• Nick Jr.

    • Nick Jr. od do

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • The Adventures of Paddington (14)

        Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • The Adventures of Paddington (15)

        Paddington's First Chinese New Year / Paddington and the Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze And The Monster Machines III (18)

        Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.

      • Blaze And The Monster Machines III (19)

        Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?

      • Santiago of the Seas (6)

        The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.

      • Baby Shark's Big Show (10)

        Shadowland. Jealous of Baby Shark's popularity, Shadow rebrands the Wreck as his own personal amusement park.

      • Bubble Guppies III (10)

        Puppy Love! Bubble Puppy's got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs-a Guppy's best friend. But will Gil's get-well card will help Bubble Puppy feel better?

      • Bubble Guppies III (12)

        The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper's car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?

      • Peppa Pig V (1)

        Potato City. Peppa and her family visit a new theme park that has a vegetable theme.

      • Peppa Pig V (2)

        The New House. Peppa and George are taken to visit the home that Mr Bull is building. Will they find out who their new neighbors are?

      • Peppa Pig V (3)

        Basketball. Daddy teaches the kids how to play basketball, and it is not long before they are good enough to take on a team.

      • Peppa Pig V (4)

        Horsey Twinkle Toes. There is much excitement when Mr Zebra delivers a package from Aunt Dottie for Peppa and George.

      • Peppa Pig V (5)

        Naughty Tortoise. Dr Hamster's pet tortoise Tiddles gets stuck up a tree - who is going to come to the rescue?

      • BARBAPAPA - One Big Happy Family! (23)

        Barba TV / The Museum. The barbababies are glued to the TV. Since they love it so much, their parents encourage them to make their own shows. // The Barbapapa visit the museum of evolution. On the program: creation of the Earth, Precambrian submarine and... dinosaurs!

      • BARBAPAPA - One Big Happy Family! (24)

        Barbazoo Can't Say ''No'' / The Doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.

      • Blaze And The Monster Machines IV (8)

        T-Rex Trouble. Blaze and Zeg are in Dinosaur Valley, showing off their amazing robot powers to their dinosaur friends. But when they discover three lost little Tyrannosauruses, they must use their robot powers to get the babies home safely.

      • PAW Patrol V (4)

        Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.

      • PAW Patrol V (5)

        Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • Calvin & Kaison's Play Power (3)

        The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?

      • Calvin & Kaison's Play Power (4)

        Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?

      • The Adventures of Paddington II (5)

        Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?

      • The Adventures of Paddington II (6)

        Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?

      • Peppa Pig II (14)

        Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.

      • Peppa Pig II (15)

        Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.

      • Peppa Pig II (16)

        Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.

      • Peppa Pig II (17)

        Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.

      • Blaze And The Monster Machines VI (6)

        Sparkle's Racing Badge. It's more Blaze family fun in this high octane, action-packed adventure as Blaze and his sister Sparkle team up to make it back to the Monster Dome in time for a big race.

      • Santiago of the Seas (13)

        The Silver Lasso / The Sea Dragon's Treasure. Santiago and Mami team up to take down an old foe and retrieve a lost family treasure. // After Enrique nabs a Sea Dragon's golden egg, it's up to the good pirates to nab it back before things get out of control.

      • Baby Shark's Big Show (3)

        Baby Tooth. When Baby Shark loses his tooth for real, he and William team up with an unexpected ally to track it down.

      • PAW Patrol V (8)

        Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!

      • The Adventures of Paddington II (5)

        Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?

      • Peppa Pig (11)

        Hiccups. George gets hiccups when he drinks his juice too quickly, so Peppa tries to cure him.

      • Peppa Pig (12)

        Bicycles. Daddy Pig has grown a huge pumpkin and Peppa is riding her bike, but says she wants to ride without training wheels. But soon she crashes into the pumpkin.

      • Peppa Pig (13)

        Secrets. Mummy Pig gives Peppa a box, which has to be kept a secret.

      • Peppa Pig (15)

        Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!

      • Calvin & Kaison's Play Power (4)

        Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?

      • Ready Set Dance II (6)

        All Aboard. All Aboard the dance train for tap-tacular adventure.

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • PAW Patrol (9)

        Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!

      • PAW Patrol VI (1)

        Pups Save a Freighter. Daring Danny is locked out of the lighthouse Turbot left him to look after. Now a freighter is headed straight for Seal Island!

