• Nick Jr.

    • Nick Jr. od do

      • PAW Patrol VI (23)

        Pups Rescue a Rescuer / Pups Save the Phantom of the Frog Pond. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too! // A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze and the Monster Machines II (4)

        Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.

      • Blaze and the Monster Machines II (5)

        Piggy 500. It’s the day of the Piggy 500, and Starla is excited to race with her prize pig, Zippy, in a team race. But when her competitor Crusher and his rude pig, Slop, cheat and send Zippy far away, it’s up to Blaze, AJ, and Starla to find him and get back to the race in time.

      • Santiago of the Seas (8)

        The Treasure in the Sky / Sidekick Switcheroo. After finding a cosmic treasure map, Santiago and crew take to the stars to track the treasure down. // During a high seas scuffle, Kiko and Sir Butterscotch swap places!

      • Abby Hatcher II (2)

        Teeny Terry is... TeenyMan! / Mo and Bo and the Missing Button Trail. Teeny Terry believes he's an actual super hero! Abby has to keep up the illusion so his feelings won't get hurt. // Abby and the Fuzzlies go sledding but they get lost when their trail home is covered up by snow.

      • Butterbean's Café II (7)

        Perfectly Perfect Pancakes! / The Delivery Game! Cricket wants to make her teacher perfect pancakes, but she learns that they don't have to be perfect to be delicious! // Jasper keeps playing a video game instead of doing his work! Will he be able to make his important delivery in time?

      • Bubble Guppies IV (13)

        The Summer Camp Games! Summer is here! Molly, Gil, and the rest of the Guppies celebrate the season with lots of outdoor fun. Gil uses his summer camping skills to rescue Bubble Puppy during the Summer Camp Games!

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Barbapapa - One Big Happy Family! (25)

        Barbabravo is not feeling well / Be patient Barbabravo... Following a misadventure, Barbabravo is unable to transform at all. The whole family unites to help him. // Barbabravo can't stay put and is unable to focus one an activity for very long. Barbalala offers to teach him control. Will she succeed?

      • Blue's Clues & You II (13)

        Blue's Show and Tell Surprise. Sharpen your pencils, because Josh and Blue are going to SCHOOL! While Blue and her friends go through their school day, we play Blue's Clues to figure out what Blue wants to share at Show and Tell.

      • Blaze and the Monster Machines III (12)

        The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • PAW Patrol IV (1)

        Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • PAW Patrol IV (2)

        Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined

      • PAW Patrol II (12)

        Pups Save the Parrot / Pups Save the Queen Bee. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo! // When the PAW Patrol discovers a beehive in Cap'n Turbot's lighthouse, Ryder and the pups must work together to find the bees a new home.

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • The Adventures of Paddington (18)

        Paddington And The Bone / Paddington Joins A Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • Peppa Pig II (2)

        Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.

      • Peppa Pig II (3)

        Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.

      • Peppa Pig II (4)

        Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.

      • Peppa Pig II (5)

        Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.

      • Bubble Guppies III (23)

        Gobble Gobble Guppies! Fall is here! Molly and Gil can't wait to pick pumpkins, but when they lead everyone to the pumpkin patch, the pumpkins are gone! Their turkey friend Giblet leads them on a hunt to find the culprits: the pumpkin patch pirates!

      • Blue's Clues & You II (4)

        Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!

      • Blue's Clues & You II (5)

        Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!

      • Blaze and the Monster Machines V (7)

        Ice Cream Monster Machine. Gasquatch invites Blaze and AJ to his ice cream party! But he forgot something important - the ice cream! So, Blaze transforms into an Ice Cream Truck and races to reach Gasquatch's house in time!

      • Santiago of the Seas (8)

        The Treasure in the Sky / Sidekick Switcheroo. After finding a cosmic treasure map, Santiago and crew take to the stars to track the treasure down. // During a high seas scuffle, Kiko and Sir Butterscotch swap places!

      • PAW Patrol III (1)

        Pups Find a Genie. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes!

