• Nick Jr.

    • Nick Jr. od do

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • The Adventures of Paddington II (4)

        Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze and the Monster Machines V (14)

        Blazing Amazing Stories. Blaze and AJ are babysitting for Baby Gherkin! When it's time for her nap, they tell her three epic bedtime stories about police, cowboys, and superheroes - all starring Blaze and his friends!

      • Blaze and the Monster Machines V (15)

        Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!

      • Santiago of the Seas (5)

        Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.

      • PAW Patrol II (12)

        Pups Save the Parrot / Pups Save the Queen Bee. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo! // When the PAW Patrol discovers a beehive in Cap'n Turbot's lighthouse, Ryder and the pups must work together to find the bees a new home.

      • Butterbean's Café (1)

        Grandma Nana Banana Bread! / Lots and Lots of Lemons! Dazzle wants to surprise her grandma by making her banana bread recipe, but she can't remember the last ingredient! // When Ms. Marmalady switches Jasper's fruit order with a lemon delivery, he's in for a sour surprise.

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Peppa Pig III (17)

        Mr Potato Comes to Town. All the people in Peppa's town are excited to meet Mr Potato when he comes to open a new sports center.

      • Peppa Pig III (18)

        The Train Ride. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.

      • Peppa Pig III (19)

        Granny Pig's Chickens. Granny Pig shows Peppa and George her chickens. Grandpa Pig is angry, because the chickens have been eating all Grandpa Pig's lettuces.

      • Barbapapa - One Big Happy Family! (4)

        Making Bread / From One Pit to Another. Barbapapa wants to teach his children to make bread, but things don't go as planned... // The Barbababies plant an avocado tree. However, it takes years before the first harvest. Barbabright has an idea to save time that may well lead to...disaster.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines II (19)

        The Sky Track. As Blaze, AJ, and Gabby fly through the air with their friend Swoops, they see that a baby bird is about to be pulled into a storm! Swoops saves the baby bird from danger, but during his mission he loses his helicopter rotor, which flies off into the sky. Now Blaze and AJ must find the missing rotor, adventuring up onto the Sky Track, an amazing course that weaves through the clouds.

      • Blaze and the Monster Machines II (20)

        The Wishing Wheel. While riding with Swoops, Blaze, AJ, and Stripes discover a secret racetrack through the jungle! The track leads to a magical treasure called the Wishing Wheel, a golden tire that grants the wish of the special race car fast enough to find it first. Blaze sets out on an adventure to find the magic wheel to make a wish for all of his friends!

      • PAW Patrol IV (5)

        Pups Save a Sleepover / Pups Save the Carnival. Farmer Al's animals go missing during a sleepover. // Cornelius has escaped from the pig ride at the carnival, and the prizes have gone missing too!

      • PAW Patrol IV (6)

        Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.

      • PAW Patrol VI (17)

        Pups Save the Bears / Pups Save a Farmerless Farm. Bears are asleep all over town! The PAW Patrol must work quietly to save the bears and return them to their cave. // With the farmers out of town, Mayor Goodway calls the PAW Patrol to wrangle the animals and control the chaos on the farmerless farm

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • The Adventures of Paddington (25)

        Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (31)

        The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Bubble Guppies V (17)

        Swinging in the Rainforest! City-slicker umbrella sellers Molly and Gil set up shop in the Amazon rainforest, but howler monkeys take all their merchandise! With the help of the other guppies, they use their knowledge of the Amazon to track down their umbrellas.

      • Blue's Clues & You (15)

        Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines (17)

        Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.

      • Santiago of the Seas (12)

        Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.

      • PAW Patrol VI (16)

        Pups Save the Spider Spies. The Turbot cousins try to spot a rare spider, but get stuck in its web. It's up to the PAW Patrol save the spider spies!

      • PAW Patrol II (1)

        Pups Save the Penguins / Pups Save a Dolphin Pup. Someone has been swiping fish off Cap’n Turbot’s boat, so he calls Ryder and the PAW Patrol to help investigate. Using his new SPY GEAR, Chase inspects the boat and heads below deck where he discovers it’s a group of pesky Penguins! Now the Pups have to catch the slippery suspects and find a way to get them back to the South Pole! // Adventure Bay’s newest Dolphin Pup accidentally swims into a shallow water stream! Now it’s up to Ryder and PAW Patrol to get her back into the Bay and with her parents.

