
Nick Jr.
Nick Jr. od do
PAW Patrol II (1)
Pups Save the Penguins / Pups Save a Dolphin Pup. Someone has been swiping fish off Cap’n Turbot’s boat, so he calls Ryder and the PAW Patrol to help investigate. Using his new SPY GEAR, Chase inspects the boat and heads below deck where he discovers it’s a group of pesky Penguins! Now the Pups have to catch the slippery suspects and find a way to get them back to the South Pole! // Adventure Bay’s newest Dolphin Pup accidentally swims into a shallow water stream! Now it’s up to Ryder and PAW Patrol to get her back into the Bay and with her parents.
The Adventures of Paddington (14)
Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Blaze and the Monster Machines III (2)
The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.
Blaze and the Monster Machines III (3)
Dinocoaster. Zeg has a ticket to ride a brand new dinosaur roller coaster: the Dinocoaster! But when the ticket blows away, it’s up to Blaze to help his buddy track it down and get back to the amusement park in time.
Santiago of the Seas (4)
The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.
Abby Hatcher II (1)
The Peeper Transport Tubes / Abby Loses Her Glasses. The Squeaky Peepers cause Fuzzly trouble when Abby uses them to deliver packages to the guests. // When Abby loses her glasses, she depends on Bozzly and Flug to help her get them back.
Butterbean's Café II (7)
Perfectly Perfect Pancakes! / The Delivery Game! Cricket wants to make her teacher perfect pancakes, but she learns that they don't have to be perfect to be delicious! // Jasper keeps playing a video game instead of doing his work! Will he be able to make his important delivery in time?
Bubble Guppies IV (1)
The New Doghouse! When an accident destroys Bubble Puppy's doghouse, the Guppies team up with the entire neighborhood to build Bubble Puppy's dream home - the most tricked out doghouse Bubbletucky has ever seen!
Peppa Pig II (37)
Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Barbapapa - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
PAW Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
PAW Patrol (8)
Pups Pit Crew / Pups Fight Fire. Ryder and the PAW Patrol have to rescue Alex when he takes off on his new “super trike”. // Marshall proves he is a true hero when he stops to put out a real fire on the beach during a race against the clock for a trophy.
Top Wing (13)
A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (23)
Paddington And The House Guest / Paddington And The Banana. Mr. Curry is invited by Paddington to stay with the Browns whilst his flooded house is being repaired. He thinks the Browns are too disorganized so starts to change the way things are done in the Brown's house. When will he leave? // Paddington accidentally takes a banana from the café without paying for it. He must return it before Sophia notices and calls PC Wells but Mrs. Bird turns it into a cake! What will he do?
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Butterbean's Café II (2)
EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze and the Monster Machines V (15)
Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!
Santiago of the Seas (4)
The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.
PAW Patrol (2)
Pups Save the Sea Turtles. PUPS SAVE THE SEA TURTLES The PAW Patrol pups are playing at the beach when they discover – SEA TURTLE HATCHLINGS! – But the turtles have no way to cross the road and get to the water. Ryder and pups must make them a safe route to the bay.
PAW Patrol VI (7)
Pups Save Gustavo's Guitar / Pups Save the Yoga Goats. Gustavo Goodway's guitar is missing. The pups need to find it before tonight's campfire concert! // Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (19)
Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.
Peppa Pig II (20)
George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.
Peppa Pig II (21)
Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.
Calvin & Kaison's Play Power (7)
Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?
Calvin & Kaison's Play Power (8)
Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?
Ready Set Dance II (6)
All Aboard. All Aboard the dance train for tap-tacular adventure.
Blue's Clues & You II (3)
Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.
PAW Patrol (4)
Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.
PAW Patrol (5)
Pup Pup Goose / Pup Pup and Away. Marshal gets a new BFF when a gosling he names "Fuzzy" takes a liking to him. // When Mayor Goodway accidentally takes off in a hot air balloon, Ryder and the Paw Patrol must make a dramatic rescue to save her and win the race!
