• Nick Jr.

    • Nick Jr. od do

      • Deer Squad II (14)

        Tiny Heroes/Big Face in Space. When the younger animals in the forest want to be like their heroes Deer Squad, things don't go as planned as Sir Steel steps in. // The Deer Squad have to save the day in Space when Sir Steel's plan to project his face on the moon goes wrong!

      • The Adventures of Paddington (15)

        Paddington's First Chinese New Year / Paddington and the Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • The Tiny Chef Show (7)

        Ants on a Log. Tiny Chef makes Ants-on-a-Log for a picnic, but has to solve a mystery when the food starts to disappear!

      • PAW Patrol (9)

        Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!

      • PAW Patrol (12)

        Pups Get a Rubble / Pups Save a Walrus. We see a flashback of how Rubble became a member of the Paw Patrol! // When Wally the Walrus gets tangled in an old fishing net, Ryder and the Paw Patrol need to get him to the surface and back to shore safely.

      • Bossy Bear (3)

        Cart-tastrophe. Bossy schemes to get Turtle new Boom Boom Super Satang cards.

      • Bossy Bear (4)

        Turtle's Shell Day. Bossy plans a Shell Day party for Turtle without considering what Turtle wants.

      • Bossy Bear (4)

        The Way of the Gran-Gran. Bossy and Turtle learn how to be patient from the Master.

      • Baby Shark's Big Show! (5)

        Legendary Loot / Yup Day. After finding a map to the Legendary Loot, the Shark family splits up to hunt the treasure down. // Baby convinces Daddy to say 'yup' to everything for a day. What's the worst that could happen?

      • Baby Shark's Big Show! (19)

        The Seaweed Sway / Flow Bros. Baby Shark and William meet the fin-credible rap icon Sharki B who created the dance craze, 'The Seaweed Sway'. // When Chucks leads a precious bubble across the ocean, the typically carefree seahorse learns the importance of watching where you flow.

      • Santiago of the Seas II (18)

        Pig Island / The Lost Treasure of Merlandia. When Barbarito swipes the Windless Sail from Pig Island, the crew teams up their new pig friends to retrieve it. // When Anani learns of a treasure chest filled with magic pearls, she enlists the help of the Pirate Protectors to find it.

      • Santiago of the Seas II (17)

        Little Shrimp, Big Problems. The grand opening of Martín's paleta shop is almost ruined when a mysterious creature begins wreaking havoc in Merlandia.

      • Peppa Pig VI (7)

        The Little Boat. Daddy Pig is left behind when everyone takes Grampy Rabbit's boat to the riverside picnic spot. Will someone remember him and save him some cake?

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig VI (8)

        The Sandpit. Peppa and her friends are busy building a desert island in a sandpit. They are all very proud of it, with its forest, lake, houses, and shops.

      • Peppa Pig VI (9)

        Night Animals. It's night time at Grandpa and Granny Pig's house, and Peppa and George have stayed up late to help hunt for slugs and snails.

      • Peppa Pig VI (14)

        Mirrors. George has fun looking at himself in the mirror. Peppa and George try to find other shiny things to see themselves in.

      • Peppa Pig II (26)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • BARBAPAPA - One Big Happy Family! (6)

        It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...

      • Blaze and the Monster Machines VII (4)

        Knights in Sparkling Armor. When Crusher and Pickle are trapped inside a cage over a bubbling slime swap, it's up to Blaze, AJ, and Sparkle to become...Knights! Will they be able to rescue Crusher and Pickle from the swamp before it's too late?

      • Blaze and the Monster Machines VII (3)

        The Super Skateboard. It's Grammy's birthday but Crusher doesn't have enough money for a special gift! So, Blaze and AJ help him do different jobs and earn the money for Grammy's present. But, they have to hurry so they can be back in time for Grammy's birthday party!

      • PAW Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • PAW Patrol II (17)

        Pups Save a Sniffle / Pups and the Ghost Cabin. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals! // First Rubble's lunch disappears, then Jake's lunchbox walks away! Could it be a ghost?!

