• Nick Jr.

    • Nick Jr. od do

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • The Adventures of Paddington (25)

        Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • Rusty Rivets III (4)

        Frankie's Super Shoes / Rusty's Rapid Ralph Return. Frankie's souped-up shoes malfunction during the basketball championship game and Rusty and Ruby need a slam dunk of an idea to save him. // Liam forgets to bring his favorite toy on vacation so Rusty and Ruby build a jet to catch up to his plane.

      • Abby Hatcher (10)

        Mo and Bo, in the Snow / Otis Out of Order. Mo and Bo are mistaken for a snow monster. // After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.

      • Butterbean's Café II (15)

        Fairy Pop! Butterbean and Ms. Marmalady compete in the musical talent show, "Hey, You Got Talent!"! Ms. Marmalady has bad beans, but Butterbean has her fairy friends! Who will win?

      • Bubble Guppies IV (13)

        The Summer Camp Games! Summer is here! Molly, Gil, and the rest of the Guppies celebrate the season with lots of outdoor fun. Gil uses his summer camping skills to rescue Bubble Puppy during the Summer Camp Games!

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig II (8)

        Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...

      • Barbapapa - One Big Happy Family! (24)

        Barbazoo can't say ''no'' / The doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • PAW Patrol IV (11)

        Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • Deer Squad (7)

        Meteor Mayhem / Dance Of Destruction. A meteor is heading for earth and Sir Steel's heroic efforts only make the Deer Squad's job in saving the planet even harder! // A dance competition in the Central Forest turns chaotic when Sir Steel uses his monkey suit to beat Rammy in the final.

      • Top Wing II (24)

        Earl's Nutty Invention / Big Swirl Break-Up. The cadets must rescue Earl and race him back to Big Swirl before his Coco Cruiser ruins the little Turkski's birthday party. // Inspector Eagle-Eye wants to send the Cadets to different Top Wing Training Centers to be Lead Cadets.

      • Calvin & Kaison's Play Power (9)

        Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!

      • Calvin & Kaison's Play Power (10)

        Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Butterbean's Café II (15)

        Fairy Pop! Butterbean and Ms. Marmalady compete in the musical talent show, "Hey, You Got Talent!"! Ms. Marmalady has bad beans, but Butterbean has her fairy friends! Who will win?

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines IV (3)

        The Chicken Circus! Blaze, AJ, and Darington are in the front row for the amazing Chicken Circus! But when Crusher accidentally launches the chickens far, far away, it's up to Blaze and Darington to get their feathered friends back to the big top!

      • PAW Patrol III (1)

        Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!

      • PAW Patrol VI (11)

        Pups Save the Land Pirates. Pirates Alex, Julia, Julius and Chick-ARR-letta, are sent sailing into the desert and get lost! It's up to the PAW Patrol to save these Land pirates.

      • PAW Patrol V (1)

        Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.

      • The Adventures of Paddington (12)

        Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.

      • Peppa Pig (15)

        Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!

      • Peppa Pig (18)

        Dressing Up. Peppa and George make everyone laugh when they dress up as Mummy Pig and Daddy Pig.

      • Peppa Pig (21)

        Mummy Pig's Birthday. It is Mummy Pig's birthday, and Peppa, George and Daddy Pig are planning a surprise.

      • Calvin & Kaison's Play Power (17)

        All Wrapped Up! There is no wrapping paper in HQ! Luckily, ROBO G has a Mega Present Boxing Machine, but it's jammed! It's up to Calvin to use his PLAY POWER, get the machine working again so he can wrap his surprise present for Kaison.

      • Calvin & Kaison's Play Power (18)

        Dino Egg Hunt. Calvin goes to Dinosaur Jungle to find a rare golden egg. But when the volcano, Mount Rumble, shakes the ground and a boulder hurtles towards Calvin, he must activate his PLAY POWER and rescue the golden dino egg.

      • Ready Set Dance (6)

        I Love The Rain. A joyful little story about a rainy day in Ready Set City and the Kid Crew's mission to have fun, whatever the weather.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • The Adventures of Paddington (25)

        Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?

      • Top Wing (11)

        The Banana Bandits / Shirley's Rocket Adventure. Monkey bandits hijack Rhonda's bananas! The Cadets rescue the bananas and Turtle Train when the monkeys strike again. // Shirley accidently turbo-charges her little plane. It takes all of Swift's flying skills to rescue her.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • Rusty Rivets III (4)

        Frankie's Super Shoes / Rusty's Rapid Ralph Return. Frankie's souped-up shoes malfunction during the basketball championship game and Rusty and Ruby need a slam dunk of an idea to save him. // Liam forgets to bring his favorite toy on vacation so Rusty and Ruby build a jet to catch up to his plane.

