• Nick Jr.

    • Nick Jr. od do

      • Deer Squad (2)

        Save The Bees / Duck Dilemma. All the bees in the Central Forest are captured by Sir Steel for their honey and Deer Squad have to come to their rescue! // Kai invents a Roboduck to babysit the ducklings, but it goes haywire and takes down all the technology in Platinum City.

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • Rusty Rivets II (21)

        Rusty's Bubble Trouble / Rusty's Runaway Sub. Rusty and Ruby must a find a way to pop the mega bubbles that have scooped up Bytes and Mrs. Rivets before they float up into space! // Liam and Emily accidentally set the Rivet Sub on a course out to sea with the two kids inside.

      • Abby Hatcher (3)

        Too Tired to Tuba / Princess Flug Day. Chef Jeff is nervous about a tuba concret and keeps everyone up all might with his practicing. // Princess Flug wants Melvin's party to be her own party so badly and with out meaning to, she almost spolis his day.

      • Butterbean's Café (22)

        Bad Luck Jasper! / Green Machine to the Rescue! Jasper worries his bad luck will ruin his chances of winning the Green Machine! // Jasper's excited to make his first delivery on the Green Machine, but he runs into trouble along the way. Will he make it?

      • Bubble Guppies IV (3)

        Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!

      • Peppa Pig (45)

        Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.

      • Peppa Pig (46)

        At the Beach. Peppa and her family go to the beach, and they do lots of things there including burying Daddy Pig in the sand. When it's time to go they almost leave without Daddy Pig as he has fallen asleep.

      • Barbapapa - One Big Happy Family! (18)

        Clock and dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • Top Wing II (16)

        The Haunting of Pirate Cove / Penny and Bea Rescue Team. The Cadet's discover a haunted pirate treasure and sneak into Pirate Town to find out who or what is haunting it. // Bea helps Penny with her Underwater Repair Badge when Earl's submersible barge springs a leak and needs rescuing.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Bubble Guppies IV (6)

        Guppy Movers! When their friend Skip's moving day doesn't go as planned, Molly, Gil, and the rest of the Guppy Movers roll in to set things right in Skip's new home!

      • Butterbean's Café (34)

        The Fairy Bean Adventure! When Butterbean runs out of magic fairy beans, the fairies go on an adventure to find more! But Ms. Marmalady hears about their quest and wants to get the beans for herself. Who will make it to the beans first?

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • PAW Patrol III (14)

        Pups Save a Robosaurus / Pups Save a Film Festival. When a homemade Robotic Dino named Earl comes to life, the pups need to find him, stop him, and bring him home. // The pups are shooting their Film Festival entry until Daring Danny X cuts the action with his dangerous stunt.

      • PAW Patrol VI (1)

        Pups Save the Jungle Penguins. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home.

      • PAW Patrol IV (17)

        Pups Save a Space Rock / Pups Save a Good Mayor. Everest, the Turbots and a Space Rock get trapped in a cave. // Mayor Goodway goes missing and Mayor Humdinger causes havoc in Adventure Bay.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Peppa Pig IV (8)

        Miss Rabbit's Helicopter. Miss Rabbit takes Peppa and her family for a ride in her rescue helicopter.

      • Peppa Pig IV (9)

        Baby Alexander. Baby Alexander is too young to talk, until Peppa teaches him his first word.

      • Peppa Pig IV (10)

        Grampy Rabbit's Lighthouse. Granddad Dog takes Peppa, George and Danny Dog to visit Grampy Rabbit's lighthouse.

      • Calvin & Kaison's Play Power (3)

        The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?

      • Calvin & Kaison's Play Power (4)

        Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?

      • Ready Set Dance II (12)

        Barnyard Ballet. Who is the best ballet dancer on the farm? The chickens, the pig, the horse or the farmer?

      • Blue's Clues & You II (2)

        Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.

      • PAW Patrol IV (17)

        Pups Save a Space Rock / Pups Save a Good Mayor. Everest, the Turbots and a Space Rock get trapped in a cave. // Mayor Goodway goes missing and Mayor Humdinger causes havoc in Adventure Bay.

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • Deer Squad (2)

        Save The Bees / Duck Dilemma. All the bees in the Central Forest are captured by Sir Steel for their honey and Deer Squad have to come to their rescue! // Kai invents a Roboduck to babysit the ducklings, but it goes haywire and takes down all the technology in Platinum City.

