• Nick Jr.

    • Nick Jr. od do

      • PAW Patrol (3)

        Pups and the Kitty-tastrophe / Pups Save a Train. Ryder and the PAW Patrol rescue a lost kitty from the bay, but who will save them from all the mayhem she causes? // Ryder, Rubble, and Rocky call in Chase to help them free Katie and Cali’s train from a rockslide!

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze and the Monster Machines III (7)

        The Bouncing Bull Racetrack. Blaze and Starla discover a map that leads to a track of legend – the Bouncing Bull Racetrack! The friends set out on a Wild West quest to find the track and take the ride of their lives.

      • Blaze and the Monster Machines III (8)

        Tow Truck Tough! Blaze transforms into a tow-truck - and, with the help of AJ and Gabby, sets off on a tow-tally awesome adventure to save Stripes.

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • Abby Hatcher II (24)

        Blossom Band and the Rock 'n Rolling Stage / The Squeaky Peeper Prize. Abby takes the Rock 'n Roll Stage on the road, and the Blossom Band end up on a wild adventure. // When Abby takes the Fuzzlies to the Fun Fair, Little Doh is mistaken for a carnival prize.

      • Butterbean's Café II (11)

        Ice Cream Funday! / Fairy Food Fails! Ms. Marmalady uses a "no sharing" bean on Butterbean's giant ice cream sundae! Can Butterbean get Puddlebrook to share again? // Cricket is thrilled to be café photographer for the day, but there's more to the job than she thought!

      • Bubble Guppies V (11)

        Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Barbapapa - One Big Happy Family! (11)

        The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Blaze and the Monster Machines IV (15)

        The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • PAW Patrol II (23)

        Pups Save a Snowboard Competition / Pups Save a Chicken of the Sea. Jake and Everest are excited for the Snowboard Competition, until they see the course is buried under a blanket of snow. // When the PAW Patrol sets out to retrieve Cap'n Turbot's sunken diving bell, they meet a giant Sea Slug!

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig II (38)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Bubble Guppies IV (10)

        Space Guppies! When the evil robot Major Bummer tries to eliminate music from the galaxy, pop Princess Molly joins forces with sci-fi versions of the Guppies to restore peace, harmony, and melody! Will they reach the Bubblestar - a space station speaker - in time?

      • Blue's Clues & You II (4)

        Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!

      • Blue's Clues & You II (5)

        Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!

      • Blaze and the Monster Machines V (19)

        The Treat Thief. Officer Blaze just got his biggest case yet: tracking down the mischievous Treat Thief! With help from Officer Anna, Blaze sets out to stop the thief and recover every stolen treat!

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • PAW Patrol III (8)

        Pups Save Daring Danny X. Daring Danny X takes his ambitions too far when he attempts a jump over Rattle Snake Canyon! The Paw Patrol wows with a mid-air rescue.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • The Adventures of Paddington (21)

        Paddington And The Fire Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • Peppa Pig IV (14)

        The Secret Club. Suzy and Peppa start a Secret Agent Club – going on secret missions, and doing secret things. In secret. But soon everyone wants to join!

      • Peppa Pig IV (15)

        Grampy Rabbit's Boatyard. Grandpa Pig needs help when his boat sinks, so Granddad Dog gives them all a lift to Grampy Rabbit's Boatyard so that the boat can be fixed.

      • Peppa Pig IV (16)

        Shake, Rattle and Bang. Madame Gazelle gives the class a music lesson. There's lots of crashing and banging at first, but it's not long before the grown-ups visit and lay down some notes of their own.

      • Calvin & Kaison's Play Power (3)

        The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?

      • Calvin & Kaison's Play Power (4)

        Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?

      • Ready Set Dance (5)

        Space. A gravity defying story about a mission to outer space and the squidgy surface of planet marshmallow.

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • PAW Patrol II (8)

        Pups and the Big Freeze / Pups Save a Basketball Game. A winter ice storm causes trouble all over Adventure Bay. Mayor Goodway’s car hit’s an icy patch and gets stuck in the snow. The PAW Patrol races to the rescue, but the roads aren’t the only thing affected by the ice. The Engineer’s train can’t break on the icy tracks and it’s headed for a huge snow drift on the crossing! Ryder, Rubble, and EVEREST have to get there in time and clear out all the snow and ice! // Mayor Goodway challenges Mayor Humdinger’s Basketball team to a game. The only thing Mayor Goodway is missing though is a…Basketball team! She calls Ryder and the PAW Patrol for help, and Ryder thinks the pups would make a great team! The pups become the Adventure Bay All-Stars and they’ll need everyone, including a reluctant Marshall, to pitch in and help win one for Mayor Goodway and the town. Nothing but net!

