• Nick Jr.

    • Nick Jr. od do

      • Deer Squad (4)

        Kai Express / Ducknado. When Kai joins all the deer's carts together, the vehicles end up as a runaway train in the Central Forest! // Sir Steel's super powerful hairdryer creates a giant tornado that sucks up Ian, his ducklings and a heap of other things.

      • The Adventures of Paddington II (16)

        Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?

      • The Adventures of Paddington (25)

        Paddington's First Snow / Paddington and the Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?

      • Blaze And The Monster Machines (3)

        The Driving Force. When Starla the friendly cowgirl truck loses one of her pistons, Blaze and AJ set out to get it back. But they’ll have to hurry before Crusher gets his greedy tires on it!

      • Blaze And The Monster Machines (4)

        Tool Duel. Gabby is the mechanic all the Monster Machines in town count on to fix them up. But when Crusher steals all her tools, Gabby needs Blaze's help to get them back!

      • Santiago of the Seas (11)

        Shrunken Ships / The Pirate Parade. When Escarlata turns the crew tiny, they have to find a pint-sized way to save the day. // It's time for the annual Pirate Parade! That is, unless Escarlata has anything to say about it.

      • Baby Shark's Big Show (6)

        When You Wish Upon a Fish. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Bubble Guppies III (15)

        Come to Your Senses! Oh no! Nonny broke his glasses! When they're fixed, Nonny is determined to retrieve them on his own. But to do it, he'll have to depend on his other four senses to reach the glasses store before it closes!

      • Bubble Guppies III (16)

        Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig III (3)

        Pedro's Cough. Pedro gets a contagious cough at daycare and some of the other children soon catch it. When it's time to go the grown-ups catch it too, including Madame Gazelle. Peppa calls Doctor Brown Bear who gives them terrible-tasting medicine, but who will look after him when he is sick?

      • BARBAPAPA - One Big Happy Family! (18)

        Clock and Dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.

      • BARBAPAPA - One Big Happy Family! (20)

        Relay Tales / The Barbababies' World. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze And The Monster Machines III (6)

        Light Riders. A light thief (Melissa Rauch) is on the loose, leaving all of Axle City in the dark! Gabby outfits Blaze with special lights to help him track down the light thief and restore the missing lights.

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • Deer Squad (3)

        Catfish Capers / Bubble Debacle. Lola tries her hand at being the park keeper for the day (Ian is on holiday) but things do not go according to her plan. // Sir Steel's attempts to clean up the Central Forest with a giant soap machine creates a huge bubble nightmare!

      • Calvin & Kaison's Play Power (5)

        Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!

      • Calvin & Kaison's Play Power (6)

        Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!

      • The Adventures of Paddington (12)

        Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.

      • The Adventures of Paddington II (16)

        Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?

      • Peppa Pig III (13)

        Fire Engine. When Mummy Pig helps out at Miss Rabbit's fire station, she is called upon to douse the flames at Daddy Pig's out-of-control barbecue!

      • Peppa Pig III (14)

        Princess Peppa. Granny and Grandpa Pig come for a dinner party with Mummy and Daddy Pig. Peppa and George are too tired to go to bed, until they are told a story.

      • Peppa Pig III (15)

        Teddy's Playgroup. Peppa brings home a teddy from daycare to look after, but she is worried that he will not have a very exciting time.

      • Peppa Pig III (16)

        Danny's Pirate Party. It is Danny Dog's birthday, and with the help of Granddad Dog and Grandpa Pig the children take part in a pirate treasure hunt.

      • Bubble Guppies V (23)

        Something Fishy Going On! Police Officers Molly and Gil are tracking some mysterious lights (aliens!?) that have been popping up around town. With the help of several nocturnal animal friends, they discover the lights aren't aliens at all, they are anglerfish!

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • Blaze And The Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Santiago of the Seas (4)

        The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.

      • Baby Shark's Big Show (8)

        Baby Mayo. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • PAW Patrol III (24)

        Pups Save a Giant Plant / Pups Get Stuck. Buddy - Mayor Goodway’s gesture of goodwill gift grows wildly out of control when it’s planted in the wrong place. Time for a transplant! // Metal mayhem ensues when Marshall’s Fire Truck becomes mysteriously magnetized.

      • The Adventures of Paddington II (16)

        Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Calvin & Kaison's Play Power (11)

        Car Catastrophe. Calvin's remote control car has been turbo charged and is out of control! Can Calvin summon his PLAY POWER before the kid cave is totally destroyed?

      • Calvin & Kaison's Play Power (12)

        Robot Round Up! ROBO G's robot flock are loose on the dangerous Rock Block Mountain! Calvin launches a Robo Rescue Mission but the robots keep escaping! Calvin uses his PLAY POWER and calls on a special helper to save the runaway robots.

