
Nick Jr.
Nick Jr. od do
Deer Squad (12)
Sky Art / The Great Race. Sir Steel is upset with Lola's sky art as it affects the popularity of his hat stand, so he tries to disperse her artwork. // The Deer Squad have a race to see whose cart is the fastest, but Sir Steel unexpectedly join in with his Steelmobile!
The Adventures of Paddington II (6)
Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?
The Adventures of Paddington II (7)
Paddington and the Big Decision / Paddington's Beach Stowaway. On the last day of the school holidays Jonathan & Judy can't agree on what to do so Paddington has the casting vote. // The Browns come back from a beach trip with more than sand in their hair - why is that shell moving on its own?
Blaze And The Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Blaze And The Monster Machines IV (20)
The Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Santiago of the Seas (18)
Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.
Baby Shark's Big Show! (10)
Medievel Tides. When Baby Shark and friends are playing knights and royals, Vola wants to be more than just a princess.
Bubble Guppies VI (4)
The SS Friendship! Captain Deemo (Deema) and First Mate Gil pilot their steampunk sub to different ocean habitats so they can deliver Friendship Day Bubblegrams to all their friends. But along the way, they find themselves being chased by a Kraken!
Bubble Guppies III (25)
A Dolphin is a Guppy's Best Friend! Molly and Gil meet Buddy, a baby dolphin with the friendliest face in the sea! Today is Buddy's first birthday, and his pod is throwing him a surprise birthday party! Can the Guppies lead Buddy to the party?
Peppa Pig II (23)
GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Anna & Friends (15)
Friendship Journal. Anna decides to make a scrapbook to celebrate Friendship, where each try to come up with something special enough to deserve the first page in her "friendship journal."
Anna & Friends (16)
Hide and Seek. Anna and her friends are outside playing Ron's favorite game, Hide-and-Seek! Anna is the Seeker and quickly finds Froga, Christopher and Bubu. When the friends work together to try to find Ron, they realize he's found the best hiding spot of all.
Barbapapa - One Big Happy Family! (12)
The Cave Barbapapas. The barbababies discover a strange cave. Barbalib tells the story of the caves Barbapapa and how they transformed.
BARBAPAPA - One Big Happy Family! (11)
The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.
Blue's Clues & You II (15)
Blue's Big Neighborhood Adventure. Josh and Blue are Neighborhood Heroes, helping everyone they meet as they explore our neighborhood. We play Blue's Clues to figure out where Blue wants to go in the neighborhood and make very important stop to make pizza with Mr. Oregano!
Blaze And The Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol V (5)
Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.
Deer Squad (11)
Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.
Deer Squad (19)
Berry Bad. Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
The Adventures of Paddington (3)
Paddington and The Magic Trick / Paddington and Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Peppa Pig VI (7)
The Little Boat. Daddy Pig is left behind when everyone takes Grampy Rabbit's boat to the riverside picnic spot. Will someone remember him and save him some cake?
Peppa Pig VI (8)
The Sandpit. Peppa and her friends are busy building a desert island in a sandpit. They are all very proud of it, with its forest, lake, houses, and shops.
Peppa Pig (34)
Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.
Peppa Pig (36)
Sleepy Princess. Daddy Pig tells Peppa and George a story about a princess who needs sleep. In the story, Peppa is the princess, George is the prince, Mummy Pig is the queen, and Daddy Pig is the king.
Bubble Guppies VI (4)
The SS Friendship! Captain Deemo (Deema) and First Mate Gil pilot their steampunk sub to different ocean habitats so they can deliver Friendship Day Bubblegrams to all their friends. But along the way, they find themselves being chased by a Kraken!
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blaze And The Monster Machines IV (3)
The Chicken Circus! Blaze, AJ, and Darington are in the front row for the amazing Chicken Circus! But when Crusher accidentally launches the chickens far, far away, it's up to Blaze and Darington to get their feathered friends back to the big top!
Santiago of the Seas (6)
The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.
Baby Shark's Big Show! (13)
Deep Goo Sea. William and Vola enter a Young Scientist Contest and their competitive spirit gets them into a sticky situation.
PAW Patrol II (18)
Pups Save an Adventure / Pups Save a Surprise. While camping, Marshall and the PAW Patrol help Alex learn about Fire Safety! // It seems like a regular day in Adventure Bay as the Paw Patrol is called to duty. But the pups are in for a surprise - PAW Patrol Appreciation Day!
