
Nick Jr.
Nick Jr. od do
PAW Patrol III (14)
Pups Save a Robosaurus / Pups Save a Film Festival. When a homemade Robotic Dino named Earl comes to life, the pups need to find him, stop him, and bring him home. // The pups are shooting their Film Festival entry until Daring Danny X cuts the action with his dangerous stunt.
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
The Adventures of Paddington (8)
Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!
Blaze and the Monster Machines (13)
Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.
Blaze and the Monster Machines (14)
Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.
Santiago of the Seas (17)
Santiago and Bonnie to the Rescue / The Compass Caper. After getting stranded at the bottom of a crevice, Bonnie and Santiago must team up to save the day. // Santiago is on a mad dash to get his compass back after it's nabbed by Bonnie Bones and Sir Butterscotch.
PAW Patrol (20)
Pups Go All Monkey / Pups Save a Hoot. When Mandy the monkey escapes from her cage on the train, Ryder and the PAW Patrol are lead on a wild chase through Adventure Bay! // During a bad wind storm, Ryder and the PAW Patrol have to save an Owl trapped in a blown over tree and reunite her with “Little Hootie”, her baby.
Butterbean's Café II (7)
Perfectly Perfect Pancakes! / The Delivery Game! Cricket wants to make her teacher perfect pancakes, but she learns that they don't have to be perfect to be delicious! // Jasper keeps playing a video game instead of doing his work! Will he be able to make his important delivery in time?
Bubble Guppies V (13)
Super Baby! When supervillain Lady Goo Goo starts changing everyone into babies, it's up to Guppy Girl and Bubble Boy to stop her before they get turned into babies too!
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Barbapapa - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You II (5)
Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!
Blaze and the Monster Machines V (14)
Blazing Amazing Stories. Blaze and AJ are babysitting for Baby Gherkin! When it's time for her nap, they tell her three epic bedtime stories about police, cowboys, and superheroes - all starring Blaze and his friends!
Blaze and the Monster Machines V (15)
Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!
PAW Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (10)
Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Bubble Guppies V (1)
The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
Blue's Clues & You (18)
Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.
Blaze and the Monster Machines V (20)
The Race Around the Earth. In their biggest race ever, Blaze and AJ go head-to-head against Crusher to race all the way around the Earth and win the World's Biggest Trophy!
Santiago of the Seas (17)
Santiago and Bonnie to the Rescue / The Compass Caper. After getting stranded at the bottom of a crevice, Bonnie and Santiago must team up to save the day. // Santiago is on a mad dash to get his compass back after it's nabbed by Bonnie Bones and Sir Butterscotch.
PAW Patrol IV (12)
Pups Party with Bats. Bats are drawn from their cave by DJ Rubble's new dance track.
PAW Patrol (9)
Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig III (20)
Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.
Peppa Pig (33)
Cleaning the Car. Peppa and her family have to wash the car when it gets dirty.
Peppa Pig (34)
Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.
Peppa Pig (35)
Camping. Peppa and her family go camping, but Daddy Pig is too big to get into the tent. Daddy Pig likes sleeping under the stars, until it starts to rain.
Calvin & Kaison's Play Power (7)
Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?
Calvin & Kaison's Play Power (8)
Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?
Ready Set Dance (1)
What's My Jam? An uplifting story about a kid who's just trying to fit in. It's a journey of self-discovery that brings the community together, but it's the beat of the music that's most inspiring.
Blue's Clues & You II (5)
Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!
Dora The Explorer IV (25)
Dora's Dance to the Rescue. Put on your dancing shoes, because Dora needs you to spin, shake wiggle, jump and clap with her as she tries to rescue Swiper the fox, who's been trapped inside a bottle by a mean dancing elf.
PAW Patrol III (14)
Pups Save a Robosaurus / Pups Save a Film Festival. When a homemade Robotic Dino named Earl comes to life, the pups need to find him, stop him, and bring him home. // The pups are shooting their Film Festival entry until Daring Danny X cuts the action with his dangerous stunt.
The Adventures of Paddington (7)
Paddington And The Wardrobe / Paddington And Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.