      • Ready Set Dance II (8)

        Game, Set, Granny. Granny is back - and she is going to take on the kid crew in a heart stopping game of tennis!

      • Blue's Clues & You (13)

        Story Time with Blue. We are almost ready to read but first we need to play Blue's Clues to figure out Blue's favorite story! While looking for clues, we help Shovel & Pail act out "Jack & Jill" and match the three bears with their belongings.

      • PAW Patrol VII (14)

        Pups Save a Rocket Roller Skater / Pups Save Ryder's Surprise. A mix-up delivery leads to Ms. Marjorie and Danny speeding out of control in Adventure Bay. Now the Pups must rescue them. // Ryder's present ends up in the jungle and Carlos is trapped in a Jungle Gym. It's up to the Pups to save them.

      • PAW Patrol V (8)

        Pups Save Heady Humdinger. Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!

      • Baby Shark's Big Show (6)

        When You Wish Upon a Fish. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Deer Squad (4)

        Kai Express / Ducknado. When Kai joins all the deer's carts together, the vehicles end up as a runaway train in the Central Forest! // Sir Steel's super powerful hairdryer creates a giant tornado that sucks up Ian, his ducklings and a heap of other things.

      • The Adventures of Paddington II (16)

        Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?

      • The Adventures of Paddington (25)

        Paddington's First Snow / Paddington and the Metal Detector. It's snowing in Windsor Gardens; Paddington has lost a special wooly hat given him by Aunt Lucy and must find it. // Paddington is given a Metal detector by Mr. Gruber. Beep beep beep what has Paddington found now?

      • Blaze And The Monster Machines (3)

        The Driving Force. When Starla the friendly cowgirl truck loses one of her pistons, Blaze and AJ set out to get it back. But they’ll have to hurry before Crusher gets his greedy tires on it!

      • Blaze And The Monster Machines (4)

        Tool Duel. Gabby is the mechanic all the Monster Machines in town count on to fix them up. But when Crusher steals all her tools, Gabby needs Blaze's help to get them back!

      • Santiago of the Seas (11)

        Shrunken Ships / The Pirate Parade. When Escarlata turns the crew tiny, they have to find a pint-sized way to save the day. // It's time for the annual Pirate Parade! That is, unless Escarlata has anything to say about it.

      • Baby Shark's Big Show (6)

        When You Wish Upon a Fish. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Bubble Guppies III (15)

        Come to Your Senses! Oh no! Nonny broke his glasses! When they're fixed, Nonny is determined to retrieve them on his own. But to do it, he'll have to depend on his other four senses to reach the glasses store before it closes!

      • Bubble Guppies III (16)

        Puddleball! When rain spoils a game of kickball, Gil invents a new game that shows how fun a little rain can be. But when the weather turns too wet, even for puddleball, Bubble Puppy must overcome his fear of thunder to save the game!

      • Peppa Pig II (39)

        Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!

      • Peppa Pig II (40)

        Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig II (42)

        Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.

      • Peppa Pig III (3)

        Pedro's Cough. Pedro gets a contagious cough at daycare and some of the other children soon catch it. When it's time to go the grown-ups catch it too, including Madame Gazelle. Peppa calls Doctor Brown Bear who gives them terrible-tasting medicine, but who will look after him when he is sick?

      • BARBAPAPA - One Big Happy Family! (18)

        Clock and Dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.

      • BARBAPAPA - One Big Happy Family! (20)

        Relay Tales / The Barbababies' World. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.

      • Blue's Clues & You (10)

        Growing with Blue. Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue's Clues to figure out what game Blue wants to play outside today.

      • Blaze And The Monster Machines III (6)

        Light Riders. A light thief (Melissa Rauch) is on the loose, leaving all of Axle City in the dark! Gabby outfits Blaze with special lights to help him track down the light thief and restore the missing lights.

      • PAW Patrol V (10)

        Pups Save the PawPaws / Pups Save a Popped Top. Carlos and Tracker make PawPaw juice with Paw Patrol when they find out Mayor Goodway and Chickaletta are in trouble. // The top of Farmer's Al's silo has been knocked off and he needs help saving his corn crop.

      • PAW Patrol V (12)

        Pups Save the Snowshoeing Goodways / Pups Save a Duck Pond. When Mayor Goodway and the twins are late getting back from a snowshoeing, Jake and Everest call the Paw Patrol to search for them. // Water in the duck pond mysteriously drains out, it's up to the PAW Patrol find out what's happening!

      • Deer Squad (3)

        Catfish Capers / Bubble Debacle. Lola tries her hand at being the park keeper for the day (Ian is on holiday) but things do not go according to her plan. // Sir Steel's attempts to clean up the Central Forest with a giant soap machine creates a huge bubble nightmare!