      • Baby Shark's Big Show! (4)

        Super-Shark / William vs. Wild. Inspired by their favorite TV show, She-Shark, Baby Shark and William set out to be superheroes. // After making up a lie to sound brave, William is forced to face his fears and travel into the super scary Kelp Woods.

      • Baby Shark's Big Show! (26)

        The Masked Fishy. When a mysterious masked fish is causing trouble for Goldie's magnum opus, Detective Baby Shark must catch the culprit.

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • The Adventures of Paddington (14)

        Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig VI (15)

        Pedro is Late. The playgroup is going on a trip to the museum. Everyone, is on the bus ready to go. But where is Pedro Pony?

      • Peppa Pig VI (16)

        Garden Games. Peppa and Suzy have nothing to do, and are bored. Daddy Pig finds them an old box of garden games to play with. But not all the games are easy for little George.

      • Peppa Pig VI (17)

        Going Boating. Everyone has come to the lake to go boating, Miss Rabbit has all sorts of boats for hire. All the families have a race and Daddy Pig wishes he hadn't picked a boat which has to be peddled.

      • Peppa Pig VI (18)

        Mr Bull in a China Shop. While enjoying a tea break, Mr Bull accidentally breaks his delicate teapot. He takes the pieces to Miss Rabbit in the hope that she can mend it.

      • Bubble Guppies IV (13)

        The Summer Camp Games. Summer is here! Molly, Gil, and the rest of the Guppies celebrate the season with lots of outdoor fun. Gil uses his summer camping skills to rescue Bubble Puppy during the Summer Camp Games!

      • Blue's Clues & You IV (3)

        Blue's Wish Comes True! Blue finds a fairy wand that can grant everyone their biggest wish-all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!

      • Blue's Clues & You III (10)

        Blue's Storytime with Camila. We dive deeper into American Sign Language and the Deaf community. Camila the librarian wants to tell a story with us using ASL, but what story? We'll play Blue's Clues to figure it out!

      • Santiago of the Seas II (15)

        Three King's Day. It's Three Kings Day and Larimar is abuzz with holiday cheer! But when Bonnie Bones kidnaps a camel belonging to one of the Three Kings, it's up to Santiago and his crew to stop Bonnie from ruining the holiday.

      • Baby Shark's Big Show! II (3)

        The Secret Password / Monday Funday. The fishy friends find themselves locked out when they can't remember the secret password to get inside their clubhouse. // The Sharks compete in a series of games to see which of them is the Monday Funday Chomp-ion.

      • Bossy Bear (4)

        The Spring Kick-off Games. Gran-Gran; Bossy is tired of losing at the Spring Kickoff Games.

      • Bossy Bear (5)

        Show and Smell. Bossy and Turtle bring fun and weird smelling food for "Show and Smell".

      • Bossy Bear (5)

        Don't Look Now. During a sleepover Bossy and Turtle watch a scary movie but may have bitten off more than they can chew.

      • PAW Patrol VIII (21)

        Pups Save a Mischievous Octopus. The pups investigate a mystery at an undersea-themed museum exhibit and discover an octopus that wants to return to the ocean

      • PAW Patrol II (20)

        Pups Save the Mayor's Race / Pups Save an Outlaw's Loot. It’s the annual Mayor’s Race, and Mayor Humdinger is planning his most devious cheating scheme yet. // When Ryder comes across a map for buried treasure, Mayor Humdinger snatches the map and runs off to find the loot for himself.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig VI (4)

        The Children's Fete. The school roof is leaky again, so the children organize a fair to raise money for a new roof.

      • Peppa Pig VI (5)

        The Aquarium. Goldie the Goldfish is feeling a little lonely, so Peppa takes her to the aquarium.

      • Peppa Pig VI (6)

        George's Racing Car. It's a beautiful day, but Peppa, George, Daddy Pig, and Grandpa Pig are sitting inside watching racecar driving on television!

      • Anna & Friends (11)

        The Cuddle Toy. Christopher is sad because he lost his cuddly toy so Bubu gives him his to use. But when Christopher looses that one too, it's a desperate search for missing cuddlies until Anna saves the day!

