
Nick Jr.
Nick Jr. od do
PAW Patrol VII (3)
Pups Save an Antarctic Martian / Pups Save the Maze Explorers. Travelling Travis is on another great adventure when he lands in Antarctica but believes he's actually on Mars. // Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
The Adventures of Paddington (22)
Paddington Builds a Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.
The Adventures of Paddington (25)
Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
Blaze and the Monster Machines II (11)
Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?
Blaze and the Monster Machines II (12)
Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.
Santiago of the Seas (2)
Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
Abby Hatcher II (6)
Otis and the Snack Machine / Abby's Runaway Care Case. Abby has to rescue Otis when he gets stuck inside the hotel's new snack machine. // Teeny Terry thinks Abby needs a break, so he upgrades her Care Case to do her Fuzzly rescues for her.
Butterbean's Café II (2)
EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!
Bubble Guppies V (3)
Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Barbapapa - One Big Happy Family! (2)
Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Blaze and the Monster Machines III (19)
Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?
PAW Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
PAW Patrol II (16)
Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!
The Adventures of Paddington (1)
Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines V (11)
Recycling Power! When Axle City is visited by a littering raccoon, it's up to Blaze to save the day as a Super Recycling Truck! He cleans up the town and rescues his friends - just in time for a final showdown with the Litter Critter!
Santiago of the Seas (2)
Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
PAW Patrol III (2)
Pups Save a Goldrush. When a grizzled old prospector discovers gold in Adventure Bay, it’s a bona fide, dog gone, gold rush!
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship. // A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig III (14)
Princess Peppa. Granny and Grandpa Pig come for a dinner party with Mummy and Daddy Pig. Peppa and George are too tired to go to bed, until they are told a story.
Peppa Pig III (15)
Teddy's Playgroup. Peppa brings home a teddy from daycare to look after, but she is worried that he will not have a very exciting time.
Peppa Pig III (16)
Danny's Pirate Party. It is Danny Dog's birthday, and with the help of Granddad Dog and Grandpa Pig the children take part in a pirate treasure hunt.
Calvin & Kaison's Play Power (7)
Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?
Calvin & Kaison's Play Power (8)
Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?
Ready Set Dance II (10)
Princess Pineapple. Princess Pineapple is smart, brave and strong. The other princesses decide they want to be like that too!
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
PAW Patrol (15)
Pups Save a Hoedown / Pups Save Alex. It’s Adventure Bay Western Days. The whole town is enjoying the activities when a herd of cows escape from a train at the railway station. Now it’s like the real old west, with the PAW Patrol rounding up cows. Yeehaw!/When their friend Alex decides he wants to be a member of the PAW Patrol the PUPS and Ryder let him come along for the ride. Rescuing Cali the cat from farmer Yumi’s barn becomes more of a challenge when Alex tries to help!
PAW Patrol (16)
Pups Save a School Day / Pups Turn on the Lights. Alex loses his back pack on the first day of school! Ryder and the Paw Patrol need to help him find it before the school bus comes./It’s Chase’s birthday and the pups are planning a surprise party. A storm causes the power to go out. The Paw Patrol have to fix the power and save Chases Birthday party.
PAW Patrol VII (3)
Pups Save an Antarctic Martian / Pups Save the Maze Explorers. Travelling Travis is on another great adventure when he lands in Antarctica but believes he's actually on Mars. // Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!
The Adventures of Paddington (22)
Paddington Builds a Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.
The Adventures of Paddington (25)
Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?
Blaze and the Monster Machines II (11)
Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?
Blaze and the Monster Machines II (12)
Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.
Santiago of the Seas (2)
Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
Abby Hatcher II (6)
Otis and the Snack Machine / Abby's Runaway Care Case. Abby has to rescue Otis when he gets stuck inside the hotel's new snack machine. // Teeny Terry thinks Abby needs a break, so he upgrades her Care Case to do her Fuzzly rescues for her.
Butterbean's Café II (2)
EZ-PZ! / The Splat Spot! Dazzle thinks her new robot will make everyone's jobs easy-peasy, but instead it creates kitchen chaos! // Disguised as Clara Cleanspot, Ms. Marmalady closes Butterbean's Café! The team must stop her or they'll lose their customers!
Bubble Guppies V (3)
Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school fete. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Barbapapa - One Big Happy Family! (2)
Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines III (18)
Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.
Blaze and the Monster Machines III (19)
Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?
PAW Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
PAW Patrol II (16)
Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (1)
Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Peppa Pig II (17)
Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.
