
Nick Jr.
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PAW Patrol IV (3)
Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington II (4)
Paddington The Table Tennis Champ! Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Blaze and the Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Santiago of the Seas (10)
The Enchanted Melody / Chicken Abuelo. When Escarlata gets ahold of an enchanted guitar riff, all of the underseas may soon fall under her spell. // Tomás accidentally turns Abuelo into a chicken!
PAW Patrol II (4)
Pups Save the Diving Bell / Pups Save the Beavers. Cap’n Turbot and his cousin Francois go deep sea diving to snap a picture of a rare seaslug – the only problem is their diving bell ends up stuck, and then the propeller fin breaks at the bottom of the bay! It’s PAW Patrol to the rescue, and they have just the right vehicle – Zuma’s new SUBMARINE! // A bad storm washes away Chompy the Beaver’s dam, so he starts chomping on all the wood at Farmer Yumi’s Farm! Ryder and the PAW Patrol have to fix the chomped Barn and Fence, but that’s just the beginning. Chompy has been chowing down all over town! Chase has to track the busy Beaver, while the rest of the Pups help rebuild Chompy’s home.
Butterbean's Café (9)
The Starlight Cupcake Surprise! / Summer Slushies! The crew accidentally delivers unfrosted cupcakes to a customer. Will Cricket's new piping skills save the party? // Butterbean has to borrow Ms. Marmalady's freezer for her fruitsicles, but Ms. Marmalady has her own plans for them!
Bubble Guppies IV (8)
Batterball! Molly and Gil see how delicious bubblecakes are made when they step into Chef Stef's kitchen. The Guppies get their turn when they take the field to play batterball! It'll take teamwork to run the kitchen-station bases and bake a tasty treat!
Peppa Pig III (2)
The Rainbow. Peppa and her family spot a rainbow when they go for a drive.
Peppa Pig III (3)
Pedro's Cough. Pedro gets a contagious cough at daycare and some of the other children soon catch it. When it's time to go the grown-ups catch it too, including Madame Gazelle. Peppa calls Doctor Brown Bear who gives them terrible-tasting medicine, but who will look after him when he is sick?
Peppa Pig III (4)
The Library. Daddy Pig has a book from the library that he has kept for too long. The family go to the library to return it and find more books to read.
Barbapapa - One Big Happy Family! (25)
Barbabravo is not feeling well / Be patient Barbabravo... Following a misadventure, Barbabravo is unable to transform at all. The whole family unites to help him. // Barbabravo can't stay put and is unable to focus one an activity for very long. Barbalala offers to teach him control. Will she succeed?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
PAW Patrol V (15)
Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!
PAW Patrol VI (10)
Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!
Calvin & Kaison's Play Power (17)
All Wrapped Up! There is no wrapping paper in HQ! Luckily, ROBO G has a Mega Present Boxing Machine, but it's jammed! It's up to Calvin to use his PLAY POWER, get the machine working again so he can wrap his surprise present for Kaison.
Calvin & Kaison's Play Power (18)
Dino Egg Hunt. Calvin goes to Dinosaur Jungle to find a rare golden egg. But when the volcano, Mount Rumble, shakes the ground and a boulder hurtles towards Calvin, he must activate his PLAY POWER and rescue the golden dino egg.
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington II (4)
Paddington The Table Tennis Champ! Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (10)
George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Bubble Guppies V (10)
Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines (12)
The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!
Santiago of the Seas (7)
The Treasure of El Bravo. After Enrique steals the heart of El Bravo, there's only one person who can help Santi and crew save the day: Tomás's younger sister, Prima Tina!
PAW Patrol VI (7)
Pups Save the Yoga Goats. Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
PAW Patrol (21)
Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington II (4)
Paddington The Table Tennis Champ! Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (8)
Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (10)
George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.
Calvin & Kaison's Play Power (5)
Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!
Calvin & Kaison's Play Power (6)
Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!
Ready Set Dance (10)
Ready Set Rewind. A top rocking little story about TV night at the Ready Set House and the youngest Kid Crew member, who ends up taking control.
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
PAW Patrol II (10)
Pups Save a Talent Show / Pups Save the Corn Roast. It’s Adventure Bay Talent Show Day! Mayor Goodway is excited but afraid there won’t be enough acts! Ryder’s super talented Pups can definitely help out. The Pups create “The Paw Patrol Band” lead by their fabulous singers, Rubble and Marshall! Before the show, Farmer Al runs into trouble at the farm and Ryder needs Rubble to help. Will he save the farm and get to the talent show in time? // Ryder and the Pups help Farmer Al prepare his annual Corn Roast, complete with a Corn Field Maze! Bettina accidentally tips over some hot BBQ coals onto the piles of corn that begin to pop, pop, POP into piles of POPCORN! The maze fills with popcorn and Chickaletta is inside! It’s up to SPY CHASE to find her with his SPY DRONE, while Marshall hoses down those hot coals. Time to POP to it!
