
Nick Jr.
Nick Jr. od do
Deer Squad III (3)
Runaway Hamster Ball / The Perfectinator. Steel accidentally uses the growth ray on Stu and Safia's pet hamster, turning her into a giant stomping hamster! // Steel and Lady Fluffpot get involved in a tidying robot one-up-manship battle when Kai makes Botler the tidiest robot in the city.
The Adventures of Paddington III (15)
Paddington's Super Snail. Paddington befriends a speedy snail, who is so fast she has a heroic future ahead, but why does she look so sad?
The Adventures of Paddington III (15)
Paddington's Race Against the Storm. Judy finds her inner hero when a storm hits on a Rangers Camping trip, and they need to shelter from the weather
Paw Patrol IX (7)
Pups Save the Tooth Fairy. Julius loses his tooth and has a dream that the Paw Patrol saves a bumbling Tooth Fairy.
PAW Patrol IX (25)
Pups Save the Baby Space Rocks / Pups Save the Eddies and Emmys. When a mysterious storm drops strange hailstones that suddenly hatch into Baby Space Rocks, the Pups must find a way to keep them safe and return them to their parents. // Mayor Goodway installs a 3-D printer kiosk in Town Square that leads to trouble when Eddie and Emmy make 3-D reproductions of themselves in order to play pranks all over Adventure Bay. It's up to the Paw Patrol to "rescue" the copies and finally the real twins when their pranking goes awry.
Rubble and Crew (18)
The Crew Builds A Library Tea Shop / The Crew Builds A Dance Floor. Construction on the first Builder Cove library is abuzz with bees! This calls for an extra sweet constuction solution. / Grandpa Gravel teaches Charger all his best moves for the big dance contest. But will a runaway disco ball cost them first place?
Bossy Bear (11)
New New Year / Finders Keepers / Busy Buddies. Bossy is worried his family does not celebrate the Korean New Year "the right way. // Bossy finds a cool toy but doesn't want to give it up. // Bossy and Turtle overtask themselves when they take on all class jobs at once.
Baby Shark's Big Show! (8)
Baby Mayor / Sink or Swim. The fate of the city's squidapple supply lies in Baby's fins when he accidentally assumes the role of Mayor on a big day. // The Sharks go on the family game show Sink or Swim and find they're in hot water with their competition, the Fishes.
Baby Shark's Big Show! (9)
Captain Kelp / Teensy the Tardigrade. As Super Shark and Captain Kelp, Baby Shark and William set out to save playtime-but is Captain Kelp just a sidekick? // Baby Shark adopts a teensy tiny pet, but is he ready for a big responsibility?
Santiago of the Seas II (7)
Bonnie's Mom / The Ocelot's Tale. Santi and crew must team up with Bonnie to rescue her mom, pirate Billie Bones, from her sneaky first mate! // A fun sleepover in Larimar's Museum turns into an adventure when one of the pieces of art comes to life.
Santiago of the Seas (2)
Cecilia And The Ghost Ship. Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Peppa Pig II (31)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Peppa Pig II (32)
Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.
Peppa Pig II (33)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
BARBAPAPA - One Big Happy Family! (5)
The Tenderest Bond of All / The Orange Empire. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé. // The Barbapapas decide to go to the park. While her brother and sisters play , Barbalib can't help to control everything.
Blaze and the Monster Machines VI (10)
Starla's Wild West Birthday. Starla's wild west birthday party is in trouble when her cake gets carried off by a runaway train. Can she, Blaze and AJ catch up and save the cake before it's too late?
Blaze and the Monster Machines VI (11)
Firefighters to the Rescue! When three fire emergencies break out across Axle City, it's up to Blaze to put 'em out - and to do it, he'll transform into the most epic fire rescue vehicles we've ever seen!
PAW Patrol X (2)
Pups Save a High-Flying Hen / Pups Save a Sloth. After Chickaletta accidentally takes flight on a remote-controlled toy airplane, then crash-lands on Seal Island, it's up to the Paw Patrol to rescue her before she tumbles off the lighthouse. // Mayor Humdinger mistakes a sloth for a monkey when he's looking for an animal to be the Friendly Face of Foggy Bottom. He races the Paw Patrol to find it when it goes missing so he can cover up his blunder.