Bubble Guppies IV (2)
The Glitter Games! Learn all about manners with the Guppies, as Molly helps aspiring princess Demanda get polite in time for the Glitter Games! Will they become true princesses together?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
Blaze and the Monster Machines V (11)
Recycling Power! When Axle City is visited by a littering raccoon, it's up to Blaze to save the day as a Super Recycling Truck! He cleans up the town and rescues his friends - just in time for a final showdown with the Litter Critter!
Santiago of the Seas (2)
Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
PAW Patrol III (2)
Pups Save a Goldrush. When a grizzled old prospector discovers gold in Adventure Bay, it’s a bona fide, dog gone, gold rush!
PAW Patrol III (26)
Pups Save Floating Friends / Pups Save a Satellite. The alien’s spaceship is on the fritz and shooting out anti-gravity rays. Ryder and the pups need to repair the spaceship. // A satellite is out of orbit and falling towards Adventure Bay, the PAW patrol must fix it before it crash lands.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig III (17)
Mr Potato Comes to Town. All the people in Peppa's town are excited to meet Mr Potato when he comes to open a new sports center.
Peppa Pig III (18)
The Train Ride. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.
Barbapapa - One Big Happy Family! (6)
It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
PAW Patrol (17)
Pups Save a Pool Day / Circus Pup-Formers. It’s a hot day and the pups head for the water park – but the pool is empty! Paw Patrol to the rescue. Digger and Rocky step in and help Ryder get water to the pool. Pool Day is back on!/When the animals don’t show up in time for the Circus to start; Ryder and the Paw Patrol step in to help.
PAW Patrol (19)
Pups Save A Super Pup / Pups Save Ryder's Robot. Rubble is pretending to be a super pup but get’s himself in some trouble. Ryder and the Paw Patrol have to save Rubble! // When Ryder’s Robot Pup breaks and starts going wild around Adventure Bay, it takes the whole Paw Patrol to help Ryder find it.
PAW Patrol VII (5)
Pups Save a Waiter-Bot / Pups Stop a Pie-Clone. Mr. Porter's high tech waiter robot helps around the café, but it can't stop cleaning! It's up to the Pups to clean up the mess all over town! // Mayor Humdinger creates a cyclone of delicious pies! The Pups must stop it before the town is covered.
The Adventures of Paddington (26)
Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.
The Adventures of Paddington (1)
Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.
Blaze and the Monster Machines II (13)
Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.
Blaze and the Monster Machines II (14)
Rocket Ski Rescue. Crusher’s Grammy is in town to watch Crusher and Blaze race at the Monster Dome. But when Crusher tries to cheat using rocket skis, his plan backfires, blasting him off the racetrack and across Axle City!
Santiago of the Seas (7)
The Treasure of El Bravo. After Enrique steals the heart of El Bravo, there's only one person who can help Santi and crew save the day: Tomás's younger sister, Prima Tina!
Abby Hatcher II (7)
Little Doh's Lost Binky / Chef Beth. Abby and Bozzly try to find Little Doh's missing binky. // Chef Jeff throws a special celebration for his mom, Chef Beth, but his perfectly planned party doesn't go perfectly.
Butterbean's Café II (3)
A Recipe for Friendship! / Team Captain Cricket! Dazzle's determined to make two grumpy customers become friends. But her "recipe for friendship" doesn't go as planned. // Cricket breaks her team's chocolate soccer player statue and Spork and Spatch get blamed! Will Cricket tell the truth?
Bubble Guppies V (4)
The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Barbapapa - One Big Happy Family! (3)
Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blaze and the Monster Machines III (20)
Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!
Blaze and the Monster Machines IV (1)
Robot Power. When Crusher unleashes three of his most destructive creations on Axle City, there's only one hero strong enough to save the day: Robot Blaze!
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol IV (15)
Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.
PAW Patrol II (17)
Pups Save a Sniffle / Pups and the Ghost Cabin. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals! // First Rubble's lunch disappears, then Jake's lunchbox walks away! Could it be a ghost?!
The Adventures of Paddington (3)
Paddington And The Magic Trick / Paddington And Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Calvin & Kaison's Play Power (1)
Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?
Calvin & Kaison's Play Power (2)
Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Peppa Pig II (18)
Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.
Peppa Pig II (19)
Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.
Peppa Pig II (20)
George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.
Peppa Pig II (21)
Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.
Bubble Guppies IV (3)
Costume Boxing! At the height of Fashion Week in Bubbletucky, Molly performs in the quick-change dress-up match. Her skills land her on the cover of Dress-Up!, the hottest fashion mag in town!
Blue's Clues & You (8)
Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
Blue's Clues & You (9)
Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