The Adventures of Paddington (14)
Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Peppa Pig VI (7)
The Little Boat. Daddy Pig is left behind when everyone takes Grampy Rabbit's boat to the riverside picnic spot. Will someone remember him and save him some cake?
Peppa Pig VI (8)
The Sandpit. Peppa and her friends are busy building a desert island in a sandpit. They are all very proud of it, with its forest, lake, houses, and shops.
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Anna & Friends (15)
Friendship Journal. Anna decides to make a scrapbook to celebrate Friendship, where each try to come up with something special enough to deserve the first page in her "friendship journal."
Anna & Friends (16)
Hide and Seek. Anna and her friends are outside playing Ron's favorite game, Hide-and-Seek! Anna is the Seeker and quickly finds Froga, Christopher and Bubu. When the friends work together to try to find Ron, they realize he's found the best hiding spot of all.
Blue's Clues & You II (7)
Sleepy Singalong with Blue. It's a nighttime game of Blue's Clues to figure out Blue's favorite part of bedtime! As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.
PAW Patrol IV (1)
Pups Save a Blimp / Pups Save a Chili Cook-Out. Capn' Turbot's weather blimp is taken by Mayor Humdinger who plans ot use it to change the weather in Foggy Bottom. // Mr. Porter's stove explodes right before the Chilli cook-off.
PAW Patrol VII (19)
Pups redden Koningin Tok-tok. Mayor Goodway dreams she's travelled to the mysterious Cluck Cluck Island-a very strange land where Chickaletta is royalty! Now it's up to the pups to save Chickaletta from her fowl new fans.
Baby Shark's Big Show! (4)
Super-Shark. Inspired by their favorite TV show, She-Shark, Baby Shark and William set out to be superheroes.
Deer Squad (12)
Sky Art / The Great Race. Sir Steel is upset with Lola's sky art as it affects the popularity of his hat stand, so he tries to disperse her artwork. // The Deer Squad have a race to see whose cart is the fastest, but Sir Steel unexpectedly join in with his Steelmobile!
The Adventures of Paddington II (6)
Paddington and the Vegetable Thief / Paddington Takes to the Ice. Who's trying to steal Mr. Curry's prized Giant Pumpkin? PC Wells & Paddington are on the case. // There's an ice rink in the Park & Mr. Gruber teaches Paddington how to skate for the ice disco but will be brave the ice himself again after a fall?
The Adventures of Paddington II (7)
Paddington and the Big Decision / Paddington's Beach Stowaway. On the last day of the school holidays Jonathan & Judy can't agree on what to do so Paddington has the casting vote. // The Browns come back from a beach trip with more than sand in their hair - why is that shell moving on its own?
Blaze And The Monster Machines IV (19)
The 100 Egg Challenge. The Great Egg Hunt has just begun, and Blaze and Crusher are racing all over town to see who can find the most eggs. Only the first truck to collect 100 eggs will win the egg-ceptionally tasty chocolate trophy!
Blaze And The Monster Machines IV (20)
The Midnight Mile. It may be nighttime in Axle City, but all the trucks are staying up super late for the ultimate all-night race: the Midnight Mile! And the first truck to cross the finish line will win the Glow-in-the-Dark trophy!
Santiago of the Seas (18)
Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.
Baby Shark's Big Show! (10)
Medievel Tides. When Baby Shark and friends are playing knights and royals, Vola wants to be more than just a princess.
Bubble Guppies VI (4)
The SS Friendship! Captain Deemo (Deema) and First Mate Gil pilot their steampunk sub to different ocean habitats so they can deliver Friendship Day Bubblegrams to all their friends. But along the way, they find themselves being chased by a Kraken!
Bubble Guppies III (25)
A Dolphin is a Guppy's Best Friend! Molly and Gil meet Buddy, a baby dolphin with the friendliest face in the sea! Today is Buddy's first birthday, and his pod is throwing him a surprise birthday party! Can the Guppies lead Buddy to the party?
Peppa Pig II (23)
GrandDad Dog's Garage. Peppa’s car runs out of petrol but thankfully Granddad Dog’s garage isn’t far away. With one phone call, Granddad Dog is on his way. He tows Peppa’s car back to his garage and fills it with petrol. Next, Suzy Sheep’s car breaks down and Granddad Dog comes to the rescue again. At the end of an exciting day, Grandpa Pig turns up to try out the garage’s new automatic carwash...
