• Nick Jr.

    • Nick Jr. od do

      • Deer Squad III (2)

        The Space Station Mystery / Crystal Cracks. Strange things begin happening on board the space station. Deer Squad investigates and discovers there is a prankster on board - Trickalien! // Jade discovers a Time Crystal and she is forced to learn how to use it to turn back time!

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • The Tiny Chef Show (3)

        Lemonade. Tiny Chef makes pink lemonade and has to convince Ruby that trying new things can be fun!

      • PAW Patrol III (8)

        Pups Save Daring Danny X / Pups in a Fix. Daring Danny X takes his ambitions too far when he attempts a jump over Rattle Snake Canyon! The Paw Patrol wows with a mid-air rescue. // RoboDog’s wiring gets mixed up, and he goes on a fixing rampage around Adventure Bay!

      • PAW Patrol III (9)

        Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.

      • Bossy Bear (17)

        Lil' Kimchi King and Kween / Don't Go Miss Elky / Doctor Chipper. Turtle wants to win a contest but he's up against Honey Bear. // When Bossy thinks Miss Elky is planning to leave forever, he tries to convince her to stay. // Bossy Turtle and Roller helps Chipper face her fear of going to the doctor's.

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Baby Shark's Big Show! II (11)

        Splish Spashketball / The Slug Hank Redemption. Baby, William, and Vola head to Hydrospace to compete in the Splish Splashketball Finals against Shadow and his new gillactic teammates. Our fishy friends' confidence fades fast when they see just how tall and talented Shadow's teammates are. If they're going to win this game, they need to band together and believe in their own strength as a team. // When the Slobber Slug is accused of slobberizing Carnivore Cove, Detective Baby Shark and William Watson team up with Hank to prove Slobby's finnocence. But no matter what clues they uncover, all fins seem to point back to Slobby. But Hank's unique approach to sleuthing uncovers the shocking truth about who's really behind all the slobbery shenanigans.

      • Santiago of the Seas II (16)

        Three is a Magic Number / Off the Map. With the help of El Guardián, the crew solves the puzzle of their new headquarters in order to unlock a secret treasure. // The crew journey to the unknown corners of the ocean and discover a real-life Sea Monster who needs their help.

      • Garden Academy (34)

        The Color Purple. Col arrives very happy and with contagious energy for his class today. He also wears a purple and musical bandana. Which means that is the perfect time to learn about purple color and all the purple things around.

      • Garden Academy (35)

        My Food! Gardener Tim has a surprise for today's class: playing with his students to discover fruits and vegetables just by smelling them. For that, they will cover their eyes and review everything they learned before.

      • Garden Academy (33)

        The Number 9. Nine delicious and juicy oranges are in the garden. For Gardener Tim, it seems the ideal time to learn to count from number 1 to 9, and also to have a refreshing orange juice.

      • Peppa Pig III (20)

        Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.

      • Peppa Pig III (21)

        Trip to the Moon. Peppa's family go to the museum's moon exhibition with George's friend Edmond Elephant. But Peppa thinks there are going to the real moon and is worried.

      • Peppa Pig III (22)

        Grandpa at the Playground. Grandpa Pig takes Peppa and George to the playground, but does not understand the children's rules.

      • Peppa Pig III (23)

        Goldie the Fish. Goldie the fish does not look happy and is not eating her food, so Peppa, George and Mummy Pig take her on a bus trip to visit Dr Hamster the vet.

      • Peppa Pig III (24)

        Fun Fair. The family go to the funfair, but Mummy Pig is angry when people at the fair tell her that she will not be able to win prizes in the competitions, just like George is sad because the mini golf course is too big for him.

      • BARBAPAPA - One Big Happy Family! (20)

        Relay Tales / The Barbababies' World. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • PAW Patrol X (4)

        Pups Save a Drive-in. The Pups must save Mayor Humdinger from a runaway movie projector after he tries to ruin movie night at the new drive-in.

