• Nick Jr.

    • Nick Jr. od do

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • The Adventures of Paddington II (6)

        Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Blaze and the Monster Machines V (20)

        The Race Around the Earth. In their biggest race ever, Blaze and AJ go head-to-head against Crusher to race all the way around the Earth and win the World's Biggest Trophy!

      • Blaze and the Monster Machines (5)

        Bouncy Tires. When Zeg the dinosaur truck accidentally puts on a set of “Super Bouncy Tires,” he bounces out of control! Now Blaze and AJ have to experiment to find a substance adhesive enough to stop their bouncing buddy.

      • Santiago of the Seas (3)

        To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.

      • PAW Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • Butterbean's Café (3)

        Fluttercakes! / The Perfect Picnic! Ms. Marmalady won't let the garbage man empty Butterbean's dumpster unless she beats her in a pancake-making contest. // Ms. Marmalady sabotages the Puddle Scouts' picnic with ants! Will Cricket's scout skills save the picnic?

      • Bubble Guppies V (3)

        Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!

      • Peppa Pig III (23)

        Goldie the Fish. Goldie the fish does not look happy and is not eating her food, so Peppa, George and Mummy Pig take her on a bus trip to visit Dr Hamster the vet.

      • Peppa Pig III (24)

        Fun Fair. The family go to the funfair, but Mummy Pig is angry when people at the fair tell her that she will not be able to win prizes in the competitions, just like George is sad because the mini golf course is too big for him.

      • Peppa Pig III (25)

        Numbers. Peppa and her friends learn how to count by playing games at Madame Gazelle's daycare.

      • Barbapapa - One Big Happy Family! (6)

        It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • PAW Patrol IV (11)

        Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • PAW Patrol VI (22)

        Pups Save a Humsquatch / Pups Save a Flying Disc Fling. Travelling Travis yelps for help when he finds a mysterious creature in trouble. The PAW Patrol heads to Foggy Bottom to save a Humsquatch! // When a robo-toy causes mayhem in Adventure Bay, Ryder knows who to call to save the far flung flying disc!

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • The Adventures of Paddington (6)

        Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Peppa Pig II (37)

        Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!

      • Peppa Pig II (38)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Bubble Guppies V (18)

        Alison in Wonderland! Mail Carrier Molly is trying to deliver a Friendship Day card for someone named Alison in a place called Wonderland. But to do so, she'll have to get past the card-stealing Queen of Hearts, who has banned Friendship Day across the land!

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • Blue's Clues & You II (1)

        Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.

      • Blaze and the Monster Machines (19)

        Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.

      • Santiago of the Seas (15)

        The Curse of the Gold Falcon / The Island of Lost Things. Santiago and crew set sail to return the Golden Falcon idol back to it's rightful resting place. // When Santiago's magic sword is transported to the Island of Lost Things, the good pirates have to track it down by getting themselves lost!

      • PAW Patrol VI (19)

        Pups Save a Wrong-Way Explorer. Famous wrong-way explorer, Travelling Travis accidentally takes Chickaletta to the North Pole where they run into some crocodiles?

      • PAW Patrol II (3)

        Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!

      • The Adventures of Paddington II (2)

        Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (31)

        The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.

      • Calvin & Kaison's Play Power (19)

        Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.

      • Calvin & Kaison's Play Power (20)

        Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.

      • Ready Set Dance II (2)

        Party. It's a surprise party! But which of the Kid Crew's party is it? Work out who it is and join in the fun!

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • PAW Patrol II (24)

        Pups Save a Pizza / Pups Save Skye. Alex and Mr. Porter are delivering pizza dough for a big party when the van spins out of control. Pups to the rescue! // Skye is on her way to Jake's Mountain when she crash lands in the snow. Ryder calls Everest to save the day!

      • PAW Patrol II (25)

        Pups Save the Woof and Roll Show / Pups Save an Eagle. When a big pop star comes to town, a storm blows the whole town apart, including the stage! Can the PAW Patrol save the day? // While out in the woods, the pups rescue an eagle caught in twine and tied to her own nest

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • The Adventures of Paddington II (6)

        Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?

      • The Adventures of Paddington (1)

        Paddington Finds a Pigeon / Paddington and the Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • Blaze and the Monster Machines V (20)

        The Race Around the Earth. In their biggest race ever, Blaze and AJ go head-to-head against Crusher to race all the way around the Earth and win the World's Biggest Trophy!

      • Blaze and the Monster Machines (5)

        Bouncy Tires. When Zeg the dinosaur truck accidentally puts on a set of “Super Bouncy Tires,” he bounces out of control! Now Blaze and AJ have to experiment to find a substance adhesive enough to stop their bouncing buddy.

      • Santiago of the Seas (3)

        To The Lighthouse / The Golden Giant. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea. // When Enrique awakens a giant, Santi and crew must find a way to save the day.

      • PAW Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • Butterbean's Café (5)

        The Sweetest Ride! / A Grilled Cheese for the Big Cheese! When Butterbean's delivery truck breaks down, Mr. Brookwrench turns it into a glittery café on wheels-the Sweet Ride! // When the President has to cancel her lunch at the café, will Butterbean be able to bring lunch to her instead?

      • Bubble Guppies V (3)

        Secret Agent Nonny! It's Secret Agent Nonny's birthday, and he's on a mission to deliver mysterious messages to all of his agent friends. Turns out, they're invitations to his own surprise birthday party!

