• Nick Jr.

    • Nick Jr. od do

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • The Adventures of Paddington (21)

        Paddington And The Fire Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • The Adventures of Paddington (22)

        Paddington Builds a Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.

      • Blaze and the Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Santiago of the Seas (2)

        Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship

      • PAW Patrol II (16)

        Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • Butterbean's Café (4)

        Dazzle's Cake-tastrophe! / Cricket's First Menu! When Dazzle is left in charge of the café, she tries to do everything herself. Will she learn to ask for help? // Cricket's first lunch menu is ruined when all the ketchup goes missing! Will she 'ketch' the culprit?

      • Bubble Guppies V (4)

        The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?

      • Peppa Pig III (26)

        Digging Up the Road. Peppa and her family are trying to get to the playground, but Mr Bull's roadworks are in the way.

      • Peppa Pig IV (1)

        Freddy Fox. Peppa and her friends are playing hide and seek, but it is Freddy Fox with his super smelling nose who is the best at playing that game.

      • Peppa Pig IV (2)

        Whistling. Peppa tries to learn how to whistle after she realizes that seemingly everyone but her can do it.

      • Barbapapa - One Big Happy Family! (8)

        The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • PAW Patrol VI (23)

        Pups Rescue a Rescuer / Pups Save the Phantom of the Frog Pond. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too! // A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Bubble Guppies IV (7)

        Temple of the Lost Puppy! Bubble Puppy disappears after he bites down on ancient magic bone, so the Guppies must embark on an epic booby-trapped adventure to find their lost puppy!

      • Blue's Clues & You II (2)

        Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.

      • Blaze and the Monster Machines II (4)

        Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.

      • Santiago of the Seas (16)

        Tomás's Birthday Surprise / Family Treasure Hunt. Santiago, Lorelai and Abuelo traverse treacherous waters to bring Tomás a special birthday surprise. // It's a good ol' fashioned family competition as everyone pairs up to find the fabled treasure of La Caverna Secreta.

      • PAW Patrol VI (20)

        Pups Save a Roo. It's a switcheroo situation when a joey is separated from its mama. It's up to the pups to save a roo and the day!

      • PAW Patrol II (4)

        Pups Save the Diving Bell / Pups Save the Beavers. Cap’n Turbot and his cousin Francois go deep sea diving to snap a picture of a rare seaslug – the only problem is their diving bell ends up stuck, and then the propeller fin breaks at the bottom of the bay! It’s PAW Patrol to the rescue, and they have just the right vehicle – Zuma’s new SUBMARINE! // A bad storm washes away Chompy the Beaver’s dam, so he starts chomping on all the wood at Farmer Yumi’s Farm! Ryder and the PAW Patrol have to fix the chomped Barn and Fence, but that’s just the beginning. Chompy has been chowing down all over town! Chase has to track the busy Beaver, while the rest of the Pups help rebuild Chompy’s home.

      • The Adventures of Paddington II (3)

        Paddington Clowns Around / Paddington and The Bad Swap. Paddington throws a Birthday party for Mateo but things don't go to plan, will Mrs. Brown's clown act save the day? // Paddington accidentally gives away Jonathan's rare Tiny Robot card in a game of Imaginarium. How will he get it back?

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • Peppa Pig II (33)

        Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Calvin & Kaison's Play Power (1)

        Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?

      • Calvin & Kaison's Play Power (2)

        Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?

      • Ready Set Dance II (3)

        Hip Hop School. Miss Bop teaches Hip Hop School but the students think they dance better than her... They are about to learn a thing or two!

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • PAW Patrol III (1)

        Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!

      • PAW Patrol III (2)

        Pups Save a Goldrush / Pups Save the Paw Patroller. When a grizzled old prospector discovers gold in Adventure Bay, it’s a bona fide, dog gone, gold rush! // When Mayor Humdinger and the Kit-tastrophe Crew try to steal the Paw Patroller, the chase becomes a rescue!