      • Abby Hatcher (10)

        Mo and Bo, in the Snow / Otis Out of Order. Mo and Bo are mistaken for a snow monster. // After taking a tumble, Otis suffers a fear of heights and becomes scared to use his elevator.

      • Butterbean's Café II (15)

        Fairy Pop! Butterbean and Ms. Marmalady compete in the musical talent show, "Hey, You Got Talent!"! Ms. Marmalady has bad beans, but Butterbean has her fairy friends! Who will win?

      • Bubble Guppies IV (13)

        The Summer Camp Games! Summer is here! Molly, Gil, and the rest of the Guppies celebrate the season with lots of outdoor fun. Gil uses his summer camping skills to rescue Bubble Puppy during the Summer Camp Games!

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig II (8)

        Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...

      • Barbapapa - One Big Happy Family! (24)

        Barbazoo can't say ''no'' / The doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • PAW Patrol IV (11)

        Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • Deer Squad (7)

        Meteor Mayhem / Dance Of Destruction. A meteor is heading for earth and Sir Steel's heroic efforts only make the Deer Squad's job in saving the planet even harder! // A dance competition in the Central Forest turns chaotic when Sir Steel uses his monkey suit to beat Rammy in the final.

      • Top Wing II (24)

        Earl's Nutty Invention / Big Swirl Break-Up. The cadets must rescue Earl and race him back to Big Swirl before his Coco Cruiser ruins the little Turkski's birthday party. // Inspector Eagle-Eye wants to send the Cadets to different Top Wing Training Centers to be Lead Cadets.

      • Calvin & Kaison's Play Power (9)

        Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!

      • Calvin & Kaison's Play Power (10)

        Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Butterbean's Café II (15)

        Fairy Pop! Butterbean and Ms. Marmalady compete in the musical talent show, "Hey, You Got Talent!"! Ms. Marmalady has bad beans, but Butterbean has her fairy friends! Who will win?

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines IV (3)

        The Chicken Circus! Blaze, AJ, and Darington are in the front row for the amazing Chicken Circus! But when Crusher accidentally launches the chickens far, far away, it's up to Blaze and Darington to get their feathered friends back to the big top!

      • PAW Patrol III (1)

        Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!

      • PAW Patrol VI (11)

        Pups Save the Land Pirates. Pirates Alex, Julia, Julius and Chick-ARR-letta, are sent sailing into the desert and get lost! It's up to the PAW Patrol to save these Land pirates.

      • PAW Patrol V (1)

        Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.

      • The Adventures of Paddington (12)

        Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.

      • Peppa Pig (24)

        Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.

      • Peppa Pig (28)

        My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.

      • Barbapapa - One Big Happy Family! (24)

        Barbazoo can't say ''no'' / The doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • PAW Patrol V (15)

        Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Top Wing (12)

        Top Wing's Eggcellent Rescue / The Great Pearl-A-Palooza Caper. Sandy Stork loses her glasses and mixes up the eggs in her delivery. Top Wing race to get the right eggs back home before they hatch! // When Chomps and Rocco take Big Swirl's famous pearls, Top Wing must get them back in time for Pearl-A-Palooza!

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • Rusty Rivets III (6)

        Detective Rusty / Rusty's Chilling Rescue. Rusty and Ruby go into sleuth mode to discover why items are going missing from all around town. // When a penguin floats into the bay on a wayward ice floe, it's up to Rusty and Ruby to get him back to Antarctica.

      • Abby Hatcher (11)

        Teeny Terry's Gift / Peeper Time Blues. Teeny Terry wants to surprise Lex by finishing everything on his to do list. // The Peepers are over-the-top comically sad, and Abby needs to figure out why.

      • Butterbean's Café II (2)

        EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Barbapapa - One Big Happy Family! (16)

        Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • Deer Squad (8)

        Fan Club / Speeding Steel. After Kai saves some baby turtles, they form a fan club. Full of himself, Kai tries to save the Central Forest from over-heating without his teammates. // Rammy wants to win the city marathon but he cannot keep up with Sir Steel's super sneakers!

      • Top Wing II (25)

        Dodo Egg Scramble / Trini's Trin-Tastic Big Swirl Tour. When Della Dodo's eggs are washed away, it's Cadets to the rescue to save Della's little brothers and sisters! // When Baddy takes Trini for a tour of Big Swirl's most dangerous areas, he nearly gets them trapped in Cave-in Cavern.

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Butterbean's Café (18)

        Café Ballet / Cricket Goes Camping! Poppy has to practice for ballet tryouts, but her café duties keep getting in the way! Will she be able to do both? // Cricket is nervous about her first camping trip. Can Butterbean help her overcome her fear?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.