PAW Patrol II (1)
Pups Save the Penguins / Pups Save a Dolphin Pup. Someone has been swiping fish off Cap’n Turbot’s boat, so he calls Ryder and the PAW Patrol to help investigate. Using his new SPY GEAR, Chase inspects the boat and heads below deck where he discovers it’s a group of pesky Penguins! Now the Pups have to catch the slippery suspects and find a way to get them back to the South Pole! // Adventure Bay’s newest Dolphin Pup accidentally swims into a shallow water stream! Now it’s up to Ryder and PAW Patrol to get her back into the Bay and with her parents.
The Adventures of Paddington (14)
Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Top Wing (26)
Flying Banana Bandits! / Penny's Chillin' Playdate. The Banana Bandits take Shirley's delivery fliers! The flying monkeys are headed for Commodore's balloon! Top Wing to the rescue! // Penny is heading to a play date with Anyu, but when Anyu's brother gets in trouble, it's all Cadets to the rescue!
Blaze and the Monster Machines III (2)
The Polar Derby. Blaze and his friends head to VelocityVille and transform into racecars for the Polar Derby, a wintry race through the snow! But when racecar Crusher knocks them off-course, the pals must keep cool to stay on track.
Blaze and the Monster Machines III (3)
Dinocoaster. Zeg has a ticket to ride a brand new dinosaur roller coaster: the Dinocoaster! But when the ticket blows away, it’s up to Blaze to help his buddy track it down and get back to the amusement park in time.
Santiago of the Seas (4)
The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.
Abby Hatcher II (1)
The Peeper Transport Tubes / Abby Loses Her Glasses. The Squeaky Peepers cause Fuzzly trouble when Abby uses them to deliver packages to the guests. // When Abby loses her glasses, she depends on Bozzly and Flug to help her get them back.
Butterbean's Café II (7)
Perfectly Perfect Pancakes! / The Delivery Game! Cricket wants to make her teacher perfect pancakes, but she learns that they don't have to be perfect to be delicious! // Jasper keeps playing a video game instead of doing his work! Will he be able to make his important delivery in time?
Bubble Guppies IV (1)
The New Doghouse! When an accident destroys Bubble Puppy's doghouse, the Guppies team up with the entire neighborhood to build Bubble Puppy's dream home - the most tricked out doghouse Bubbletucky has ever seen!
Peppa Pig II (37)
Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Barbapapa - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
Blaze and the Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
PAW Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
PAW Patrol (8)
Pups Pit Crew / Pups Fight Fire. Ryder and the PAW Patrol have to rescue Alex when he takes off on his new “super trike”. // Marshall proves he is a true hero when he stops to put out a real fire on the beach during a race against the clock for a trophy.
Top Wing (13)
A Turtely Awesome Adventure / Brody Goes Home. Brody has to rescue his turbo-surfing pals when they get caught in the Shipwreck Cove whirlpool. // Brody and Team Top Wing VROOM to the rescue when Brody's little sister slips off the top of Puffin Peak!
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (23)
Paddington And The House Guest / Paddington And The Banana. Mr. Curry is invited by Paddington to stay with the Browns whilst his flooded house is being repaired. He thinks the Browns are too disorganized so starts to change the way things are done in the Brown's house. When will he leave? // Paddington accidentally takes a banana from the café without paying for it. He must return it before Sophia notices and calls PC Wells but Mrs. Bird turns it into a cake! What will he do?
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Butterbean's Café II (2)
EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
Blue's Clues & You (10)
Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.
Blaze and the Monster Machines V (15)
Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!
Santiago of the Seas (4)
The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.
PAW Patrol (2)
Pups Save the Sea Turtles. PUPS SAVE THE SEA TURTLES The PAW Patrol pups are playing at the beach when they discover – SEA TURTLE HATCHLINGS! – But the turtles have no way to cross the road and get to the water. Ryder and pups must make them a safe route to the bay.
PAW Patrol VI (7)
Pups Save Gustavo's Guitar / Pups Save the Yoga Goats. Gustavo Goodway's guitar is missing. The pups need to find it before tonight's campfire concert! // Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (22)
The Sports Day. It is Sports Day at Peppa’s playgroup. There are lots of exciting events, including running, jumping and the “tug of war”. Daddy Pig tells Peppa that it’s not the winning that matters but taking part. Peppa agrees but she would still really, really like to win a prize.