      • Baby Shark's Big Show (9)

        Teensy the Tardigrade. Baby Shark adopts a teensy tiny pet, but is he ready for a big responsibility?

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • The Adventures of Paddington (14)

        Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • The Adventures of Paddington (15)

        Paddington's First Chinese New Year / Paddington and the Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • Blaze And The Monster Machines III (18)

        Need for Blazing Speed. When Crusher tries to get Blazing Speed for himself, he accidentally sends Blaze's engine flying! Now it's Blaze vs. Crusher in a race for Blazing Speed-but without an engine, Blaze must find new ways to propel himself to victory.

      • Blaze And The Monster Machines III (19)

        Defeat the Cheat. It's the second ever Team Truck Challenge - a big race that pairs trucks together in racing teams. And this time Blaze's teammate is...Crusher?! Will Crusher be able to resist his cheating ways to win for the very first time?

      • Santiago of the Seas (6)

        The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.

      • Baby Shark's Big Show (10)

        Shadowland. Jealous of Baby Shark's popularity, Shadow rebrands the Wreck as his own personal amusement park.

      • Bubble Guppies III (10)

        Puppy Love! Bubble Puppy's got a cold! While Dr. Martin, the veterinarian, takes good care of him, the kids spend the day thinking about dogs-a Guppy's best friend. But will Gil's get-well card will help Bubble Puppy feel better?

      • Bubble Guppies III (12)

        The Amusement Parking Lot! Beep beep! The Guppies love cars! But when Mr. Grouper's car breaks down on the way to an amusement park, will the kids figure out how to get this field trip rolling again?

      • Peppa Pig V (1)

        Potato City. Peppa and her family visit a new theme park that has a vegetable theme.

      • Peppa Pig V (2)

        The New House. Peppa and George are taken to visit the home that Mr Bull is building. Will they find out who their new neighbors are?

      • Peppa Pig V (3)

        Basketball. Daddy teaches the kids how to play basketball, and it is not long before they are good enough to take on a team.

      • Peppa Pig V (4)

        Horsey Twinkle Toes. There is much excitement when Mr Zebra delivers a package from Aunt Dottie for Peppa and George.

      • Peppa Pig V (5)

        Naughty Tortoise. Dr Hamster's pet tortoise Tiddles gets stuck up a tree - who is going to come to the rescue?

      • BARBAPAPA - One Big Happy Family! (23)

        Barba TV / The Museum. The barbababies are glued to the TV. Since they love it so much, their parents encourage them to make their own shows. // The Barbapapa visit the museum of evolution. On the program: creation of the Earth, Precambrian submarine and... dinosaurs!

      • BARBAPAPA - One Big Happy Family! (24)

        Barbazoo Can't Say ''No'' / The Doppelganger. Barbazoo is ready to help. But Barbabright and Barbabelle abuse his kindness and drive him crazy. // By chance, Barbazoo realizes he can imitate Barbapapa. He uses this opportunity to distribute chores to his brothers and sisters. Will they find out?

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.

      • Blaze And The Monster Machines IV (8)

        T-Rex Trouble. Blaze and Zeg are in Dinosaur Valley, showing off their amazing robot powers to their dinosaur friends. But when they discover three lost little Tyrannosauruses, they must use their robot powers to get the babies home safely.

      • PAW Patrol V (4)

        Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.

      • PAW Patrol V (5)

        Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.

      • Deer Squad (9)

        Switcheroo / Protect The Egg. Professor Scratch's Switcheroo device causes chaos when Sir Steel uses it to get Deer Squad's Powers. // Rammy must learn to trust his friends when he chooses to take care of an abandoned egg, all while dealing with a mysterious ant invasion.

      • Calvin & Kaison's Play Power (3)

        The Mega Messy Mess. There's mess everywhere at HQ! Luckily ROBO G has created Tidy Bot, a robot that makes tidying into fun games. But a stinky sock makes Tidy Bot malfunction! Can Calvin use his PLAY POWER to fix Tidy Bot and clean up the mess?

      • Calvin & Kaison's Play Power (4)

        Snow Ball Yeti. Brrrrrrr! HQ is super chilly thanks to ROBO G's new extreme air conditioner. Can Calvin use his PLAY POWER to return the temperatures to normal, or will a wily Yeti spoil his plans?