PAW Patrol IX (22)
Pups Save the Wind Trekkers / Pups Save a Trophy. When Mayor Goodway and Chickaletta get trapped inside a mesa, it's up to the Paw Patrol and a little snake to rescue them. // When Humdinger's mom Helga loses her son's phony trophy, the Paw Patrol have to rescue her and the trophy.
Baby Shark's Big Show! (10)
Shadowland / Medievel Tides. Jealous of Baby Shark's popularity, Shadow rebrands the Wreck as his own personal amusement park. // When Baby Shark and friends are playing knights and royals, Vola wants to be more than just a princess.
Baby Shark's Big Show! (19)
Flow Bros. When Chucks leads a precious bubble across the ocean, the typically carefree seahorse learns the importance of watching where you flow.
BARBAPAPA - One Big Happy Family! (6)
It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...
The Adventures of Paddington III (15)
Paddington's Super Snail. Paddington befriends a speedy snail, who is so fast she has a heroic future ahead, but why does she look so sad?
The Adventures of Paddington III (15)
Paddington's Race Against the Storm. Judy finds her inner hero when a storm hits on a Rangers Camping trip, and they need to shelter from the weather
Blue's Clues & You III (14)
Joshini The Amazing. Periwinkle is planning a magic show! The Amazing Joshini and YOU, are eager to perform the greatest magic trick the Blue's Clues house has ever seen! But which one? We'll play Blue's Clues to figure it?out.
Rubble and Crew (19)
The Crew Builds A Giant Lemonade Stand / The Crew Builds A Wildlife Bridge. After the Crew builds a special lemonade stand for Lucas and Lily, a sour Speed Meister sends it rolling through Builder Cove! // Why does Crunchy the beaver cross the road? Because Rubble & Crew build a bridge to help him get to the other side!
Blaze and the Monster Machines VI (12)
Big Rig: Dolphin Delivery. When a dolphin named Flippy needs help getting back to his family in the ocean, there's only one monster machine with enough power to get the job done: Big Rig Blaze!
Santiago of the Seas II (8)
Kiko's Song / Return to Merlandia. When the coquís of Isla Encanto stop singing, Santi and crew travel into the rainforest to find out the mystery behind their silence.// The crew return to Merlandia for an underwater fair, but must save the day when the power grid becomes overloaded.
Baby Shark's Big Show! (12)
Daddy Shack / Rocky-Bye. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him. // Hank struggles to overcome his fears without the help of his pet rock, Rocky.
Bossy Bear (7)
Ultra Shell and Wonder Bear / You Ain't Seen Nothing Yeti / Powerless. Bossy helps Turtle's Biggest Dream Come True: being a superhero! // Bossy and Turtle go camping and learn the story of the magical Yeti. // With the power out, Bossy's family must find a way to keep themselves entertained.
PAW Patrol VI (13)
Pups Save a Freaky Pup-Day / Pups Save a Runaway Mayor. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay. // Mayor Humdinger creates robotic Pants to cheat at the Most Amazing Athlete Contest. They go haywire so Pups have to save runaway Mayor.
Paw Patrol IX (22)
Pups Save the Wind Trekkers. When Mayor Goodway and Chickaletta get trapped inside a mesa, it's up to the Paw Patrol and a little snake to rescue them.
Rubble and Crew (20)
The Crew and Chase Are On The Case. There's a mystery afoot in Builder Cove! When the sculpture of all the townsfolk suddenly disappears, Chase joins Rubble & Crew to solve the case of the missing statue...and build a brand new Science Center to help investigate.
Peppa Pig II (34)
Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!
Peppa Pig II (25)
George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.
Peppa Pig II (26)
The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.
Peppa Pig II (27)
The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!
Anna & Friends (65)
The Mysterious Visitor. Bubu is eager to meet a real space alien so he builds a homemade antenna and sound box to communicate with outer space. He is amazed when he and Ron discover two glowing eyes. It must be the space alien!
Anna & Friends (66)
The Squeaky Boots. Christopher leads the friends in a fun game of HIDE AND SEEK. But Froga soon realizes that her new boots are letting out a noisy SQEEEAK. When a pesky mosquito enters the picture and threatens to ruin the winning prize!
Blue's Clues & You III (13)
Sage and Ginger's Baby Book. Mr. Salt and Mrs. Pepper are trying to take a photo of Sage and Ginger for their baby book, but they just can't seem to make the twins smile. We'll play a?silly?game of Blue's Clues to figure?out how to make the?twins giggle!