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Top Wing (4)

        Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • Rusty Rivets II (21)

        Rusty's Bubble Trouble / Rusty's Runaway Sub. Rusty and Ruby must a find a way to pop the mega bubbles that have scooped up Bytes and Mrs. Rivets before they float up into space! // Liam and Emily accidentally set the Rivet Sub on a course out to sea with the two kids inside.

      • Abby Hatcher (3)

        Too Tired to Tuba / Princess Flug Day. Chef Jeff is nervous about a tuba concret and keeps everyone up all might with his practicing. // Princess Flug wants Melvin's party to be her own party so badly and with out meaning to, she almost spolis his day.

      • Butterbean's Café (22)

        Bad Luck Jasper! / Green Machine to the Rescue! Jasper worries his bad luck will ruin his chances of winning the Green Machine! // Jasper's excited to make his first delivery on the Green Machine, but he runs into trouble along the way. Will he make it?

      • Bubble Guppies IV (3)

        Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!

      • Peppa Pig (45)

        Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.

      • Peppa Pig (46)

        At the Beach. Peppa and her family go to the beach, and they do lots of things there including burying Daddy Pig in the sand. When it's time to go they almost leave without Daddy Pig as he has fallen asleep.

      • Barbapapa - One Big Happy Family! (18)

        Clock and dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • Top Wing II (16)

        The Haunting of Pirate Cove / Penny and Bea Rescue Team. The Cadet's discover a haunted pirate treasure and sneak into Pirate Town to find out who or what is haunting it. // Bea helps Penny with her Underwater Repair Badge when Earl's submersible barge springs a leak and needs rescuing.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Bubble Guppies IV (6)

        Guppy Movers! When their friend Skip's moving day doesn't go as planned, Molly, Gil, and the rest of the Guppy Movers roll in to set things right in Skip's new home!

      • Butterbean's Café (34)

        The Fairy Bean Adventure! When Butterbean runs out of magic fairy beans, the fairies go on an adventure to find more! But Ms. Marmalady hears about their quest and wants to get the beans for herself. Who will make it to the beans first?

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • PAW Patrol III (14)

        Pups Save a Robosaurus / Pups Save a Film Festival. When a homemade Robotic Dino named Earl comes to life, the pups need to find him, stop him, and bring him home. // The pups are shooting their Film Festival entry until Daring Danny X cuts the action with his dangerous stunt.

      • PAW Patrol VI (1)

        Pups Save the Jungle Penguins. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home.

      • PAW Patrol IV (17)

        Pups Save a Space Rock / Pups Save a Good Mayor. Everest, the Turbots and a Space Rock get trapped in a cave. // Mayor Goodway goes missing and Mayor Humdinger causes havoc in Adventure Bay.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • Peppa Pig IV (11)

        Miss Rabbit's Day Off. Miss Rabbit has hurt her ankle, so her sister and her friends offer to fill in for her at the ice cream stand, the supermarket – and everywhere else she works!

      • Peppa Pig IV (14)

        The Secret Club. Suzy and Peppa start a Secret Agent Club – going on secret missions, and doing secret things. In secret. But soon everyone wants to join!

      • Barbapapa - One Big Happy Family! (18)

        Clock and dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.

      • PAW Patrol IV (20)

        Pups Save the Mail / Pups Save a Frog Mayor. The postman's truck gets stuck in the mud and the mail gets stuck in a tree. // Mayor Goodway turns into a frog.

      • PAW Patrol IV (21)

        Pups Save the Runaway Turtles / Pups Save the Shivering Sheep. Daring Danny X accidently drives off with turtle eggs. // Farmer Al's sheep runaway and Mayor Humdinger's kittens go missing.

      • Deer Squad (3)

        Catfish Capers / Bubble Debacle. Lola tries her hand at being the park keeper for the day (Ian is on holiday) but things do not go according to her plan. // Sir Steel's attempts to clean up the Central Forest with a giant soap machine creates a huge bubble nightmare!

      • The Adventures of Paddington (18)

        Paddington And The Bone / Paddington Joins A Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • Top Wing (5)

        Goose on the Loose / Red Cockadoodle Didn't. Swift and Brody have to rely on each other, and their "buddy navigating" skills, to lead the geese to safety in the fog. // Swift jets to the rescue when Rod's loud, exuberant singing get him trapped in an avalanche!