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • The Adventures of Paddington (21)

        Paddington And The Fire Engine / Paddington Joins a Club. Paddington is impressed by a safety talk from the local fire brigade. When there is a real emergency, Paddington to the rescue! // Mateo and Judy form a secret club in the treehouse but won't let Jonathan and Paddington join without a password.

      • The Adventures of Paddington (22)

        Paddington Builds a Scarecrow / Paddington Plays Hide and Seek. Paddington accidentally ruins Mr. Browns lovely lawn and must repair it. But the birds take a liking to the seeds so he builds a Scarecrow. // Mrs. Bird is a champion hide and seeker but where is she? Paddington, Jonathan and Judy mus go find her.

      • Blaze and the Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • Blaze and the Monster Machines (7)

        Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.

      • Santiago of the Seas (2)

        Lorelai's Bracelet / Cecilia And The Ghost Ship. Bonnie steals Lorelai's bracelet, turning herself into a mermaid and while trapping Lorelai in human form! // Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship

      • PAW Patrol II (16)

        Pups' Adventures in Babysitting / Pups Save the Fireworks. Mayor Goodway calls on the Paw Patrol to rescue her twin niece and nephew from a tree, and then twin sit for the day! // Expecting the fireworks for Adventure Bay Day, Mayor Goodway receives a package of piglets after a mix-up!

      • Butterbean's Café (6)

        Wedding Cake Switcheroo! / Fairy Berry Parfait! Ms. Marmalady switches her disastrous wedding cake with Butterbean's beautiful cake. Will she get all the credit? // Butterbean needs yogurt for her Fairy Berry Parfaits, but Ms. Marmalady buys all the yogurt at the market!

      • Bubble Guppies V (4)

        The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?

      • Peppa Pig III (26)

        Digging Up the Road. Peppa and her family are trying to get to the playground, but Mr Bull's roadworks are in the way.

      • Peppa Pig IV (1)

        Freddy Fox. Peppa and her friends are playing hide and seek, but it is Freddy Fox with his super smelling nose who is the best at playing that game.

      • Peppa Pig IV (2)

        Whistling. Peppa tries to learn how to whistle after she realizes that seemingly everyone but her can do it.

      • Barbapapa - One Big Happy Family! (8)

        The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Blaze and the Monster Machines (10)

        Truckball Team-Up. Blaze discovers an exciting new sport called Truckball. But when Crusher and his team of cronies challenge him, Blaze must scour all of Axle City to put together a Truckball team before the big game.

      • PAW Patrol IV (14)

        Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.

      • PAW Patrol IV (15)

        Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.

      • PAW Patrol VI (23)

        Pups Rescue a Rescuer / Pups Save the Phantom of the Frog Pond. Mayor Goodway tries to help the PAW Patrol rescue Danny, but the pups end up having to rescue the rescuer, too! // A spooky sound forces frogs from their home. The pups must bring them home and solve the mystery of the frog pond phantom

      • Calvin & Kaison's Play Power (13)

        Super Slimy Situation. All of Calvin's slime has gone off! ROBO G helps him create a fresh batch with a Super Slime Machine! But when the machine goes crazy, Calvin has to use his PLAY POWER to save the day.

      • Calvin & Kaison's Play Power (14)

        Mega Power Needed. A sudden power failure leaves ROBO G critically low on battery and the whole kid cave in virtual darkness. It's up to Calvin to use his PLAY POWER to fix the Mega Power Maker and get ROBO G fully charged up!

      • The Adventures of Paddington (7)

        Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.

      • The Adventures of Paddington (8)

        Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig II (43)

        School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.

      • Peppa Pig II (44)

        The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.

      • Bubble Guppies IV (7)

        Temple of the Lost Puppy! Bubble Puppy disappears after he bites down on ancient magic bone, so the Guppies must embark on an epic booby-trapped adventure to find their lost puppy!

      • Blue's Clues & You II (2)

        Hide and Seek with Blue. Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue's Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.

      • Blaze and the Monster Machines II (4)

        Dino Dash. Blaze and AJ are playing with their friend Zeg when he accidentally gets blasted by a geyser into a far away mud pit. It’s up to Blaze and AJ to save him, and they use engineering design inspired by their new dinosaur truck friends to rescue him before he sinks into the mud.