      • Anna & Friends (12)

        The Mosquito. Froga is petrified of a pesky mosquito, so her friends try everything they can think of to chase it away: they dance, fidget, make loud noises and even try to befriend it. When Bubu activates his homemade stink bomb launcher, it causes such a stink!

      • Blue's Clues & You IV (3)

        Blue's Wish Comes True! Blue finds a fairy wand that can grant everyone their biggest wish-all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!

      • PAW Patrol II (22)

        Pups Save a Floundering Francois / Pups Save the Pop-Up Penguins. Cap’n Turbot and his cousin Francois are whale watching when the Flounder hits a rock and starts to sink! This rescue needs all paws on deck. // Stowaway penguins have scattered around Adventure Bay! Time to call the PAW Patrol!

      • PAW Patrol VIII (11)

        Pups vs. A Neon Humdinger. When Mayor Humdinger's giant neon sign of himself gets loose, the Paw Patrol must stop it from rolling through town.

      • Deer Squad II (13)

        Game Over/Forever Young. Kai invents a new Virtual Reality training game, but Stu and Safia enter the game and want to be the winners! // The Deer Squad must help the city's residents when they break out in spots thanks to Sir Steel's new face cream.

      • Deer Squad II (14)

        Tiny Heroes/Big Face in Space. When the younger animals in the forest want to be like their heroes Deer Squad, things don't go as planned as Sir Steel steps in. // The Deer Squad have to save the day in Space when Sir Steel's plan to project his face on the moon goes wrong!

      • The Adventures of Paddington (15)

        Paddington's First Chinese New Year / Paddington and the Missing Tickets. Ms. Potts is missing home, so Paddington decides to hold a surprise Chinese New Year Party. // Mr. Brown is taking the kids to the Circus tonight but where are the tickets? Paddington and the kids must retrace his steps to find them.

      • The Tiny Chef Show (7)

        Ants on a Log. Tiny Chef makes Ants-on-a-Log for a picnic, but has to solve a mystery when the food starts to disappear!

      • PAW Patrol (9)

        Pups Save the Treats / Pups Get a Lift. Mr. Porters van full of puppy food slides on the ice near the shore; Ryder and the PAW Patrol must save the day! // Katie and her cat Cali are on the chair lift when it stops leaving them above the ski hill with no way to get down!

      • PAW Patrol (12)

        Pups Get a Rubble / Pups Save a Walrus. We see a flashback of how Rubble became a member of the Paw Patrol! // When Wally the Walrus gets tangled in an old fishing net, Ryder and the Paw Patrol need to get him to the surface and back to shore safely.

      • Bossy Bear (3)

        Cart-tastrophe. Bossy schemes to get Turtle new Boom Boom Super Satang cards.

      • Bossy Bear (4)

        Turtle's Shell Day. Bossy plans a Shell Day party for Turtle without considering what Turtle wants.

      • Bossy Bear (4)

        The Way of the Gran-Gran. Bossy and Turtle learn how to be patient from the Master.

      • Baby Shark's Big Show! (5)

        Legendary Loot / Yup Day. After finding a map to the Legendary Loot, the Shark family splits up to hunt the treasure down. // Baby convinces Daddy to say 'yup' to everything for a day. What's the worst that could happen?

      • Baby Shark's Big Show! (19)

        The Seaweed Sway / Flow Bros. Baby Shark and William meet the fin-credible rap icon Sharki B who created the dance craze, 'The Seaweed Sway'. // When Chucks leads a precious bubble across the ocean, the typically carefree seahorse learns the importance of watching where you flow.

      • Santiago of the Seas II (18)

        Pig Island / The Lost Treasure of Merlandia. When Barbarito swipes the Windless Sail from Pig Island, the crew teams up their new pig friends to retrieve it. // When Anani learns of a treasure chest filled with magic pearls, she enlists the help of the Pirate Protectors to find it.

      • Santiago of the Seas II (17)

        Little Shrimp, Big Problems. The grand opening of Martín's paleta shop is almost ruined when a mysterious creature begins wreaking havoc in Merlandia.