PAW Patrol II (11)
Pups Leave Marshall Home Alone / Pups Save the Deer. With the other pups at parachute training, Marshall must get a group of loose kittens back all by himself. But he has the help of the other pups' packs! // Ryder and the PAW Patrol rescue a family of deer stuck on slippery ice!
PAW Patrol IV (3)
Pups Save a Playful Dragon / Pups Save the Critters. Buddy, the playful dragon from one of Alex's books, gets out and the pups need to get him back. // Francois's trailer unhooked, and all of his critters have gotten loose!
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington II (4)
Paddington The Table Tennis Champ! Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington (4)
Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
Blaze and the Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Blaze and the Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Santiago of the Seas (10)
The Enchanted Melody / Chicken Abuelo. When Escarlata gets ahold of an enchanted guitar riff, all of the underseas may soon fall under her spell. // Tomás accidentally turns Abuelo into a chicken!
PAW Patrol II (4)
Pups Save the Diving Bell / Pups Save the Beavers. Cap’n Turbot and his cousin Francois go deep sea diving to snap a picture of a rare seaslug – the only problem is their diving bell ends up stuck, and then the propeller fin breaks at the bottom of the bay! It’s PAW Patrol to the rescue, and they have just the right vehicle – Zuma’s new SUBMARINE! // A bad storm washes away Chompy the Beaver’s dam, so he starts chomping on all the wood at Farmer Yumi’s Farm! Ryder and the PAW Patrol have to fix the chomped Barn and Fence, but that’s just the beginning. Chompy has been chowing down all over town! Chase has to track the busy Beaver, while the rest of the Pups help rebuild Chompy’s home.
Butterbean's Café II (18)
Happy Birthday, Cricket! / Friendly Frank. Butterbean wants to make Cricket's birthday wish come true, but everything keeps going wrong! // Ms. Marmalady uses magic to create customer, Frank. But figuring what makes Frank happy is harder than she thought!
Bubble Guppies IV (8)
Batterball! Molly and Gil see how delicious bubblecakes are made when they step into Chef Stef's kitchen. The Guppies get their turn when they take the field to play batterball! It'll take teamwork to run the kitchen-station bases and bake a tasty treat!
Peppa Pig III (2)
The Rainbow. Peppa and her family spot a rainbow when they go for a drive.
Peppa Pig III (3)
Pedro's Cough. Pedro gets a contagious cough at daycare and some of the other children soon catch it. When it's time to go the grown-ups catch it too, including Madame Gazelle. Peppa calls Doctor Brown Bear who gives them terrible-tasting medicine, but who will look after him when he is sick?
Peppa Pig III (4)
The Library. Daddy Pig has a book from the library that he has kept for too long. The family go to the library to return it and find more books to read.
Barbapapa - One Big Happy Family! (25)
Barbabravo is not feeling well / Be patient Barbabravo... Following a misadventure, Barbabravo is unable to transform at all. The whole family unites to help him. // Barbabravo can't stay put and is unable to focus one an activity for very long. Barbalala offers to teach him control. Will she succeed?
Blue's Clues & You (1)
Meet Josh! Something is missing from Blue's snack, so we play Blue's Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
Blaze and the Monster Machines II (9)
Darington to the Moon! Today Darington will attempt his biggest stunt yet: rocketing to the moon! But his battery-powered rocket is out of energy. To get to the moon, Blaze must help Darington recharge his battery with all the energy they can find.
Blaze and the Monster Machines II (10)
Spark Bug. Blaze, Stripes, and AJ are racing through the jungle when Stripes discovers a lost little fire beetle named Sparky. Blaze and his friends set off across the jungle to help Sparky get back home to the top of a red hot volcano.
PAW Patrol V (12)
Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!
PAW Patrol V (15)
Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!
PAW Patrol VI (10)
Pups Save a Manatee / Pups Save Breakfast. Farmer Al and Farmer Yumi need help from the PAW Patrol to a get a manatee to the swamp. // Mr. Porter and Alex are in a sticky situation - they're up to their ears in maple syrup! It's up to the PAW Patrol to save the Porter's and Breakfast!
Calvin & Kaison's Play Power (17)
All Wrapped Up! There is no wrapping paper in HQ! Luckily, ROBO G has a Mega Present Boxing Machine, but it's jammed! It's up to Calvin to use his PLAY POWER, get the machine working again so he can wrap his surprise present for Kaison.
Calvin & Kaison's Play Power (18)
Dino Egg Hunt. Calvin goes to Dinosaur Jungle to find a rare golden egg. But when the volcano, Mount Rumble, shakes the ground and a boulder hurtles towards Calvin, he must activate his PLAY POWER and rescue the golden dino egg.
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington II (4)
Paddington The Table Tennis Champ! Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig II (9)
Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.
Peppa Pig II (10)
George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Bubble Guppies V (10)
Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
Blaze and the Monster Machines (12)
The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!
Santiago of the Seas (7)
The Treasure of El Bravo. After Enrique steals the heart of El Bravo, there's only one person who can help Santi and crew save the day: Tomás's younger sister, Prima Tina!