The Adventures of Paddington (8)
Paddington and the Party / Paddington and the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!
Blaze and the Monster Machines (13)
Zeg and the Egg. Zeg is out smashing things with Blaze and AJ when he finds a tiny dinosaur egg. Now the three friends must embark on an epic journey across a prehistoric landscape to return the egg to its Truckodactyl mother.
Blaze and the Monster Machines (14)
Gasquatch. Blaze and AJ are deep in the woods when they discover and befriend a mud-loving monster truck named Gasquatch. Now, they must set out on an epic adventure to bring their new friend to Mud Fest… the muddiest party of all time.
Santiago of the Seas (17)
Santiago and Bonnie to the Rescue / The Compass Caper. After getting stranded at the bottom of a crevice, Bonnie and Santiago must team up to save the day. // Santiago is on a mad dash to get his compass back after it's nabbed by Bonnie Bones and Sir Butterscotch.
PAW Patrol (20)
Pups Go All Monkey / Pups Save a Hoot. When Mandy the monkey escapes from her cage on the train, Ryder and the PAW Patrol are lead on a wild chase through Adventure Bay! // During a bad wind storm, Ryder and the PAW Patrol have to save an Owl trapped in a blown over tree and reunite her with “Little Hootie”, her baby.
Butterbean's Café II (7)
Perfectly Perfect Pancakes! / The Delivery Game! Cricket wants to make her teacher perfect pancakes, but she learns that they don't have to be perfect to be delicious! // Jasper keeps playing a video game instead of doing his work! Will he be able to make his important delivery in time?
Bubble Guppies V (13)
Super Baby! When supervillain Lady Goo Goo starts changing everyone into babies, it's up to Guppy Girl and Bubble Boy to stop her before they get turned into babies too!
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Barbapapa - One Big Happy Family! (15)
The Fuchsia Ocean / Zero Waste. Chemical sprays are making the countryside rosy! The Barbapapas' build an aviary to protect sick birds. // When they see a beach covered with rubbish, the Barbapapa family decides to clean the beach and use the trash to make a miniature golf course.
Blue's Clues & You II (5)
Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!
Blaze and the Monster Machines V (14)
Blazing Amazing Stories. Blaze and AJ are babysitting for Baby Gherkin! When it's time for her nap, they tell her three epic bedtime stories about police, cowboys, and superheroes - all starring Blaze and his friends!
Blaze and the Monster Machines V (15)
Big Rig Blaze. When a windstorm blows away the supplies for Stripes' Animal Party, Blaze transforms into the one Monster Machine strong enough to haul it all back - a Big Rig! There's nothing he can't pull with that Big Rig Force!
PAW Patrol IV (11)
Pups Save Big Hairy / Pups Save a Flying Kitty. Pups need to lure a big ape onto the PAW Patroller so they can take him back to the jungle. // Skye Kitty gets stuck beside an eagle's nest and needs help getting down.
PAW Patrol IV (12)
Pups Party with Bats / Pups Save Sensei Yumi. Bats are drawn from their cave by DJ Rubble's new dance track. // A wind storm threatens unsuspecting Marshall and Sensei Yumi.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
Calvin & Kaison's Play Power (19)
Underwater Art. ROBO G takes Calvin on a deep sea adventure to find what he needs to finish his underwater artwork. But when a school of jellyfish blocks their path, Calvin must summon his PLAY POWER to be able to finish his masterpiece.
Calvin & Kaison's Play Power (20)
Super Spooky Surprise Party! Someone (or something) has stolen the snacks for the spooky surprise party! It's up to Calvin and ROBO G to use their PLAY POWER to find them - if the mysterious 'Count Snackula' doesn't find them first.
The Adventures of Paddington (10)
Paddington And The Meteor Shower / Paddington And The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig (24)
Treasure Hunt. Grandpa Pig hides some treasure in his garden, and when Peppa and George come, they have to look for it.
Peppa Pig (25)
Not Very Well. Peppa has chicken pox, and has to stay in bed until she gets better.
Peppa Pig (27)
Windy Castle. Peppa and her family go to the Windy Castle, and when they get there, they have a wonderful view from the top.
