
Nick Jr.
Nick Jr. od do
Deer Squad (4)
Kai Express / Ducknado. When Kai joins all the deer's carts together, the vehicles end up as a runaway train in the Central Forest! // Sir Steel's super powerful hairdryer creates a giant tornado that sucks up Ian, his ducklings and a heap of other things.
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Top Wing (16)
Penny Rescues A Treasure / Penny Rocks the Road Wing. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski! // Rod has to stay in bed with a cold. Penny has to learn to pilot the Road-Wing "on the fly!
Blaze and the Monster Machines (17)
Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.
Blaze and the Monster Machines (18)
Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.
Santiago of the Seas (3)
To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.
Abby Hatcher (16)
Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.
Butterbean's Café II (18)
Happy Birthday, Cricket! / Friendly Frank. Butterbean wants to make Cricket's birthday wish come true, but everything keeps going wrong! // Ms. Marmalady uses magic to create customer, Frank. But figuring what makes Frank happy is harder than she thought!
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Peppa Pig II (18)
Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.
Barbapapa - One Big Happy Family! (10)
Double Dare You / Roy. On a ski trip, the Barbapapas build a giant igloo. Barbabravo and Barbalib challenge each other to find out who is braver. // Barbabright creates a vacuuming robot that's also very good at soccer. The Barbababies organise a match against the robots.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
Blaze and the Monster Machines (17)
Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.
Blaze and the Monster Machines (18)
Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.
PAW Patrol IV (25)
Pups Save Baby Humdinger / Pups Save a Pinata. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell. // Alex is hosting a fun party in Adventure Bay but is heartbroken when his special pinata mysteriously disappears.
PAW Patrol V (1)
Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.
Deer Squad (2)
Save The Bees / Duck Dilemma. All the bees in the Central Forest are captured by Sir Steel for their honey and Deer Squad have to come to their rescue! // Kai invents a Roboduck to babysit the ducklings, but it goes haywire and takes down all the technology in Platinum City.
Top Wing (3)
Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Bubble Guppies V (5)
Ocean Patrol! Windy Pete is sailing around the world, blasting tropical climates with snow! Will the Ocean Patrol stop his snowy assault?
Butterbean's Café II (18)
Happy Birthday, Cricket! / Friendly Frank. Butterbean wants to make Cricket's birthday wish come true, but everything keeps going wrong! // Ms. Marmalady uses magic to create customer, Frank. But figuring what makes Frank happy is harder than she thought!
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
Blaze and the Monster Machines IV (13)
Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.
Santiago of the Seas (3)
To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.
PAW Patrol VI (19)
Pups Save a Wrong-Way Explorer. Famous wrong-way explorer, Travelling Travis accidentally takes Chickaletta to the North Pole where they run into some crocodiles?
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.
The Adventures of Paddington (17)
Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!
Peppa Pig (41)
Chloe's Puppet Show. Peppa and George visit their cousin Chloe's house, where they put on a puppet show about a pig who snores a lot. Daddy Pig and Uncle Pig miss the show as they are too busy snoring.
Peppa Pig (42)
Daddy Gets Fit. Peppa instructs Daddy Pig to do lots of exercise to do as he is a bit fat. Daddy Pig is horrified to learn you have to exercise every day to get fit.
Peppa Pig (43)
Tidying Up. Peppa and George have to tidy their bedroom. After a frenzy of cleaning, the room is tidy. The room doesn't stay tidy for long though.
Calvin & Kaison's Play Power (7)
Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?
Calvin & Kaison's Play Power (8)
Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?
Ready Set Dance (11)
Boom Clap Pow. When a kitten gets cat-napped, the magnificent Kid Crew must find their own superpowers if they want to save the day.
Blue's Clues & You (11)
Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.
PAW Patrol VI (1)
Pups Save the Jungle Penguins / Pups Save a Freighter. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home. // Daring Danny is locked out of the lighthouse Turbot left him to look after. Now a freighter is headed straight for Seal Island!
PAW Patrol VI (6)
Pups and the Stinky Bubble Trouble / Pups Save the Baby Ostriches. What's that smell? A strange odor is chasing the jungle animals away from their homes. // Olivia the Ostrich has fallen in to the canyon! The pups need to work together to lift her to safety, while keeping her soon-to-hatch eggs warm.