      • Santiago of the Seas (16)

        Tomás's Birthday Surprise / Family Treasure Hunt. Santiago, Lorelai and Abuelo traverse treacherous waters to bring Tomás a special birthday surprise. // It's a good ol' fashioned family competition as everyone pairs up to find the fabled treasure of La Caverna Secreta.

      • PAW Patrol VI (20)

        Pups Save a Roo. It's a switcheroo situation when a joey is separated from its mama. It's up to the pups to save a roo and the day!

      • PAW Patrol II (4)

        Pups Save the Diving Bell / Pups Save the Beavers. Cap’n Turbot and his cousin Francois go deep sea diving to snap a picture of a rare seaslug – the only problem is their diving bell ends up stuck, and then the propeller fin breaks at the bottom of the bay! It’s PAW Patrol to the rescue, and they have just the right vehicle – Zuma’s new SUBMARINE! // A bad storm washes away Chompy the Beaver’s dam, so he starts chomping on all the wood at Farmer Yumi’s Farm! Ryder and the PAW Patrol have to fix the chomped Barn and Fence, but that’s just the beginning. Chompy has been chowing down all over town! Chase has to track the busy Beaver, while the rest of the Pups help rebuild Chompy’s home.

      • The Adventures of Paddington II (3)

        Paddington Clowns Around / Paddington and The Bad Swap. Paddington throws a Birthday party for Mateo but things don't go to plan, will Mrs. Brown's clown act save the day? // Paddington accidentally gives away Jonathan's rare Tiny Robot card in a game of Imaginarium. How will he get it back?

      • Peppa Pig II (35)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Peppa Pig II (36)

        School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.

      • Peppa Pig II (37)

        Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!

      • Barbapapa - One Big Happy Family! (12)

        The Cave Barbapapas / The Little Monsters. The barbababies discover a strange cave. Barbalib tells the story of the caves Barbapapa and how they transformed. // The Barbababies have a sleepover in the living room. Fearing the monsters in the closet, they set up wacky traps to catch them.

      • Blue's Clues & You II (3)

        Blue's Treasure Hunt. Cap'n McStripes (that's ''pirate'' for Josh) and Blue are playing pirates, but where is the treasure?! We play Blue's Clues to figure it out.

      • PAW Patrol III (3)

        Pups Save the Soccer Game / Pups Save a Lucky Collar. Mayor Humdinger challenges the Adventure Bay team to a soccer match, and Ryder and the Paw Patrol are called in to play. // The Paw Patrol must work as a team to overcome some dirty tricks by Mayor Humdinger and pull out a victory!

      • PAW Patrol III (4)

        Pups Save Alex's Mini-Patrol / Pups Save a Lost Tooth. Impressed by the Paw Patrol's rescues, Alex sets up his own mini-Patrol, recruitng Chickaletta, Cali, Turtle, and Bunny. // Alex loses his first tooth, then really loses it.The tooth must be located before the Tooth Fairy comes!

      • PAW Patrol IV (20)

        Pups Save the Mail / Pups Save a Frog Mayor. The postman's truck gets stuck in the mud and the mail gets stuck in a tree. // Mayor Goodway turns into a frog.

      • The Adventures of Paddington (2)

        Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.

      • The Adventures of Paddington (9)

        Paddington And The Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.

      • Blaze and the Monster Machines (8)

        The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.

      • Blaze and the Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Santiago of the Seas (1)

        The Legend of Capitán Calavera. When Santiago discovers the lost treasure of the legendary Capitán Calavera, he and his friends become the new Pirate Protectors of Isla Encanto.

      • PAW Patrol II (17)

        Pups Save a Sniffle / Pups and the Ghost Cabin. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals! // First Rubble's lunch disappears, then Jake's lunchbox walks away! Could it be a ghost?!

      • Butterbean's Café (5)

        The Sweetest Ride! / A Grilled Cheese for the Big Cheese! When Butterbean's delivery truck breaks down, Mr. Brookwrench turns it into a glittery café on wheels-the Sweet Ride! // When the President has to cancel her lunch at the café, will Butterbean be able to bring lunch to her instead?