      • Calvin & Kaison's Play Power (5)

        Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!

      • Calvin & Kaison's Play Power (6)

        Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!

      • The Adventures of Paddington (12)

        Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.

      • The Adventures of Paddington II (16)

        Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?

      • Peppa Pig III (13)

        Fire Engine. When Mummy Pig helps out at Miss Rabbit's fire station, she is called upon to douse the flames at Daddy Pig's out-of-control barbecue!

      • Peppa Pig III (14)

        Princess Peppa. Granny and Grandpa Pig come for a dinner party with Mummy and Daddy Pig. Peppa and George are too tired to go to bed, until they are told a story.

      • Peppa Pig III (15)

        Teddy's Playgroup. Peppa brings home a teddy from daycare to look after, but she is worried that he will not have a very exciting time.

      • Peppa Pig III (16)

        Danny's Pirate Party. It is Danny Dog's birthday, and with the help of Granddad Dog and Grandpa Pig the children take part in a pirate treasure hunt.

      • Bubble Guppies V (23)

        Something Fishy Going On! Police Officers Molly and Gil are tracking some mysterious lights (aliens!?) that have been popping up around town. With the help of several nocturnal animal friends, they discover the lights aren't aliens at all, they are anglerfish!

      • Blue's Clues & You (17)

        Colors Everywhere with Blue. Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!

      • Blue's Clues & You (18)

        Pajama Party with Blue. It's a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue's Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.

      • Blaze And The Monster Machines (9)

        The Jungle Horn. Stripes loves his jungle horn, a special instrument that can summon all the animals in the jungle. But when a jealous Crusher steals it, Blaze and Stripes must speed after him in a wild chase to get it back.

      • Santiago of the Seas (4)

        The Magic Spyglass / The Stone of Life. Santi and crew are after the legendary Magic Spyglass! But things get tricky when Enrique Real de Palacios III joins the chase. / Santi and crew follow a map to a special treasure, but Bonnie and Sir Butterscotch are hot on their trail.

      • Baby Shark's Big Show (8)

        Baby Mayo. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • PAW Patrol III (24)

        Pups Save a Giant Plant / Pups Get Stuck. Buddy - Mayor Goodway’s gesture of goodwill gift grows wildly out of control when it’s planted in the wrong place. Time for a transplant! // Metal mayhem ensues when Marshall’s Fire Truck becomes mysteriously magnetized.

      • The Adventures of Paddington II (16)

        Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?

      • Peppa Pig II (34)

        Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!

      • Peppa Pig II (35)

        Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!

      • Peppa Pig II (36)

        School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.

      • BARBAPAPA - One Big Happy Family! (18)

        Clock and Dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.

      • Barbapapa - One Big Happy Family! (22)

        Barbabright Has a Secret. Barbabright acts strangely. What is he hiding ? The Barbabbabies will do anything to find out.

      • Blue's Clues & You (15)

        Bluestock. It's Bluestock - the Blue's Clues Music Concert! We play Blue's Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!

      • PAW Patrol VII (15)

        Pups Save the Marooned Mayors / Pups Save the Game Show. While out ice fishing in the North Country, Mayors Goodway and Humdinger, along with Chickaletta, get stuck in an ice crevasse. // The Wingnuts' farm plays host to a rootin' tootin Game Show hosted by Cowgirl Beryl!

      • Baby Shark's Big Show (6)

        Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Deer Squad (5)

        Donut Panic / I Scream. Rammy's tips on focus and meditation come in handy when Sir Steel's Replicator causes havoc in the Central Forest with giant donuts. // When Kai overexerts his Water Power on an ice cream machine, the machine turns into a rampaging Ice-Bot!

      • The Adventures of Paddington (1)

        Paddington Finds A Pigeon / Paddington and Chores List. Paddington nurses a sick bird named Pigeonton back to health, but can he let him go? // The family all have chores except Paddington. So as not to be excluded, Mr. Brown creates a list for him to follow, but Paddington picks up the wrong list.

      • The Adventures of Paddington (2)

        Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.

      • Blaze And The Monster Machines (5)

        Bouncy Tires. When Zeg the dinosaur truck accidentally puts on a set of “Super Bouncy Tires,” he bounces out of control! Now Blaze and AJ have to experiment to find a substance adhesive enough to stop their bouncing buddy.

      • Blaze And The Monster Machines (6)

        Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.

      • Santiago of the Seas (12)

        Deep Freeze / Trojan Sea Horse. The biggest party of the year could be cancelled after Escarlata la Pirata freezes the high seas! // Bonnie Bones is on the run with the museum's priceless treasures, but Santi and crew won't let her get far.

      • Baby Shark's Big Show (6)

        Shark-Off. A brash young Baby Shark puts the life skills he learns from Mommy and Daddy to the test in his own backyard-which just happens to be the ocean!