PAW Patrol IX (24)
Pups Save a Jukebox / Pups Save a Mayor on a Wire. Mayor Humdinger steals a jukebox so he can play an annoying song all day long. Chase and Rubble track it down to save the records. // A hungry eagle causes Mayor Goodway's tightrope walking lesson to go awry sending her careening down Jake's Mountain
Paw Patrol IX (5)
Pups Save a Sand Sculpture Contest. When Mayor Humdinger tries to cheat at the Adventure Bay sand sculpture contest, his machine goes out-of-control.
Rubble and Crew (17)
The Crew Builds An Observatory / The Crew Builds A Zipline. The pups jump into action to build an observatory to help their friend River get a cool picture of a shooting star! // After meeting Park Ranger Rose, the pups get stuck on a nature trail. But with Rubble & Crew, there's always a construction solution.
Deer Squad III (3)
Runaway Hamster Ball / The Perfectinator. Steel accidentally uses the growth ray on Stu and Safia's pet hamster, turning her into a giant stomping hamster! // Steel and Lady Fluffpot get involved in a tidying robot one-up-manship battle when Kai makes Botler the tidiest robot in the city.
The Adventures of Paddington III (15)
Paddington's Super Snail. Paddington befriends a speedy snail, who is so fast she has a heroic future ahead, but why does she look so sad?
The Adventures of Paddington III (15)
Paddington's Race Against the Storm. Judy finds her inner hero when a storm hits on a Rangers Camping trip, and they need to shelter from the weather
Paw Patrol IX (7)
Pups Save the Tooth Fairy. Julius loses his tooth and has a dream that the Paw Patrol saves a bumbling Tooth Fairy.
PAW Patrol IX (25)
Pups Save the Baby Space Rocks / Pups Save the Eddies and Emmys. When a mysterious storm drops strange hailstones that suddenly hatch into Baby Space Rocks, the Pups must find a way to keep them safe and return them to their parents. // Mayor Goodway installs a 3-D printer kiosk in Town Square that leads to trouble when Eddie and Emmy make 3-D reproductions of themselves in order to play pranks all over Adventure Bay. It's up to the Paw Patrol to "rescue" the copies and finally the real twins when their pranking goes awry.
Rubble and Crew (18)
The Crew Builds A Library Tea Shop / The Crew Builds A Dance Floor. Construction on the first Builder Cove library is abuzz with bees! This calls for an extra sweet constuction solution. / Grandpa Gravel teaches Charger all his best moves for the big dance contest. But will a runaway disco ball cost them first place?
Bossy Bear (11)
New New Year / Finders Keepers / Busy Buddies. Bossy is worried his family does not celebrate the Korean New Year "the right way. // Bossy finds a cool toy but doesn't want to give it up. // Bossy and Turtle overtask themselves when they take on all class jobs at once.
Baby Shark's Big Show! (8)
Baby Mayor / Sink or Swim. The fate of the city's squidapple supply lies in Baby's fins when he accidentally assumes the role of Mayor on a big day. // The Sharks go on the family game show Sink or Swim and find they're in hot water with their competition, the Fishes.
Baby Shark's Big Show! (9)
Captain Kelp / Teensy the Tardigrade. As Super Shark and Captain Kelp, Baby Shark and William set out to save playtime-but is Captain Kelp just a sidekick? // Baby Shark adopts a teensy tiny pet, but is he ready for a big responsibility?
Santiago of the Seas II (7)
Bonnie's Mom / The Ocelot's Tale. Santi and crew must team up with Bonnie to rescue her mom, pirate Billie Bones, from her sneaky first mate! // A fun sleepover in Larimar's Museum turns into an adventure when one of the pieces of art comes to life.
Santiago of the Seas (2)
Cecilia And The Ghost Ship. Santi and crew must overcome ghostly shenanigans to save Cecilia from the dreaded Ghost Ship
Peppa Pig II (28)
Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s
Peppa Pig II (29)
Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...
Peppa Pig II (30)
Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...
Peppa Pig II (31)
The Cycle Ride. Peppa and her family are going for a day’s cycle ride. Peppa rides her little bicycle. Mummy and Daddy Pig ride their tandem, with George on the back. Peppa loves cycling downhill but she’s not so keen on peddling uphill. So, when the family meet all of Peppa’s friends and decide to have a race, Peppa insists it should be a down hill race.