Deer Squad (4)
Kai Express / Ducknado. When Kai joins all the deer's carts together, the vehicles end up as a runaway train in the Central Forest! // Sir Steel's super powerful hairdryer creates a giant tornado that sucks up Ian, his ducklings and a heap of other things.
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Top Wing (16)
Penny Rescues A Treasure / Penny Rocks the Road Wing. Penny races to save the lost treasure of Shipwreck Cove - and Commodore Smurkturkski! // Rod has to stay in bed with a cold. Penny has to learn to pilot the Road-Wing "on the fly!
Blaze and the Monster Machines (17)
Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.
Blaze and the Monster Machines (18)
Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.
Santiago of the Seas (3)
To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.
Abby Hatcher (16)
Princess Flug's Pet Slug / Fuzzly Photo Day. Princess Flug finds a slug and wants it to be her pet. // Abby wants to send a picture of her and the Fuzzlies to her Wai Po, but it's impossible to get all the Fuzzlies together for a perfect picture.
Butterbean's Café II (18)
Happy Birthday, Cricket! / Friendly Frank. Butterbean wants to make Cricket's birthday wish come true, but everything keeps going wrong! // Ms. Marmalady uses magic to create customer, Frank. But figuring what makes Frank happy is harder than she thought!
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Peppa Pig II (18)
Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.
Barbapapa - One Big Happy Family! (10)
Double Dare You / Roy. On a ski trip, the Barbapapas build a giant igloo. Barbabravo and Barbalib challenge each other to find out who is braver. // Barbabright creates a vacuuming robot that's also very good at soccer. The Barbababies organise a match against the robots.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
Blaze and the Monster Machines (17)
Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.
Blaze and the Monster Machines (18)
Dragon Island Duel. It's the day of the Dragon Island Duel, a race around tropical Dragon Island! But when Crusher cheats and sends Blaze away before the race, AJ must set out to rescue his best friend and bring him back to the starting line.
PAW Patrol IV (25)
Pups Save Baby Humdinger / Pups Save a Pinata. Tracker has a dream that Mayor Humginder turns into a baby! Now it's up to the pups to find the special coconuut to reverse the spell. // Alex is hosting a fun party in Adventure Bay but is heartbroken when his special pinata mysteriously disappears.
PAW Patrol V (1)
Pups Save the Kitty Rescue Crew / Pups Save an Ostrich. Mayor Humdinger makes fake emergencies for his kitties to save so they appear better then the PAW Patrol. // The Wingnuts get a new pet ostrich, but it gets lost on the trip home. The PAW Patrol must find and lead it to the Wingnuts' ranch.
Deer Squad (2)
Save The Bees / Duck Dilemma. All the bees in the Central Forest are captured by Sir Steel for their honey and Deer Squad have to come to their rescue! // Kai invents a Roboduck to babysit the ducklings, but it goes haywire and takes down all the technology in Platinum City.
Top Wing (3)
Penny's Polar Bear Rescue / Shirley Squirrely Flies Away. Penny makes a friend, and saves the day, when a stranded polar-bear family floats into the warm water near Big Swirl Island. // Team Top Wing saves Shirley Squirrely when her giant flying machine nearly crashes into the ocean.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Bubble Guppies V (5)
Ocean Patrol! Windy Pete is sailing around the world, blasting tropical climates with snow! Will the Ocean Patrol stop his snowy assault?
Butterbean's Café II (18)
Happy Birthday, Cricket! / Friendly Frank. Butterbean wants to make Cricket's birthday wish come true, but everything keeps going wrong! // Ms. Marmalady uses magic to create customer, Frank. But figuring what makes Frank happy is harder than she thought!
Blue's Clues & You (16)
The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
Blaze and the Monster Machines IV (13)
Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.
Santiago of the Seas (3)
To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.
PAW Patrol VI (19)
Pups Save a Wrong-Way Explorer. Famous wrong-way explorer, Travelling Travis accidentally takes Chickaletta to the North Pole where they run into some crocodiles?
PAW Patrol V (10)
Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.
The Adventures of Paddington (17)
Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!
Peppa Pig (44)
The Playground. Peppa and George go to the playground. Peppa's friends are also there. Peppa likes going on the swings but George does not because he's scared of heights, so Daddy Pig helps George go down the slide because it is too high and ends up getting stuck.