      • PAW Patrol III (19)

        Pups Get Growing / Pups Save a Space Toy. Fertilizer causes Yumi’s crops to sprout huge veggies, so Ryder and the Paw Patrol must corral the stampeding produce! // The Paw Patrol draws a message on Farmer Al’s field to tell the space aliens the pups found their lost toy!

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Peppa Pig III (5)

        The Camper Van. Peppa and her family go on vacation in a special van. Peppa is surprised to find that at a push of a button the van converts into a mini-house for them to sleep in!

      • Peppa Pig III (6)

        The Camping Holiday. Peppa and her family are on holiday in their trailer van. They decide to go to Duck Land, a special park where they can see the ducks in the river, and are surprised when they learn that their van can convert into a boat!

      • Peppa Pig III (7)

        Compost. Peppa and George take a bin of vegetable peelings to Grandpa Pig's compost heap. Worms inside the bin turn the peelings into compost, which Granny and Grandpa use to help their plants grow.

      • Calvin & Kaison's Play Power (1)

        Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?

      • Calvin & Kaison's Play Power (2)

        Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?

      • Ready Set Dance II (7)

        Dance Bot. In the robot factory, Christian the robot needs some repairs...The Kid Crew know what to do!

      • Blue's Clues & You II (13)

        Blue's Show and Tell Surprise. Sharpen your pencils, because Josh and Blue are going to SCHOOL! While Blue and her friends go through their school day, we play Blue's Clues to figure out what Blue wants to share at Show and Tell.

      • Blaze and the Monster Machines (21)

        Blaze of Glory. Blaze and his driver AJ are introduced to a world of racing Monster Machines. But when a truck named Crusher uses dirty tricks to try and win the Championship Race, Blaze will do everything to help his friends and beat Crusher to the finish line.

      • PAW Patrol VI (23)

        Pups Rescue a Rescuer / Pups Save the Phantom of the Frog Pond. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too! // A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze and the Monster Machines II (4)

        Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.

      • Blaze and the Monster Machines II (5)

        Piggy 500. It’s the day of the Piggy 500, and Starla is excited to race with her prize pig, Zippy, in a team race. But when her competitor Crusher and his rude pig, Slop, cheat and send Zippy far away, it’s up to Blaze, AJ, and Starla to find him and get back to the race in time.

      • Santiago of the Seas (8)

        The Treasure in the Sky / Sidekick Switcheroo. After finding a cosmic treasure map, Santiago and crew take to the stars to track the treasure down. // During a high seas scuffle, Kiko and Sir Butterscotch swap places!

      • Abby Hatcher II (2)

        Teeny Terry is... TeenyMan! / Mo and Bo and the Missing Button Trail. Teeny Terry believes he's an actual super hero! Abby has to keep up the illusion so his feelings won't get hurt. // Abby and the Fuzzlies go sledding but they get lost when their trail home is covered up by snow.

      • Butterbean's Café II (7)

        Perfectly Perfect Pancakes! / The Delivery Game! Cricket wants to make her teacher perfect pancakes, but she learns that they don't have to be perfect to be delicious! // Jasper keeps playing a video game instead of doing his work! Will he be able to make his important delivery in time?

      • Bubble Guppies IV (13)

        The Summer Camp Games! Summer is here! Molly, Gil, and the rest of the Guppies celebrate the season with lots of outdoor fun. Gil uses his summer camping skills to rescue Bubble Puppy during the Summer Camp Games!

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Barbapapa - One Big Happy Family! (25)

        Barbabravo is not feeling well / Be patient Barbabravo... Following a misadventure, Barbabravo is unable to transform at all. The whole family unites to help him. // Barbabravo can't stay put and is unable to focus one an activity for very long. Barbalala offers to teach him control. Will she succeed?

      • Blue's Clues & You II (13)

        Blue's Show and Tell Surprise. Sharpen your pencils, because Josh and Blue are going to SCHOOL! While Blue and her friends go through their school day, we play Blue's Clues to figure out what Blue wants to share at Show and Tell.

      • Blaze and the Monster Machines III (12)

        The Big Ant-venture. Blaze and Zeg are on Animal Island when they discover a world of tiny creatures right under their tires: Insect City! The friends transform into a super-strong ant and a bouncy grasshopper for their littlest big adventure yet!