      • PAW Patrol IX (24)

        Pups Save a Jukebox / Pups Save a Mayor on a Wire. Mayor Humdinger steals a jukebox so he can play an annoying song all day long. Chase and Rubble track it down to save the records. // A hungry eagle causes Mayor Goodway's tightrope walking lesson to go awry sending her careening down Jake's Mountain

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Baby Shark's Big Show! II (6)

        Tour Fishies. When Finnegan Travelfins leaves Carnivore Cove out of his travel guide, Baby and William make a video to show off their town!

      • BARBAPAPA - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • The Adventures of Paddington (4)

        Panddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Rubble and Crew (1)

        The Crew Builds A Bridge. Rubble and his construction pup family gear up to build a bridge, only to find the villainous Speed Meister has a different idea. It's up to Rubble & Crew to work together and save the day by building a new, safe bridge to Builder Cove.

      • Deer Squad III (2)

        The Space Station Mystery / Crystal Cracks. Strange things begin happening on board the space station. Deer Squad investigates and discovers there is a prankster on board - Trickalien! // Jade discovers a Time Crystal and she is forced to learn how to use it to turn back time!

      • Santiago of the Seas II (15)

        Three King's Day. It's Three Kings Day and Larimar is abuzz with holiday cheer! But when Bonnie Bones kidnaps a camel belonging to one of the Three Kings, it's up to Santiago and his crew to stop Bonnie from ruining the holiday.

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Bossy Bear (18)

        Birthdaze / Squid N' Playl / Board to Tears. Bossy comes up with a plan to celebrate his birthday every day. // Bossy and Turtle invite Saddiq to take part in International Bestie Day traditions. // When Turtle gets a new skateboard, he's too scared to use it when Bossy has an accident.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • PAW Patrol X (4)

        Pups Save a Drive-in. The Pups must save Mayor Humdinger from a runaway movie projector after he tries to ruin movie night at the new drive-in.

      • PAW Patrol VII (21)

        Pups redden het Koninklijke Harnas. Gift for the Princess been scattered all over town. It's up to Rocky's Re-Use It Truck to put her gifts back together!

      • Rubble and Crew (14)

        The Crew Builds A Playroom. As the pups work on building a surprise playroom for Lucas and Lily, a squirrelly visitor causes construction complications.

      • Rubble and Crew (14)

        The Crew Builds A Splash Park. With their splash park plans in troubled waters, the pups have to get creative to cool down the town for the summer.

      • Peppa Pig VI (2)

        Desert Island. When a fishing trip goes wrong, leaving Grandpa Pig, Granddad Dog, and Grampy Rabbit stranded on a desert island, Captain Daddy Dog is the only one able to save them.

      • Peppa Pig III (15)

        Teddy's Playgroup. Peppa brings home a teddy from daycare to look after, but she is worried that he will not have a very exciting time.

      • Peppa Pig III (16)

        Danny's Pirate Party. It is Danny Dog's birthday, and with the help of Granddad Dog and Grandpa Pig the children take part in a pirate treasure hunt.

      • Peppa Pig III (17)

        Mr Potato Comes to Town. All the people in Peppa's town are excited to meet Mr Potato when he comes to open a new sports center.

      • Anna & Friends (69)

        The Key. Because of her fear of spiders, Froga locks herself and Ron in the greenhouse to collecting Strawberries for the friends' Strawberry Snack time Musical Feast. But when it is time to leave, she can't locate the key...

      • Anna & Friends (70)

        Fruits Surprise. When Froga and Christopher realize that Anna and Bubu may be making a "fruit surprises" for Snack Time, they try everything they can to preserve the two surprises. Froga and Christopher realized how difficult preserving a surprise can be!

      • Blue's Clues & You (6)

        123's with Blue. Count along with Josh & Blue in this game of Blue's Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • PAW Patrol X (4)

        Pups Save a Drive-in. The Pups must save Mayor Humdinger from a runaway movie projector after he tries to ruin movie night at the new drive-in.