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig II (23)

        GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...

      • Peppa Pig II (23)

        GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...

      • Peppa Pig II (24)

        The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.

      • Peppa Pig II (25)

        George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • Ready Set Dance (15)

        Heel Tow Hoedown. A tooting, hooting, back slapping story about a town that's lost a vital move to its hoedown and a Kid Crew member who has to look within, if they're ever going to help find it.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Dora The Explorer IV (24)

        Dora's World Adventure. All over the world, everyone's celebrating Friendship Day! But when Swiper mistakenly swipes all the special glowing Friendship Bracelets, Dora needs to team up with him to bring them back to the Friendship Parades.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • The Adventures of Paddington II (4)

        Paddington Celebrates Mrs Birds Day / Paddington The Table Tennis Champ! It's Mrs. Bird Day & Paddington wants to make a cake with a Special jar of Marmalade but no one can open it - how will he show his appreciation? // Paddington & Mateo form a table tennis team and the beat the table hogs so everyone can play!

      • The Adventures of Paddington (15)

        Paddington And The Chinese New Year / Paddington And The Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze and the Monster Machines V (14)

        Blazing Amazing Stories. Blaze and AJ are babysitting for Baby Gherkin! When it's time for her nap, they tell her three epic bedtime stories about police, cowboys, and superheroes - all starring Blaze and his friends!

      • Blaze and the Monster Machines V (15)

        Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!

      • Santiago of the Seas (5)

        Princess and the Pirate Puppy / Caracol Cove. Santi and crew will have to team up with a pirate puppy to stop Bonnie Bones and save an old friend. // Enrique's new gold-digging machine threatens Lorelai's home.

      • PAW Patrol II (12)

        Pups Save the Parrot / Pups Save the Queen Bee. The PAW Patrol heads to the jungle to help their friend Carlos find his lost parrot, Mateo! // When the PAW Patrol discovers a beehive in Cap'n Turbot's lighthouse, Ryder and the pups must work together to find the bees a new home.

      • Butterbean's Café (3)

        Fluttercakes! / The Perfect Picnic! Ms. Marmalady won't let the garbage man empty Butterbean's dumpster unless she beats her in a pancake-making contest. // Ms. Marmalady sabotages the Puddle Scouts' picnic with ants! Will Cricket's scout skills save the picnic?

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Peppa Pig III (17)

        Mr Potato Comes to Town. All the people in Peppa's town are excited to meet Mr Potato when he comes to open a new sports center.

      • Peppa Pig III (18)

        The Train Ride. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.

      • Peppa Pig III (19)

        Granny Pig's Chickens. Granny Pig shows Peppa and George her chickens. Grandpa Pig is angry, because the chickens have been eating all Grandpa Pig's lettuces.

      • Barbapapa - One Big Happy Family! (4)

        Making Bread / From One Pit to Another. Barbapapa wants to teach his children to make bread, but things don't go as planned... // The Barbababies plant an avocado tree. However, it takes years before the first harvest. Barbabright has an idea to save time that may well lead to...disaster.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • Blaze and the Monster Machines II (19)

        The Sky Track. As Blaze, AJ, and Gabby fly through the air with their friend Swoops, they see that a baby bird is about to be pulled into a storm! Swoops saves the baby bird from danger, but during his mission he loses his helicopter rotor, which flies off into the sky. Now Blaze and AJ must find the missing rotor, adventuring up onto the Sky Track, an amazing course that weaves through the clouds.

      • Blaze and the Monster Machines II (20)

        The Wishing Wheel. While riding with Swoops, Blaze, AJ, and Stripes discover a secret racetrack through the jungle! The track leads to a magical treasure called the Wishing Wheel, a golden tire that grants the wish of the special race car fast enough to find it first. Blaze sets out on an adventure to find the magic wheel to make a wish for all of his friends!