Peppa Pig II (32)
Ice Skating. Peppa and George are going ice-skating today. They have never been ice skating before and Peppa keeps falling over. Daddy Pig tells her not to worry; everyone falls over when they skate for the first time. Mummy Pig teaches Peppa to skate and soon she is having lots of fun. Peppa begins to teach George how to skate but it turns out he is a natural born skater. Peppa and George love ice-skating. Everyone loves ice-skating.
Peppa Pig II (33)
Dentist. Today, Peppa and George are going to the dentist for a check-up. Dr Elephant, the dentist, says that Peppa and Georges’s teeth are lovely and clean. But George’s plastic toy “Mr Dinosaur” teeth are a bit yellow. Dr Elephant polishes Mr Dinosaurs teeth until they are bright and shiny. George loves Mr. Dinosaur, especially now he has nice clean teeth.
BARBAPAPA - One Big Happy Family! (5)
The Tenderest Bond of All / The Orange Empire. While the family makes pottery, Barbabravo and Barbabright try to set the world record for the largest cheese soufflé. // The Barbapapas decide to go to the park. While her brother and sisters play , Barbalib can't help to control everything.
Blaze and the Monster Machines VI (10)
Starla's Wild West Birthday. Starla's wild west birthday party is in trouble when her cake gets carried off by a runaway train. Can she, Blaze and AJ catch up and save the cake before it's too late?
Blaze and the Monster Machines VI (11)
Firefighters to the Rescue! When three fire emergencies break out across Axle City, it's up to Blaze to put 'em out - and to do it, he'll transform into the most epic fire rescue vehicles we've ever seen!
PAW Patrol X (2)
Pups Save a High-Flying Hen / Pups Save a Sloth. After Chickaletta accidentally takes flight on a remote-controlled toy airplane, then crash-lands on Seal Island, it's up to the Paw Patrol to rescue her before she tumbles off the lighthouse. // Mayor Humdinger mistakes a sloth for a monkey when he's looking for an animal to be the Friendly Face of Foggy Bottom. He races the Paw Patrol to find it when it goes missing so he can cover up his blunder.
PAW Patrol IX (22)
Pups Save the Wind Trekkers / Pups Save a Trophy. When Mayor Goodway and Chickaletta get trapped inside a mesa, it's up to the Paw Patrol and a little snake to rescue them. // When Humdinger's mom Helga loses her son's phony trophy, the Paw Patrol have to rescue her and the trophy.
Baby Shark's Big Show! (10)
Shadowland / Medievel Tides. Jealous of Baby Shark's popularity, Shadow rebrands the Wreck as his own personal amusement park. // When Baby Shark and friends are playing knights and royals, Vola wants to be more than just a princess.
Baby Shark's Big Show! (19)
Flow Bros. When Chucks leads a precious bubble across the ocean, the typically carefree seahorse learns the importance of watching where you flow.
BARBAPAPA - One Big Happy Family! (6)
It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...
The Adventures of Paddington III (15)
Paddington's Super Snail. Paddington befriends a speedy snail, who is so fast she has a heroic future ahead, but why does she look so sad?
The Adventures of Paddington III (15)
Paddington's Race Against the Storm. Judy finds her inner hero when a storm hits on a Rangers Camping trip, and they need to shelter from the weather
Blue's Clues & You III (14)
Joshini The Amazing. Periwinkle is planning a magic show! The Amazing Joshini and YOU, are eager to perform the greatest magic trick the Blue's Clues house has ever seen! But which one? We'll play Blue's Clues to figure it?out.
Rubble and Crew (19)
The Crew Builds A Giant Lemonade Stand / The Crew Builds A Wildlife Bridge. After the Crew builds a special lemonade stand for Lucas and Lily, a sour Speed Meister sends it rolling through Builder Cove! // Why does Crunchy the beaver cross the road? Because Rubble & Crew build a bridge to help him get to the other side!
Blaze and the Monster Machines VI (12)
Big Rig: Dolphin Delivery. When a dolphin named Flippy needs help getting back to his family in the ocean, there's only one monster machine with enough power to get the job done: Big Rig Blaze!
Santiago of the Seas II (8)
Kiko's Song / Return to Merlandia. When the coquís of Isla Encanto stop singing, Santi and crew travel into the rainforest to find out the mystery behind their silence.// The crew return to Merlandia for an underwater fair, but must save the day when the power grid becomes overloaded.