      • PAW Patrol VIII (24)

        Pups Save the Hummy Gummies. Everybody loves Helga Humdinger's Hummy Gummy treats, causing Mayor Humdinger to get jealous and steal them all.

      • Rubble and Crew (14)

        The Crew Builds A Playroom. As the pups work on building a surprise playroom for Lucas and Lily, a squirrelly visitor causes construction complications.

      • Rubble and Crew (14)

        The Crew Builds A Splash Park. With their splash park plans in troubled waters, the pups have to get creative to cool down the town for the summer.

      • Deer Squad III (2)

        The Space Station Mystery / Crystal Cracks. Strange things begin happening on board the space station. Deer Squad investigates and discovers there is a prankster on board - Trickalien! // Jade discovers a Time Crystal and she is forced to learn how to use it to turn back time!

      • The Adventures of Paddington (5)

        Paddington and the Painting / Paddington Finds Buried Treasure. Mrs. Brown can't find inspiration for her next art work so Paddington decides to help find her mojo! // Jonathan and Paddington dig up some broken pottery that turns out to be a statue made by Mrs. Brown. But who broke it?

      • The Tiny Chef Show (3)

        Lemonade. Tiny Chef makes pink lemonade and has to convince Ruby that trying new things can be fun!

      • PAW Patrol III (8)

        Pups Save Daring Danny X / Pups in a Fix. Daring Danny X takes his ambitions too far when he attempts a jump over Rattle Snake Canyon! The Paw Patrol wows with a mid-air rescue. // RoboDog’s wiring gets mixed up, and he goes on a fixing rampage around Adventure Bay!

      • PAW Patrol III (9)

        Pups Save a Dragon / Pups Save Three Little Pigs. A fantasy fire breathing dragon comes to life and won’t let Ryder and pups into the Lookout! Paw Patrol takes to the Air Patroller! // The Paw Patrol help three little pigs build new houses after theirs mysteriously disappear.

      • Bossy Bear (17)

        Lil' Kimchi King and Kween / Don't Go Miss Elky / Doctor Chipper. Turtle wants to win a contest but he's up against Honey Bear. // When Bossy thinks Miss Elky is planning to leave forever, he tries to convince her to stay. // Bossy Turtle and Roller helps Chipper face her fear of going to the doctor's.

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Baby Shark's Big Show! II (11)

        Splish Spashketball / The Slug Hank Redemption. Baby, William, and Vola head to Hydrospace to compete in the Splish Splashketball Finals against Shadow and his new gillactic teammates. Our fishy friends' confidence fades fast when they see just how tall and talented Shadow's teammates are. If they're going to win this game, they need to band together and believe in their own strength as a team. // When the Slobber Slug is accused of slobberizing Carnivore Cove, Detective Baby Shark and William Watson team up with Hank to prove Slobby's finnocence. But no matter what clues they uncover, all fins seem to point back to Slobby. But Hank's unique approach to sleuthing uncovers the shocking truth about who's really behind all the slobbery shenanigans.

      • Santiago of the Seas II (16)

        Three is a Magic Number / Off the Map. With the help of El Guardián, the crew solves the puzzle of their new headquarters in order to unlock a secret treasure. // The crew journey to the unknown corners of the ocean and discover a real-life Sea Monster who needs their help.

      • Santiago of the Seas II (19)

        Giddy-Up Games. The crew agree to play a series of cowboy-themed games against the villainous Barbarito in an attempt to win a treasure.

      • Peppa Pig III (18)

        Rongis?it. Madame Gazelle takes Peppa and her friends on a train ride, where they must tick off what they see on their activity sheets. Meanwhile Pedro keeps losing his ticket.

      • Peppa Pig III (20)

        Talent Day. It is Talent Day at Peppa's daycare. Madame Gazelle wants everyone to show the class their special talent.

      • Peppa Pig III (21)

        Trip to the Moon. Peppa's family go to the museum's moon exhibition with George's friend Edmond Elephant. But Peppa thinks there are going to the real moon and is worried.

