
Nick Jr.
Nick Jr. od do
Deer Squad (20)
Turnip For The Books / Magnet Maelstrom. Sir Steel almost crushes Platinum city with a giant turnip during a Vegetable Show. // When Sir Steel collects metal in the city for Muffin's pooch pamper parlor using a giant magnet, Deer Squad has to think out of the box to stop him.
The Adventures of Paddington II (13)
Paddingtons New Neighbour / Paddington Makes the News. The Browns have new neighbors & Toq is full of tales like there's a goblin in the garden and her dad is an astronaut! They can't be true, can they? // Paddington, Jonathan & Judy decide to create a newspaper but they need a front page story!
The Adventures of Paddington II (14)
Paddington Shares A Good Deed / Paddington Goes Green. Mr. Gruber does a good turn for Paddington & says he can thank him by passing it on to someone else, which is harder than it sounds! // Paddington learns all about composting thanks to Mr. Mulch, but will he grow flowers in time for Aunt Lucy?
Blaze And The Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Blaze And The Monster Machines IV (20)
The Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Santiago of the Seas (17)
Santiago and Bonnie to the Rescue / The Compass Caper. After getting stranded at the bottom of a crevice, Bonnie and Santiago must team up to save the day. // Santiago is on a mad dash to get his compass back after it's nabbed by Bonnie Bones and Sir Butterscotch.
Baby Shark's Big Show! (12)
Daddy Shack. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him.
Bubble Guppies IV (8)
Batterball! Molly and Gil see how delicious bubblecakes are made when they step into Chef Stef's kitchen. The Guppies get their turn when they take the field to play batterball! It'll take teamwork to run the kitchen-station bases and bake a tasty treat!
Bubble Guppies IV (9)
The New Year's Dragon! The Guppies can't wait for China's Lunar New Year Festival, where they'll operate a giant festival dragon in the grand parade!
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig III (3)
Pedro's Cough. Pedro gets a contagious cough at daycare and some of the other children soon catch it. When it's time to go the grown-ups catch it too, including Madame Gazelle. Peppa calls Doctor Brown Bear who gives them terrible-tasting medicine, but who will look after him when he is sick?
BARBAPAPA - One Big Happy Family! (18)
Clock and Dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.
BARBAPAPA - One Big Happy Family! (20)
Relay Tales / The Barbababies' World. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.
Blue's Clues & You III (1)
Our New Neighbor! Josh and Blue have some BIG news--a new neighbor just moved in next door and it's...Periwinkle! We play Blue's Clues to figure out how we can help Periwinkle feel welcome and learn more about our new kitten neighbor along the way, helping him unpack and even skidooing to his old neighborhood to retrieve his missing stuffie.
Blaze And The Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
PAW Patrol III (9)
Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
Deer Squad (19)
Steel Antlers / Berry Bad. Sir Steel dons fake antlers to join the Deer Squad as they plan a surprise birthday party for Tina Turtle. // Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
The Adventures of Paddington (9)
Paddington Makes a Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.
The Adventures of Paddington (10)
Paddington and The Meteor Shower / Paddington and The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.
Peppa Pig III (18)
Rongis?it. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.
Peppa Pig III (19)
Granny Pig's Chickens. Granny Pig shows Peppa and George her chickens. Grandpa Pig is angry, because the chickens have been eating all Grandpa Pig's lettuces.
Peppa Pig III (20)
Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.
Peppa Pig III (21)
Trip to the Moon. Peppa's family go to the museum's moon exhibition with George's friend Edmond Elephant. But Peppa thinks there are going to the real moon and is worried.
Bubble Guppies V (10)
Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.
Blue's Clues & You III (1)
Our New Neighbor! Josh and Blue have some BIG news--a new neighbor just moved in next door and it's...Periwinkle! We play Blue's Clues to figure out how we can help Periwinkle feel welcome and learn more about our new kitten neighbor along the way, helping him unpack and even skidooing to his old neighborhood to retrieve his missing stuffie.
Blue's Clues & You II (5)
Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!
Blaze And The Monster Machines (6)
Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.
Santiago of the Seas (6)
The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.
Baby Shark's Big Show! (12)
Daddy Shack. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him.
PAW Patrol III (9)
Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.