      • Peppa Pig VI (7)

        The Little Boat. Daddy Pig is left behind when everyone takes Grampy Rabbit's boat to the riverside picnic spot. Will someone remember him and save him some cake?

      • Peppa Pig II (41)

        Pen Pal. Peppa has a new pen pal, a little girl donkey from France, named Delphine. Peppa receives letters from Delphine Donkey and speaks to her on the telephone. Although Peppa speaks English and Delphine speaks French, they discover that they love lots of the same things, especially jumping up and down in muddy puddles.

      • Peppa Pig VI (8)

        The Sandpit. Peppa and her friends are busy building a desert island in a sandpit. They are all very proud of it, with its forest, lake, houses, and shops.

      • Peppa Pig VI (9)

        Night Animals. It's night time at Grandpa and Granny Pig's house, and Peppa and George have stayed up late to help hunt for slugs and snails.

      • Peppa Pig VI (14)

        Mirrors. George has fun looking at himself in the mirror. Peppa and George try to find other shiny things to see themselves in.

      • Peppa Pig II (26)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • BARBAPAPA - One Big Happy Family! (6)

        It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...

      • Blaze and the Monster Machines VII (4)

        Knights in Sparkling Armor. When Crusher and Pickle are trapped inside a cage over a bubbling slime swap, it's up to Blaze, AJ, and Sparkle to become...Knights! Will they be able to rescue Crusher and Pickle from the swamp before it's too late?

      • Blaze and the Monster Machines VII (3)

        The Super Skateboard. It's Grammy's birthday but Crusher doesn't have enough money for a special gift! So, Blaze and AJ help him do different jobs and earn the money for Grammy's present. But, they have to hurry so they can be back in time for Grammy's birthday party!

      • PAW Patrol II (15)

        Pups Save a Friend / Pups Save a Stowaway. When Marshall decides to take a break from the PAW Patrol, the pups jump into action to bring him back! // When the pups find a stowaway on their trip to the Icy Tundra, they must rescue a run-away kitty on a run-away Snow Cat!

      • PAW Patrol II (17)

        Pups Save a Sniffle / Pups and the Ghost Cabin. A sick day for the PAW Patrol? While Rubble and Ryder search for Farmer Al's runaway pigs, Marshall cares for his sniffly pup pals! // First Rubble's lunch disappears, then Jake's lunchbox walks away! Could it be a ghost?!

      • Baby Shark's Big Show! (4)

        Super-Shark / William vs. Wild. Inspired by their favorite TV show, She-Shark, Baby Shark and William set out to be superheroes. // After making up a lie to sound brave, William is forced to face his fears and travel into the super scary Kelp Woods.

      • Baby Shark's Big Show! (26)

        The Masked Fishy. When a mysterious masked fish is causing trouble for Goldie's magnum opus, Detective Baby Shark must catch the culprit.

      • The Adventures of Paddington (13)

        Paddington Meets Lucky / Paddington and the Love Day Cards. Paddington meets Mateo's dog Lucky! Paddington tries to teach him tricks, but Lucky will not behave. It's Love Day in Windsor Gardens! // Paddington is on a mission to deliver Love Day cards to all his friends.

      • The Adventures of Paddington (14)

        Paddington and the FIngertrap / Paddington Rides a Scooter. Mr. Gruber gives Paddington a Chinese fingertrap and Paddington gets stuck to Mr. Curry while auditioning for a play. // Paddington, Jonathan & Judy play imaginary games and Judy and Mateo decide they might have more fun playing with them.

      • Peppa Pig VI (15)

        Pedro is Late. The playgroup is going on a trip to the museum. Everyone, is on the bus ready to go. But where is Pedro Pony?

      • Peppa Pig VI (16)

        Garden Games. Peppa and Suzy have nothing to do, and are bored. Daddy Pig finds them an old box of garden games to play with. But not all the games are easy for little George.