      • PAW Patrol IV (5)

        Pups Save a Sleepover / Pups Save the Carnival. Farmer Al's animals go missing during a sleepover. // Cornelius has escaped from the pig ride at the carnival, and the prizes have gone missing too!

      • PAW Patrol IV (6)

        Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.

      • PAW Patrol VI (17)

        Pups Save the Bears / Pups Save a Farmerless Farm. Bears are asleep all over town! The PAW Patrol must work quietly to save the bears and return them to their cave. // With the farmers out of town, Mayor Goodway calls the PAW Patrol to wrangle the animals and control the chaos on the farmerless farm

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • The Adventures of Paddington (25)

        Paddington's First Snow / Paddington And The Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?

      • The Adventures of Paddington (26)

        Paddington Runs The Café / Paddington Makes A Film. Paddington says he will watch the cafe, so Matteo can play with Jonathan and Judy in the park. // Mr. Gruber gives Paddington a film camera to record his adventures in Windsor Gardens to send to Aunt Lucy in the retired home for Bears in Lima.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (31)

        The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Bubble Guppies V (17)

        Swinging in the Rainforest! City-slicker umbrella sellers Molly and Gil set up shop in the Amazon rainforest, but howler monkeys take all their merchandise! With the help of the other guppies, they use their knowledge of the Amazon to track down their umbrellas.

      • Blue's Clues & You (15)

        Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!

      • Blue's Clues & You (16)

        The Thinking Squad. Clues house! While playing "superheroes" we hear a super strange noise. We play Blue's Clues to figure out where it's coming from. On the way, we learn about the powers our Superfriends have too!

      • Blaze and the Monster Machines (17)

        Cattle Drive. When Blaze and Starla encounter a herd of cows wandering out in the desert, they must embark on a wild west adventure to bring them back to Starla’s barn.

      • Santiago of the Seas (12)

        Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.

      • PAW Patrol VI (16)

        Pups Save the Spider Spies. The Turbot cousins try to spot a rare spider, but get stuck in its web. It's up to the PAW Patrol save the spider spies!

      • PAW Patrol II (1)

        Pups Save the Penguins / Pups Save a Dolphin Pup. Someone has been swiping fish off Cap’n Turbot’s boat, so he calls Ryder and the PAW Patrol to help investigate. Using his new SPY GEAR, Chase inspects the boat and heads below deck where he discovers it’s a group of pesky Penguins! Now the Pups have to catch the slippery suspects and find a way to get them back to the South Pole! // Adventure Bay’s newest Dolphin Pup accidentally swims into a shallow water stream! Now it’s up to Ryder and PAW Patrol to get her back into the Bay and with her parents.

      • The Adventures of Paddington (14)

        Paddington and the Fingertrap / Paddington Rides a Scooteer. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig II (26)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • Peppa Pig II (27)

        The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Barbapapa - One Big Happy Family! (9)

        Let Justice Be done / The Great Spring Clean. Barbabeau forgot to return his book to the library. As Mr Strict the librarian is visiting Barbapapa today, Barbabeau decides to run away. // Barbamama wants the barbababies to tidy their bedrooms. They're hiding to escape the drudgery.

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • PAW Patrol II (22)

        Pups Save a Floundering Francois / Pups Save the Pop-Up Penguins. Cap’n Turbot and his cousin Francois are whale watching when the Flounder hits a rock and starts to sink! This rescue needs all paws on deck. // Stowaway penguins have scattered around Adventure Bay! Time to call the PAW Patrol!

      • PAW Patrol II (23)

        Pups Save a Snowboard Competition / Pups Save a Chicken of the Sea. Jake and Everest are excited for the Snowboard Competition, until they see the course is buried under a blanket of snow. // When the PAW Patrol sets out to retrieve Cap'n Turbot's sunken diving bell, they meet a giant Sea Slug!

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • The Adventures of Paddington II (5)

        Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?