      • Peppa Pig III (22)

        Grandpa at the Playground. Grandpa Pig takes Peppa and George to the playground, but does not understand the children's rules.

      • Peppa Pig III (23)

        Goldie the Fish. Goldie the fish does not look happy and is not eating her food, so Peppa, George and Mummy Pig take her on a bus trip to visit Dr Hamster the vet.

      • Peppa Pig III (24)

        Fun Fair. The family go to the funfair, but Mummy Pig is angry when people at the fair tell her that she will not be able to win prizes in the competitions, just like George is sad because the mini golf course is too big for him.

      • BARBAPAPA - One Big Happy Family! (20)

        Relay Tales / The Barbababies' World. Barbalib, Barbalala and Barbabelle take turns as narrators to tell a story, each one bringing a very personal touch to it. // The Barbapapa family spends a day at the beach. Divided into 2 teams, the barbababies fight over a sandy peninsula.

      • Blaze and the Monster Machines II (11)

        Fire Alarm Blaze. There's a fire on the bridge, and it's too much for the Fire Chief and his team to handle. They need Firefighting Blaze to help. With time running out, Blaze hurries across town. But can he get to the bridge in time?

      • Blaze and the Monster Machines II (12)

        Axle City Grand Prix. Gabby has the perfect tool to get Blaze ready to race: a special remote that can control any machine. But when Crusher takes her remote, he activates machines all over town to slow Blaze down.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • PAW Patrol X (4)

        Pups Save a Drive-in. The Pups must save Mayor Humdinger from a runaway movie projector after he tries to ruin movie night at the new drive-in.

      • PAW Patrol IX (24)

        Pups Save a Jukebox / Pups Save a Mayor on a Wire. Mayor Humdinger steals a jukebox so he can play an annoying song all day long. Chase and Rubble track it down to save the records. // A hungry eagle causes Mayor Goodway's tightrope walking lesson to go awry sending her careening down Jake's Mountain

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Baby Shark's Big Show! II (6)

        Tour Fishies. When Finnegan Travelfins leaves Carnivore Cove out of his travel guide, Baby and William make a video to show off their town!

      • BARBAPAPA - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • The Adventures of Paddington (4)

        Panddington and the Treehouse / Paddington and the Monster Hunt. Mr. Brown is worried he won't get sleep since the kids will be scared camping in the treehouse. Paddington wants to prove him wrong but there is a lightning storm. // There's a monster in Paddington's room and Mrs. Bird takes him on a monster hunt.

      • Blue's Clues & You (7)

        Sad Day with Blue. Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue's Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.

      • Rubble and Crew (1)

        The Crew Builds A Bridge. Rubble and his construction pup family gear up to build a bridge, only to find the villainous Speed Meister has a different idea. It's up to Rubble & Crew to work together and save the day by building a new, safe bridge to Builder Cove.

      • Deer Squad III (2)

        The Space Station Mystery / Crystal Cracks. Strange things begin happening on board the space station. Deer Squad investigates and discovers there is a prankster on board - Trickalien! // Jade discovers a Time Crystal and she is forced to learn how to use it to turn back time!

      • Santiago of the Seas II (15)

        Three King's Day. It's Three Kings Day and Larimar is abuzz with holiday cheer! But when Bonnie Bones kidnaps a camel belonging to one of the Three Kings, it's up to Santiago and his crew to stop Bonnie from ruining the holiday.

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Bossy Bear (18)

        Birthdaze / Squid N' Playl / Board to Tears. Bossy comes up with a plan to celebrate his birthday every day. // Bossy and Turtle invite Saddiq to take part in International Bestie Day traditions. // When Turtle gets a new skateboard, he's too scared to use it when Bossy has an accident.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • PAW Patrol X (4)

        Pups Save a Drive-in. The Pups must save Mayor Humdinger from a runaway movie projector after he tries to ruin movie night at the new drive-in.