      • The Adventures of Paddington II (5)

        Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?

      • The Adventures of Paddington II (6)

        Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?

      • Peppa Pig II (14)

        Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.

      • Peppa Pig II (15)

        Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.

      • Peppa Pig II (16)

        Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.

      • Peppa Pig II (17)

        Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.

      • Bubble Guppies IV (14)

        Bubble Baby! Molly's going to have a new sibling, and the Guppies are excited about babies! At the end of the day, the kids go to the hospital to meet the new baby!

      • Blue's Clues & You (2)

        Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.

      • Blue's Clues & You (3)

        Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.

      • Blaze And The Monster Machines VI (6)

        Sparkle's Racing Badge. It's more Blaze family fun in this high octane, action-packed adventure as Blaze and his sister Sparkle team up to make it back to the Monster Dome in time for a big race.

      • Santiago of the Seas (13)

        The Silver Lasso / The Sea Dragon's Treasure. Santiago and Mami team up to take down an old foe and retrieve a lost family treasure. // After Enrique nabs a Sea Dragon's golden egg, it's up to the good pirates to nab it back before things get out of control.

      • Baby Shark's Big Show (3)

        Baby Tooth. When Baby Shark loses his tooth for real, he and William team up with an unexpected ally to track it down.

      • PAW Patrol V (8)

        Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!

      • The Adventures of Paddington II (5)

        Paddington Gets Fit / Paddington's Rocking Chair Repair. It's the annual fun run in Windsor Gardens park, Paddington however is not very fit so Mrs. Bird decides to train him! // Jonathan Judy and Paddington accidentally break Mrs. Bird's much-loved rocking chair! How will they fix it before she finds out?

      • Peppa Pig (15)

        Picnic. Peppa and her family go for a picnic. Daddy Pig falls asleep after eating so much, but then gets some exercise being chased by a wasp!

      • Peppa Pig (16)

        Musical Instruments. Mummy Pig and Daddy Pig find a box of instruments in the attic, and Peppa and George try them out.

      • Peppa Pig (17)

        Frogs and Worms and Butterflies. Frogs and Worms and Butterflies: Peppa and George play at being pretty butterflies, wriggly worms and muddy frogs.

      • BARBAPAPA - One Big Happy Family! (21)

        Greedyguts / Where is Bali? A goat has escaped from the mountain and is coming to wreak havoc, devouring everything in its path! // Bali is nowhere to be found, and the Barbapapa deploy all their imagination to look for her. They have no idea that a nice surprise awaits them!

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • Dora the Explorer V (20)

        Dora Saves the Snow Princess. Dora is an interactive animated series about the cheerful and enterprising young girl Dora who likes to travel through the jungle of South America with her little monkey Boots. Her father and mother live in the jungle. Dora is curious of everything and wants to know about animals, flowers and plants of the forest. When she travels she always take with her a little back with survival equipment and a singing map.

      • Deer Squad (11)

        Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.

      • The Adventures of Paddington (16)

        Paddington and the Summer Games / Paddington Goes Camping. The Browns are having their annual summer games. Will Paddington be good at any of them? // Mrs. Brown has bought an old camper van and decides to take the family on a camping holiday.

      • The Adventures of Paddington (17)

        Paddington and the Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Blaze And The Monster Machines III (20)

        Raceday Rescue. It's race day, and Crusher is cheating twice as hard to beat Blaze and Watts - sending both drivers far, far away! But Blaze and Watts are determined to save AJ and Gabby and get back to the race in time to win!

      • Blaze And The Monster Machines IV (1)

        Robot Power. When Crusher unleashes three of his most destructive creations on Axle City, there's only one hero strong enough to save the day: Robot Blaze!

      • Santiago of the Seas (7)

        The Treasure of El Bravo. After Enrique steals the heart of El Bravo, there's only one person who can help Santi and crew save the day: Tomás's younger sister, Prima Tina!

      • Baby Shark's Big Show (10)

        Medievel Tides. When Baby Shark and friends are playing knights and royals, Vola wants to be more than just a princess.

      • Bubble Guppies III (13)

        Party at Sea! Anchor's away! It's time to celebrate boats with a party at sea! But when a giant ball of snow cone ice threatens to sink the party ship, can the Guppies use their nautical knowledge to save the day-and the party?