      • Bubble Guppies V (5)

        Ocean Patrol! Windy Pete is sailing around the world, blasting tropical climates with snow! Will the Ocean Patrol stop his snowy assault?

      • Peppa Pig IV (3)

        Doctor Hamster's Tortoise. Doctor Hamster the vet comes to Peppa's playgroup to show the children her pets. But Tiddles has run away. But Ms. Rabbit is going to rescue Tiddles.

      • Peppa Pig IV (4)

        Sun, Sea and Snow. Peppa and her friends and family are looking forward to a trip to the beach where they can make sandcastles, but when they arrive at the beach there is too much snow!

      • Peppa Pig IV (5)

        Grandpa Pig's Computer. Mummy Pig gives her old PC to Granny and Grandpa Pig. Will they be able to use it?

      • Barbapapa - One Big Happy Family! (9)

        Let Justice Be done / The Great Spring Clean. Barbabeau forgot to return his book to the library. As Mr Strict the librarian is visiting Barbapapa today, Barbabeau decides to run away. // Barbamama wants the barbababies to tidy their bedrooms. They're hiding to escape the drudgery.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze and the Monster Machines (11)

        Cake-Tastrophe. When a hungry Crusher accidentally turns the baker truck’s baker bots to messy mode, they sprout wheels and drive away! It’s up to AJ and Blaze to track down all the rampaging robots before Axle City is blanketed in baked goods.

      • Blaze and the Monster Machines (12)

        The Mystery Bandit. When a mysterious bandit makes off with Blaze’s metallic trophy, he must track down the culprit in this preschool whodunit!

      • PAW Patrol IV (17)

        Pups Save a Space Rock / Pups Save a Good Mayor. Everest, the Turbots and a Space Rock get trapped in a cave. // Mayor Goodway goes missing and Mayor Humdinger causes havoc in Adventure Bay.

      • PAW Patrol IV (18)

        Pups Save a City Kitty / Pups Save a Cloud Surfer. Cali gets lost in the woods. // Daring Danny X's harness loosens while kite-surfing.

      • PAW Patrol VI (26)

        Pups Save a Tour Bus / Pups Save Midnight at the Museum. Mayor Humdinger's tour bus goes out of control when he tries to bring tourists to Foggy Bottom! PAW Patrol to the rescue! // A fun museum sleepover is interrupted when Alex and the mini-patrol go missing, and Mayor Goodway gets stranded on a T-Rex!

      • Calvin & Kaison's Play Power (15)

        Home Sea Home. After fixing Trevor the Turtle's broken flipper, Calvin needs to make the perfect underwater resting place for his friend to recover. Using his PLAY POWER, Calvin manages to find everything he needs to finish Trevor's new home.

      • Calvin & Kaison's Play Power (16)

        Fossil Fantastic. Calvin's adventures lead him to Fossil Valley, where he's on the lookout for a special fossil for Kaison. But when part of the fossil rock he's excavating breaks off and traps ROBO G, Calvin has to activate his PLAY POWER!

      • The Adventures of Paddington (10)

        Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.

      • The Adventures of Paddington (11)

        Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.

      • Peppa Pig II (45)

        Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.

      • Peppa Pig II (46)

        The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.

      • Peppa Pig II (48)

        Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?

      • Peppa Pig II (49)

        The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.

      • Bubble Guppies IV (8)

        Batterball! Molly and Gil see how delicious bubblecakes are made when they step into Chef Stef's kitchen. The Guppies get their turn when they take the field to play batterball! It'll take teamwork to run the kitchen-station bases and bake a tasty treat!

      • Blue's Clues & You II (4)

        Blue's Big Baking Show. It's a sweet and delicious day at Blue's Bakery, because Josh and Blue are baking bibingka, a cake from the Philippines! We play Blue's Clues to figure out who Blue wants to bake for, and help the Banana Baker collect bananas for her Monkey Muffins!

      • Blue's Clues & You II (5)

        Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!