The Adventures of Paddington II (15)
Paddington Saves the Bees / Paddington & the Heat Wave. Paddington learns about bees & decides to help them make honey by planting a flower garden but someone thinks they're weeds! // There's a heatwave in Windsor Gardens & Mateo has sold out of ice-creams so he and Paddington create a new flavor!
Peppa Pig II (10)
George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.
Peppa Pig II (11)
The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.
Peppa Pig II (12)
Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.
Peppa Pig II (14)
Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.
Peppa Pig (29)
Pancakes. Mummy Pig makes pancakes, and Peppa and George help, but Daddy Pig flips his pancake so high it sticks to the ceiling.
Ready Set Dance (3)
Buzzy Bees. A sticky little story about a set of bees who get their feet stuck in honey and must master the "Sticky, Sticky Feet" move if they're ever going to free themselves.
Blue's Clues & You III (1)
Our New Neighbor! Josh and Blue have some BIG news--a new neighbor just moved in next door and it's...Periwinkle! We play Blue's Clues to figure out how we can help Periwinkle feel welcome and learn more about our new kitten neighbor along the way, helping him unpack and even skidooing to his old neighborhood to retrieve his missing stuffie.
PAW Patrol III (9)
Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.
PAW Patrol VI (7)
Pups Save the Yoga Goats. Farmer Yumi's new Yoga Goat class is a hit, until her goats go missing! It's up to the Paw Patrol to find the goats and return them to Yumi's farm.
Baby Shark's Big Show! (12)
Daddy Shack. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him.
Deer Squad (20)
Turnip For The Books / Magnet Maelstrom. Sir Steel almost crushes Platinum city with a giant turnip during a Vegetable Show. // When Sir Steel collects metal in the city for Muffin's pooch pamper parlor using a giant magnet, Deer Squad has to think out of the box to stop him.
The Adventures of Paddington II (13)
Paddingtons New Neighbour / Paddington Makes the News. The Browns have new neighbors & Toq is full of tales like there's a goblin in the garden and her dad is an astronaut! They can't be true, can they? // Paddington, Jonathan & Judy decide to create a newspaper but they need a front page story!
The Adventures of Paddington II (14)
Paddington Shares A Good Deed / Paddington Goes Green. Mr. Gruber does a good turn for Paddington & says he can thank him by passing it on to someone else, which is harder than it sounds! // Paddington learns all about composting thanks to Mr. Mulch, but will he grow flowers in time for Aunt Lucy?
Blaze And The Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Blaze And The Monster Machines IV (20)
The Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Santiago of the Seas (17)
Santiago and Bonnie to the Rescue / The Compass Caper. After getting stranded at the bottom of a crevice, Bonnie and Santiago must team up to save the day. // Santiago is on a mad dash to get his compass back after it's nabbed by Bonnie Bones and Sir Butterscotch.
Baby Shark's Big Show! (12)
Daddy Shack. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him.
Bubble Guppies IV (8)
Batterball! Molly and Gil see how delicious bubblecakes are made when they step into Chef Stef's kitchen. The Guppies get their turn when they take the field to play batterball! It'll take teamwork to run the kitchen-station bases and bake a tasty treat!
Bubble Guppies IV (9)
The New Year's Dragon! The Guppies can't wait for China's Lunar New Year Festival, where they'll operate a giant festival dragon in the grand parade!
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
Peppa Pig II (40)
Pretend Friend. Suzy Sheep has come to play with Peppa. Suzy has made up a pretend friend called “Leo Lion”. Peppa cannot see Leo but Suzy announces that Leo likes roaring and he likes playing dressing up. Peppa decides that now she can see Leo. Even Mummy and Daddy Pig play along with the game. But Peppa’s little brother George cannot see Leo and feels a bit left out.
Peppa Pig II (41)
Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.
Peppa Pig II (42)
Granny and Granpa's Attic. Peppa and George are helping Granny and Grandpa Pig tidy their attic, but they have trouble deciding what to throw out, because Granny and Grandpa want to keep everything. Amongst the clutter, Peppa finds an old record player and some funny old records. The record player still works and soon everyone is dancing.
Peppa Pig III (3)
Pedro's Cough. Pedro gets a contagious cough at daycare and some of the other children soon catch it. When it's time to go the grown-ups catch it too, including Madame Gazelle. Peppa calls Doctor Brown Bear who gives them terrible-tasting medicine, but who will look after him when he is sick?