Peppa Pig II (24)
The Balloon Ride. Peppa and her family are at the school f?te. The top prize in the raffle is a trip in a Hot Air Balloon. Peppa wins! Mummy Pig, Daddy Pig, George and Peppa climb into the balloon. Everyone enjoys the flight until the balloon gets caught in a tree. Luckily, the balloon has landed in a very familiar garden.
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Anna & Friends (15)
Friendship Journal. Anna decides to make a scrapbook to celebrate Friendship, where each try to come up with something special enough to deserve the first page in her "friendship journal."
Anna & Friends (16)
Hide and Seek. Anna and her friends are outside playing Ron's favorite game, Hide-and-Seek! Anna is the Seeker and quickly finds Froga, Christopher and Bubu. When the friends work together to try to find Ron, they realize he's found the best hiding spot of all.
Barbapapa - One Big Happy Family! (12)
The Cave Barbapapas. The barbababies discover a strange cave. Barbalib tells the story of the caves Barbapapa and how they transformed.
BARBAPAPA - One Big Happy Family! (11)
The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.
Blue's Clues & You II (15)
Blue's Big Neighborhood Adventure. Josh and Blue are Neighborhood Heroes, helping everyone they meet as they explore our neighborhood. We play Blue's Clues to figure out where Blue wants to go in the neighborhood and make very important stop to make pizza with Mr. Oregano!
Blaze And The Monster Machines II (6)
Fired Up! When Blaze smells smoke at Axle City’s garage, he calmly and courageously leads his friends outside to safety. Axle City’s fire chief is impressed with Blaze’s courage, and thinks maybe he has what it takes to be a fire fighter, too. Blaze and AJ set out on a series of adventures to avert disaster in Axle City.
PAW Patrol V (4)
Pups Save a High Flying Skye / Pups Go for the Gold. When Corny runs away from Farmer Al's Farm during a blackout, the pups need to light the way to get them home safely! // Uncle Otis is hurling down Jake's Mountain in a runaway mine car! Ryder and the Pups need to rescue him before it crashes.
PAW Patrol V (5)
Pups Save an Extreme Lunch / Pups Save a Cat Burglar. Daring Danny X is performing a new stunt! He is harnessed over a canyon eating an Extreme Lunch when the wind blows him upside down! // It's Pie Swap Day! Humdinger sends Rocky Kitty to take one of Mr. Porter's tasty pies, so he can join the contest.
Deer Squad (11)
Double Trouble / Box Not So Clever. In order to win the Citizen of the Year, Sir Steel and Professor Scratch create holograms doubles of Deer Squad who cause chaos all around. // It's Recycling Day and Sir Steel puts the whole town in cardboard boxes with his Box-ooka device.
Deer Squad (19)
Berry Bad. Sir Steel is infuriated when berries stain his new coat. Deer Squad must stop his mech-feet stamp stompers from destroying the berry bushes.
The Adventures of Paddington (2)
Paddington Makes Pancakes / Paddington Plays Football. Paddington rescues Pancake Day after Mrs. Bird hurts her arms snowboarding and can't make pancakes. // Jonathan teaches Paddington football, but Paddington kicks the ball into Mr. Curry's garden. They decide to get it back by climbing over the fence.
The Adventures of Paddington (3)
Paddington and The Magic Trick / Paddington and Poor Mr Curry. Mr. Gruber gives Paddington a box of Magic tricks, but Paddington cannot master the tricks until he learns to practice, practice, practice. // Mr. Curry is ill and Paddington decides to nurse him back to health with his own recipe for onion soup.
Peppa Pig VI (7)
The Little Boat. Daddy Pig is left behind when everyone takes Grampy Rabbit's boat to the riverside picnic spot. Will someone remember him and save him some cake?
Peppa Pig VI (8)
The Sandpit. Peppa and her friends are busy building a desert island in a sandpit. They are all very proud of it, with its forest, lake, houses, and shops.
Peppa Pig (34)
Lunch. Peppa and George visit Granny Pig and Grandpa Pig's house for lunch. Granny Pig has made a salad but George doesn't like vegetables, so Grandpa Pig makes the salad into a dinosaur shape to help George eat his salad.
Peppa Pig (36)
Sleepy Princess. Daddy Pig tells Peppa and George a story about a princess who needs sleep. In the story, Peppa is the princess, George is the prince, Mummy Pig is the queen, and Daddy Pig is the king.
Bubble Guppies VI (4)
The SS Friendship! Captain Deemo (Deema) and First Mate Gil pilot their steampunk sub to different ocean habitats so they can deliver Friendship Day Bubblegrams to all their friends. But along the way, they find themselves being chased by a Kraken!