      • Bubble Guppies III (14)

        The Unidentified Flying Orchestra! Strings! Brass! Woodwinds! Percussion! After Gil and Molly meet a conductor, the Guppies want to join an orchestra. Led by a conductor from another planet, the Guppies' orchestra will make music that's out of this world!

      • Peppa Pig V (6)

        Mr Fox's Shop. Peppa and George visit Mr Fox's Shop to buy Granny and Grandpa an anniversary present, but what will they choose?

      • Peppa Pig V (7)

        Shadows. Peppa and George realize that they have shadows and no matter what they do, they can't escape from them.

      • Peppa Pig V (8)

        International Day. Peppa and her friends at playgroup dress up in clothes from different countries all over the world, but then have an argument.

      • Peppa Pig V (9)

        The Rainy Day Game. Daddy teaches Peppa and George a fun game to play while they wait inside for the rain to stop.

      • Peppa Pig V (10)

        Mummy Rabbit's Bump. Everyone is excited when Mummy Rabbit arrives with some big news-she is pregnant! Will it be one baby or twins?

      • BARBAPAPA - One Big Happy Family! (25)

        Barbabravo Is Not Feeling Well / Be Patient Barbabravo... Following a misadventure, Barbabravo is unable to transform at all. The whole family unites to help him. // Barbabravo can't stay put and is unable to focus one an activity for very long. Barbalala offers to teach him control. Will she succeed?

      • BARBAPAPA - One Big Happy Family! (26)

        The Seven Foods / The Perfect Portrait. The Barbababies think their food can make them change colours and shapes. They decide to find the right food for each of them. // Barbabeau lacks inspiration, he can't create anymore. The whole family helps by suggesting new subjects to paint.

      • Blue's Clues & You (4)

        Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.

      • Blaze And The Monster Machines IV (9)

        Meatball Mayhem. When Crusher accidentally knocks a bottle of "grow spice" onto a meatball, it grows to an enormous size and rolls away! It's up to Blaze and Pickle to transform into robots and stop the meatball before it wrecks the entire town!

      • PAW Patrol V (7)

        Pups Save the Butterflies / Pups Save an Underground Chicken. Chickaletta is stuck on a runaway drone and mysterious butterflies are causing chaos all around Adventure Bay! // The statue of Chickaletta has been stolen by Mayor Humdinger and is making its way through Adventure Bay's underground tunnel system.

      • PAW Patrol V (8)

        Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!

      • Deer Squad (10)

        Steel In Space / That's Magic. Sir Steel wants to go to the moon and gets Professor Scratch to convert Steel Towers into a space rocket! // A magician steal the audience away from Rammy's martial arts performance. Peeved, Rammy meddles with his hat and triggers a rabbit invasion.

      • Calvin & Kaison's Play Power (5)

        Fix Up Mix Up. When Kaison's car gets tangled and breaks down, Calvin and ROBO G try to fix it fast with their FAST FIXIT machine. But when the vehicle gets jammed inside the machine, Calvin has to use his PLAY POWER to fix it, and fast!

      • Calvin & Kaison's Play Power (6)

        Ultimate Race Day. It's time for the ULTIMATE RACE DAY - on a race track built in the Kid Cave. But when the track gets broken mid race, Calvin's car is headed for a disaster. He must use his PLAY POWER to pull off the most epic stunt jump ever!

      • The Adventures of Paddington II (7)

        Paddington and the Big Decision / Paddington's Beach Stowaway. On the last day of the school holidays Jonathan & Judy can't agree on what to do so Paddington has the casting vote. // The Browns come back from a beach trip with more than sand in their hair - why is that shell moving on its own?

      • The Adventures of Paddington II (8)

        Paddington and the Caterpillar / The Floor is Lava. Paddington has a new caterpillar friend, and he and Judy learn that not all changes are bad! // The Browns take part in a very competitive game of The Floor is Lava but who will win and will they make a good impression on an important visitor?

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Peppa Pig II (21)

        Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.

      • Bubble Guppies V (1)

        The New Guppy! The Sea Witch steals the Guppies' magical jewels, so she can rule the Seven Seas! Will the Guppies get their jewels back, and stop her before it's too late?

      • Blue's Clues & You (4)

        Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.

      • Blue's Clues & You (5)

        ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!