Peppa Pig (28)
My Cousin Chloé. Peppa and George's cousin Chloe comes to their house. Peppa tries to show Chloe that she is a big girl, but it is very hard.
Bubble Guppies V (1)
The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?
Blue's Clues & You (17)
Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
Blue's Clues & You (18)
Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.
Blaze and the Monster Machines V (20)
The Race Around the Earth. In their biggest race ever, Blaze and AJ go head-to-head against Crusher to race all the way around the Earth and win the World's Biggest Trophy!
Santiago of the Seas (17)
Santiago and Bonnie to the Rescue / The Compass Caper. After getting stranded at the bottom of a crevice, Bonnie and Santiago must team up to save the day. // Santiago is on a mad dash to get his compass back after it's nabbed by Bonnie Bones and Sir Butterscotch.
PAW Patrol IV (12)
Pups Party with Bats. Bats are drawn from their cave by DJ Rubble's new dance track.
PAW Patrol (9)
Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Peppa Pig (36)
Sleepy Princess. Daddy Pig tells Peppa and George a story about a princess who needs sleep. In the story, Peppa is the princess, George is the prince, Mummy Pig is the queen, and Daddy Pig is the king.
Peppa Pig (37)
The Tree House. Peppa and George visit Granny Pig and Grandpa Pig's house. Grandpa Pig has built a tree house for them.
Peppa Pig (38)
Fancy Dress Party. Peppa and George are having a costume party. Peppa is a fairy princess, and George is a dinosaur. Peppa has to pick which of her friends is wearing the best costume.
Barbapapa - One Big Happy Family! (20)
Relay tales / The barbababies' world. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
PAW Patrol (17)
Pups Save a Pool Day / Circus Pup-Formers. It’s a hot day and the pups head for the water park – but the pool is empty! Paw Patrol to the rescue. Digger and Rocky step in and help Ryder get water to the pool. Pool Day is back on!/When the animals don’t show up in time for the Circus to start; Ryder and the Paw Patrol step in to help.
PAW Patrol (19)
Pups Save A Super Pup / Pups Save Ryder's Robot. Rubble is pretending to be a super pup but get’s himself in some trouble. Ryder and the Paw Patrol have to save Rubble! // When Ryder’s Robot Pup breaks and starts going wild around Adventure Bay, it takes the whole Paw Patrol to help Ryder find it.
PAW Patrol III (16)
Pups Bear-ly Save Danny / Pups Save the Mayor's Tulips. Daring Danny X is at it again! This time he’s stuck in a tree over a deep canyon and is pursued by hungry bears. // Mayor Humdinger sabotages Mayor Goodway’s perfect petals for the tulip contest. Chase and Rocky to the rescue!
The Adventures of Paddington II (1)
Paddingtons Plant Problem / Paddington the Artist. Paddington realizes he has been watering the wrong plant while Mr. Curry is away on holiday! // Mrs. Brown wants Windsor Gardens to artistically express themselves. Paddington doesn't know what art is, so he sets out to find what he's good at!
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
Blaze and the Monster Machines (15)
Truck Rangers. Blaze and his friends have joined the Truck Rangers, a scouting club where trucks earn badges for their accomplishments. But when Crusher's selfish scouting lands everyone in a heap of trouble, Blaze must race to the rescue!
Blaze and the Monster Machines (16)
Trouble at the Truck Wash. When an overeager Crusher causes the Truck Wash to explode out into Axle City, Blaze and friends will need your help using angles to recover the pieces and get the trucks clean again!
Santiago of the Seas (20)
Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.
PAW Patrol (21)
Pups Save a Bat / Pups Save a Toof. A baby Bat decides to take a nap hanging from the Town Hall’s bell and Mayor Goodway can’t ring it. Ryder and the Pups attempt to rescue the bat quietly so it doesn’t wake up, but it does and causes trouble around town. // Alex is afraid to go to the dentist, so Chase and the PAW Patrol work together to show Alex that fears can be overcome.