Blue's Clues & You (2)
Happy Birthday Blue. It's Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns & take a trip to Joe's Present Store.
Blue's Clues & You (3)
Playdate with Magenta. Blue's friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
Blaze And The Monster Machines IV (3)
The Chicken Circus! Blaze, AJ, and Darington are in the front row for the amazing Chicken Circus! But when Crusher accidentally launches the chickens far, far away, it's up to Blaze and Darington to get their feathered friends back to the big top!
Santiago of the Seas (6)
The Night of the Turtles / Santiago's Regatta. When Bonnie kidnaps newly-hatched turtles before they can swim to momma out at sea, Santi and crew are on the move. // Santi and crew struggle to win the Isla Encanto Regatta when Enrique starts to cheat.
Baby Shark's Big Show! (13)
Deep Goo Sea. William and Vola enter a Young Scientist Contest and their competitive spirit gets them into a sticky situation.
PAW Patrol II (18)
Pups Save an Adventure / Pups Save a Surprise. While camping, Marshall and the PAW Patrol help Alex learn about Fire Safety! // It seems like a regular day in Adventure Bay as the Paw Patrol is called to duty. But the pups are in for a surprise - PAW Patrol Appreciation Day!
The Adventures of Paddington (14)
Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.
Peppa Pig VI (7)
The Little Boat. Daddy Pig is left behind when everyone takes Grampy Rabbit's boat to the riverside picnic spot. Will someone remember him and save him some cake?
Peppa Pig VI (8)
The Sandpit. Peppa and her friends are busy building a desert island in a sandpit. They are all very proud of it, with its forest, lake, houses, and shops.
Peppa Pig III (20)
Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.
Peppa Pig II (34)
Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!
Anna & Friends (17)
A Very Busy Afternoon. Froga organises a gathering to share jam sandwiches with everyone, Ron and Christopher want to show off their acrobatic frisbee skills, Bubu invents a new game he wants to teach his friends - all at the same time!
Anna & Friends (18)
The Four-Leaf Clover. Anna and her friends have organized a hula hoop competition and Froga relies on her four-leaf clover to help her win! But when she loses it, Froga is convinced there is no way she'll ever win.
BARBAPAPA - One Big Happy Family! (9)
Let Justice Be done / The Great Spring Clean. Barbabeau forgot to return his book to the library. As Mr Strict the librarian is visiting Barbapapa today, Barbabeau decides to run away. // Barbamama wants the barbababies to tidy their bedrooms. They're hiding to escape the drudgery.
Blue's Clues & You II (9)
Blue's Big Imagination. Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination!
PAW Patrol IV (2)
Pups Save a Teeny Penguin / Pups Save the Cat Show. Everest and Jake try to rescue a little penguin and end up floating out to sea on a homemade bridge. // Katie's kittens are all covered in mud and running amuck! If they're not rounded up, the Cat Show will be ruined.
Baby Shark's Big Show! (4)
William vs. Wild. After making up a lie to sound brave, William is forced to face his fears and travel into the super scary Kelp Woods.
Deer Squad (13)
Doctor Steel Little / Astonished And Amazed. Sir Steel unwittingly took over Bobbi's role to communicate with baby animals, with the help of his animal translator. // In his quest to win the Platinum City Flower Show, Sir Steel created super seeds that grow into gigantic mazes.
The Adventures of Paddington II (8)
Paddington and the Caterpillar / The Floor is Lava. Paddington has a new caterpillar friend, and he and Judy learn that not all changes are bad! // The Browns take part in a very competitive game of The Floor is Lava but who will win and will they make a good impression on an important visitor?
The Adventures of Paddington II (9)
Paddington's Space Adventure / Paddington's Blackberry Treasure. Join Paddington as he takes off & becomes the world's first Bearonaut thanks to the Brown family! // Jonathan, Judy & Paddington pick all the blackberries in the garden but Mr. Curry seems to think some are his- should they give them back?
Blaze And The Monster Machines V (1)
AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!
Blaze And The Monster Machines V (2)
The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.
Santiago of the Seas (1)
The Legend of Capitán Calavera. When Santiago discovers the lost treasure of the legendary Capitán Calavera, he and his friends become the new Pirate Protectors of Isla Encanto.
Baby Shark's Big Show! (11)
Wavey Jones' Locker. Baby Shark and William must travel to the deep dark depths to retrieve Baby's lost microphone.