      • Peppa Pig VI (17)

        Going Boating. Everyone has come to the lake to go boating, Miss Rabbit has all sorts of boats for hire. All the families have a race and Daddy Pig wishes he hadn't picked a boat which has to be peddled.

      • Peppa Pig VI (18)

        Mr Bull in a China Shop. While enjoying a tea break, Mr Bull accidentally breaks his delicate teapot. He takes the pieces to Miss Rabbit in the hope that she can mend it.

      • Bubble Guppies IV (13)

        The Summer Camp Games. Summer is here! Molly, Gil, and the rest of the Guppies celebrate the season with lots of outdoor fun. Gil uses his summer camping skills to rescue Bubble Puppy during the Summer Camp Games!

      • Blue's Clues & You IV (3)

        Blue's Wish Comes True! Blue finds a fairy wand that can grant everyone their biggest wish-all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!

      • Blue's Clues & You III (10)

        Blue's Storytime with Camila. We dive deeper into American Sign Language and the Deaf community. Camila the librarian wants to tell a story with us using ASL, but what story? We'll play Blue's Clues to figure it out!

      • Santiago of the Seas II (15)

        Three King's Day. It's Three Kings Day and Larimar is abuzz with holiday cheer! But when Bonnie Bones kidnaps a camel belonging to one of the Three Kings, it's up to Santiago and his crew to stop Bonnie from ruining the holiday.

      • Baby Shark's Big Show! II (3)

        The Secret Password / Monday Funday. The fishy friends find themselves locked out when they can't remember the secret password to get inside their clubhouse. // The Sharks compete in a series of games to see which of them is the Monday Funday Chomp-ion.

      • Bossy Bear (4)

        The Spring Kick-off Games. Gran-Gran; Bossy is tired of losing at the Spring Kickoff Games.

      • Bossy Bear (5)

        Show and Smell. Bossy and Turtle bring fun and weird smelling food for "Show and Smell".

      • Bossy Bear (5)

        Don't Look Now. During a sleepover Bossy and Turtle watch a scary movie but may have bitten off more than they can chew.

      • PAW Patrol VIII (21)

        Pups Save a Mischievous Octopus. The pups investigate a mystery at an undersea-themed museum exhibit and discover an octopus that wants to return to the ocean

      • PAW Patrol II (20)

        Pups Save the Mayor's Race / Pups Save an Outlaw's Loot. It’s the annual Mayor’s Race, and Mayor Humdinger is planning his most devious cheating scheme yet. // When Ryder comes across a map for buried treasure, Mayor Humdinger snatches the map and runs off to find the loot for himself.

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • Peppa Pig II (31)

        The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.

      • Anna & Friends (19)

        The Collection. Upon seeing Ron's stick collection, Froga learns for the first time what "a collection" is. Anna would like to create one of her own. The others have all one sticks, bubbles, sounds, tools. They help Anna to find her memories with her friends

      • Anna & Friends (20)

        Fixing Things. Bubu catches a cold, he's unable to fix Ron's spinning top and Christopher's broken piano. While Bubu is resting, she "fixes" the broken items for him. Christopher's piano starts playing bubbles, Froga realizes she should leave the fixing to Bubu

      • Blue's Clues & You IV (4)

        Magenta's Thank You Day Surprise. It's Thank You Day and our friends Miranda and Magenta are coming over to celebrate! When Magenta's picture of what she's thankful for gets ruined, we play a special game of Magenta's Clues to figure out what she's thankful for!

      • Blue's Clues & You IV (3)

        Blue's Wish Comes True! Blue finds a fairy wand that can grant everyone their biggest wish-all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!

      • PAW Patrol IV (6)

        Pups Save Jake's Cake / Pups Save a Wild Ride. Ryder and the Pups need to help get a surprise birthday ice cream cake up to Jake's cabin. // Alex and Daring Danny X are snowboarding right for Risky Ridge and need help from the PAW Patrol.

      • Deer Squad II (15)

        Treasure Park/Baddy Long Legs. When Bobbi and Jade find an underground cavern, they end up in danger when Sir Steel goes treasure hunting! // Rammy is so focused on meditation that he fails to focus on a REAL crisis!