BARBAPAPA - One Big Happy Family! (18)
Clock and Dance / Barbapileup. The barbababies prepare a show for Barbamama's birthday. While Barbalala finishes up, they go to the carnival where Barbabeau gets stuck in an attraction. // Three separate stories telescope into a big final bouquet in the middle of the courtyard.
BARBAPAPA - One Big Happy Family! (20)
Relay Tales / The Barbababies' World. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.
Blue's Clues & You III (1)
Our New Neighbor! Josh and Blue have some BIG news--a new neighbor just moved in next door and it's...Periwinkle! We play Blue's Clues to figure out how we can help Periwinkle feel welcome and learn more about our new kitten neighbor along the way, helping him unpack and even skidooing to his old neighborhood to retrieve his missing stuffie.
Blaze And The Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
PAW Patrol III (9)
Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.
PAW Patrol V (21)
Pups Save a Cuckoo Clock / Pups Save Ms. Marjorie's House. Jake's family cuckoo clock and is sliding down the mountainside with Chickaletta stuck inside! Ryder calls on Everest to help the pups to save the day! // Mysterious holes are appearing all over Ms. Marjorie's yard.
Deer Squad (19)
Steel Antlers / Berry Bad. Sir Steel dons fake antlers to join the Deer Squad as they plan a surprise birthday party for Tina Turtle. // Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
The Adventures of Paddington (9)
Paddington Makes a Scrapbook / Paddington Digs a Tunnel to Peru. Paddington decides to make a scrapbook of memories and tries to include all his friends to show Aunt Lucy. // Paddington decides to dig a Tunnel through the centre of the earth to Peru but ends up in Mr. Curry's green house.
The Adventures of Paddington (10)
Paddington and The Meteor Shower / Paddington and The Talent Show. Paddington has three chances to take a photo of a meteor shower using Mr. Gruber's antique camera. // Paddington enters Mr. Brown into the Townhall talent contest. However, Mr. Brown gets stage fright and Paddington must come to the rescue.
Peppa Pig III (18)
Rongis?it. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.
Peppa Pig III (19)
Granny Pig's Chickens. Granny Pig shows Peppa and George her chickens. Grandpa Pig is angry, because the chickens have been eating all Grandpa Pig's lettuces.
Peppa Pig III (20)
Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.
Peppa Pig III (21)
Trip to the Moon. Peppa's family go to the museum's moon exhibition with George's friend Edmond Elephant. But Peppa thinks there are going to the real moon and is worried.
Bubble Guppies V (10)
Too Bright for Movie Night! If the Moon People can find a way to make it dark during the day, the Sun People have agreed to turn off their giant night light so the Moon People can enjoy their movie night.
Blue's Clues & You III (1)
Our New Neighbor! Josh and Blue have some BIG news--a new neighbor just moved in next door and it's...Periwinkle! We play Blue's Clues to figure out how we can help Periwinkle feel welcome and learn more about our new kitten neighbor along the way, helping him unpack and even skidooing to his old neighborhood to retrieve his missing stuffie.
Blue's Clues & You II (5)
Blue's Big Dance Party. Show us your dance moves! Josh and Blue are having a dance party, and we play Blue's Clues to figure out Blue's favorite dance. As we groove to find clues, we learn Magenta's favorite dance and help Bunny Jo learn a new dance!
Blaze And The Monster Machines (6)
Stuntmania! Darington has built the ultimate stunt-track, and every Monster Machine in town is coming to see the show! But when a jealous Crusher tricks Darington and sends him far, far away, it’s up to Blaze and AJ to rescue him.
Santiago of the Seas (6)
The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.
Baby Shark's Big Show! (12)
Daddy Shack. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him.
PAW Patrol III (9)
Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.
The Adventures of Paddington II (15)
Paddington Saves the Bees / Paddington & the Heat Wave. Paddington learns about bees & decides to help them make honey by planting a flower garden but someone thinks they're weeds! // There's a heatwave in Windsor Gardens & Mateo has sold out of ice-creams so he and Paddington create a new flavor!