Peppa Pig II (23)
GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...
Barbapapa - One Big Happy Family! (20)
Relay tales / The barbababies' world. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines (21)
Blaze of Glory. Blaze and his driver AJ are introduced to a world of racing Monster Machines. But when a truck named Crusher uses dirty tricks to try and win the Championship Race, Blaze will do everything to help his friends and beat Crusher to the finish line.
PAW Patrol II (2)
Pups Save the Space Alien / Pups Save a Flying Frog. An Alien Spaceship crash lands at Farmer Yumi’s! Now it’s up to the PAW Patrol to help out the stranded little extra-terrestrial by fixing his ship and getting him back to his home planet! // Marshall’s new pet frog, Smiley, is going to be in a jumping contest! The only problem is that during a practice run Smiley jumps right into Skye’s helicopter and it takes off! Now Skye and the Pups have to save Smiley!
The Adventures of Paddington (15)
Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.
Top Wing II (1)
Cheep, Chirp, and the Pirate's Treasure / Rod's amily Popcorn Party. Cap'n Dilly makes the chicks mini-pirates to find a treasure chest key. The Cadets rescue the chicks AND pirates! // Rod's little brother Romeo is just a "little" chicken, until they have to rescue Rod's whole family.
Blaze and the Monster Machines III (4)
Knighty Knights. In the kingdom of knight-trucks, Blaze discovers a machine his medieval pals use to recharge. When a dragon snatches the charging station, Blaze leads a quest to recover the machine before everyone in the kingdom runs out of energy and falls asleep.
Blaze and the Monster Machines III (5)
Mega Mud Robot. Gasquatch is back! He’s been saving up his money to buy the ultimate toy, a Mega Mud Robot. But when his coins go missing, it’s up to Blaze to help his mud-loving friend recover them before the toy store closes.
Santiago of the Seas (3)
To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.
Abby Hatcher II (2)
Teeny Terry is... TeenyMan! / Mo and Bo and the Missing Button Trail. Teeny Terry believes he's an actual super hero! Abby has to keep up the illusion so his feelings won't get hurt. // Abby and the Fuzzlies go sledding but they get lost when their trail home is covered up by snow.
Butterbean's Café II (8)
Runaway Rooster! / Cookie Master! A rooster causes a cock-a-doodle disaster in the cafe! Cricket and Jasper have to catch him before Butterbean returns. // Poppy promises her customers she'll make a cookie she's never heard of. Will she figure out the recipe in time?
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Barbapapa - One Big Happy Family! (16)
Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol IV (15)
Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.
PAW Patrol (9)
Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!
Top Wing (14)
Birthday Bandits! / The Mystery of the Haunted Cave. The Monkey Bandits take Rod's birthday cake and Road-Wing. Can Swift rescue the party without ruining the surprise? // As Bea helps Brody and Rod earn their Overnight Badge, Baddy McBat tries to scare them, but the Cadets rescue him!
Calvin & Kaison's Play Power (1)
Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?
Calvin & Kaison's Play Power (2)
Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?
The Adventures of Paddington (24)
Paddington Chooses A Best Friend / Paddington And The Lamp Post. Paddington wins a raffle and first prize is a meal for two at Sofia's café, but who is Paddington's BEST FRIEND is it Jonathan, or Judy or Mateo or Mr. Gruber? It's time to find out...how will he choose a best friend? // Pigeonton has nested in a Lamppost outside Mr. Gruber's shop but the council have condemned it! Where will Pigeonton live now? Paddington decides to find him a new home!
Bubble Guppies IV (3)
Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!
Butterbean's Café II (3)
A Recipe for Friendship! / Team Captain Cricket! Dazzle's determined to make two grumpy customers become friends. But her "recipe for friendship" doesn't go as planned. // Cricket breaks her team's chocolate soccer player statue and Spork and Spatch get blamed! Will Cricket tell the truth?
Blue's Clues & You (11)
Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.
Blue's Clues & You (12)
Science with Blue. We learn about science today as we play Blue's Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