Baby Shark's Big Show! (12)
Daddy Shack / Rocky-Bye. After a selfish fish takes over the putt-putt, Baby Shark and William must find a champion mini-golf player to defeat him. // Hank struggles to overcome his fears without the help of his pet rock, Rocky.
Bossy Bear (7)
Ultra Shell and Wonder Bear / You Ain't Seen Nothing Yeti / Powerless. Bossy helps Turtle's Biggest Dream Come True: being a superhero! // Bossy and Turtle go camping and learn the story of the magical Yeti. // With the power out, Bossy's family must find a way to keep themselves entertained.
PAW Patrol VI (13)
Pups Save a Freaky Pup-Day / Pups Save a Runaway Mayor. Chase and Chickaletta switch bodies and must learn to work together to return Cap'n Turbot's boat to the bay. // Mayor Humdinger creates robotic Pants to cheat at the Most Amazing Athlete Contest. They go haywire so Pups have to save runaway Mayor.
Paw Patrol IX (22)
Pups Save the Wind Trekkers. When Mayor Goodway and Chickaletta get trapped inside a mesa, it's up to the Paw Patrol and a little snake to rescue them.
Rubble and Crew (20)
The Crew and Chase Are On The Case. There's a mystery afoot in Builder Cove! When the sculpture of all the townsfolk suddenly disappears, Chase joins Rubble & Crew to solve the case of the missing statue...and build a brand new Science Center to help investigate.
Peppa Pig II (34)
Dens. Peppa and George are playing in their tree-house. Peppa’s friends come to play but Peppa decides that only girls can come into the tree-house. So, Grandpa Pig builds the boys their very own den shaped like a castle. The girls want to stay in their tree house and the boys want to stay in their castle. But when it starts to rain and the garden is covered in muddy puddles they change their minds and rush out to play together. After all, everyone loves jumping up and down in muddy puddles!
Peppa Pig II (35)
Grandpa's Little Train. Grandpa Pig has built a fantastic little train called “Gertrude”. Grandpa takes Peppa and George for a ride on “Gertrude” and along the way they meet their friends. There is plenty of room on the train for everyone, so they all hop aboard. Peppa and George think that “Gertrude” is the very best train in the whole world!
Peppa Pig II (36)
School Bus Trip. Madame Gazelle takes Peppa and her school friends on a school bus trip to the mountains. From the top of the mountains there is a fantastic view and Peppa and her friends have fun hearing echoes. At the little picnic site, they have a picnic and, as always, the ducks turn up. After a great day out, the bus takes the children home and on the way they sing their favourite song, the “Bing Bong Song”.
Peppa Pig II (37)
Rebecca Rabbit. Peppa and George are going to Rebecca Rabbit’s house today. Rebecca’s house is a bit different to Peppa’s house; it is inside a hill. Instead of stairs and corridors there are tunnels. Peppa and George love Rebecca’s house and ask Rebecca if she can teach teach them to be rabbits. They enjoy playing rabbits and everyone is surprised when George discovers he likes carrots!
Peppa Pig II (38)
The baby Piggy. Peppa and George are visiting their big cousin Chloé. Today is a special day because Peppa and George are meeting Chloé’s new baby brother, Alexander for the first time. Baby Alexander doesn’t really do very much and is too little to play games. Peppa and Chloé have a great idea; George can pretend that he is a little baby piggy and ride in Chloé’s dolls pram. George is not too sure...
Peppa Pig II (39)
Nature Trail. Today, Peppa and her family are driving out to the countryside to go for a walk in the woods. Peppa and George discover trails of footprints left by little birds and ants. Learning how to follow trails of footprints comes in very handy when the family get lost and follow their own footprints back to their car and their picnic. Peppa and her family loved the nature trail but they love picnics even more!
BARBAPAPA - One Big Happy Family! (8)
The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...
Blue's Clues & You III (15)
Magenta's Case of the Giggles. Josh and Blue are pretending to be doctors around the house, giving silly checkups to friends, but one 'patient' seems to have a curious condition. We'll play Blue's Clues to help find the cure!