Peppa Pig II (4)
Bubbles. Peppa and George are playing with bubbles. George is having fun making bubbles and Peppa is having fun popping them. When the bubble mixture runs out, Daddy Pig shows them how to make really big bubbles with an old tennis racket and soapy water. Then he makes a big, muddy, bubbly puddle for everyone to jump up and down in.
Peppa Pig II (5)
Bedtime. It’s nearly time for bed. Peppa and George play outside for a tiny bit more. Then they are called in for their bath. After that, Peppa and George brush their teeth and get into bed, so Daddy Pig can read them a story. Soon they are fast asleep. Mummy Pig and Daddy Pig finally sit down to watch television, but it’s been a long day and they are very sleepy too.
Peppa Pig II (6)
The Traffic Jam. Granny and Grandpa Pig have invited Peppa and her family to lunch. On the way, Peppa, George, Mummy Pig and Daddy Pig get caught in a very long traffic jam. They still haven’t arrived by the time lunch is ready, so Grandpa Pig decides to bring the lunch to them – in his wheelbarrow. There’s enough delicious food for everyone in the traffic jam.
BARBAPAPA - One Big Happy Family! (5)
The Tenderest Bond of All / The Orange Empire. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé. // The Barbapapas decide to go to the park. While her brother and sisters play , Barbalib can't help to control everything.
Barbapapa - One Big Happy Family! (11)
When I Grow Up. A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.
Blue's Clues & You III (2)
Blue's Dino Clues. It's a prehistoric game of Blue's Clues when a mysterious dinosaur egg falls out of the skidoo frame and starts to hatch! We figure out what kind of dinosaur is inside the egg so we can reunite the egg with their family.
PAW Patrol IV (8)
Pups Save the Flying Food / Pups Save a Ferris Wheel. Mr. Porter's delivery drones have gone out of control, and now they are air-dropping food everywhere! // Mayor Humdinger steals Adventure Bay's Ferris Wheel.
Baby Shark's Big Show! (13)
The Rainy Day Round-Up. When an underwater storm rains on Baby Shark and William's fun, they doubt whether they can have an adventure indoors.
Deer Squad (1)
Goodnight Central Forest / Steelzilla. When Sir Steel does not want to get out of bed, Professor Scratch plunges the whole city into darkness with a gigantic pair of sunglasses. // Sir Steel holds a grand parade but his giant Steel blimp grows to Godzilla sized and trashes the city!
The Adventures of Paddington II (15)
Paddington Saves the Bees / Paddington & the Heat Wave. Paddington learns about bees & decides to help them make honey by planting a flower garden but someone thinks they're weeds! // There's a heatwave in Windsor Gardens & Mateo has sold out of ice-creams so he and Paddington create a new flavor!
The Adventures of Paddington II (16)
Paddington Visits the Doctor / Paddington and the Sleep Over. Paddington hurts his knee & goes to see Dr Yasmin. When she steps out, he steps UP and is mistaken for a doctor. // Can Mr. Brown's sleepover live up to Mrs. Brown's high standard when Simi and Toq come to stay for the night?
Blaze And The Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Blaze And The Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Santiago of the Seas (18)
Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.
Baby Shark's Big Show! (13)
The Rainy Day Round-Up. When an underwater storm rains on Baby Shark and William's fun, they doubt whether they can have an adventure indoors.
Bubble Guppies IV (10)
Space Guppies! When the evil robot Major Bummer tries to eliminate music from the galaxy, pop Princess Molly joins forces with sci-fi versions of the Guppies to restore peace, harmony, and melody! Will they reach the Bubblestar - a space station speaker - in time?
Bubble Guppies IV (11)
Sheep Doggy! When Farmer Joe's cute baby lamb wanders off the farm during a popcorn storm, Bubble Puppy becomes a sheepdog to save the day!
Peppa Pig III (4)
The Library. Daddy Pig has a book from the library that he has kept for too long. The family go to the library to return it and find more books to read.
Peppa Pig III (5)
The Camper Van. Peppa and her family go on vacation in a special van. Peppa is surprised to find that at a push of a button the van converts into a mini-house for them to sleep in!
Peppa Pig III (6)
The Camping Holiday. Peppa and her family are on holiday in their trailer van. They decide to go to Duck Land, a special park where they can see the ducks in the river, and are surprised when they learn that their van can convert into a boat!