      • PAW Patrol VII (21)

        Pups redden het Koninklijke Harnas. Gift for the Princess been scattered all over town. It's up to Rocky's Re-Use It Truck to put her gifts back together!

      • Rubble and Crew (14)

        The Crew Builds A Playroom. As the pups work on building a surprise playroom for Lucas and Lily, a squirrelly visitor causes construction complications.

      • Rubble and Crew (14)

        The Crew Builds A Splash Park. With their splash park plans in troubled waters, the pups have to get creative to cool down the town for the summer.

      • Peppa Pig VI (2)

        Desert Island. When a fishing trip goes wrong, leaving Grandpa Pig, Granddad Dog, and Grampy Rabbit stranded on a desert island, Captain Daddy Dog is the only one able to save them.

      • Peppa Pig VI (3)

        Perfume. After smelling Granny Pig's perfume de lavender, Peppa experiments with the flowers in the garden to create her own special smell.

      • Peppa Pig VI (4)

        The Children's Fete. The school roof is leaky again, so the children organize a fair to raise money for a new roof.

      • Peppa Pig III (25)

        Numbers. Peppa and her friends learn how to count by playing games at Madame Gazelle's daycare.

      • Peppa Pig III (26)

        Digging Up the Road. Peppa and her family are trying to get to the playground, but Mr Bull's roadworks are in the way.

      • Peppa Pig VI (1)

        The Queen. Miss Rabbit is to be given the Queen's Award for Industry, and Peppa and her friends are to accompany her to the palace to meet the Queen!

      • BARBAPAPA - One Big Happy Family! (2)

        Bada-Bam / The Barbamartians. Barbabright captured a melody from Mars. The Barbapapas build a rocket to go to the red planet. // While travelling to Mars, the Barbapapas meet a family of Barbamartians. They have no time to get acquainted when a giant plant attacks the village.

      • Blue's Clues & You (8)

        Laugh with Blue. Josh is being silly but still can't get Blue to laugh! We play Blue's Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

      • PAW Patrol X (5)

        Pups Save the Rainbow. In a dream episode, Mayor Humdinger finds a giant Prism, that creates rainbows and drains portions of Adventure Bay of color. The now colorless parts of town are chaotic, so it's up to the pups to distract Humdinger and remove the prism to restore color and order to Adventure Bay.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • Rubble and Crew (15)

        The Crew Builds A School. It's the first day of school in Builder Cove... if Rubble & Crew can finish the building in time!

      • Rubble and Crew (14)

        The Crew Builds A Playroom. As the pups work on building a surprise playroom for Lucas and Lily, a squirrelly visitor causes construction complications.

      • Deer Squad III (3)

        Runaway Hamster Ball / The Perfectinator. Steel accidentally uses the growth ray on Stu and Safia's pet hamster, turning her into a giant stomping hamster! // Steel and Lady Fluffpot get involved in a tidying robot one-up-manship battle when Kai makes Botler the tidiest robot in the city.

      • The Adventures of Paddington (8)

        Paddington Plans a Party / Paddington Learns the Violin. Mr Brown has forgotten to get Mrs Brown a Birthday present, Paddington decides to hold a surprise party. // Judy does not like Violin lessons so hides from Ms Potts. Paddington takes up the challenge. Watch out ears!

      • The Tiny Chef Show (4)

        Pancakes. Tiny Chef makes pancakes but loses his confidence when he breaks his special lucky pancake flipping spatula.

      • PAW Patrol III (10)

        Pups Save a Stinky Flower / Pups Save a Monkey-Naut. Mayor Humdinger drops off a ‘gift’ to Mayor Goodway, a flower that spreads a horrible stink when it blooms. // Mayor Goodway tries to return it to him, but runs into trouble and has to be rescued by the Paw Patrol.

      • PAW Patrol III (11)

        Pups Save the Polar Bears / A Pup in Sheep's Clothing. Ryder and the pups must fly to the Arctic in the Air Patroller to rescue the lost cubs. // When little lambs keep running away from Farmer Al’s pasture, it’s up to the Paw Patrol to find the missing sheep.