PAW Patrol X (4)
Pups Save a Windswept Polar Bear Cub / Pups Save a Drive-in. When a windstorm sends an iceberg and its polar bear cub stowaway down to Adventure Bay, it's up to Ryder, Everest, and the rest of the pups to bring the baby bear back to its family. // The Pups must save Mayor Humdinger from a runaway movie projector after he tries to ruin movie night at the new drive-in.
Rubble and Crew (1)
The Crew Builds A Bridge. Rubble and his construction pup family gear up to build a bridge, only to find the villainous Speed Meister has a different idea. It's up to Rubble & Crew to work together and save the day by building a new, safe bridge to Builder Cove.
Deer Squad III (4)
The Secret Island / Astrobot. Lady Fluffpot visits a secret island with Steel to find a birthday present from her cousin Adventure Alex. // Muffin's plan to get Dinobot into trouble goes disastrously wrong when the pair get trapped with Lola in an out-of-control Space Shuttle.
The Adventures of Paddington III (7)
Paddington's Summer Holiday Begins / Paddington's Life Guard Training. The Browns are off to the beach for their holiday and meet Shantee the lighthouse keeper when they arrive. // Paddington, Jonathan and Judy become trainee lifeguards and end up rescuing Mr Brown with Taylor the lifeguard's help.
Paw Patrol IX (8)
Pups Save a Wrongway Farmhand. Traveling Travis volunteers to watch Farmer Yumi and Farmer Al's Farm and characteristically messes up everything.
PAW Patrol X (5)
Pups Save Their Digi Tal Friends / Pups Save the Rainbow. A pair of "Good Neighbor" robots come to Adventure Bay and the Paw Patrol must save the day when the overly helpful machines take on more than they can handle. // In a dream episode, Mayor Humdinger finds a giant Prism, that creates rainbows and drains portions of Adventure Bay of color. The now colorless parts of town are chaotic, so it's up to the pups to distract Humdinger and remove the prism to restore color and order to Adventure Bay.
Rubble and Crew (2)
The Crew Builds A Big Bike Shop / The Crew Builds A Super Tub. Rubble and the pups work to build a big bike shop in time for the Bike Festival... unless Speed Meister beats them to it! // When Motor won't take a bath before their family photo, it's up to Rubble and the pups to find a construction solution.
Bossy Bear (15)
Dad's Day Off / Scout's Honor / The Magic Word. Bossy and Bissy try to make an errands day with their dad fun. // Bossy and Turtle lead Miss Elky and others on a hike but refuse to ask for help. // Mom reminds Bossy to use the magic word "please" but Bossy starts to use his new "power" all over town.
Baby Shark's Big Show! (13)
The Rainy Day Round-Up / Deep Goo Sea. When an underwater storm rains on Baby Shark and William's fun, they doubt whether they can have an adventure indoors. // William and Vola enter a Young Scientist Contest and their competitive spirit gets them into a sticky situation.
Baby Shark's Big Show! (14)
Coach Grandma / Busy Baby. Baby Shark's Barnacle Ball team hires an expert coach with unusual methods. // Baby Shark bites off more than he can chew before his big dance party with Grandma Shark.
Santiago of the Seas II (9)
Chickcharney Island / The Lost Girl in a Canoe. With the help of their new friends, the Chickcharneys, Santi and crew must stop Pepito from stealing their treasured drum. // The crew meet a Chamorro girl with a broken canoe who has been magically transported to their ocean.
Santiago of the Seas (3)
To The Lighthouse. When a storm blows out the lighthouse light, Santi and crew hurry to guide Mami and Abuelo back from sea.
Peppa Pig II (43)
School Camp. Peppa and her friends are going camping. Madame Gazelle, their teacher, is in charge. First they put up their tents. Then they collect sticks to make a campfire. When is gets dark, Madame Gazelle produces her guitar and the children sing a song around the campfire. When it is time for bed, Peppa and her friends get a little scared and all the children end up sleeping in Madame Gazelle’s tent.
Peppa Pig II (44)
The Toy Cupboard. Peppa and George's toy basket is full and their beds are covered in toys, so Mummy Pig decides it is time to order a new toy cupboard. The cupboard arrives in the post but it needs to be assembled – and Mummy and Daddy Pig are not very good at DIY. Luckily help is at hand, as Mr Zebra the Postman loves assembling flat pack furniture.
