• Nick Jr.

    • Nick Jr. od do

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Top Wing (12)

        Top Wing's Eggcellent Rescue / The Great Pearl-A-Palooza Caper. Sandy Stork loses her glasses and mixes up the eggs in her delivery. Top Wing race to get the right eggs back home before they hatch! // When Chomps and Rocco take Big Swirl's famous pearls, Top Wing must get them back in time for Pearl-A-Palooza!

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • Rusty Rivets III (6)

        Detective Rusty / Rusty's Chilling Rescue. Rusty and Ruby go into sleuth mode to discover why items are going missing from all around town. // When a penguin floats into the bay on a wayward ice floe, it's up to Rusty and Ruby to get him back to Antarctica.

      • Abby Hatcher (11)

        Teeny Terry's Gift / Peeper Time Blues. Teeny Terry wants to surprise Lex by finishing everything on his to do list. // The Peepers are over-the-top comically sad, and Abby needs to figure out why.

      • Butterbean's Café II (2)

        EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Barbapapa - One Big Happy Family! (16)

        Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • Deer Squad (8)

        Fan Club / Speeding Steel. After Kai saves some baby turtles, they form a fan club. Full of himself, Kai tries to save the Central Forest from over-heating without his teammates. // Rammy wants to win the city marathon but he cannot keep up with Sir Steel's super sneakers!

      • Top Wing II (25)

        Dodo Egg Scramble / Trini's Trin-Tastic Big Swirl Tour. When Della Dodo's eggs are washed away, it's Cadets to the rescue to save Della's little brothers and sisters! // When Baddy takes Trini for a tour of Big Swirl's most dangerous areas, he nearly gets them trapped in Cave-in Cavern.

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Butterbean's Café (18)

        Café Ballet / Cricket Goes Camping! Poppy has to practice for ballet tryouts, but her café duties keep getting in the way! Will she be able to do both? // Cricket is nervous about her first camping trip. Can Butterbean help her overcome her fear?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines IV (5)

        The Super-Size Prize. At the Axle City Fair, Blaze and AJ realize they don't have enough coins to use the new Supersize Prize Machine. So to earn money, Blaze gets three different jobs, transforming into super-cool vehicles to take care of business.

      • PAW Patrol IV (1)

        Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • PAW Patrol VI (13)

        Pups Save a Freaky Pup-Day. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay.

      • PAW Patrol V (4)

        Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • Peppa Pig (24)

        Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.

      • Peppa Pig (28)

        My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.

      • Peppa Pig (31)

        Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.

      • Calvin & Kaison's Play Power (19)

        Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.

      • Calvin & Kaison's Play Power (20)

        Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.

      • Ready Set Dance (7)

        Meatballs & Spaghetti. A delicious little story, about teamwork, a dance off and what happens when you have to impress, a very special guest.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • PAW Patrol V (15)

        Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Top Wing (12)

        Top Wing's Eggcellent Rescue / The Great Pearl-A-Palooza Caper. Sandy Stork loses her glasses and mixes up the eggs in her delivery. Top Wing race to get the right eggs back home before they hatch! // When Chomps and Rocco take Big Swirl's famous pearls, Top Wing must get them back in time for Pearl-A-Palooza!

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • Rusty Rivets III (6)

        Detective Rusty / Rusty's Chilling Rescue. Rusty and Ruby go into sleuth mode to discover why items are going missing from all around town. // When a penguin floats into the bay on a wayward ice floe, it's up to Rusty and Ruby to get him back to Antarctica.

      • Abby Hatcher (11)

        Teeny Terry's Gift / Peeper Time Blues. Teeny Terry wants to surprise Lex by finishing everything on his to do list. // The Peepers are over-the-top comically sad, and Abby needs to figure out why.

      • Butterbean's Café II (2)

        EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Barbapapa - One Big Happy Family! (16)

        Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • Deer Squad (8)

        Fan Club / Speeding Steel. After Kai saves some baby turtles, they form a fan club. Full of himself, Kai tries to save the Central Forest from over-heating without his teammates. // Rammy wants to win the city marathon but he cannot keep up with Sir Steel's super sneakers!

      • Top Wing II (25)

        Dodo Egg Scramble / Trini's Trin-Tastic Big Swirl Tour. When Della Dodo's eggs are washed away, it's Cadets to the rescue to save Della's little brothers and sisters! // When Baddy takes Trini for a tour of Big Swirl's most dangerous areas, he nearly gets them trapped in Cave-in Cavern.

