone. Mayor Humdinger creates a cyclone of delicious pies! The Pups must stop it before the town is covered.
Paw Patrol VII (5)
Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!
Paw Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
Calvin & Kaison's Play Power (13)
Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.
Calvin & Kaison's Play Power (14)
Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!
Top Wing II (11)
Arrgh Me Snugglies / Earl the Gadget Squirrel. Rod's beloved Rooster Brewster goes missing! The cadets must rescue the snugglie so everyone can rest again. // Earl the Gadget Squirrel builds Shirley a delivery drone that goes out of control! The Cadets scramble to the rescue.
Top Wing II (12)
Inspector Eagle Eye Returns / Lemon Shack Hijack. When Inspector Eagle Eye tests the cadets on their new vehicles, Swift rescues Baddy and his new Zip-Flash! // The Cadets have to rescue the HQ Command Flyer after Margo takes it to use it to fly off with the Lemon Shack!
The Adventures of Paddington (15)
Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.
Bubble Guppies V (5)
Ocean Patrol! Windy Pete is sailing around the world, blasting tropical climates with snow! Will the Ocean Patrol stop his snowy assault?
Abby Hatcher (4)
The Fuzzlies in the Attic. When the Fuzzly twins, Mo and Bo, get separated in the hotel, it's up to Abby to get them back together again.
Butterbean's Café (29)
The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