      • Peppa Pig III (23)

        Goldie the Fish. Goldie the fish does not look happy and is not eating her food, so Peppa, George and Mummy Pig take her on a bus trip to visit Dr Hamster the vet.

      • Peppa Pig III (24)

        Fun Fair. The family go to the funfair, but Mummy Pig is angry when people at the fair tell her that she will not be able to win prizes in the competitions, just like George is sad because the mini golf course is too big for him.

      • Peppa Pig III (25)

        Numbers. Peppa and her friends learn how to count by playing games at Madame Gazelle's daycare.

      • Barbapapa - One Big Happy Family! (6)

        It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • PAW Patrol IV (11)

        Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.

      • PAW Patrol IV (12)

        Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.

      • PAW Patrol VI (22)

        Pups Save a Humsquatch / Pups Save a Flying Disc Fling. Travelling Travis yelps for help when he finds a mysterious creature in trouble. The PAW Patrol heads to Foggy Bottom to save a Humsquatch! // When a robo-toy causes mayhem in Adventure Bay, Ryder knows who to call to save the far flung flying disc!

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • The Adventures of Paddington (6)

        Paddington Finds a Hobby / Paddington and the Stamp. Paddington does not have a hobby like all of the Browns, but Mrs. Brown finds out what Paddington is good at. // Paddington gets his arm stuck in a post box after accidentally using Mr. Gruber's rare Penny Black stamp on his letter to Aunt Lucy.

      • Peppa Pig II (37)

        Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!

      • Peppa Pig II (38)

        The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Bubble Guppies V (18)

        Alison in Wonderland! Mail Carrier Molly is trying to deliver a Friendship Day card for someone named Alison in a place called Wonderland. But to do so, she'll have to get past the card-stealing Queen of Hearts, who has banned Friendship Day across the land!

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • Blue's Clues & You II (1)

        Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.

      • Blaze and the Monster Machines (19)

        Runaway Rocket. When Crusher tries to cheat at a carnival game, he accidentally strands himself and Pickle on a giant rocket! Now it’s up to Blaze and AJ to rescue the two trucks before their runaway rocket crashes into the garbage dump.

      • Santiago of the Seas (15)

        The Curse of the Gold Falcon / The Island of Lost Things. Santiago and crew set sail to return the Golden Falcon idol back to it's rightful resting place. // When Santiago's magic sword is transported to the Island of Lost Things, the good pirates have to track it down by getting themselves lost!

      • PAW Patrol VI (19)

        Pups Save a Wrong-Way Explorer. Famous wrong-way explorer, Travelling Travis accidentally takes Chickaletta to the North Pole where they run into some crocodiles?

      • PAW Patrol II (3)

        Pups Save Jake / Pups Save the Parade. Jake and Chase go deep cave spelunking when Jake ends up getting his ankle stuck between some fallen rocks! Ryder, Rubble with his new JACKHAMMER, and Marshall with his new FIRST MEDICAL RESPONSE GEAR need to get to the cave right away and save Jake! // Adventure Bay Parade Day goes awry when Alex puts too many balloons on Katie’s bathtub float. It literally “floats” away, and with Cali and Chickaletta inside!

      • The Adventures of Paddington II (2)

        Paddington's Squirrel Surprise / Paddington Becomes a Secret Agent. Paddington accidentally destroys a squirrel's winter nut store, so he invites the wild animal to live indoors. Judy gets a toy spy kit. // Mrs. Bird starts acting suspiciously, so the children and Paddington decide to follow her using the spy gadets.

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Peppa Pig II (33)

        Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Barbapapa - One Big Happy Family! (11)

        The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.

      • Blue's Clues & You II (2)

        Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.

      • PAW Patrol III (1)

        Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!

      • PAW Patrol III (2)

        Pups Save a Goldrush / Pups Save the Paw Patroller. When a grizzled old prospector discovers gold in Adventure Bay, it’s a bona fide, dog gone, gold rush! // When Mayor Humdinger and the Kit-tastrophe Crew try to steal the Paw Patroller, the chase becomes a rescue!

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • The Adventures of Paddington (21)

        Paddington And The Fire Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • The Adventures of Paddington (22)

        Paddington Builds a Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.

      • Blaze and the Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Santiago of the Seas (2)

        Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship

      • PAW Patrol II (16)

        Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • Butterbean's Café (4)

        Dazzle's Cake-tastrophe! / Cricket's First Menu! When Dazzle is left in charge of the café, she tries to do everything herself. Will she learn to ask for help? // Cricket's first lunch menu is ruined when all the ketchup goes missing! Will she 'ketch' the culprit?

      • Bubble Guppies V (4)

        The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?

      • Peppa Pig III (26)

        Digging Up the Road. Peppa and her family are trying to get to the playground, but Mr Bull's roadworks are in the way.

      • Peppa Pig IV (1)

        Freddy Fox. Peppa and her friends are playing hide and seek, but it is Freddy Fox with his super smelling nose who is the best at playing that game.

      • Peppa Pig IV (2)

        Whistling. Peppa tries to learn how to whistle after she realizes that seemingly everyone but her can do it.

      • Barbapapa - One Big Happy Family! (8)

        The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • PAW Patrol VI (23)

        Pups Rescue a Rescuer / Pups Save the Phantom of the Frog Pond. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too! // A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Bubble Guppies IV (7)

        Temple of the Lost Puppy! Bubble Puppy disappears after he bites down on ancient magic bone, so the Guppies must embark on an epic booby-trapped adventure to find their lost puppy!

      • Blue's Clues & You II (2)

        Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.