• Nick Jr.

    • Nick Jr. od do

      • PAW Patrol (21)

        Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Top Wing (21)

        Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • Blaze and the Monster Machines II (13)

        Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.

      • Santiago of the Seas (9)

        Santiago's Greatest Treasure / The Golden Banana Treasure. When Bonnie Bones steals a chest of pirate treasures, Santiago learns just how much he needs his crew. // Santi and crew navigate the tricky Banana Island to save a baby monkey and its treasure from Enrique.

      • Abby Hatcher (21)

        Grumbles First Cut / Fuzzly Ball. Grumbles needs a haircut, but he's afraid to get one. // Abby tries to throw the perfect Ball for Princess Flug.

      • Butterbean's Café II (2)

        EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!

      • Bubble Guppies V (9)

        Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!

      • Peppa Pig II (27)

        The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Barbapapa - One Big Happy Family! (10)

        Double Dare You / Roy. On a ski trip, the Barbapapas build a giant igloo. Barbabravo and Barbalib challenge each other to find out who is braver. // Barbabright creates a vacuuming robot that's also very good at soccer. The Barbababies organise a match against the robots.

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • Blaze and the Monster Machines (12)

        The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!

      • Blaze and the Monster Machines (13)

        Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol VII (5)

        Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!

      • PAW Patrol V (23)

        Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.

      • PAW Patrol (3)

        Pups and the Kitty-tastrophe / Pups Save a Train. Ryder and the PAW Patrol rescue a lost kitty from the bay, but who will save them from all the mayhem she causes? // Ryder, Rubble, and Rocky call in Chase to help them free Katie and Cali’s train from a rockslide!

      • Top Wing (8)

        Penny's Deep Sea Dive / Rod's Big Jump. Penny's friend Salty doesn't love crowds, but when Penny gets trapped rescuing his old boat, Salty has go get Team Top Wing to help! // Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!

      • Calvin & Kaison's Play Power (9)

        Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!

      • Calvin & Kaison's Play Power (10)

        Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Bubble Guppies V (10)

        Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.

      • Butterbean's Café (37)

        No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?

      • Blue's Clues & You II (7)

        Sleepy Singalong with Blue. It's a nighttime game of Blue's Clues to figure out Blue's favorite part of bedtime! As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.

      • Blue's Clues & You II (9)

        Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!

      • Blaze and the Monster Machines V (4)

        Babysitting Heroes. Blaze and AJ are helping their friend Stripes look after some baby animals, when the little critters accidentally float away on big bubbles. Now, it's up to these three babysitters to find their adorable animal friends and save the day!

      • Santiago of the Seas (9)

        Santiago's Greatest Treasure / The Golden Banana Treasure. When Bonnie Bones steals a chest of pirate treasures, Santiago learns just how much he needs his crew. // Santi and crew navigate the tricky Banana Island to save a baby monkey and its treasure from Enrique.

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol VI (1)

        Pups Save the Jungle Penguins / Pups Save a Freighter. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home. // Daring Danny is locked out of the lighthouse Turbot left him to look after. Now a freighter is headed straight for Seal Island!

      • The Adventures of Paddington (23)

        Paddington And The House Guest / Paddington And The Banana. Mr. Curry is invited by Paddington to stay with the Browns whilst his flooded house is being repaired. He thinks the Browns are too disorganized so starts to change the way things are done in the Brown's house. When will he leave? // Paddington accidentally takes a banana from the café without paying for it. He must return it before Sophia notices and calls PC Wells but Mrs. Bird turns it into a cake! What will he do?

      • Peppa Pig II (4)

        Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.

      • Peppa Pig II (5)

        Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.

      • Peppa Pig II (6)

        The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.

      • Calvin & Kaison's Play Power (17)

        All Wrapped Up! There is no wrapping paper in HQ! Luckily, ROBO G has a Mega Present Boxing Machine, but it's jammed! It's up to Calvin to use his PLAY POWER, get the machine working again so he can wrap his surprise present for Kaison.

      • Calvin & Kaison's Play Power (18)

        Dino Egg Hunt. Calvin goes to Dinosaur Jungle to find a rare golden egg. But when the volcano, Mount Rumble, shakes the ground and a boulder hurtles towards Calvin, he must activate his PLAY POWER and rescue the golden dino egg.

      • Ready Set Dance II (1)

        Go Go Flamingo. Myka the Flamingo is little different from all the other animals. She has her own style and she is very proud of that!

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol VII (5)

        Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!