Butterbean's Café II (10)
The Legend of the Shadow Bean! When a bad Shadow Bean makes it nighttime forever, some darkness-loving Bean Bats take over Puddlebrook, with the help of Ms. Marmalady! Will the Bean Team find a way to start the day?
Bubble Guppies V (14)
The Mighty, Untidy Titans! When some Untidy Titans (played by Guppies) start messing up Zooli, Nonny, and Oona's goat farm, the goat herders must journey to the Titan's cloud realm to ask them to tidy up.
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Peppa Pig II (31)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Barbapapa - One Big Happy Family! (16)
Hiccupism / Silence please. Barbabeau can't paint. He has a hiccup he can't get rid of. Just when he's about to give up, he accidentally creates a new artistic movement. // Barbalib wants to compete in a writing contest but his brothers and sisters stop her from concentrating.
Blue's Clues & You II (6)
Welcome to Blue's Bistro. Welcome to Blue's Bistro - a very fancy restaurant! While playing Blue's Clues to figure out what Blue wants to eat, we help Josh take our friends' orders and skidoo to Farmer Goat's farm to retrieve fresh vegetables!
Blaze and the Monster Machines (7)
Epic Sail. Crusher and Pickle challenge Blaze and his friends to a sailboat race. But when he tries to cheat, Crusher accidentally crashes both ships onto a tropical island! Blaze and his crew must find the missing pieces of their ship so they can sail home.
Blaze and the Monster Machines (8)
The Team Truck Challenge. It’s the day of the Team Truck Challenge, a race where all the trucks get to compete in teams of two! But when Crusher chooses a new partner instead of Pickle, his disappointed sidekick teams up with Blaze to prove his mettle.
PAW Patrol IV (14)
Pups Save the Runaway Kitties / Pups Save Tiny Marshall. The Kit-trastrophe crew get into the poufy shampoo and blow away. // Marshall dreams he gets shrunk.
PAW Patrol IV (15)
Pups Chill Out / Pups Save Farmer Alex. Roger's frozen food delivery truck gets stuck in a ditch. // Farmer Yumi's animals are stampeding towards town.
PAW Patrol V (23)
Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.
Calvin & Kaison's Play Power (1)
Ultimate Outfit. Calvin accidentally messes up his clothes on the day of the Ultimate Hero Challenge. Luckily, ROBO G helps him create a brand new outfit, just in time. But will his PLAY POWER be enough for Calvin to score the trophy?
Calvin & Kaison's Play Power (2)
Birthday Diver. Calvin has lost ROBO G's birthday present. It's now being held captive by a mysterious underwater creature that loves shiny objects. Can he summon his PLAY POWER and find it?
The Adventures of Paddington II (1)
Paddingtons Plant Problem / Paddington the Artist. Paddington realizes he has been watering the wrong plant while Mr. Curry is away on holiday! // Mrs. Brown wants Windsor Gardens to artistically express themselves. Paddington doesn't know what art is, so he sets out to find what he's good at!
The Adventures of Paddington (13)
Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Peppa Pig (30)
Babysitting. Granny Pig and Grandpa Pig look after Peppa and George while Mummy Pig and Daddy Pig go out for the evening. Peppa and George are too excited to sleep and Granny Pig and Grandpa Pig play games with them to tire them out.
Peppa Pig (31)
Ballet Lesson. Peppa goes to her first ballet lesson, and meets her friends there. She decides to teach Mummy Pig and Daddy Pig to dance but finds out they have some moves of their own.
Peppa Pig (32)
Thunderstorm. Peppa and George are having a picnic, when a thunderstorm starts. They go inside the house but Daddy Pig has to go back out to get Peppa's teddy as she has left him in the garden.Peppa and george are scared because the thunderstorm is making lots of noise. But then Peppa decides she loves thunderstorms as they leave behind lots of mud puddles.
Bubble Guppies V (2)
Kingdom of Clean! Dirty Deema has stolen Molly and Gil's soap, and made The Kingdom of Clean very dirty! Molly and Gil have to get their soap back, and clean up the kingdom!
Blue's Clues & You (20)
Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.
Blue's Clues & You II (1)
Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.