      • PAW Patrol II (9)

        Pups Save an Ace / Pups Save a Wedding. Farmer Al and Farmer Yumi are getting married! Famer’s Yumi’s barn is being decorated for the big day and all the pups are helping. A big storm blows through and takes down a wall of the barn! It’s up to Ryder and the PAW Patrol to save the barn and the day - the wedding day! // Skye’s favorite stunt pilot, Ace Soarenson, is heading to Adventure Bay to put on a fantastic air show. Just before arrival she runs into engine trouble! It’s up to Skye and the PAW Patrol to save Ace and her plane so the show can go on!

      • PAW Patrol (3)

        Pups and the Kitty-tastrophe / Pups Save a Train. Ryder and the PAW Patrol rescue a lost kitty from the bay, but who will save them from all the mayhem she causes? // Ryder, Rubble, and Rocky call in Chase to help them free Katie and Cali’s train from a rockslide!

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze and the Monster Machines III (7)

        The Bouncing Bull Racetrack. Blaze and Starla discover a map that leads to a track of legend – the Bouncing Bull Racetrack! The friends set out on a Wild West quest to find the track and take the ride of their lives.

      • Blaze and the Monster Machines III (8)

        Tow Truck Tough! Blaze transforms into a tow-truck - and, with the help of AJ and Gabby, sets off on a tow-tally awesome adventure to save Stripes.

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • Abby Hatcher II (24)

        Blossom Band and the Rock 'n Rolling Stage / The Squeaky Peeper Prize. Abby takes the Rock 'n Roll Stage on the road, and the Blossom Band end up on a wild adventure. // When Abby takes the Fuzzlies to the Fun Fair, Little Doh is mistaken for a carnival prize.

      • Butterbean's Café II (11)

        Ice Cream Funday! / Fairy Food Fails! Ms. Marmalady uses a "no sharing" bean on Butterbean's giant ice cream sundae! Can Butterbean get Puddlebrook to share again? // Cricket is thrilled to be café photographer for the day, but there's more to the job than she thought!

      • Bubble Guppies V (11)

        Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Barbapapa - One Big Happy Family! (11)

        The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Blaze and the Monster Machines IV (15)

        The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • PAW Patrol II (23)

        Pups Save a Snowboard Competition / Pups Save a Chicken of the Sea. Jake and Everest are excited for the Snowboard Competition, until they see the course is buried under a blanket of snow. // When the PAW Patrol sets out to retrieve Cap'n Turbot's sunken diving bell, they meet a giant Sea Slug!

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig II (38)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Bubble Guppies IV (10)

        Space Guppies! When the evil robot Major Bummer tries to eliminate music from the galaxy, pop Princess Molly joins forces with sci-fi versions of the Guppies to restore peace, harmony, and melody! Will they reach the Bubblestar - a space station speaker - in time?

      • Blue's Clues & You II (4)

        Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!

      • Blue's Clues & You II (5)

        Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!

      • Blaze and the Monster Machines V (19)

        The Treat Thief. Officer Blaze just got his biggest case yet: tracking down the mischievous Treat Thief! With help from Officer Anna, Blaze sets out to stop the thief and recover every stolen treat!

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • PAW Patrol III (8)

        Pups Save Daring Danny X. Daring Danny X takes his ambitions too far when he attempts a jump over Rattle Snake Canyon! The Paw Patrol wows with a mid-air rescue.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • The Adventures of Paddington (21)

        Paddington And The Fire Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • Peppa Pig IV (17)

        Champion Daddy Pig. Daddy Pig loses his title as Champion Puddle Jumper during the Daddi-Olympics, so everyone helps him train to win it back at the Daddi-Olympics.

      • Peppa Pig IV (18)

        Chatterbox. Peppa Pig talks far too much. Or at least so Suzy thinks. In response, Peppa decides that she is never going to talk, ever again. But this does not last for very long at all.

      • Barbapapa - One Big Happy Family! (15)

        The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • PAW Patrol II (10)

        Pups Save a Talent Show / Pups Save the Corn Roast. It’s Adventure Bay Talent Show Day! Mayor Goodway is excited but afraid there won’t be enough acts! Ryder’s super talented Pups can definitely help out. The Pups create “The Paw Patrol Band” lead by their fabulous singers, Rubble and Marshall! Before the show, Farmer Al runs into trouble at the farm and Ryder needs Rubble to help. Will he save the farm and get to the talent show in time? // Ryder and the Pups help Farmer Al prepare his annual Corn Roast, complete with a Corn Field Maze! Bettina accidentally tips over some hot BBQ coals onto the piles of corn that begin to pop, pop, POP into piles of POPCORN! The maze fills with popcorn and Chickaletta is inside! It’s up to SPY CHASE to find her with his SPY DRONE, while Marshall hoses down those hot coals. Time to POP to it!