      • PAW Patrol VI (20)

        Pups Save the Squirrels / Pups Save a Roo. The PAW Patrol is on a roll when squirrels stash acorns in Alex's treehouse causing it to fall onto Daring Danny's skateboard! // It's a switcheroo situation when a joey is separated from its mama. It's up to the pups to save a roo and the day!

      • PAW Patrol (21)

        Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Top Wing (21)

        Baddy Up to No Good / Rooster Brewster. When Baddy McBat rescues Big Swirl residents from problems he caused, the Cadets end up rescuing Baddy! // The Cadets accidently lose Rod's favorite toy. They race the clock to get it back before Rod returns!

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • Blaze and the Monster Machines II (13)

        Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.

      • Santiago of the Seas (9)

        Santiago's Greatest Treasure / The Golden Banana Treasure. When Bonnie Bones steals a chest of pirate treasures, Santiago learns just how much he needs his crew. // Santi and crew navigate the tricky Banana Island to save a baby monkey and its treasure from Enrique.

      • Abby Hatcher (21)

        Grumbles First Cut / Fuzzly Ball. Grumbles needs a haircut, but he's afraid to get one. // Abby tries to throw the perfect Ball for Princess Flug.

      • Butterbean's Café II (2)

        EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!

      • Bubble Guppies V (9)

        Genie in a Bubble! When Nonny, Gil and Zooli conjure a genie, she agrees to grant whoever brings her the most precious gift a wish. They think it might be a precious gem, but turns out it's friendship!

      • Peppa Pig II (27)

        The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Barbapapa - One Big Happy Family! (10)

        Double Dare You / Roy. On a ski trip, the Barbapapas build a giant igloo. Barbabravo and Barbalib challenge each other to find out who is braver. // Barbabright creates a vacuuming robot that's also very good at soccer. The Barbababies organise a match against the robots.

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • Blaze and the Monster Machines (12)

        The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!

      • Blaze and the Monster Machines (13)

        Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol VII (5)

        Pups Save a Waiter-Bot. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town!

      • PAW Patrol V (23)

        Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.

      • PAW Patrol (3)

        Pups and the Kitty-tastrophe / Pups Save a Train. Ryder and the PAW Patrol rescue a lost kitty from the bay, but who will save them from all the mayhem she causes? // Ryder, Rubble, and Rocky call in Chase to help them free Katie and Cali’s train from a rockslide!

      • Top Wing (8)

        Penny's Deep Sea Dive / Rod's Big Jump. Penny's friend Salty doesn't love crowds, but when Penny gets trapped rescuing his old boat, Salty has go get Team Top Wing to help! // Rod tries to earn three jump badges in one day. It looks like he won't succeed, until someone needs his help!

      • Calvin & Kaison's Play Power (9)

        Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!

      • Calvin & Kaison's Play Power (10)

        Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Bubble Guppies V (10)

        Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.

      • Butterbean's Café (37)

        No Way, Soufflé! / Cinnamon the Elephant! Cricket's noisy ways keep ruining the soufflé for the Brookbinders' anniversary. Will she find a way to put her noisiness to good use? // A shy little girl is having trouble making friends. Will Cricket know how to help?

      • Blue's Clues & You II (7)

        Sleepy Singalong with Blue. It's a nighttime game of Blue's Clues to figure out Blue's favorite part of bedtime! As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.

      • Blue's Clues & You II (9)

        Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!

      • Blaze and the Monster Machines V (4)

        Babysitting Heroes. Blaze and AJ are helping their friend Stripes look after some baby animals, when the little critters accidentally float away on big bubbles. Now, it's up to these three babysitters to find their adorable animal friends and save the day!

      • Santiago of the Seas (9)

        Santiago's Greatest Treasure / The Golden Banana Treasure. When Bonnie Bones steals a chest of pirate treasures, Santiago learns just how much he needs his crew. // Santi and crew navigate the tricky Banana Island to save a baby monkey and its treasure from Enrique.

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol VI (1)

        Pups Save the Jungle Penguins / Pups Save a Freighter. An ice floe carrying three penguins lands in the jungle. Now the pups must get them back to their frosty home. // Daring Danny is locked out of the lighthouse Turbot left him to look after. Now a freighter is headed straight for Seal Island!

      • The Adventures of Paddington (23)

        Paddington And The House Guest / Paddington And The Banana. Mr. Curry is invited by Paddington to stay with the Browns whilst his flooded house is being repaired. He thinks the Browns are too disorganized so starts to change the way things are done in the Brown's house. When will he leave? // Paddington accidentally takes a banana from the café without paying for it. He must return it before Sophia notices and calls PC Wells but Mrs. Bird turns it into a cake! What will he do?