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Butterbean's Café (18)

        Café Ballet / Cricket Goes Camping! Poppy has to practice for ballet tryouts, but her café duties keep getting in the way! Will she be able to do both? // Cricket is nervous about her first camping trip. Can Butterbean help her overcome her fear?

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines IV (5)

        The Super-Size Prize. At the Axle City Fair, Blaze and AJ realize they don't have enough coins to use the new Supersize Prize Machine. So to earn money, Blaze gets three different jobs, transforming into super-cool vehicles to take care of business.

      • PAW Patrol IV (1)

        Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • PAW Patrol VI (13)

        Pups Save a Freaky Pup-Day. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay.

      • PAW Patrol V (4)

        Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • Peppa Pig (32)

        Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.

      • Peppa Pig (33)

        Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.

      • Barbapapa - One Big Happy Family! (16)

        Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines CMXCIX (2)

        Race to the Top of the World. Blaze and his friends compete in the most epic race in history: the Race to the Top of the World! But when Crusher throws them off course, Blaze and his Monster Machine friends must persevere to make it to the finish line.

      • Deer Squad (1)

        Goodnight Central Forest / Steelzilla. When Sir Steel does not want to get out of bed, Professor Scratch plunges the whole city into darkness with a gigantic pair of sunglasses. // Sir Steel holds a grand parade but his giant Steel blimp grows to Godzilla sized and trashes the city!

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Top Wing (13)

        A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!

      • Blaze and the Monster Machines (11)

        Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.

      • Blaze and the Monster Machines (12)

        The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!

      • Rusty Rivets III (8)

        Liam's Caterpillar Calamity / Rusty's Birthday Round-up. Rusty, Ruby and Liam promise to return a caterpillar to its home at the top of the tallest tree in the jungle! // When Frankie pilfers Liam's new robotic pony, Cowboy Botasaur helps get it back.

      • Abby Hatcher (2)

        Princess Flug's Flower Float / The Fuzzlies Talent Show. When roses of all kinds go missing at the hotel, Abby discovers Princess Flug, a regal monster with a keen eye for beauty. // Teeny Terry desperately wants a talent for the hotel talent show, and gets upset when he thinks he doesn't have one.

      • Butterbean's Café II (3)

        A Recipe for Friendship! / Team Captain Cricket! Dazzle's determined to make two grumpy customers become friends. But her "recipe for friendship" doesn't go as planned. // Cricket breaks her team's chocolate soccer player statue and Spork and Spatch get blamed! Will Cricket tell the truth?

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Peppa Pig II (11)

        The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.

      • Peppa Pig II (12)

        Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.

      • Barbapapa - One Big Happy Family! (17)

        Where did it go Barbabravo? / The big bad hen. Like a secret agent, Barbabravo leads the investigation equipped with his gadgets to find out who stole Barbapapa's cake. // Barbalala is convinced she heard a giant hen prowling around the house. The Barbababies organize themselves to stand guard.

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blaze and the Monster Machines (11)

        Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.

      • Blaze and the Monster Machines (12)

        The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!

      • PAW Patrol IV (17)

        Pups Save a Space Rock / Pups Save a Good Mayor. Everest, the Turbots and a Space Rock get trapped in a cave. // Mayor Goodway goes missing and Mayor Humdinger causes havoc in Adventure Bay.

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • Top Wing II (26)

        Baddy and the Bad Wings / Cheep and Chirp's Splashy Surf Show. Baddy teams up with Betty, Chomps and Rocco to hijack the HQ Command Flyer so he can take over Big Swirl! // Davey Hasselhawg has to get Cheep, Chirp and friends ready for an awesome wakeboard show when Brody is called to a rescue.

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Bubble Guppies V (2)

        Kingdom of Clean! Dirty Deema has stolen Molly and Gil's soap, and made The Kingdom of Clean very dirty! Molly and Gil have to get their soap back, and clean up the kingdom!

      • Butterbean's Café (29)

        The Takeout Window! / Poppy's Fortune! Spork and Spatch accidentally glue the fairies inside the café! How will the Bean Team get their pie orders out? // Poppy's fortune cookie says she'll have a day full of mistakes! Will her fortune come true?

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.