Bubble Guppies III (26)
Super Guppies! When Molly and Gil bring a comic book to school, all the Guppies want to be superheroes! Molly and Gil dive into the adventure as Guppy Girl and Bubble Boy, but can our heroes stop the smelly villain Sid Fishious?
Bubble Guppies IV (1)
The New Doghouse! When an accident destroys Bubble Puppy's doghouse, the Guppies team up with the entire neighborhood to build Bubble Puppy's dream home - the most tricked out doghouse Bubbletucky has ever seen!
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Anna & Friends (17)
A Very Busy Afternoon. Froga organises a gathering to share jam sandwiches with everyone, Ron and Christopher want to show off their acrobatic frisbee skills, Bubu invents a new game he wants to teach his friends - all at the same time!
Anna & Friends (18)
The Four-Leaf Clover. Anna and her friends have organized a hula hoop competition and Froga relies on her four-leaf clover to help her win! But when she loses it, Froga is convinced there is no way she'll ever win.
Barbapapa - One Big Happy Family! (13)
The Kittens. Barbabelle watches Bali's kittens. She's scared something will happen and won't let them out. Barbamama must intervene to help the kittens.
BARBAPAPA - One Big Happy Family! (12)
The Cave Barbapapas / The Little Monsters. The barbababies discover a strange cave. Barbalib tells the story of the caves Barbapapa and how they transformed. // The Barbababies have a sleepover in the living room. Fearing the monsters in the closet, they set up wacky traps to catch them.
Blue's Clues & You II (16)
It's YOUR Birthday. It's YOUR birthday! DJ Slip has the music, Mr. Salt and Mrs. Pepper are making a very special birthday cake, and we play Blue's Clues to figure out what Blue wants to play at your party! As we celebrate, we play games and gather prizes for a pinata!
Blaze And The Monster Machines II (7)
Knight Riders. While racing, Blaze and Crusher discover a medieval kingdom holding a Royal Race! The two trucks become knights so that they can compete with other knights in the race across the realm. But even though Sir Blaze the Fast is the speediest knight of all, Crusher's medieval cheats won't make it easy to win.
PAW Patrol V (7)
Pups Save the Butterflies / Pups Save an Underground Chicken. Chickaletta is stuck on a runaway drone and mysterious butterflies are causing chaos all around Adventure Bay! // The statue of Chickaletta has been stolen by Mayor Humdinger and is making its way through Adventure Bay's underground tunnel system.
PAW Patrol V (8)
Pups Save a Bookmobile / Pups Save Heady Humdinger. When Ms. Marjorie brings her bookmobile to Everest and the kids of the mountains, Maynard accidentally sets the van rolling and goes off on a wild ride. // Mayor Humdinger has been carving his face into the cliffs of Adventure Bay!
Deer Squad (12)
Sky Art / The Great Race. Sir Steel is upset with Lola's sky art as it affects the popularity of his hat stand, so he tries to disperse her artwork. // The Deer Squad have a race to see whose cart is the fastest, but Sir Steel unexpectedly join in with his Steelmobile!
Deer Squad (20)
Turnip For The Books. Sir Steel almost crushes Platinum city with a giant turnip during a Vegetable Show.
The Adventures of Paddington (4)
Panddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.
The Adventures of Paddington (5)
Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?
Peppa Pig IV (1)
Freddy Fox. Peppa and her friends are playing hide and seek, but it is Freddy Fox with his super smelling nose who is the best at playing that game.
Peppa Pig IV (6)
Hospital. Peppa and her playgroup friends go with Madame Gazelle to visit Pedro Pony, who is in hospital with a broken leg.
Peppa Pig (39)
The Museum. Peppa and her family go to the museum. Peppa imagines herself as a Queen in the King and Queen's room. George imagines being a big dinosaur in the Dinosaur Room.
Peppa Pig (41)
Chloe's Puppet Show. Peppa and George visit their cousin Chloe's house, where they put on a puppet show about a pig who snores a lot. Daddy Pig and Uncle Pig miss the show as they are too busy snoring.
Bubble Guppies V (12)
Ninja Season! Gil wants to be a ninja! But his ninja teacher just keeps giving him random tasks to do. Frustrated, Gil is about to give up, when another ninja challenges him, and he realizes he's been learning ninja skills all along!
Blue's Clues & You (4)
Big News with Blue. Blue has something exciting to tell everybody! In this game of Blue's Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
Blue's Clues & You (5)
ABC's with Blue. We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