      • Deer Squad II (16)

        Wheel of Steel/Bobbi's Bongos. Some changes to the design of Kai's big Ferris wheel, that Sir Steel makes don't go quite the way he thought they would! // Bobbi and Ian's musical talents are recognized but if they go on a world Tour, what will happen to the Deer Squad?

      • The Adventures of Paddington (18)

        Paddington and the Bone / Paddington Joins a Band. Mr. Gruber has been loaned a T-Rex Skeleton, but Lucky the dog has stolen the priceless bone and buried it somewhere. // The kids decide to form a rock band with Paddington, but what instrument should he play, and what is rock music?

      • The Tiny Chef Show (1)

        Bread. Tiny Chef bakes bread but forgets to watch his rising dough and needs to think fast when the dough grows too big!

      • PAW Patrol (14)

        Pups Save the Bay / Pups Save a Goodway. Ryder and the PAW Patrol clean up a small oil spill in the water near Adventure Bay. They must plug the hole in the ship, clean up the oil and save the animals and fish in Adventure Bay./When Adventure Bay’s famous statue ends up at the bottom of the Bay, Ryder and the PAW Patrol have to help Mayor Goodway and find a clever way to bring it back!

      • PAW Patrol (15)

        Pups Save a Hoedown / Pups Save Alex. It’s Adventure Bay Western Days. The whole town is enjoying the activities when a herd of cows escape from a train at the railway station. Now it’s like the real old west, with the PAW Patrol rounding up cows. Yeehaw!/When their friend Alex decides he wants to be a member of the PAW Patrol the PUPS and Ryder let him come along for the ride. Rescuing Cali the cat from farmer Yumi’s barn becomes more of a challenge when Alex tries to help!

      • Bossy Bear (1)

        The Missing Falcon. Bossy and Turtle go full gumshoe to find Bissy's missing plushy.

      • Bossy Bear (1)

        Happy Bestie-versary. Bossy and Turtle decide to exchange gifts for their first annual friendship anniversary.

      • Bossy Bear (1)

        The Tumminator. Bossy and Turtle have to face the scariest ride ever at Wacky Wacky World: The Tumminator!

      • Baby Shark's Big Show! (6)

        When You Wish Upon a Fish / Shark-Off. Baby and friends set out to climb Wish Mountain and make a wish on the legendary shooting starfish, Ol' Sea Breeze. // Shadow challenges Baby Shark to a Shark-Off to prove who's the sharkiest shark.

      • Baby Shark's Big Show! (20)

        A Shark Day's Night / Bad Hank. The Tentacools (Baby, William, and Vola) get caught up in the trappings of being rock starfishes and forget that they formed the band to have fun. / When Hank discovers his friends are going easy on him during dodge bubble, he sets out to become a tough fishy just like Shadow.

      • Santiago of the Seas II (19)

        Giddy-Up Games / The Golden Guitar. The crew agree to play a series of cowboy-themed games against the villainous Barbarito in an attempt to win a treasure. // Tomás breaks his guitar while trying to retrieve the golden guitar of his idol and learns that music comes from within.

      • Santiago of the Seas II (17)

        The Secret Room. Pepito traps our Pirate Protectors inside a secret room in El Escondite that they can only escape from by working together.

      • Peppa Pig VI (22)

        Grampy Rabbit in Space. Grampy Rabbit visits Peppa's playgroup to talk about space rockets. The talk is going very well until suddenly Grampy Rabbit looses his voice. Can Doctor Brown Bear get him talking again?

      • Peppa Pig VI (4)

        The Children's Fete. The school roof is leaky again, so the children organize a fair to raise money for a new roof.

      • Peppa Pig VI (23)

        Peppa's Circus. Grandpa Pig has put up a tent in his garden. Peppa and her friends decide it's a perfect place to put on a circus. With Peppa as the ringmaster, the show can begin!

      • Peppa Pig VI (24)

        The Fish Pond. Daddy Pig takes Peppa and George to see a fish pond he used to visit when he was a little piggy. He is a little surprised to learn that a few things have changed since then.