      • Blaze and the Monster Machines II (13)

        Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.

      • Blaze and the Monster Machines II (14)

        Rocket Ski Rescue. Crusher’s Grammy is in town to watch Crusher and Blaze race at the Monster Dome. But when Crusher tries to cheat using rocket skis, his plan backfires, blasting him off the racetrack and across Axle City!

      • Rusty Rivets II (23)

        Rusty's Elephant Escape / Rusty and the Flying Skunk. When Elephant Bot goes to visit the new baby elephant at the animal park, the baby runs off followed by her concerned parents. // Rusty and Ruby must help Frankie when he attaches a large propeller to Frankford and he flies away.

      • Abby Hatcher (4)

        Hair Flair Fuzzly / The Fuzzlies in the Attic. Mrs. Melvin's hairbrush goes missing, and Abby tracks it to a brand new Fuzzly who loves to style hair. // When the Fuzzly twins, Mo and Bo, get separated in the hotel, it's up to Abby to get them back together again.

      • Butterbean's Café (15)

        Where's Cookie? / Jasper Learns to Bake! Cricket accidentally overwhelms Cookie, the café's new kitty, and Cookie runs off. Will the fairy friends find her? // Poppy teaches Jasper how to make cinnamon buns, but when Jasper adds too much yeast, he has a BIG problem!

      • Bubble Guppies IV (6)

        Guppy Movers! When their friend Skip's moving day doesn't go as planned, Molly, Gil, and the rest of the Guppy Movers roll in to set things right in Skip's new home!

      • Peppa Pig (47)

        Mister Skinnylegs. George finds a spider in the bathroom sink, but Peppa is really frightened-until she realizes that it doesn't want to hurt her.

      • Peppa Pig (48)

        Grandpa Pig's Boat. Peppa and George go for a ride in Grandpa Pig's boat. Danny Dog and Granddad Dog are also out sailing. Grandpa Pig and Granddad Dog race their boats to see which is fastest.

      • Barbapapa - One Big Happy Family! (14)

        The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.

      • Blue's Clues & You (1)

        Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.

      • Blaze and the Monster Machines II (13)

        Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.

      • Blaze and the Monster Machines II (14)

        Rocket Ski Rescue. Crusher’s Grammy is in town to watch Crusher and Blaze race at the Monster Dome. But when Crusher tries to cheat using rocket skis, his plan backfires, blasting him off the racetrack and across Axle City!

      • PAW Patrol V (15)

        Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • Deer Squad (1)

        Goodnight Central Forest / Steelzilla. When Sir Steel does not want to get out of bed, Professor Scratch plunges the whole city into darkness with a gigantic pair of sunglasses. // Sir Steel holds a grand parade but his giant Steel blimp grows to Godzilla sized and trashes the city!

      • Top Wing II (18)

        The Big Swirl Balloon Race / Kelp is on the Way. The Cadets are participating in a big balloon race around Big Swirl Island. // Timmy takes his goldfish Snorkel for a walk and accidentally drops his bowl into the river. The Cadets have to find him.

      • Calvin & Kaison's Play Power (17)

        All Wrapped Up! There is no wrapping paper in HQ! Luckily, ROBO G has a Mega Present Boxing Machine, but it's jammed! It's up to Calvin to use his PLAY POWER, get the machine working again so he can wrap his surprise present for Kaison.

      • Calvin & Kaison's Play Power (18)

        Dino Egg Hunt. Calvin goes to Dinosaur Jungle to find a rare golden egg. But when the volcano, Mount Rumble, shakes the ground and a boulder hurtles towards Calvin, he must activate his PLAY POWER and rescue the golden dino egg.

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Bubble Guppies IV (7)

        Temple of the Lost Puppy! Bubble Puppy disappears after he bites down on ancient magic bone, so the Guppies must embark on an epic booby-trapped adventure to find their lost puppy!

      • Butterbean's Café (19)

        The Messy Barbecue! / Poppy's Lost Cookbook! Cricket makes special shirts for the café's BBQ, but the crew gets them all dirty. Will Cricket get upset? // When Poppy donates her cookbook by mistake, Ms. Marmalady finds it! Will she take all of Poppy's recipes?

      • Blue's Clues & You II (1)

        Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.

      • Blue's Clues & You II (2)

        Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.