      • Bubble Guppies III (17)

        The Bubble Bee-athalon! Bzzzz! The Guppies are busy living the bees' life! Turning nectar into honey is tough bzzness. It takes a lot of teamwork every step of the way. Can the kids work together to make honey for the queen bee's teatime?

      • Bubble Guppies III (18)

        The Running of the Bullfrogs! Ribbit! Gil and Goby bring a tadpole named Fernando to school to watch him grow into a frog. When Fernando's ready to hop, Gil and Goby will have to lead him back to his pond in the traditional Running of the Bullfrogs!

      • Peppa Pig III (4)

        The Library. Daddy Pig has a book from the library that he has kept for too long. The family go to the library to return it and find more books to read.

      • Peppa Pig III (5)

        The Camper Van. Peppa and her family go on vacation in a special van. Peppa is surprised to find that at a push of a button the van converts into a mini-house for them to sleep in!

      • Peppa Pig III (6)

        The Camping Holiday. Peppa and her family are on holiday in their trailer van. They decide to go to Duck Land, a special park where they can see the ducks in the river, and are surprised when they learn that their van can convert into a boat!

      • Peppa Pig III (8)

        Richard Rabbit Comes to Play. Richard Rabbit comes to play with George, and Suzy Sheep comes to play with Peppa! The boys and girls don't want to play the same games, but they all like jumping up and down in muddy puddles.

      • Peppa Pig III (9)

        Fun Run. Daddy Pig finds it hard work when he runs a race to raise money for the school roof, but it's easier to run when a wasp is chasing him!

      • BARBAPAPA - One Big Happy Family! (21)

        Greedyguts / Where is Bali? A goat has escaped from the mountain and is coming to wreak havoc, devouring everything in its path! // Bali is nowhere to be found, and the Barbapapa deploy all their imagination to look for her. They have no idea that a nice surprise awaits them!

      • BARBAPAPA - One Big Happy Family! (22)

        Barbabright Has a Secret / Super Duper Cool. Barbabright acts strangely. What is he hiding ? The Barbabbabies will do anything to find out. // The Barbapapa decide to save energy. But their efforts are undermined by Barbabright and Barbabelle who build a secret energy-consuming project.

      • Blue's Clues & You (11)

        Getting Glasses with Magenta. It's an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet.

      • Blaze And The Monster Machines III (7)

        The Bouncing Bull Racetrack. Blaze and Starla discover a map that leads to a track of legend – the Bouncing Bull Racetrack! The friends set out on a Wild West quest to find the track and take the ride of their lives.

      • PAW Patrol V (15)

        Rocky Saves Himself / Pups and the Mystery of the Driverless Snocat. Rocky must rescue himself when he has been stranded on an Island full of trash by Humdinger. // Daring Danny's new remote control accidentally takes control of Everest's SnoCat and all the vehicles in Adventure Bay!

      • PAW Patrol V (21)

        Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.

      • Deer Squad (4)

        Kai Express / Ducknado. When Kai joins all the deer's carts together, the vehicles end up as a runaway train in the Central Forest! // Sir Steel's super powerful hairdryer creates a giant tornado that sucks up Ian, his ducklings and a heap of other things.

      • Calvin & Kaison's Play Power (7)

        Indoor Score. A thunderstorm means Calvin has to practice soccer indoors. With ROBO G's help, he builds a practice wall. But can it withstand the rumble of the storm, or will he have to use his PLAY POWER to make it super strong?

      • Calvin & Kaison's Play Power (8)

        Bad Hair Day. Calvin's very own 'Hair Fixing Lab' accidentally creates a hairball monster that runs rampage in the kid cave! Can Calvin use his PLAY POWER to get himself out of this hairy situation?

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • The Adventures of Paddington (14)

        Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig III (18)

        Rongis?it. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.

      • Peppa Pig III (19)

        Granny Pig's Chickens. Granny Pig shows Peppa and George her chickens. Grandpa Pig is angry, because the chickens have been eating all Grandpa Pig's lettuces.

      • Peppa Pig III (20)

        Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.

      • Peppa Pig III (21)

        Trip to the Moon. Peppa's family go to the museum's moon exhibition with George's friend Edmond Elephant. But Peppa thinks there are going to the real moon and is worried.

      • Bubble Guppies III (3)

        Good Morning Mr. Grumpfish! The Bubble Guppies have a substitute teacher: Mr. Grumpfish. He doesn't seem to like anything! It'll take a lot for the kids to convince Mr. Grumpfish that their favorite things are worth singing about!

      • Blue's Clues & You (20)

        Thankful with Blue. Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.

      • Blue's Clues & You II (1)

        Blue's Big Beat Band. Josh and Blue are starting a band! As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.