      • Bossy Bear (19)

        Pick and Chew / Mr. Bossy and Mr. Turtle / Dance Like Everyone's Watching. Bossy, Turtle and Bissy are overwhelmed when Mom and Dad let them order at a pizza place. // Miss Elky lets Bossy and Turtle take over for the day. // Turtle is afraid to dance in front of a huge crowd.

      • Baby Shark's Big Show! II (13)

        The Trouble with Bunny Slugs / Life with Chumby. Vola thinks she can handle any problem on her own until bunny slugs escape from the Pet Adoption Fair she's supervising and wreak havoc on Carnivore Cove. Luckily, her fishy friends are always ready to lend a helping fin. // When Rayna gives William permission to adopt a pet, he's over the moon! He's always wanted to have a special bond with a pet just like Baby's bond with Teensy. At the Pet Adoption Fair, he spots a chum-yum loving sea pig named Chumby and knows it's meant to be. But as William brings Chumby home, he quickly realizes that his new pet is nothing like well-behaved Teensy. He's left wondering if Chumby is the right pet for him after all...

      • Baby Shark's Big Show! II (12)

        Picture Imperfect / The Fishy Friends Talent Show. It's time to take the Shark Family portrait and Grandma Shark knitted matching sweaters for the occasion. The Sharks all promise to stay clean until the photographer arrives, but Baby is eager to play. He gets a smudge on his sweater and turns to his fishy pals for help! // When Goldie announces she's putting on a talent show for pairs of friends, everyfishy teams up with a buddy to put on a swimsational performance. Soon, everyfishy has a partner except for Penny and Wallace. The two squiddos happily unite to put on an act together, but they struggle to find a talent that allows them both to shine.

      • Santiago of the Seas II (18)

        Pig Island / The Lost Treasure of Merlandia. When Barbarito swipes the Windless Sail from Pig Island, the crew teams up their new pig friends to retrieve it. // When Anani learns of a treasure chest filled with magic pearls, she enlists the help of the Pirate Protectors to find it.

      • Garden Academy (37)

        The Number 10. Col has learned new funny jokes to share with Monte and Gardener Tim. So, this will be a class full of learning and lots of laughs. They will also learn about the number 10.

      • Garden Academy (38)

        Colors. Margarita gives Rose a colorful and sweet lollipop. So, its the perfect time to learn more about colors: red, blue, green, yellow, purple, orange and also savor them.

      • Garden Academy (36)

        What Do You See? Gardener Tim brings to the class, a backpack full of costumes: a police officer one, firefighter, teacher, doctor. With these, he will teach Monte and Rose about some known city labors.

      • Peppa Pig VI (9)

        Night Animals. It's night time at Grandpa and Granny Pig's house, and Peppa and George have stayed up late to help hunt for slugs and snails.

      • Peppa Pig VI (14)

        Mirrors. George has fun looking at himself in the mirror. Peppa and George try to find other shiny things to see themselves in.

      • Peppa Pig VI (15)

        Pedro is Late. The playgroup is going on a trip to the museum. Everyone, is on the bus ready to go. But where is Pedro Pony?

      • Peppa Pig VI (16)

        Garden Games. Peppa and Suzy have nothing to do, and are bored. Daddy Pig finds them an old box of garden games to play with. But not all the games are easy for little George.

      • Peppa Pig VI (17)

        Going Boating. Everyone has come to the lake to go boating, Miss Rabbit has all sorts of boats for hire. All the families have a race and Daddy Pig wishes he hadn't picked a boat which has to be peddled.

      • BARBAPAPA - One Big Happy Family! (21)

        Greedyguts / Where is Bali? A goat has escaped from the mountain and is coming to wreak havoc, devouring everything in its path! // Bali is nowhere to be found, and the Barbapapa deploy all their imagination to look for her. They have no idea that a nice surprise awaits them!