      • Peppa Pig VI (25)

        The Olden Days. Mummy Pig shows Peppa and her friend Suzy Sheep old photographs from when they were babies. Peppa and Suzy don't remember being that young but are pleased to see that they've always been best friends.

      • Peppa Pig II (32)

        Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.

      • BARBAPAPA - One Big Happy Family! (8)

        The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...

      • Blaze And The Monster Machines V (2)

        The Trophy Chase. The Championship Race is about to start, and all the fastest trucks in town are ready to roll! But when Crusher steals the trophy before the race even begins, it's up to Blaze and his friends to get it back in time.

      • Blaze And The Monster Machines V (1)

        AJ to the Rescue. Blaze and AJ are racing through the jungle when Blaze gets trapped in super sticky mud! Now it's up to AJ and his new animal friends, to go on an epic adventure to save Blaze!

      • PAW Patrol II (24)

        Pups Save a Pizza / Pups Save Skye. Alex and Mr. Porter are delivering pizza dough for a big party when the van spins out of control. Pups to the rescue! // Skye is on her way to Jake's Mountain when she crash lands in the snow. Ryder calls Everest to save the day!

      • PAW Patrol VII (10)

        Pups Save the Big Bad Bird Crew / Pups Save a Soapbox Derby. Myrna the Mynah bird leads her feathered friends astray and it's up to the Paw Patrol to rescue the wayward flock. // Adventure Bay is holding a kids only soapbox derby race when a mysterious newcomer named ''Hum-Kid'' shows up and breaks the rules!

      • Baby Shark's Big Show! (5)

        Legendary Loot / Yup Day. After finding a map to the Legendary Loot, the Shark family splits up to hunt the treasure down. // Baby convinces Daddy to say 'yup' to everything for a day. What's the worst that could happen?

      • Baby Shark's Big Show! II (1)

        Water Buggin. When a noisy water bug takes up residence in the Shark's home, the family will do whatever it takes to reclaim the peace and quiet they lost.

      • The Adventures of Paddington (16)

        Paddington and the Summer Games / Paddington Goes Camping. The Browns are having their annual summer games. Will Paddington be good at any of them? // Mrs. Brown has bought an old camper van and decides to take the family on a camping holiday.

      • The Adventures of Paddington (17)

        Paddington and the Fundraising Day / Paddington's Alien Adventure. The town hall is leaking and needs a new roof, and Paddington must stay silent to raise the money. // Will the strange radio messages Jonathan is receiving mean visitors are arriving from another world? Paddington forms a greeting committee!

      • Peppa Pig VI (26)

        Snowy Mountain. Peppa and her friends are on Snowy Mountain learning how to ski. Their teacher, Madame Gazelle is very good at skiing and was once a world champion! But in the end it is Mummy Pig who impresses everyone...

      • Peppa Pig (1)

        Muddy Puddles. It's raining and Peppa is sad because she can't go out to play. When the rain stops, Peppa feels better and she and George get ready to play one of their favorite games - jumping in mud puddles!

      • Peppa Pig (2)

        Mr Dinosaur is Lost. George's favourite toy is Mr.Dinosaur. One day Mr.Dinosaur gets stuck up a tree and George thinks he is lost, so Peppa helps George find him.

      • Peppa Pig (3)

        Best Friend. Peppa Pig's best friend, Suzy Sheep, comes over to visit.

      • Bubble Guppies V (4)

        The Good, the Sad, and the Grumpy! When Mr. Grumpfish turns up in Happy Junction, he makes everyone in town really grumpy! Will Sheriff Molly find a way to help everyone handle their tricky emotions?

      • Blue's Clues & You IV (4)

        Magenta's Thank You Day Surprise. It's Thank You Day and our friends Miranda and Magenta are coming over to celebrate! When Magenta's picture of what she's thankful for gets ruined, we play a special game of Magenta's Clues to figure out what she's thankful for!

      • Blue's Clues & You IV (3)

        Blue's Wish Comes True! Blue finds a fairy wand that can grant everyone their biggest wish-all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!