Peppa Pig II (45)
Captain Daddy Pig. Peppa and her family borrow Grandpa Pig’s boat for a day on the river. Daddy Pig is the captain, Peppa, George and Mummy Pig are the crew. All goes well until the boat gets stuck in some long reeds. Daddy Pig has to use all his strength to push the boat free. After a fun day’s boating, the family set sail for home.
Peppa Pig II (46)
The Quarrel. Peppa and Suzy Sheep are best friends. But one day they have a quarrel, over a game of cards and decided they are not best friends anymore. As time goes by they really miss each other but they still refuse to make up. When they finally say “sorry” to each other they realise that they will always be the best of friends.
Peppa Pig II (48)
Bouncy Ball. Peppa and George are playing in the garden with their bouncy ball when Suzy Sheep turns up with two tennis rackets. She uses the bouncy ball to play a game of tennis with Peppa, making George feel left out. Will the job of ball boy cheer him up?
Peppa Pig II (49)
The Powercut. One day all the lights suddenly go out and Peppa’s house is plunged into darkness. There has been a power cut. Peppa is surprised to find that even the television won’t work without electricity. While the family wait for the electricity to come on again, Peppa and George have fun looking for a torch and thinking of games to play in the dark.
BARBAPAPA - One Big Happy Family! (8)
The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...
Blaze and the Monster Machines VI (13)
Race to the Golden Gift. Blaze is joined by all of his friends in the Race to the Golden Gift! But to win, they'll first have to get past Crusher and his fresh batch of cheats.
Blaze and the Monster Machines VI (14)
The Tiger Treasure. Blaze, AJ, and Stripes put their explorer skills to the test as they follow the trail to the fabled Tiger Treasure
PAW Patrol III (1)
Pups Find a Genie / Pups Save a Tightrope Walker. Rubble finds an old brass Jack in the Box, with a genie inside who grants him three wishes! // Francois Turbot is bravely walking a tightrope, but seagulls threaten to ruin his act. Time to call the PAW Patrol!
PAW Patrol III (2)
Pups Save a Goldrush / Pups Save the Paw Patroller. When a grizzled old prospector discovers gold in Adventure Bay, it’s a bona fide, dog gone, gold rush! // When Mayor Humdinger and the Kit-tastrophe Crew try to steal the Paw Patroller, the chase becomes a rescue!
Baby Shark's Big Show! (15)
Snowball Bonanza / The Present. Chucks tries to help Baby Shark and friends win the annual Snowball Bonanza against Carnivore Cove's neighboring town. // Baby Shark goes undercover to figure out the perfect gift for Mommy Shark.
Baby Shark's Big Show! (20)
A Shark Day's Night. The Tentacools (Baby, William, and Vola) get caught up in the trappings of being rock starfishes and forget that they formed the band to have fun.
BARBAPAPA - One Big Happy Family! (9)
Let Justice Be done / The Great Spring Clean. Barbabeau forgot to return his book to the library. As Mr Strict the librarian is visiting Barbapapa today, Barbabeau decides to run away. // Barbamama wants the barbababies to tidy their bedrooms. They're hiding to escape the drudgery.
The Adventures of Paddington III (8)
Paddington's Mysterious Cave Discovery / Paddington And The Fossil Hunt. What's making the strange noises in the cave? Jonathan thinks it's a mermaid, but Paddington isn't so sure // Judy wants to find a fossil on the beach, everyone else seems to be getting lucky except her, can Paddington help?
Blue's Clues & You III (16)
Feelin' Filipino. Lola is missing her hometown in the Philippines, so Josh surprises her by bringing the Philippines to the house! We explore Filipino culture and family traditions as we play Blue's Clues.
Rubble and Crew (3)
The Crew Builds An Ice Cream Shop / The Crew Fixes A Squeak. When a windy day derails construction on an ice cream shop, Rubble, Mix, Wheeler, and Charger are on the chase. // There's a mysterious squeak in City Hall. Mayor Greatway asks Rubble and Charger to find and fix the squeak before her big speech!
Blaze and the Monster Machines VI (15)
The Boingies! When a bunch of adorable critters called Boingies get lost in Axle City, it's up to Blaze and AJ to gather them up and get them home safe and sound.
Santiago of the Seas II (10)
The Time Capsule / Hiccup Soup. Santi and crew get magically transported to the past, where they team up with young Abuelo to get back to the present! // When faced with a case of magical hiccups, Santi and his crew must collect ingredients to make the cure-all Hiccup Soup.