      • Blaze and the Monster Machines III (13)

        Falcon Quest. In the sky above Animal Island, a remarkable race is about to begin. But before Blaze can join, he must spread his wings! Challenged by a tough-talking falcon, Blaze takes off on a journey to earn his place with the fast fliers!

      • PAW Patrol IV (1)

        Pups Save a Blimp / Pups Save A Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.

      • PAW Patrol IV (2)

        Pups Save A Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined

      • PAW Patrol II (12)

        Pups Save the Parrot / Pups Save the Queen Bee. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo! // When the PAW Patrol discovers a beehive in Cap'n Turbot's lighthouse, Ryder and the pups must work together to find the bees a new home.

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • The Adventures of Paddington (18)

        Paddington And The Bone / Paddington Joins A Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • Peppa Pig II (2)

        Windy Autumn Day. It is a cold and windy day. Peppa, George, Mummy Pig and Daddy Pig wear their hats and scarves and coats. At the park, all the leaves have turned red and yellow. It is so windy that Peppa’s ball blows into the pond and George’s hat blows into a tree. Mummy Pig rescues the hat and then the family have fun jumping up and down in the autumn leaves.

      • Peppa Pig II (3)

        Mysteries. Peppa, George, Mummy Pig and Daddy Pig are watching their favourite television programme: “Detective Potato”. Peppa and George want to be famous detectives too. So, Daddy Pig gives them a mystery to solve. Teddy is hidden and Peppa and George try to find him. Using a magnifying glass, Peppa and George follow a trail of cake crumbs to solve the mystery.

      • Peppa Pig II (4)

        Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.

      • Peppa Pig II (5)

        Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.

      • Bubble Guppies III (23)

        Gobble Gobble Guppies! Fall is here! Molly and Gil can't wait to pick pumpkins, but when they lead everyone to the pumpkin patch, the pumpkins are gone! Their turkey friend Giblet leads them on a hunt to find the culprits: the pumpkin patch pirates!

      • Blue's Clues & You II (4)

        Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!

      • Blue's Clues & You II (5)

        Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!

      • Blaze and the Monster Machines V (7)

        Ice Cream Monster Machine. Gasquatch invites Blaze and AJ to his ice cream party! But he forgot something important - the ice cream! So, Blaze transforms into an Ice Cream Truck and races to reach Gasquatch's house in time!

      • Santiago of the Seas (8)

        The Treasure in the Sky / Sidekick Switcheroo. After finding a cosmic treasure map, Santiago and crew take to the stars to track the treasure down. // During a high seas scuffle, Kiko and Sir Butterscotch swap places!

      • PAW Patrol III (1)

        Pups Find a Genie. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes!

      • PAW Patrol III (19)

        Pups Get Growing / Pups Save a Space Toy. Fertilizer causes Yumi’s crops to sprout huge veggies, so Ryder and the Paw Patrol must corral the stampeding produce! // The Paw Patrol draws a message on Farmer Al’s field to tell the space aliens the pups found their lost toy!

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Peppa Pig III (8)

        Richard Rabbit Comes to Play. Richard Rabbit comes to play with George, and Suzy Sheep comes to play with Peppa! The boys and girls don't want to play the same games, but they all like jumping up and down in muddy puddles.

      • Peppa Pig III (9)

        Fun Run. Daddy Pig finds it hard work when he runs a race to raise money for the school roof, but it's easier to run when a wasp is chasing him!

      • Barbapapa - One Big Happy Family! (3)

        Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.

      • Blue's Clues & You II (13)

        Blue's Show and Tell Surprise. Sharpen your pencils, because Josh and Blue are going to SCHOOL! While Blue and her friends go through their school day, we play Blue's Clues to figure out what Blue wants to share at Show and Tell.

      • PAW Patrol (9)

        Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!

      • PAW Patrol (12)

        Pups Get a Rubble / Pups Save a Walrus. We see a flashback of how Rubble became a member of the Paw Patrol! // When Wally the Walrus gets tangled in an old fishing net, Ryder and the Paw Patrol need to get him to the surface and back to shore safely.