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig II (8)

        Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...

      • Barbapapa - One Big Happy Family! (14)

        The Treasure Hunt / Going into the Wild. Mr. Strict's twins visit the barbababies. The barbababies organize a treasure hunt for the twins and enjoy the great outdoors. // The Barbapapas are off to a new adventure... in the garden. But living in nature is more complicated than they expected.

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • PAW Patrol VII (10)

        Pups Save a Soapbox Derby. Adventure Bay is holding a ''kids only'' soapbox derby race when a mysterious newcomer named ''Hum-Kid'' shows up and breaks the rules!

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol VI (23)

        Pups Rescue a Rescuer / Pups Save the Phantom of the Frog Pond. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too! // A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom

      • PAW Patrol (22)

        Pups Save the Camping Trip / Pups and the Trouble with Turtles. Skye and Rocky go on their first camping trip ever - but when Chickaletta gets caught in a crevice, they have to call in the PAW Patrol. The pups work together to rescue Chickaletta while still having fun learning about camping. // Tons of Baby Turtles start to pop up all over town and it’s up to Ryder and the Pups to corral them all and get them back to their pond.

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • Top Wing (22)

        Penny Rescues the Aqua Wing / Bananas Away. Rocco and Chomps race off in Penny's Aqua-Wing. She must get it back, using Chomp's sub! // As Sandy Stork delivers party treats to the school, the Banana Bandits take her plane. The Cadets will have to rescue the plane and the party.

      • Blaze and the Monster Machines II (14)

        Rocket Ski Rescue. Crusher’s Grammy is in town to watch Crusher and Blaze race at the Monster Dome. But when Crusher tries to cheat using rocket skis, his plan backfires, blasting him off the racetrack and across Axle City!

      • Blaze and the Monster Machines II (15)

        Dinosaur Parade. Blaze, AJ, and lots of spectators have gathered to watch herds of dinosaurs march through Axle City! But Crusher pushes his way into the parade, scattering dinos everywhere. It's up to Blaze, AJ, and Zeg to find and rescue them!

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • Abby Hatcher (22)

        Snug Loving Chipmunks / Abby's Snug. Acorn-loving chipmunks take Teeny Terry's snug... while Teeny Terry's still in it! // Abby agrees to let Melvin have a sleep over without realizing she'll never sleep with all his snoring and tries to find the right place to get some sleep.

      • Butterbean's Café II (3)

        A Recipe for Friendship! / Team Captain Cricket! Dazzle's determined to make two grumpy customers become friends. But her "recipe for friendship" doesn't go as planned. // Cricket breaks her team's chocolate soccer player statue and Spork and Spatch get blamed! Will Cricket tell the truth?

      • Bubble Guppies V (10)

        Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Barbapapa - One Big Happy Family! (11)

        The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • Blaze and the Monster Machines (14)

        Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.

      • Blaze and the Monster Machines (15)

        Truck Rangers. Blaze and his friends have joined the Truck Rangers, a scouting club where trucks earn badges for their accomplishments. But when Crusher's selfish scouting lands everyone in a heap of trouble, Blaze must race to the rescue!

      • PAW Patrol VII (10)

        Pups Save a Soapbox Derby. Adventure Bay is holding a ''kids only'' soapbox derby race when a mysterious newcomer named ''Hum-Kid'' shows up and breaks the rules!

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock.

      • PAW Patrol V (26)

        Pups Save Ace's Birthday Surprise / Pups Save a Tower of Pizza. Rocky and the Pups are fixing an Old-Timey Junk Car for Ace Sorensen's Birthday! // Adventure Bay is working hard to earn the record for having the world's highest tower of pizzas!

      • PAW Patrol (4)

        Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.

      • Top Wing (9)

        Chicks On The Loose / Rod's Dream Of Flying. Cheep and Chirp's little cousins just VROOMed off in the Cadet's vehicles. Can Top Wing rescue the chicks and their own rides? // Baddy falls out of his jet while giving Rod a ride. Rod must stay in the air until Swift rescues him.

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • The Adventures of Paddington (18)

        Paddington And The Bone / Paddington Joins A Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • Bubble Guppies V (11)

        Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?

      • Butterbean's Café (38)

        The Marmalady Sisters! / Butterbean's is Closing! When Ms. Marmalady and her sister enter the Siblings Day Baking Contest, they fight over everything! Will they learn to work together? // Cricket overhears Butterbean mention she's closing the café. Is the café closing... forever?!

      • Blue's Clues & You (1)

        Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.