Peppa Pig (45)
Daddy Puts Up a Picture. Daddy Pig offers to put up a picture of Peppa and George on the wall while Mummy Pig is out. He accidentally cracks the wall while doing it, so Peppa and George help Daddy Pig fix the wall before Mummy Pig comes home.
Barbapapa - One Big Happy Family! (10)
Double Dare You / Roy. On a ski trip, the Barbapapas build a giant igloo. Barbabravo and Barbalib challenge each other to find out who is braver. // Barbabright creates a vacuuming robot that's also very good at soccer. The Barbababies organise a match against the robots.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
PAW Patrol VI (3)
Pups Save a Melon Festival / Pups Save a Cow. Mayor Humdinger's plan to win the giant melon contest goes off the rails when his "melon" bounces away, causing chaos all over town! // When Farmer Al's truck gets stuck on a broken bridge, it's up to the pups to lower them to safety!
PAW Patrol VI (10)
Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!
Deer Squad (5)
Donut Panic / I Scream. Rammy's tips on focus and meditation come in handy when Sir Steel's Replicator causes havoc in the Central Forest with giant donuts. // When Kai overexerts his Water Power on an ice cream machine, the machine turns into a rampaging Ice-Bot!
The Adventures of Paddington (5)
Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?
Top Wing (17)
Cap'n Dilly's Dance Party / Top Wing Dream Team. Cap'n Dilly's dance party gets lost at sea at night. Brody faces his fear of the dark and VROOMS to the rescue! // The Team Top Wing Cadets must learn to work together to earn their CoPilot Badges.
Blaze and the Monster Machines (19)
Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.
Blaze and the Monster Machines II (4)
Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.
Santiago of the Seas (6)
The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.
Abby Hatcher (17)
Fairy Tale Fuzzly / Super Secret Passageway. Harriet Bouffant is stuck in the tower, and Abby and Bozzly must save her! // Abby and Bozzly help Otis improve his Hide and Seek skills, and they all wind up stuck in an undiscovered secret passage!
Butterbean's Café II (19)
The Big Birthday Hiccup / Skater Taters! When the Bean Team makes Principal Stoneybrook a birthday cake, Ms. Marmalady tries to put a big hiccup in their plans! // Jasper wants to make Skater Taters for his friends at the skatepark, but who will do his deliveries?
Bubble Guppies V (5)
Ocean Patrol! Windy Pete is sailing around the world, blasting tropical climates with snow! Will the Ocean Patrol stop his snowy assault?
Peppa Pig II (19)
Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.
Peppa Pig II (20)
George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.
Barbapapa - One Big Happy Family! (14)
The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.
Blue's Clues & You (13)
Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.
Blaze and the Monster Machines (19)
Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.
Blaze and the Monster Machines (5)
Bouncy Tires. When Zeg the dinosaur truck accidentally puts on a set of “Super Bouncy Tires,” he bounces out of control! Now Blaze and AJ have to experiment to find a substance adhesive enough to stop their bouncing buddy.
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol V (5)
Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.
Deer Squad (3)
Catfish Capers / Bubble Debacle. Lola tries her hand at being the park keeper for the day (Ian is on holiday) but things do not go according to her plan. // Sir Steel's attempts to clean up the Central Forest with a giant soap machine creates a huge bubble nightmare!
Top Wing (4)
Lemon Pirates / Treasure Map Mission. When the island's precious lemons are taken by pirates, the Cadets swashbuckle the treasure back to the Lemon Shack. // While earning her Map Reading Badge, Penny finds pirates, and must rescue the rest of the Top Wing Team.
Calvin & Kaison's Play Power (1)
Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?
Calvin & Kaison's Play Power (2)
Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?
The Adventures of Paddington (13)
Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.
Bubble Guppies V (6)
Rockin' Out! Goby and Gil go on a quest to get a geode at the top of a volcano! Will they make it back to the Rocky Valley Rock Show in time to enter the contest for best rock?
Butterbean's Café II (19)
The Big Birthday Hiccup / Skater Taters! When the Bean Team makes Principal Stoneybrook a birthday cake, Ms. Marmalady tries to put a big hiccup in their plans! // Jasper wants to make Skater Taters for his friends at the skatepark, but who will do his deliveries?
Blue's Clues & You (18)
Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.
Blue's Clues & You (20)
Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.