      • PAW Patrol VI (26)

        Pups Save a Tour Bus / Pups Save Midnight at the Museum. Mayor Humdinger's tour bus goes out of control when he tries to bring tourists to Foggy Bottom! PAW Patrol to the rescue! // A fun museum sleepover is interrupted when Alex and the mini-patrol go missing, and Mayor Goodway gets stranded on a T-Rex!

      • The Adventures of Paddington (16)

        Paddington And The Summer Games / Paddington Goes Camping. The Browns are having their annual summer games. Will Paddington be good at any of them? // Mrs. Brown has bought an old camper van and decides to take the family on a camping holiday.

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Blaze and the Monster Machines II (6)

        Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.

      • Blaze and the Monster Machines II (7)

        Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.

      • Santiago of the Seas (9)

        Santiago's Greatest Treasure / The Golden Banana Treasure. When Bonnie Bones steals a chest of pirate treasures, Santiago learns just how much he needs his crew. // Santi and crew navigate the tricky Banana Island to save a baby monkey and its treasure from Enrique.

      • Abby Hatcher II (4)

        Mo and Bo on a Roll / Dance Dance Grumbles. When Mo and Bo get separated while roller-skating, Abby and Bozzly need to rescue and bring them back together. // Abby and Bozzly help Grumbles learn to dance, so he can perform in Harriet's big show.

      • Butterbean's Café II (8)

        Runaway Rooster! / Cookie Master! A rooster causes a cock-a-doodle disaster in the cafe! Cricket and Jasper have to catch him before Butterbean returns. // Poppy promises her customers she'll make a cookie she's never heard of. Will she figure out the recipe in time?

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Peppa Pig II (21)

        Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.

      • Barbapapa - One Big Happy Family! (26)

        The seven foods / The perfect portrait. The Barbababies think their food can make them change colours and shapes. They decide to find the right food for each of them. // Barbabeau lacks inspiration, he can't create anymore. The whole family helps by suggesting new subjects to paint.

      • Blue's Clues & You II (14)

        What I Like About Blue. It's LOVE DAY! Josh and Blue LOVE Love Day, and Blue is making YOU something very special. While we play Blue's Clues to figure out what she's making, we help Slippery finish his Love Day Cards and help cheer up our sad Heart Friends.

      • Blaze and the Monster Machines III (14)

        Ready, Set, Roar! Blaze and Stripes transform into ferociously fast jungle cats to race in the Animal Island Championship! But to win, they’ll have to beat Crusher disguised as a cheating cheetah. Can they claw their way to victory?

      • Blaze and the Monster Machines III (15)

        The Great Animal Crown. When the Great Animal Crown is lost at the bottom of the ocean, Blaze transforms into a super-fast shark to retrieve it for his Animal Island friends. But he’ll have to swim fast – or Crusher may get to the crown first.

      • PAW Patrol IV (3)

        Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!

      • PAW Patrol IV (6)

        Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.

      • PAW Patrol II (14)

        Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!

      • The Adventures of Paddington (21)

        Paddington And The Fire Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (22)

        Paddington Builds a Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.

      • Peppa Pig II (6)

        The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig II (8)

        Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Bubble Guppies III (26)

        Super Guppies! When Molly and Gil bring a comic book to school, all the Guppies want to be superheroes! Molly and Gil dive into the adventure as Guppy Girl and Bubble Boy, but can our heroes stop the smelly villain Sid Fishious?

      • Blue's Clues & You II (11)

        Blue's Rainy Day Rainbow. We're playing Blue's Clues to figure out what Blue wants to play on this rainy day! We help Josh get dressed in his rainy-day clothes and skidoo to learn how rainbows are formed. We even meet a real rainbow!

      • Blue's Clues & You II (12)

        Blue's Anywhere Box Surprise. Hop in for a ride in Josh and Blue's Anywhere Box, where we can pretend to go... ANYWHERE! We play Blue's Clues to figure out where Blue wants to go, and visit the ocean, mountain, savanna and even our friend Polka Dots!