      • The Adventures of Paddington (17)

        Paddington And The Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Blaze and the Monster Machines V (18)

        Video Game Heroes. Blaze and AJ are super excited to play their new video game. But when a video game wizard makes the game come alive, Blaze and AJ must level up and save Axle City from pixel pandemonium

      • Blaze and the Monster Machines V (19)

        The Treat Thief. Officer Blaze just got his biggest case yet: tracking down the mischievous Treat Thief! With help from Officer Anna, Blaze sets out to stop the thief and recover every stolen treat!

      • Santiago of the Seas (4)

        The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.

      • PAW Patrol II (14)

        Pups Save an Elephant Family / Pups and the Mischievous Kittens. The pups' road trip through the savanna becomes a mission to reunite and rescue an elephant family! // To win the Spotless Town award, the PAW Patrol pups must save Adventure Bay from Mayer Humdinger's Kitten Catastrophe Crew!

      • Butterbean's Café (2)

        Friendship Pretzels! / The Wild Tooth Chase! When Dazzle gives Butterbean a friendship necklace, Poppy feels left out. Will Poppy tell her fairy friends how she's feeling? // Cricket loses her first tooth! Butterbean gives her a box to keep it safe, but the box goes missing!

      • Bubble Guppies V (2)

        Kingdom of Clean! Dirty Deema has stolen Molly and Gil's soap, and made The Kingdom of Clean very dirty! Molly and Gil have to get their soap back, and clean up the kingdom!

      • Peppa Pig III (20)

        Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.

      • Peppa Pig III (21)

        Trip to the Moon. Peppa's family go to the museum's moon exhibition with George's friend Edmond Elephant. But Peppa thinks there are going to the real moon and is worried.

      • Peppa Pig III (22)

        Grandpa at the Playground. Grandpa Pig takes Peppa and George to the playground, but does not understand the children's rules.

      • Barbapapa - One Big Happy Family! (5)

        The Tenderest Bond of All / The Orange Empire. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé. // The Barbapapas decide to go to the park. While her brother and sisters play , Barbalib can't help to control everything.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Blaze and the Monster Machines (5)

        Bouncy Tires. When Zeg the dinosaur truck accidentally puts on a set of “Super Bouncy Tires,” he bounces out of control! Now Blaze and AJ have to experiment to find a substance adhesive enough to stop their bouncing buddy.

      • Blaze and the Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • PAW Patrol IV (8)

        Pups Save the Flying Food / Pups Save a Ferris Wheel. Mr. Porter's delivery drones have gone out of control, and now they are air-dropping food everywhere! // Mayor Humdinger steals Adventure Bay's Ferris Wheel.

      • PAW Patrol IV (9)

        Pups Save A Sleepwalking Bear / Pups Save Dude Ranch Danny. The pups need to get a sleepwalking bear back home before he wakes up. // Daring Danny X takes his horse off the trail and ends up on a wild ride.

      • PAW Patrol VI (20)

        Pups Save the Squirrels / Pups Save a Roo. The PAW Patrol is on a roll when squirrels stash acorns in Alex's treehouse causing it to fall onto Daring Danny's skateboard! // It's a switcheroo situation when a joey is separated from its mama. It's up to the pups to save a roo and the day!

      • Calvin & Kaison's Play Power (9)

        Cake Bake Chaos. Calvin wants to make a GIANT surprise cake for Kaison. But when his Bigger / Smaller Baking Machine malfunctions, he has to summon his PLAY POWER to prevent a total cake-tastrophe!

      • Calvin & Kaison's Play Power (10)

        Snow Day Play. With HQ in a heatwave, CALVIN is much too hot to play with his new cars. Luckily, it's icy cool in the Kid Cave. But when Calvin's cars transform into ice balls, he needs to use his PLAY POWER to think up a new way to play!

      • The Adventures of Paddington (3)

        Paddington And The Magic Trick / Paddington And Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.

      • The Adventures of Paddington (4)

        Paddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Peppa Pig II (33)

        Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Peppa Pig II (35)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Peppa Pig II (36)

        School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.

      • Bubble Guppies V (13)

        Super Baby! When supervillain Lady Goo Goo starts changing everyone into babies, it's up to Guppy Girl and Bubble Boy to stop her before they get turned into babies too!

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.