      • PAW Patrol II (11)

        Pups Leave Marshall Home Alone / Pups Save the Deer. With the other pups at parachute training, Marshall must get a group of loose kittens back all by himself. But he has the help of the other pups' packs! // Ryder and the PAW Patrol rescue a family of deer stuck on slippery ice!

      • PAW Patrol (4)

        Pup Pup Boogie / Pups in the Fog. The PAW Patrol must work quickly to fix the tracks and remove a train car at the Adventure Bay Train Station, before the next train comes. // Ryder and the PAW Patrol battle the clock to fix the lighthouse.

      • The Adventures of Paddington (16)

        Paddington And The Summer Games / Paddington Goes Camping. The Browns are having their annual summer games. Will Paddington be good at any of them? // Mrs. Brown has bought an old camper van and decides to take the family on a camping holiday.

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Blaze and the Monster Machines III (9)

        Catch That Cake! It’s Darington’s birthday! Crusher uses a robot plate to try and steal the birthday cake, but his plan goes awry and the cake goes rocketing away. Will Blaze catch the runaway cake before Crusher and save the party?

      • Blaze and the Monster Machines III (10)

        Animal Island. Blaze and Stripes sail to Animal Island - an incredible place inhabited by monster truck animals! But when a greedy lizard puts the island in peril, Blaze and Stripes must find their wild side to save their animal friends.

      • Santiago of the Seas (2)

        Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship

      • Abby Hatcher II (25)

        Bozzly and the Missing Pill Bug / Grumbles Family Reunion. When Bozzly loses his plushy Pill Bug, Abby and the other Fuzzlies try to locate it for him and make Bozzly feel better. // Abby plans a surprise family reunion for Grumbles, but has trouble keeping his relatives out of sight before the big event.

      • Butterbean's Café II (12)

        Race to the Fairy Finish! / Busy, Busy Butterbean. The Bean Team races Ms. Marmalady to deliver a wedding dessert, but they'd better watch out for Ms. Marmalady's bad beans! // Butterbean's friends want to surprise her with a Beach Day on the roof! Can they keep it a surprise?

      • Bubble Guppies V (12)

        Ninja Season! Gil wants to be a ninja! But his ninja teacher just keeps giving him random tasks to do. Frustrated, Gil is about to give up, when another ninja challenges him, and he realizes he's been learning ninja skills all along!

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Barbapapa - One Big Happy Family! (12)

        The Cave Barbapapas / The Little Monsters. The barbababies discover a strange cave. Barbalib tells the story of the caves Barbapapa and how they transformed. // The Barbababies have a sleepover in the living room. Fearing the monsters in the closet, they set up wacky traps to catch them.

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Blaze and the Monster Machines IV (17)

        Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!

      • Blaze and the Monster Machines IV (18)

        Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!

      • PAW Patrol V (15)

        Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • PAW Patrol II (24)

        Pups Save a Pizza / Pups Save Skye. Alex and Mr. Porter are delivering pizza dough for a big party when the van spins out of control. Pups to the rescue! // Skye is on her way to Jake's Mountain when she crash lands in the snow. Ryder calls Everest to save the day!

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Calvin & Kaison's Play Power (17)

        All Wrapped Up! There is no wrapping paper in HQ! Luckily, ROBO G has a Mega Present Boxing Machine, but it's jammed! It's up to Calvin to use his PLAY POWER, get the machine working again so he can wrap his surprise present for Kaison.

      • Calvin & Kaison's Play Power (18)

        Dino Egg Hunt. Calvin goes to Dinosaur Jungle to find a rare golden egg. But when the volcano, Mount Rumble, shakes the ground and a boulder hurtles towards Calvin, he must activate his PLAY POWER and rescue the golden dino egg.

      • The Adventures of Paddington (16)

        Paddington And The Summer Games / Paddington Goes Camping. The Browns are having their annual summer games. Will Paddington be good at any of them? // Mrs. Brown has bought an old camper van and decides to take the family on a camping holiday.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Peppa Pig II (45)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Bubble Guppies IV (11)

        Sheep Doggy! When Farmer Joe's cute baby lamb wanders off the farm during a popcorn storm, Bubble Puppy becomes a sheepdog to save the day!

      • Blue's Clues & You II (11)

        Blue's Rainy Day Rainbow. We're playing Blue's Clues to figure out what Blue wants to play on this rainy day! We help Josh get dressed in his rainy-day clothes and skidoo to learn how rainbows are formed. We even meet a real rainbow!

      • Blue's Clues & You II (12)

        Blue's Anywhere Box Surprise. Hop in for a ride in Josh and Blue's Anywhere Box, where we can pretend to go... ANYWHERE! We play Blue's Clues to figure out where Blue wants to go, and visit the ocean, mountain, savanna and even our friend Polka Dots!