Peppa Pig III (8)
Richard Rabbit Comes to Play. Richard Rabbit comes to play with George, and Suzy Sheep comes to play with Peppa! The boys and girls don't want to play the same games, but they all like jumping up and down in muddy puddles.
Peppa Pig III (9)
Fun Run. Daddy Pig finds it hard work when he runs a race to raise money for the school roof, but it's easier to run when a wasp is chasing him!
BARBAPAPA - One Big Happy Family! (21)
Greedyguts / Where is Bali? A goat has escaped from the mountain and is coming to wreak havoc, devouring everything in its path! // Bali is nowhere to be found, and the Barbapapa deploy all their imagination to look for her. They have no idea that a nice surprise awaits them!
BARBAPAPA - One Big Happy Family! (22)
Barbabright Has a Secret / Super Duper Cool. Barbabright acts strangely. What is he hiding ? The Barbabbabies will do anything to find out. // The Barbapapa decide to save energy. But their efforts are undermined by Barbabright and Barbabelle who build a secret energy-consuming project.
Blue's Clues & You III (2)
Blue's Dino Clues. It's a prehistoric game of Blue's Clues when a mysterious dinosaur egg falls out of the skidoo frame and starts to hatch! We figure out what kind of dinosaur is inside the egg so we can reunite the egg with their family.
Blaze And The Monster Machines IV (20)
The Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
PAW Patrol IV (7)
Mission PAW: Royally Spooked! / Pups Save Monkey-Dinger. Another Mission PAW to Barkingburg! The Princess thinks she's seen a ghost, and the PAW Patrol needs to get to the bottom of it. // While on safari with Carlos and Tracker, Mayor Humdinger steals a magic mask.
PAW Patrol V (23)
Pups Save a Frozen Camp-out / Pups Save the Fizzy Pickles. Alex and Mr. Porter are on a tropical Island camping trip when a freak snowstorm hits! // Mr. Porter is delivering his famous fizzy pickles to people around town when a bumpy road shakes up the deliveries and causes the pickle jars to POP.
Deer Squad (20)
Turnip For The Books / Magnet Maelstrom. Sir Steel almost crushes Platinum city with a giant turnip during a Vegetable Show. // When Sir Steel collects metal in the city for Muffin's pooch pamper parlor using a giant magnet, Deer Squad has to think out of the box to stop him.
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
The Adventures of Paddington (11)
Paddington and the Lost Gerbil / Paddington Earns a Ranger Badge. Paddington accidentally releases the school pet Gerbil that Judy is looking after. Paddington and Judy search for it in the house and in Mr. Curry's garden. // Jonathan and Paddington must get their Ranger badges but Mr. Curry is not happy with them.
The Adventures of Paddington (12)
Paddington Flies a Kite / Paddington the Detective. It's a windy day and Jonathan wishes to play kite with his dad. Since Mr. Brown is stuck at home, Paddington takes Jonathan to the park. // DAN Drainpipe Dan is stealing Mrs. Brown's wedding ring. Inspector Paddington of the yard is on his trail.
Peppa Pig III (23)
Goldie the Fish. Goldie the fish does not look happy and is not eating her food, so Peppa, George and Mummy Pig take her on a bus trip to visit Dr Hamster the vet.
Peppa Pig III (24)
Fun Fair. The family go to the funfair, but Mummy Pig is angry when people at the fair tell her that she will not be able to win prizes in the competitions, just like George is sad because the mini golf course is too big for him.
Peppa Pig III (25)
Numbers. Peppa and her friends learn how to count by playing games at Madame Gazelle's daycare.
Peppa Pig III (26)
Digging Up the Road. Peppa and her family are trying to get to the playground, but Mr Bull's roadworks are in the way.
Bubble Guppies V (11)
Snow Squad to the Rescue! When someone's stealing sleeping bags from campers, Gil is convinced a yeti is to blame! Will the Snow Squad catch the culprit?
Blue's Clues & You III (2)
Blue's Dino Clues. It's a prehistoric game of Blue's Clues when a mysterious dinosaur egg falls out of the skidoo frame and starts to hatch! We figure out what kind of dinosaur is inside the egg so we can reunite the egg with their family.
Blue's Clues & You II (7)
Sleepy Singalong with Blue. It's a nighttime game of Blue's Clues to figure out Blue's favorite part of bedtime! As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.