PAW Patrol VI (7)
Pups Save the Yoga Goats. Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
PAW Patrol (21)
Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington II (4)
Paddington The Table Tennis Champ! Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Barbapapa - One Big Happy Family! (3)
Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.
Blue's Clues & You (13)
Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.
PAW Patrol II (12)
Pups Save the Parrot / Pups Save the Queen Bee. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo! // When the PAW Patrol discovers a beehive in Cap'n Turbot's lighthouse, Ryder and the pups must work together to find the bees a new home.
PAW Patrol II (14)
Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!
PAW Patrol IV (6)
Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.
The Adventures of Paddington II (5)
Paddington's Rocking Chair Repair. Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington (6)
Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.
Blaze and the Monster Machines V (3)
The Island of Lost Treasure. Somewhere, on The Island of Lost Treasure, there are incredible riches just waiting to be discovered. And Blaze and Darington are determined to be the first to find them!
Blaze and the Monster Machines V (5)
Abra-Ka-Pickle! Pickle is putting on a magic show for all of Axle City! But when Crusher accidentally makes a magical mistake, it's up to Blaze and Pickle to fix the magic and save their friends! Abra-ka-Pickle!
Santiago of the Seas (9)
Santiago's Greatest Treasure / The Golden Banana Treasure. When Bonnie Bones steals a chest of pirate treasures, Santiago learns just how much he needs his crew. // Santi and crew navigate the tricky Banana Island to save a baby monkey and its treasure from Enrique.
PAW Patrol II (8)
Pups and the Big Freeze / Pups Save a Basketball Game. A winter ice storm causes trouble all over Adventure Bay. Mayor Goodway’s car hit’s an icy patch and gets stuck in the snow. The PAW Patrol races to the rescue, but the roads aren’t the only thing affected by the ice. The Engineer’s train can’t break on the icy tracks and it’s headed for a huge snow drift on the crossing! Ryder, Rubble, and EVEREST have to get there in time and clear out all the snow and ice! // Mayor Goodway challenges Mayor Humdinger’s Basketball team to a game. The only thing Mayor Goodway is missing though is a…Basketball team! She calls Ryder and the PAW Patrol for help, and Ryder thinks the pups would make a great team! The pups become the Adventure Bay All-Stars and they’ll need everyone, including a reluctant Marshall, to pitch in and help win one for Mayor Goodway and the town. Nothing but net!
Butterbean's Café II (17)
Cricket's First Fairy Finish! / Tricky Sticky Buns! Cricket wants to do the fairy finish for her friends, but she needs a lesson first. Will she master the magic in time? // When sticky bean magic sticks Poppy and Dazzle together, the only way to get unstuck is to work together!
Bubble Guppies IV (9)
The New Year's Dragon! The Guppies can't wait for China's Lunar New Year Festival, where they'll operate a giant festival dragon in the grand parade!
Peppa Pig III (5)
The Camper Van. Peppa and her family go on vacation in a special van. Peppa is surprised to find that at a push of a button the van converts into a mini-house for them to sleep in!
Peppa Pig III (6)
The Camping Holiday. Peppa and her family are on holiday in their trailer van. They decide to go to Duck Land, a special park where they can see the ducks in the river, and are surprised when they learn that their van can convert into a boat!
Peppa Pig III (7)
Compost. Peppa and George take a bin of vegetable peelings to Grandpa Pig's compost heap. Worms inside the bin turn the peelings into compost, which Granny and Grandpa use to help their plants grow.
Barbapapa - One Big Happy Family! (26)
The seven foods / The perfect portrait. The Barbababies think their food can make them change colours and shapes. They decide to find the right food for each of them. // Barbabeau lacks inspiration, he can't create anymore. The whole family helps by suggesting new subjects to paint.
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blaze and the Monster Machines II (11)
Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?
Blaze and the Monster Machines II (12)
Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
PAW Patrol V (22)
Pups Rescue Thanksgiving / Pups Save a Windy Bay. The bouncy turkey from the Thanksgiving feast at City Hall has flown away with Humdinger and his kittens! // A super-strong wind has suddenly swept up all the surfers in the Adventure Bay Windsurfing Race.
PAW Patrol VI (11)
Pups Save the Land Pirates / Pups Save the Birdwatching Turbots. Pirates Alex, Julia, Julius and Chick-ARR-letta, are sent sailing into the desert and got lost! It's up to the PAW Patrol to save these Land pirates. // Cap'n Turbot and Francois chirp for help when a bird-watching contest leaves them up in the air.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington II (5)
Paddington's Rocking Chair Repair. Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?
The Adventures of Paddington II (5)
Paddington Gets Fit. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him!
The Adventures of Paddington (13)
Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.
Peppa Pig II (13)
The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig II (15)
Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.
Peppa Pig II (16)
Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.
Bubble Guppies V (14)
The Mighty, Untidy Titans! When some Untidy Titans (played by Guppies) start messing up Zooli, Nonny, and Oona's goat farm, the goat herders must journey to the Titan's cloud realm to ask them to tidy up.
Blue's Clues & You (6)
123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
Blue's Clues & You (7)
Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