      • Blaze and the Monster Machines II (13)

        Treasure Track. Blaze, AJ, and Gabby join Pegwheel the Pirate-Truck for an island treasure hunt! Following their treasure map, the friends search jungle beaches and mountains to find where X marks the spot.

      • Blaze and the Monster Machines II (14)

        Rocket Ski Rescue. Crusher’s Grammy is in town to watch Crusher and Blaze race at the Monster Dome. But when Crusher tries to cheat using rocket skis, his plan backfires, blasting him off the racetrack and across Axle City!

      • PAW Patrol X (5)

        Pups Save the Rainbow. In a dream episode, Mayor Humdinger finds a giant Prism, that creates rainbows and drains portions of Adventure Bay of color. The now colorless parts of town are chaotic, so it's up to the pups to distract Humdinger and remove the prism to restore color and order to Adventure Bay.

      • PAW Patrol X (5)

        Pups Save Their Digi Tal Friends. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle.

      • PAW Patrol IX (25)

        Pups Save the Baby Space Rocks / Pups Save the Eddies and Emmys. When a mysterious storm drops strange hailstones that suddenly hatch into Baby Space Rocks, the Pups must find a way to keep them safe and return them to their parents. // Mayor Goodway installs a 3-D printer kiosk in Town Square that leads to trouble when Eddie and Emmy make 3-D reproductions of themselves in order to play pranks all over Adventure Bay. It's up to the Paw Patrol to "rescue" the copies and finally the real twins when their pranking goes awry.

      • Baby Shark's Big Show! II (13)

        The Trouble with Bunny Slugs / Life with Chumby. Vola thinks she can handle any problem on her own until bunny slugs escape from the Pet Adoption Fair she's supervising and wreak havoc on Carnivore Cove. Luckily, her fishy friends are always ready to lend a helping fin. // When Rayna gives William permission to adopt a pet, he's over the moon! He's always wanted to have a special bond with a pet just like Baby's bond with Teensy. At the Pet Adoption Fair, he spots a chum-yum loving sea pig named Chumby and knows it's meant to be. But as William brings Chumby home, he quickly realizes that his new pet is nothing like well-behaved Teensy. He's left wondering if Chumby is the right pet for him after all...

      • Baby Shark's Big Show! II (8)

        Vigo's Surprise. Super Shark and Captain Kelp spot Vigo doing errands around town and are convinced he's hatching a sinister plot.

      • BARBAPAPA - One Big Happy Family! (3)

        Boris / Born To Be Wild. The barbababies find a lost baby elephant and secretly look after it. How will Barbapapa and Barbamama react to Boris? // Boris the elephant misses home. The Barbapapa decide to bring him back to Africa. On the spot, they help Boris to acclimatize.

      • The Adventures of Paddington (7)

        Paddington and the Wardrobe / Paddington Helps with Homework. Paddington is accidentally delivered inside a wardrobe to Mr. Curry's house and must get out before he is discovered. // Paddington tries to help Judy with her geography homework and ends up being the subject of it.

      • Blue's Clues & You (9)

        Song Time with Blue. It's a music filled day at the Blue's Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.

      • Rubble and Crew (2)

        The Crew Builds A Big Bike Shop / The Crew Builds A Super Tub. Rubble and the pups work to build a big bike shop in time for the Bike Festival... unless Speed Meister beats them to it! // When Motor won't take a bath before their family photo, it's up to Rubble and the pups to find a construction solution.

      • Deer Squad III (3)

        Runaway Hamster Ball / The Perfectinator. Steel accidentally uses the growth ray on Stu and Safia's pet hamster, turning her into a giant stomping hamster! // Steel and Lady Fluffpot get involved in a tidying robot one-up-manship battle when Kai makes Botler the tidiest robot in the city.

      • Santiago of the Seas II (17)

        The Secret Room / Little Shrimp, Big Problems. Pepito traps our Pirate Protectors inside a secret room in El Escondite that they can only escape from by working together. // The grand opening of Martín's paleta shop is almost ruined when a mysterious creature begins wreaking havoc in Merlandia.